Key Takeaways
- In 2022, the global creative economy was valued at $2.3 trillion, representing 3% of global GDP according to UNESCO estimates.
- The UK creative industries generated £117.9 billion in gross value added (GVA) in 2022, equivalent to 5.6% of the UK's total economy.
- In the US, arts and culture contributed $1.2 trillion to GDP in 2021, supporting 5.4 million jobs.
- The UK's creative industries employed 2.3 million people in 2022, 7.1% of total workforce.
- In the US, creative occupations supported 5.4 million jobs in 2021, growing 4% annually.
- Australia's creative workforce numbered 600,000 in 2021-22, 4.5% of employed population.
- The global creative economy is projected to grow at 4.5% CAGR from 2023-2028, reaching $4.5 trillion.
- UK creative industries grew 1.5% faster than the wider economy in 2022.
- US arts sector grew 7.9% in 2022, outpacing GDP growth.
- AI adoption in creative industries reached 35% of firms by 2023, enhancing productivity by 20-40%.
- 75% of global creative output now digital, up from 50% in 2015.
- UK digital creative exports hit £44B in 2022.
- UK creative exports totaled £38.6 billion in 2022, 8% of all goods/services exports.
- US arts exports reached $40 billion in 2022, led by film and music.
- South Korea exported $12.4 billion in cultural content in 2022.
The creative industry is a multi-trillion dollar global economic and employment powerhouse.
Cultural Export
- UK creative exports totaled £38.6 billion in 2022, 8% of all goods/services exports.
- US arts exports reached $40 billion in 2022, led by film and music.
- South Korea exported $12.4 billion in cultural content in 2022.
- France cultural exports €15 billion annually, 10% of total services exports.
- Bollywood films exported to 90 countries, generating $2.5B in 2022.
- Japan anime/manga exports hit ¥1.2 trillion in 2022.
- Nigeria Nollywood exported content worth $1B in 2022.
- Global K-pop exports contributed $10B to South Korea economy.
- Italian fashion exports €100B in 2022, 60% of production.
- Canada film/TV exports CAD 5B in 2021.
- Australia screen exports AUD 1.2B in 2022.
- China cultural trade surplus $50B in 2022.
- Netherlands design exports €10B annually.
- Sweden music exports SEK 10B in 2022.
- Denmark design exports DKK 50B in 2021.
- Global film exports led by Hollywood at $20B.
- Music exports worldwide $5B, with US 40% share.
- Video games exports $50B globally in 2022.
- Book publishing international sales $20B.
- Advertising creative services exports $100B globally.
Cultural Export Interpretation
Digital Transformation
- AI adoption in creative industries reached 35% of firms by 2023, enhancing productivity by 20-40%.
- 75% of global creative output now digital, up from 50% in 2015.
- UK digital creative exports hit £44B in 2022.
- US streaming video accounted for 40% of arts revenue in 2022.
- Australia's digital content market grew 12% to AUD 20B in 2022.
- South Korea OTT platforms generated 40% of content revenue in 2022.
- Canada digital media 55% of creative GDP in 2021.
- EU digital creative services up 15% post-2020.
- India digital entertainment reached INR 1.2T in 2022.
- China live streaming e-commerce in creative goods hit RMB 2T in 2022.
- NZ digital screen content 70% of sector revenue in 2022.
- Brazil digital music 80% of total music market in 2022.
- Netherlands VR/AR creative apps grew 25% in 2022.
- Singapore NFTs and metaverse creative sales $500M in 2022.
- South Africa digital creative platforms employed 500k freelancers.
- France video games digital sales 95% of market in 2022.
- Germany software creative dev 60% digital export.
- Italy fashion e-commerce up 22% to €30B in 2022.
- Japan anime streaming global revenue $5B in 2022.
- Mexico digital content consumption up 30% in 2021.
- UAE metaverse creative investments $1B in 2023.
- Sweden digital design tools adoption 85% in firms.
- Belgium gaming digital downloads 98% of sales.
