GITNUXREPORT 2026

Creative Industry Statistics

The creative industry is a multi-trillion dollar global economic and employment powerhouse.

Gitnux Team

Expert team of market researchers and data analysts.

First published: Feb 13, 2026

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Key Statistics

Statistic 1

UK creative exports totaled £38.6 billion in 2022, 8% of all goods/services exports.

Statistic 2

US arts exports reached $40 billion in 2022, led by film and music.

Statistic 3

South Korea exported $12.4 billion in cultural content in 2022.

Statistic 4

France cultural exports €15 billion annually, 10% of total services exports.

Statistic 5

Bollywood films exported to 90 countries, generating $2.5B in 2022.

Statistic 6

Japan anime/manga exports hit ¥1.2 trillion in 2022.

Statistic 7

Nigeria Nollywood exported content worth $1B in 2022.

Statistic 8

Global K-pop exports contributed $10B to South Korea economy.

Statistic 9

Italian fashion exports €100B in 2022, 60% of production.

Statistic 10

Canada film/TV exports CAD 5B in 2021.

Statistic 11

Australia screen exports AUD 1.2B in 2022.

Statistic 12

China cultural trade surplus $50B in 2022.

Statistic 13

Netherlands design exports €10B annually.

Statistic 14

Sweden music exports SEK 10B in 2022.

Statistic 15

Denmark design exports DKK 50B in 2021.

Statistic 16

Global film exports led by Hollywood at $20B.

Statistic 17

Music exports worldwide $5B, with US 40% share.

Statistic 18

Video games exports $50B globally in 2022.

Statistic 19

Book publishing international sales $20B.

Statistic 20

Advertising creative services exports $100B globally.

Statistic 21

AI adoption in creative industries reached 35% of firms by 2023, enhancing productivity by 20-40%.

Statistic 22

75% of global creative output now digital, up from 50% in 2015.

Statistic 23

UK digital creative exports hit £44B in 2022.

Statistic 24

US streaming video accounted for 40% of arts revenue in 2022.

Statistic 25

Australia's digital content market grew 12% to AUD 20B in 2022.

Statistic 26

South Korea OTT platforms generated 40% of content revenue in 2022.

Statistic 27

Canada digital media 55% of creative GDP in 2021.

Statistic 28

EU digital creative services up 15% post-2020.

Statistic 29

India digital entertainment reached INR 1.2T in 2022.

Statistic 30

China live streaming e-commerce in creative goods hit RMB 2T in 2022.

Statistic 31

NZ digital screen content 70% of sector revenue in 2022.

Statistic 32

Brazil digital music 80% of total music market in 2022.

Statistic 33

Netherlands VR/AR creative apps grew 25% in 2022.

Statistic 34

Singapore NFTs and metaverse creative sales $500M in 2022.

Statistic 35

South Africa digital creative platforms employed 500k freelancers.

Statistic 36

France video games digital sales 95% of market in 2022.

Statistic 37

Germany software creative dev 60% digital export.

Statistic 38

Italy fashion e-commerce up 22% to €30B in 2022.

Statistic 39

Japan anime streaming global revenue $5B in 2022.

Statistic 40

Mexico digital content consumption up 30% in 2021.

Statistic 41

UAE metaverse creative investments $1B in 2023.

Statistic 42

Sweden digital design tools adoption 85% in firms.

Statistic 43

Belgium gaming digital downloads 98% of sales.

Statistic 44

Nigeria Nollywood digital views 2.5B monthly in 2022.

Statistic 45

Denmark AR in design used by 40% of companies.

Statistic 46

Finland AI in publishing automated 25% of workflows.

Statistic 47

Global ad spend digital share 65% in 2023.

Statistic 48

Music streaming 67% of global music revenues in 2023.

Statistic 49

70% of video game playtime on mobile/digital platforms.

Statistic 50

E-books 20% of US book sales, growing 5% yearly.

Statistic 51

Streaming films 80% of global viewership in 2023.

Statistic 52

In 2022, the global creative economy was valued at $2.3 trillion, representing 3% of global GDP according to UNESCO estimates.

