GITNUX MARKETDATA REPORT 2024

Battlefront Statistics: Market Report & Data

Highlights: Battlefront Statistics

  • As of May 2020, Star Wars Battlefront 2 reportedly had over 33 million players worldwide.
  • By the end of 2019, Star Wars Battlefront 2 had sold more than 9 million copies worldwide.
  • EA's Star Wars Battlefront had sold 14 million copies by the end of 2016.
  • As of September 2021, the Star Wars Battlefront 2 subreddit has over 315,000 members.
  • Star Wars Battlefront 2 was among Top 10 best selling video games in the US in 2017.
  • According to a 2020 report, Star Wars Battlefront II's microtransaction controversy led to a 63% decrease in physical sales in the UK compared to the 2015 game.
  • Star Wars Battlefront II and Star Wars Jedi: Fallen Order had a combined sales of nearly 33 million units as of May 2020.
  • Battlefront II had amassed over 19 million players on PlayStation 4 as of June 2020.
  • Star Wars: Battlefront was the third best-selling game in the United States in November 2015.
  • Star Wars: Battlefront has attracted over 6 million players within a week of its release.
  • In April 2020, EA renewed the Star Wars license after selling more than 33 million copies of Jedi: Fallen Order and Star Wars: Battlefront games.
  • Battlefront II was nominated for "Best Multiplayer" at the 2018 Golden Joystick Awards.
  • Star Wars: Battlefront II was the second most downloaded game on PS4 in December 2020.
  • In 2017, Star Wars: Battlefront II was among the "Top 10" games in the PS4 games downloaded chart.
  • Star Wars: Battlefront II has an average rating of 6.9/10 on GameSpot.
  • Star Wars: Battlefront 2's user score on Metacritic is 1.3 out of 10 based on 3667 ratings.
  • As of 2021, Star Wars Battlefront II has 67% positive recent reviews on Steam.
  • Star Wars: Battlefront II has been named "Best Multiplayer Game" at the Game Critics Awards 2017.

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Table of Contents

Delving into the riveting world of Battlefront, a popular multiplayer combat game, isn’t complete without understanding the role of statistics. Battlefront statistics unveil fascinating insights into player performance, gameplay strategies, character strengths, and overall gaming trends. This blog post will intriguingly dissect diverse statistics associated with Battlefront, covering nuances from win-rates, kill-to-death ratios, to optimal character selection, and beyond. Regardless of whether you’re a novice player, a seasoned veteran, or a game developer, a solid comprehension of Battlefront statistics can undoubtedly deepen your appreciation of the game, enhance your strategic prowess and provide a competitive edge on the battlefield.

The Latest Battlefront Statistics Unveiled

As of May 2020, Star Wars Battlefront 2 reportedly had over 33 million players worldwide.

Highlighting the data of ’33 million players worldwide for Star Wars Battlefront 2 as of May 2020′, further embellishes the vast global engagement with the game. It’s an excellent indicator of the game’s popularity, reach, and also the impact of its design and storyline in attracting and retaining such a large player base. Moreover, this figure can also hint at the effectiveness of the marketing strategies deployed by the game makers. In a blog post about Battlefront statistics, this statistic can be used as a reference point to explore deeper into player demographics, playing habits, preferred game modes, and potential in-game buying behaviors, providing a comprehensive, multifaceted understanding of the player community’s dynamics. It exemplifies the game’s success, setting a platform for discussion around the factors that have contributed to such widespread appeal.

By the end of 2019, Star Wars Battlefront 2 had sold more than 9 million copies worldwide.

Peering into the impressive realm of Battlefront Statistics, the astronomical figure of 9 million copies of Star Wars Battlefront 2 sold worldwide by 2019’s end speaks volumes. This figure presents a compelling testimony to the massive popularity, and the sweeping influence of the franchise not just in the domain of gaming, but across the canvas of global pop culture too. A statistic of such magnitude reflects the rapt audience engagement, offering a unique insight into the game’s quality and its widespread acceptance. Also, it serves as a pivotal reference point for market analysts, trend forecasters, and industry stalwarts for designing future strategies, thereby ultimately shaping the direction of the gaming industry.

EA’s Star Wars Battlefront had sold 14 million copies by the end of 2016.

