Key Takeaways
- 42.0% of U.S. adults used a gym or fitness center in the past year (2022)
- 72.0% of U.S. adults played a sport or did physical activity at least once a week (2022)
- 15.7% of adults in the U.S. visited a fitness facility in the last week (2022)
- Indoor golf simulator market reached $2.0B in 2023 (global; market research summary)
- Indoor golf simulator market is projected to reach $4.0B by 2030 (global; market research summary)
- Indoor golf simulator market is expected to grow at a CAGR of 12.0% from 2023 to 2030
- $100,000–$250,000 typical installed cost for a premium commercial simulator room (benchmark)
- 5%–10% of project budget typically allocated for venue build-out/finishing (benchmark)
- $200–$600 monthly electricity cost per simulator room (benchmark)
- E6 Connect provides shot visualization within seconds after impact (product documentation; near-real-time)
- Research shows golf swing motion capture can achieve measurement accuracy within 1–5 mm (motion capture studies; analog metric)
- Typical monitor refresh rates used in sports analytics are 60 Hz or higher (display capability context)
- U.S. health & fitness club attendance for people 18+ increased during 2022 compared with 2021 by ~9% (survey trend)
- U.S. health and fitness participation declined during COVID-19; recovery continued through 2022 (NBER analysis: post-pandemic trend)
- In 2023, 64% of consumers in leisure entertainment reported preference for experiences over products (consumer survey)
More Americans are practicing golf indoors, as simulator growth and weather driven demand expand the market fast.
Related reading
01 · Category
User Adoption20 stats
User Adoption Interpretation
02 · Category
Market Size20 stats
Market Size Interpretation
03 · Category
Cost Analysis29 stats
Cost Analysis Interpretation
More related reading
04 · Category
Performance Metrics18 stats
Performance Metrics Interpretation
05 · Category
Industry Trends15 stats
Industry Trends Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Leah Kessler. (2026, February 13). Indoor Golf Industry Statistics. Gitnux. https://gitnux.org/indoor-golf-industry-statistics
Leah Kessler. "Indoor Golf Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/indoor-golf-industry-statistics.
Leah Kessler. 2026. "Indoor Golf Industry Statistics." Gitnux. https://gitnux.org/indoor-golf-industry-statistics.
Sources & references
58 datasets cited across this report · attribution is report-level
+20 additional datasets cited (not shown individually)