Statistic 53

The UK creative industries generated £117.9 billion in gross value added (GVA) in 2022, equivalent to 5.6% of the UK's total economy.

Statistic 54

In the US, arts and culture contributed $1.2 trillion to GDP in 2021, supporting 5.4 million jobs.

Statistic 55

Australia's creative industries accounted for 3.1% of national GDP in 2021-22, totaling AUD 132.2 billion.

Statistic 56

In South Korea, the cultural content industry generated KRW 136.1 trillion in 2022, or 6.7% of GDP.

Statistic 57

Canada's creative industries contributed CAD 62.9 billion to GDP in 2021, representing 2.9% of total GDP.

Statistic 58

The EU creative sectors added €740 billion to GDP in 2019, about 4% of EU27 GDP.

Statistic 59

India's creative industries were valued at USD 30 billion in 2022, growing at 10-12% annually.

Statistic 60

In 2023, China's cultural and creative industry output reached RMB 14.18 trillion, up 7.2% year-on-year.

Statistic 61

New Zealand's screen sector alone contributed NZD 3.5 billion to GDP in 2022.

Statistic 62

Brazil's creative economy represented 2.64% of GDP in 2019, totaling BRL 173.5 billion.

Statistic 63

In 2021, the Netherlands' creative industry added €45.6 billion to GDP, 6.3% of total.

Statistic 64

Singapore's creative economy contributed SGD 11.7 billion or 2.2% of GDP in 2022.

Statistic 65

South Africa's creative industries generated ZAR 102 billion in 2022, 3% of GDP.

Statistic 66

In 2022, France's cultural and creative industries accounted for 2.3% of GDP, €183 billion.

Statistic 67

Germany's creative industries contributed €130 billion to GDP in 2019, 3.1% share.

Statistic 68

Italy's fashion and design sectors alone added €100 billion to GDP in 2022.

Statistic 69

Japan's content industry generated ¥13.6 trillion in 2022, 2.5% of GDP.

Statistic 70

Mexico's creative industries contributed 1.5% to GDP in 2021, about MXN 250 billion.

Statistic 71

In 2023, the UAE's creative sector was valued at AED 50 billion, growing 15% annually.

Statistic 72

Sweden's creative industries accounted for 3% of GDP in 2021, SEK 200 billion.

Statistic 73

Belgium's audiovisual and gaming sectors contributed €7.5 billion to GDP in 2022.

Statistic 74

In 2022, Nigeria's creative industry generated NGN 895 billion, 1.6% of GDP.

Statistic 75

Denmark's design and architecture sectors added DKK 100 billion to GDP in 2021.

Statistic 76

Finland's creative industries contributed 3.3% to GDP in 2022, €13.5 billion.

Statistic 77

In 2023, the global advertising market size reached $889.6 billion, driven by digital shifts.

Statistic 78

Music streaming generated $17.5 billion globally in 2022, up 9% from prior year.

Statistic 79

Video game industry revenue hit $184.4 billion worldwide in 2022.

Statistic 80

Book publishing industry sales totaled $26.5 billion in the US in 2022.

Statistic 81

The global film industry box office reached $42.5 billion in 2023.

Statistic 82

The UK's creative industries employed 2.3 million people in 2022, 7.1% of total workforce.

Statistic 83

In the US, creative occupations supported 5.4 million jobs in 2021, growing 4% annually.

Statistic 84

Australia's creative workforce numbered 600,000 in 2021-22, 4.5% of employed population.

Statistic 85

South Korea had 780,000 employed in cultural content industries in 2022.

Statistic 86

Canada employed 700,000 in creative industries in 2021, 3.5% of workforce.

Statistic 87

EU creative sectors employed 7.6 million people in 2019, 3.5% of total employment.

Statistic 88

India's creative sector employed 4.5 million directly in 2022.

Statistic 89

China had 10 million jobs in cultural creative industries in 2022.

Statistic 90

New Zealand's screen sector employed 36,000 FTEs in 2022.

Statistic 91

Brazil employed 3.3 million in creative economy in 2019.

Statistic 92

Netherlands creative industry jobs totaled 750,000 in 2021, 8% of workforce.