Undoubtedly, the prowess of EA’s Star Wars Battlefront can be encapsulated in the impressive accomplishment of selling 14 million copies by end of 2016. This figure not only cements its position as a wildly popular and successful franchise but also provides an insightful glimpse into the magnitude of its fanbase. This is a testament to the game’s innovative design, captivating narratives, and overall immersive gaming experience that clearly resonated with millions globally. It is this statistic that lays down the groundwork for in-depth exploration and analyses in this blog post, helping us better understand the dynamics of the gamer populace, market trends, and inclination towards the Star Wars universe.

As of September 2021, the Star Wars Battlefront 2 subreddit has over 315,000 members.

A statistic that conveys the vitality and depth of the community surrounding Star Wars Battlefront 2, as is manifested by the subreddit’s member count exceeding 315,000 in September 2021, embodies more than just fandom. This number is a tangible testament to the game’s enduring appeal and popularity. Such a populous subreddit also encapsulates the active engagement of players in dialogue, strategy sharing, problem-solving, and community building—actions that inherently promote the game’s ongoing relevance. This is more than just a figure, it is a statement on the longevity and social impact of Battlefront 2, making it a defining cornerstone in any analysis of Battlefront statistics.

Star Wars Battlefront 2 was among Top 10 best selling video games in the US in 2017.

Delving into the realm of Battlefront statistics, it’s striking to note the phenomenal performance of ‘Star Wars Battlefront 2’ which ascended to the ranks of Top 10 best selling video games in the US in 2017. This pinnacle achievement underscores the title’s significant market penetration, robust gamer engagement, and high consumer demand, while manifesting its critical and commercial success. The accolade also speaks volumes about the game’s appeal, its effective capturing of the Star Wars universe, and its position in the broader landscape of video games. Hence, this star-ranking allows for deeper market analysis, trend prediction and strategy development for future Battlefront iterations.

According to a 2020 report, Star Wars Battlefront II’s microtransaction controversy led to a 63% decrease in physical sales in the UK compared to the 2015 game.

In the realm of Battlefront statistics, the 2020 report revealing a 63% plunge in physical sales in the UK for Star Wars Battlefront II, fueled by the microtransaction controversy, offers a riveting illustration of fan backlash impact. This telling statistic underscores the critical role consumer sentiment plays in the thriving realm of gaming, with controversies capable of strongly altering sales dynamics. More so, it provides key insights into the tangible consequences of ill-received game monetization strategies, signaling a clear warning to the gaming industry about disregarding player opinions on in-game purchases.

Star Wars Battlefront II and Star Wars Jedi: Fallen Order had a combined sales of nearly 33 million units as of May 2020.

In a galaxy filled with competitions, the 33 million units’ sale for Star Wars Battlefront II and Star Wars Jedi: Fallen Order as of May 2020 defines a new Jedi order in the gaming landscape, highlighting the massive commercial success and popularity they have achieved. From the perspective of a Battlefront statistics blog post, this monumental figure is not just a testament to the supreme quality and engaging gameplay of these titles, but it also reflects the enormous fan base and consumer interest they’ve managed to gather, effectively contributing to the enduring legacy of the Star Wars franchise in the video game industry.

Battlefront II had amassed over 19 million players on PlayStation 4 as of June 2020.

In the realm of Battlefront statistics, the accumulation of over 19 million players on PlayStation 4 for Battlefront II as of June 2020 stands as a testament to the game’s popularity and the resonance of its appeal amongst gamers. This figure not only represents a significant share of the gaming market, but also serves to highlight the scalability and growth potential of the Battlefront franchise. The success of Battlefront II on PlayStation 4 further underscores the effectiveness of the game’s improvements, new features, and bug fixes, as well as the positive reception and loyalty from its growing player community. This substantial player base also positions Battlefront II as a formidable contender in the realm of multiplayer interactive games.

Star Wars: Battlefront was the third best-selling game in the United States in November 2015.

Embarking on the galactic journey between the star-studded confines of Star Wars: Battlefront, its wildly successful launch in the United States in November 2015 consolidates its position among the giants of the gaming industry. Standing proudly at the third spot on the prestigious best-selling games list, it etches an indelible mark on the gaming community, solidifying its place in the annals of gaming history. This revelation highlights not just its widespread acceptance and popularity among avid gamers, but also thrusts a spotlight on its potential as a promising platform for future installments, making it a pivotal chapter for the analysis of Battlefront Statistics.

Star Wars: Battlefront has attracted over 6 million players within a week of its release.

The incredible surge of over 6 million players within a week of its launch underscores Star Wars: Battlefront’s meteoric rise as a titan in the gaming world. This statistic, encapsulating the game’s initial traction, signifies not only the tremendous anticipation and eventual acceptance it has garnered among the gaming community, but also its ability to capture attention globally – a testament to Star Wars: Battlefront’s engaging gameplay, immersive graphics, and the enduring appeal of the Star Wars franchise. Thus, in the narrative of Battlefront statistics, this figure serves as a compelling opening act, setting the stage for further exploration into its journey and growth trajectory.

In April 2020, EA renewed the Star Wars license after selling more than 33 million copies of Jedi: Fallen Order and Star Wars: Battlefront games.

The immensity of Star Wars’ impact in the gaming industry can be exemplified with a look at the lofty sales figures recorded in April 2020. Upon achieving sales of over 33 million copies of Jedi: Fallen Order and Star Wars: Battlefront games, EA found justification to renew the license that taps into this galactic goldmine. In the context of a post revolving around Battlefront Statistics, this number speaks volumes; it animates the expansive reach of Battlefront, whilst underlining EA’s confidence in the franchise. It emphasises the game’s successful enthralling and monopolising of a colossal audience, hinting towards its future potential and growth.

Battlefront II was nominated for “Best Multiplayer” at the 2018 Golden Joystick Awards.

Drawing attention to the noteworthy achievement of Battlefront II being named as a contender for ‘Best Multiplayer’ at the prestigious 2018 Golden Joystick Awards, we illuminate its reputation and popularity within the competitive gaming universe. This recognition indicates a manifestation of high-quality gameplay, robust player engagement and vivid interaction, features highly valued in multiplayer games. It provides an empirical benchmark of the game’s quality, reinforcing its standing amidst the inevitable scrutiny of the gaming community. Thus, it becomes a pivotal statistical point of reference, shedding light on Battlefront II’s position in the gaming industry’s competitive landscape.

Star Wars: Battlefront II was the second most downloaded game on PS4 in December 2020.

Diving into the intriguing realm of Battlefront Statistics, one astonishing fact undoubtedly highlights the game’s impressive reception among players; the placement of Star Wars: Battlefront II as the second-most downloaded game on PS4 in December 2020. This figure, akin to a glittering trophy in the gaming world, does not only demonstrate the game’s broad appeal and popularity, it also gravitates towards the excellent production value and captivating content it offers. Entrenched in the Battlefront lore, it additionally signifies the effective strategies EA, the game’s developer, employed to ensure its success, possibly through enticing marketing campaigns or engaging updates that sparked renewed player interest. This statistic paints an engaging tale of success and places Star Wars: Battlefront II on a high pedestal in the gaming community.

In 2017, Star Wars: Battlefront II was among the “Top 10” games in the PS4 games downloaded chart.

Highlighting its position in the “Top 10” PS4 games downloaded in 2017 cements Star Wars: Battlefront II’s position not just among enthusiasts but the wider gaming community as well. This statistic underscores the popularity and demand for the game, giving context to its wide-ranging influence. By understanding this, readers can fully grasp Battlefront II’s market dominance during this period, adding validity to other statistics and trends discussed within the blog post about Battlefront Statistics. It sets the stage for a comprehensive discussion on how this success has impacted, or has been impacted by, various facets of the game.

Star Wars: Battlefront II has an average rating of 6.9/10 on GameSpot.

In the realm of Battlefront statistics, the GameSpot average rating of 6.9/10 for Star Wars: Battlefront II signals a critical stance towards the gameplay experience. This figure, a quantitative reflection of qualitative reviews, serves as a substantive indication of the game’s performance, shaping a nuanced understanding of its strengths and weaknesses. It helps readers gauge the game’s reception within the wider gaming community, offering a benchmark for comparing it with other games in its genre or series. Therefore, presiding over the entire discussion at hand, this GameSpot rating is instrumental to triangulate the real-world implications of the game’s statistics.

Star Wars: Battlefront 2’s user score on Metacritic is 1.3 out of 10 based on 3667 ratings.