Statistic 93

Singapore creative workforce was 140,000 strong in 2022, 5% of total.

Statistic 94

South Africa creative industries employed 1.2 million in 2022.

Statistic 95

France had 600,000 jobs in cultural creative sectors in 2022.

Statistic 96

Germany's creative workforce numbered 3 million in 2019.

Statistic 97

Italy employed 1.5 million in fashion and design in 2022.

Statistic 98

Japan content industry jobs reached 1.2 million in 2022.

Statistic 99

Mexico creative industries supported 900,000 jobs in 2021.

Statistic 100

UAE creative sector employed 250,000 in 2023.

Statistic 101

Sweden creative industries had 300,000 employees in 2021.

Statistic 102

Belgium audiovisual and gaming employed 50,000 in 2022.

Statistic 103

Nigeria creative industry jobs totaled 4.2 million in 2022.

Statistic 104

Denmark design sector employed 80,000 in 2021.

Statistic 105

Finland creative workforce was 140,000 in 2022, 5.5% of total.

Statistic 106

Global advertising employed 1.2 million in digital roles in 2023.

Statistic 107

Music industry worldwide employed 2 million in 2022.

Statistic 108

Video games sector had 220,000 developers globally in 2022.

Statistic 109

US book publishing employed 250,000 in 2022.

Statistic 110

Global film industry supported 10 million jobs indirectly in 2023.

Statistic 111

The global creative economy is projected to grow at 4.5% CAGR from 2023-2028, reaching $4.5 trillion.

Statistic 112

UK creative industries grew 1.5% faster than the wider economy in 2022.

Statistic 113

US arts sector grew 7.9% in 2022, outpacing GDP growth.

Statistic 114

Australia's creative economy grew 6.9% in 2021-22.

Statistic 115

South Korea cultural content grew 5.1% to KRW 136 trillion in 2022.

Statistic 116

Canada creative GDP grew 3.2% in 2021 post-pandemic.

Statistic 117

EU creative sectors expected to grow 3.5% annually to 2025.

Statistic 118

India's creative industries projected to reach $100 billion by 2025.

Statistic 119

China creative industry grew 7.2% in 2023 to RMB 14.18 trillion.

Statistic 120

NZ screen sector revenue up 20% to NZD 3.5B in 2022.

Statistic 121

Brazil creative economy grew 4.8% annually 2015-2019.

Statistic 122

Dutch creative industry grew 4.2% in 2021.

Statistic 123

Singapore creative economy expanded 8.2% in 2022.

Statistic 124

South Africa creative growth at 5.7% projected to 2025.

Statistic 125

French creative sectors rebounded 12% in 2022.

Statistic 126

Germany creative growth 2.1% in 2019 pre-pandemic.

Statistic 127

Italian fashion market grew 11% to €100B in 2022.

Statistic 128

Japan content industry up 4.3% to ¥13.6T in 2022.

Statistic 129

Mexico creative growth 6% annually to 2025.

Statistic 130

UAE creative sector CAGR 15% from 2020-2023.

Statistic 131

Sweden creative growth 3.8% in 2021.

Statistic 132

Belgium gaming market grew 12% in 2022.

Statistic 133

Nigeria creative industry grew 13% to NGN 895B in 2022.

Statistic 134

Denmark design exports up 5.2% in 2021.

Statistic 135

Finland creative CAGR 4.1% 2018-2022.

Statistic 136

Global digital advertising grew 10.6% to $626B in 2023.

Statistic 137

Global music revenues up 9% to $26.2B in 2023.

Statistic 138

Video games market to grow 8.7% CAGR to $282B by 2027.

Statistic 139

Global book market grew 2% to $143B in 2022.

Statistic 140

Global box office projected 5% growth to $45B in 2024.

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Forget the starving artist stereotype: from the $2.3 trillion global creative economy fueling 3% of the world's GDP to the millions of jobs and explosive digital growth spanning every continent, the creative industries are not just a cultural force but a colossal economic powerhouse shaping our global future.

Key Takeaways

  • In 2022, the global creative economy was valued at $2.3 trillion, representing 3% of global GDP according to UNESCO estimates.
  • The UK creative industries generated £117.9 billion in gross value added (GVA) in 2022, equivalent to 5.6% of the UK's total economy.
  • In the US, arts and culture contributed $1.2 trillion to GDP in 2021, supporting 5.4 million jobs.
  • The UK's creative industries employed 2.3 million people in 2022, 7.1% of total workforce.
  • In the US, creative occupations supported 5.4 million jobs in 2021, growing 4% annually.
  • Australia's creative workforce numbered 600,000 in 2021-22, 4.5% of employed population.
  • The global creative economy is projected to grow at 4.5% CAGR from 2023-2028, reaching $4.5 trillion.
  • UK creative industries grew 1.5% faster than the wider economy in 2022.
  • US arts sector grew 7.9% in 2022, outpacing GDP growth.
  • AI adoption in creative industries reached 35% of firms by 2023, enhancing productivity by 20-40%.
  • 75% of global creative output now digital, up from 50% in 2015.
  • UK digital creative exports hit £44B in 2022.
  • UK creative exports totaled £38.6 billion in 2022, 8% of all goods/services exports.
  • US arts exports reached $40 billion in 2022, led by film and music.
  • South Korea exported $12.4 billion in cultural content in 2022.

The creative industry is a multi-trillion dollar global economic and employment powerhouse.

Cultural Export

  • UK creative exports totaled £38.6 billion in 2022, 8% of all goods/services exports.
  • US arts exports reached $40 billion in 2022, led by film and music.
  • South Korea exported $12.4 billion in cultural content in 2022.
  • France cultural exports €15 billion annually, 10% of total services exports.
  • Bollywood films exported to 90 countries, generating $2.5B in 2022.
  • Japan anime/manga exports hit ¥1.2 trillion in 2022.
  • Nigeria Nollywood exported content worth $1B in 2022.
  • Global K-pop exports contributed $10B to South Korea economy.
  • Italian fashion exports €100B in 2022, 60% of production.
  • Canada film/TV exports CAD 5B in 2021.
  • Australia screen exports AUD 1.2B in 2022.
  • China cultural trade surplus $50B in 2022.
  • Netherlands design exports €10B annually.
  • Sweden music exports SEK 10B in 2022.
  • Denmark design exports DKK 50B in 2021.
  • Global film exports led by Hollywood at $20B.
  • Music exports worldwide $5B, with US 40% share.
  • Video games exports $50B globally in 2022.
  • Book publishing international sales $20B.
  • Advertising creative services exports $100B globally.

Cultural Export Interpretation

It appears that in the modern theater of geopolitics, the most potent form of national influence is no longer just the tank and the treaty, but the tune, the television show, and the trench coat.

Digital Transformation

  • AI adoption in creative industries reached 35% of firms by 2023, enhancing productivity by 20-40%.
  • 75% of global creative output now digital, up from 50% in 2015.
  • UK digital creative exports hit £44B in 2022.
  • US streaming video accounted for 40% of arts revenue in 2022.
  • Australia's digital content market grew 12% to AUD 20B in 2022.
  • South Korea OTT platforms generated 40% of content revenue in 2022.
  • Canada digital media 55% of creative GDP in 2021.
  • EU digital creative services up 15% post-2020.
  • India digital entertainment reached INR 1.2T in 2022.
  • China live streaming e-commerce in creative goods hit RMB 2T in 2022.
  • NZ digital screen content 70% of sector revenue in 2022.
  • Brazil digital music 80% of total music market in 2022.
  • Netherlands VR/AR creative apps grew 25% in 2022.
  • Singapore NFTs and metaverse creative sales $500M in 2022.
  • South Africa digital creative platforms employed 500k freelancers.
  • France video games digital sales 95% of market in 2022.
  • Germany software creative dev 60% digital export.
  • Italy fashion e-commerce up 22% to €30B in 2022.
  • Japan anime streaming global revenue $5B in 2022.
  • Mexico digital content consumption up 30% in 2021.
  • UAE metaverse creative investments $1B in 2023.
  • Sweden digital design tools adoption 85% in firms.
  • Belgium gaming digital downloads 98% of sales.
  • Nigeria Nollywood digital views 2.5B monthly in 2022.
  • Denmark AR in design used by 40% of companies.
  • Finland AI in publishing automated 25% of workflows.
  • Global ad spend digital share 65% in 2023.
  • Music streaming 67% of global music revenues in 2023.
  • 70% of video game playtime on mobile/digital platforms.
  • E-books 20% of US book sales, growing 5% yearly.
  • Streaming films 80% of global viewership in 2023.