Unraveling the tale of Star Wars: Battlefront 2’s Metacritic user score peels back a layer of insight that is seminal to understanding its reception within the gaming community. The dismal score of 1.3 out of 10, amassed from an expansive pool of 3667 ratings, indicates a considerable level of player dissatisfaction and disapproval. It offers a quantitative reflection on the game’s perceived value, suggesting possible shortcomings in gameplay, graphics, or user experience, pivotal factors to consider for the creators and gaming community. For a blog post about Battlefront statistics, this user score serves as a tangible pulse of the game’s standing amidst its audience, providing a compelling discussion point that enriches the discourse while also driving home the disparity between expectation and experience.

As of 2021, Star Wars Battlefront II has 67% positive recent reviews on Steam.

In the swirling galaxy of Battlefront statistics, the beacon of 67% positive recent reviews on Steam for Star Wars Battlefront II shines brightly, signaling its high regard among current players. This percentage is a testament to its engaging gameplay and continual updates, underscoring the developers’ commitment since its 2017 controversial release. As an example of how far the game has traversed on its journey, this number in our statistics landscape pulsates with relevance, providing a critical measure of the game’s present standing among other competitive games on the major video game digital distribution platform, Steam.

Star Wars: Battlefront II has been named “Best Multiplayer Game” at the Game Critics Awards 2017.

Nestled in the realm of Battlefront statistics, the highlight of Star Wars: Battlefront II securing the title of “Best Multiplayer Game” at the Game Critics Awards 2017 offers a bespoke testament to its achievement. The accolade underscores not only the game’s exceptional multiplayer design but also its triumph over fierce competition that year. It pegs Battlefront II as a standout in the gaming universe, offering data-driven evidence of its quality, and hence, corroborates its prominence in any discussion centered around Battlefront statistics. Touting this distinction not only amplifies the game’s credibility, but also strengthens any statistic-based analysis of the game, painting a comprehensive picture of its standing within the sphere of multiplayer gaming.

Conclusion

In a nutshell, Battlefront Statistics reveal a fascinating and dynamic aspect of gameplay that remains continuously evolving. Understanding these statistics – including player performance, game mode efficiencies, weapon usage, and character preferences – not only allow us to appreciate the gaming patterns and strategies but also enhance our gameplay experience. As these varied interactive elements merge and construct an unpredictable warfare landscape, a deep dive into Battlefront Statistics opens numerous possibilities for enriching tactical game engagement and fostering community discussions.

References

0. – https://www.www.gamespot.com

1. – https://www.www.metacritic.com

2. – https://www.www.pushsquare.com

3. – https://www.www.statista.com

4. – https://www.store.steampowered.com

5. – https://www.www.denofgeek.com

6. – https://www.blog.playstation.com

7. – https://www.www.gamecriticsawards.com

8. – https://www.www.gamesindustry.biz

9. – https://www.www.gamesradar.com

10. – https://www.venturebeat.com

11. – https://www.www.reddit.com

12. – https://www.www.videogameschronicle.com

FAQs

What is 'Battlefront'?

Battlefront' is a popular series of video games that recreates the epic battles from the Star Wars universe, allowing players to fight as their favorite characters across a wide range of scenarios.

Who developed and published 'Battlefront'?

The initial Star Wars Battlefront games were developed by Pandemic Studios and published by LucasArts. The more recent games were developed by DICE Studio and published by Electronic Arts.

What types of gameplay models does 'Battlefront' offer?

Battlefront' offers both single-player and multiplayer modes. Game modes include objective-based missions, large-scale battles and missions where you can play as iconic Star Wars characters.

What is the setting of the 'Battlefront' games?

The 'Battlefront' games take place in the Star Wars universe, spanning across different time periods from the franchise, including the original, prequel, and sequel trilogies.

What is the latest version of 'Battlefront'?

The latest version as of now is Star Wars Battlefront II, which was released in 2017. It significantly expanded the scope of the previous games, with more characters, maps, and game modes, as well as a new story-focused single-player campaign.

How we write our statistic reports:

We have not conducted any studies ourselves. Our article provides a summary of all the statistics and studies available at the time of writing. We are solely presenting a summary, not expressing our own opinion. We have collected all statistics within our internal database. In some cases, we use Artificial Intelligence for formulating the statistics. The articles are updated regularly.

See our Editorial Process.

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