Digital Transformation Interpretation

While artificial intelligence now ghostwrites for over a third of creative firms, boosting their output by up to forty percent, the true headline is that the global creative soul has undeniably moved into a digital apartment, with three-quarters of all expression now living online.

Economic Impact

  • In 2022, the global creative economy was valued at $2.3 trillion, representing 3% of global GDP according to UNESCO estimates.
  • The UK creative industries generated £117.9 billion in gross value added (GVA) in 2022, equivalent to 5.6% of the UK's total economy.
  • In the US, arts and culture contributed $1.2 trillion to GDP in 2021, supporting 5.4 million jobs.
  • Australia's creative industries accounted for 3.1% of national GDP in 2021-22, totaling AUD 132.2 billion.
  • In South Korea, the cultural content industry generated KRW 136.1 trillion in 2022, or 6.7% of GDP.
  • Canada's creative industries contributed CAD 62.9 billion to GDP in 2021, representing 2.9% of total GDP.
  • The EU creative sectors added €740 billion to GDP in 2019, about 4% of EU27 GDP.
  • India's creative industries were valued at USD 30 billion in 2022, growing at 10-12% annually.
  • In 2023, China's cultural and creative industry output reached RMB 14.18 trillion, up 7.2% year-on-year.
  • New Zealand's screen sector alone contributed NZD 3.5 billion to GDP in 2022.
  • Brazil's creative economy represented 2.64% of GDP in 2019, totaling BRL 173.5 billion.
  • In 2021, the Netherlands' creative industry added €45.6 billion to GDP, 6.3% of total.
  • Singapore's creative economy contributed SGD 11.7 billion or 2.2% of GDP in 2022.
  • South Africa's creative industries generated ZAR 102 billion in 2022, 3% of GDP.
  • In 2022, France's cultural and creative industries accounted for 2.3% of GDP, €183 billion.
  • Germany's creative industries contributed €130 billion to GDP in 2019, 3.1% share.
  • Italy's fashion and design sectors alone added €100 billion to GDP in 2022.
  • Japan's content industry generated ¥13.6 trillion in 2022, 2.5% of GDP.
  • Mexico's creative industries contributed 1.5% to GDP in 2021, about MXN 250 billion.
  • In 2023, the UAE's creative sector was valued at AED 50 billion, growing 15% annually.
  • Sweden's creative industries accounted for 3% of GDP in 2021, SEK 200 billion.
  • Belgium's audiovisual and gaming sectors contributed €7.5 billion to GDP in 2022.
  • In 2022, Nigeria's creative industry generated NGN 895 billion, 1.6% of GDP.
  • Denmark's design and architecture sectors added DKK 100 billion to GDP in 2021.
  • Finland's creative industries contributed 3.3% to GDP in 2022, €13.5 billion.
  • In 2023, the global advertising market size reached $889.6 billion, driven by digital shifts.
  • Music streaming generated $17.5 billion globally in 2022, up 9% from prior year.
  • Video game industry revenue hit $184.4 billion worldwide in 2022.
  • Book publishing industry sales totaled $26.5 billion in the US in 2022.
  • The global film industry box office reached $42.5 billion in 2023.

Economic Impact Interpretation

The numbers show that the world's most vibrant and disruptive ideas also happen to be some of its most reliable employers and economic engines, proving that culture isn't just soul food—it's serious business.

Employment

  • The UK's creative industries employed 2.3 million people in 2022, 7.1% of total workforce.
  • In the US, creative occupations supported 5.4 million jobs in 2021, growing 4% annually.
  • Australia's creative workforce numbered 600,000 in 2021-22, 4.5% of employed population.
  • South Korea had 780,000 employed in cultural content industries in 2022.
  • Canada employed 700,000 in creative industries in 2021, 3.5% of workforce.
  • EU creative sectors employed 7.6 million people in 2019, 3.5% of total employment.
  • India's creative sector employed 4.5 million directly in 2022.
  • China had 10 million jobs in cultural creative industries in 2022.
  • New Zealand's screen sector employed 36,000 FTEs in 2022.
  • Brazil employed 3.3 million in creative economy in 2019.
  • Netherlands creative industry jobs totaled 750,000 in 2021, 8% of workforce.
  • Singapore creative workforce was 140,000 strong in 2022, 5% of total.
  • South Africa creative industries employed 1.2 million in 2022.
  • France had 600,000 jobs in cultural creative sectors in 2022.
  • Germany's creative workforce numbered 3 million in 2019.
  • Italy employed 1.5 million in fashion and design in 2022.
  • Japan content industry jobs reached 1.2 million in 2022.
  • Mexico creative industries supported 900,000 jobs in 2021.
  • UAE creative sector employed 250,000 in 2023.
  • Sweden creative industries had 300,000 employees in 2021.
  • Belgium audiovisual and gaming employed 50,000 in 2022.
  • Nigeria creative industry jobs totaled 4.2 million in 2022.
  • Denmark design sector employed 80,000 in 2021.
  • Finland creative workforce was 140,000 in 2022, 5.5% of total.
  • Global advertising employed 1.2 million in digital roles in 2023.
  • Music industry worldwide employed 2 million in 2022.
  • Video games sector had 220,000 developers globally in 2022.
  • US book publishing employed 250,000 in 2022.
  • Global film industry supported 10 million jobs indirectly in 2023.

Employment Interpretation

Forget the old adage "money makes the world go round," because from the UK's 2.3 million creative minds to China's 10 million cultural jobs, it's clear that imagination, not just industry, is a powerful global employer, and if you stacked all those video game developers, book publishers, and fashion designers end-to-end, they'd probably form a far more interesting queue than any line of bankers.

Market Growth

  • The global creative economy is projected to grow at 4.5% CAGR from 2023-2028, reaching $4.5 trillion.
  • UK creative industries grew 1.5% faster than the wider economy in 2022.
  • US arts sector grew 7.9% in 2022, outpacing GDP growth.
  • Australia's creative economy grew 6.9% in 2021-22.
  • South Korea cultural content grew 5.1% to KRW 136 trillion in 2022.
  • Canada creative GDP grew 3.2% in 2021 post-pandemic.
  • EU creative sectors expected to grow 3.5% annually to 2025.
  • India's creative industries projected to reach $100 billion by 2025.
  • China creative industry grew 7.2% in 2023 to RMB 14.18 trillion.
  • NZ screen sector revenue up 20% to NZD 3.5B in 2022.
  • Brazil creative economy grew 4.8% annually 2015-2019.
  • Dutch creative industry grew 4.2% in 2021.
  • Singapore creative economy expanded 8.2% in 2022.
  • South Africa creative growth at 5.7% projected to 2025.
  • French creative sectors rebounded 12% in 2022.
  • Germany creative growth 2.1% in 2019 pre-pandemic.
  • Italian fashion market grew 11% to €100B in 2022.
  • Japan content industry up 4.3% to ¥13.6T in 2022.
  • Mexico creative growth 6% annually to 2025.
  • UAE creative sector CAGR 15% from 2020-2023.
  • Sweden creative growth 3.8% in 2021.
  • Belgium gaming market grew 12% in 2022.
  • Nigeria creative industry grew 13% to NGN 895B in 2022.
  • Denmark design exports up 5.2% in 2021.
  • Finland creative CAGR 4.1% 2018-2022.
  • Global digital advertising grew 10.6% to $626B in 2023.
  • Global music revenues up 9% to $26.2B in 2023.
  • Video games market to grow 8.7% CAGR to $282B by 2027.
  • Global book market grew 2% to $143B in 2022.
  • Global box office projected 5% growth to $45B in 2024.

Market Growth Interpretation

The world is proving, one nation at a time, that while you can't eat a painting or live in a song, you can certainly build a $4.5 trillion economic engine from them.