- Nigeria Nollywood digital views 2.5B monthly in 2022.
- Denmark AR in design used by 40% of companies.
- Finland AI in publishing automated 25% of workflows.
- Global ad spend digital share 65% in 2023.
- Music streaming 67% of global music revenues in 2023.
- 70% of video game playtime on mobile/digital platforms.
- E-books 20% of US book sales, growing 5% yearly.
- Streaming films 80% of global viewership in 2023.
Digital Transformation Interpretation
Economic Impact
- In 2022, the global creative economy was valued at $2.3 trillion, representing 3% of global GDP according to UNESCO estimates.
- The UK creative industries generated £117.9 billion in gross value added (GVA) in 2022, equivalent to 5.6% of the UK's total economy.
- In the US, arts and culture contributed $1.2 trillion to GDP in 2021, supporting 5.4 million jobs.
- Australia's creative industries accounted for 3.1% of national GDP in 2021-22, totaling AUD 132.2 billion.
- In South Korea, the cultural content industry generated KRW 136.1 trillion in 2022, or 6.7% of GDP.
- Canada's creative industries contributed CAD 62.9 billion to GDP in 2021, representing 2.9% of total GDP.
- The EU creative sectors added €740 billion to GDP in 2019, about 4% of EU27 GDP.
- India's creative industries were valued at USD 30 billion in 2022, growing at 10-12% annually.
- In 2023, China's cultural and creative industry output reached RMB 14.18 trillion, up 7.2% year-on-year.
- New Zealand's screen sector alone contributed NZD 3.5 billion to GDP in 2022.
- Brazil's creative economy represented 2.64% of GDP in 2019, totaling BRL 173.5 billion.
- In 2021, the Netherlands' creative industry added €45.6 billion to GDP, 6.3% of total.
- Singapore's creative economy contributed SGD 11.7 billion or 2.2% of GDP in 2022.
- South Africa's creative industries generated ZAR 102 billion in 2022, 3% of GDP.
- In 2022, France's cultural and creative industries accounted for 2.3% of GDP, €183 billion.
- Germany's creative industries contributed €130 billion to GDP in 2019, 3.1% share.
- Italy's fashion and design sectors alone added €100 billion to GDP in 2022.
- Japan's content industry generated ¥13.6 trillion in 2022, 2.5% of GDP.
- Mexico's creative industries contributed 1.5% to GDP in 2021, about MXN 250 billion.
- In 2023, the UAE's creative sector was valued at AED 50 billion, growing 15% annually.
- Sweden's creative industries accounted for 3% of GDP in 2021, SEK 200 billion.
- Belgium's audiovisual and gaming sectors contributed €7.5 billion to GDP in 2022.
- In 2022, Nigeria's creative industry generated NGN 895 billion, 1.6% of GDP.
- Denmark's design and architecture sectors added DKK 100 billion to GDP in 2021.
- Finland's creative industries contributed 3.3% to GDP in 2022, €13.5 billion.
- In 2023, the global advertising market size reached $889.6 billion, driven by digital shifts.
- Music streaming generated $17.5 billion globally in 2022, up 9% from prior year.
- Video game industry revenue hit $184.4 billion worldwide in 2022.
- Book publishing industry sales totaled $26.5 billion in the US in 2022.
- The global film industry box office reached $42.5 billion in 2023.
Economic Impact Interpretation
Employment
- The UK's creative industries employed 2.3 million people in 2022, 7.1% of total workforce.
- In the US, creative occupations supported 5.4 million jobs in 2021, growing 4% annually.
- Australia's creative workforce numbered 600,000 in 2021-22, 4.5% of employed population.
- South Korea had 780,000 employed in cultural content industries in 2022.
- Canada employed 700,000 in creative industries in 2021, 3.5% of workforce.
- EU creative sectors employed 7.6 million people in 2019, 3.5% of total employment.
- India's creative sector employed 4.5 million directly in 2022.
- China had 10 million jobs in cultural creative industries in 2022.
- New Zealand's screen sector employed 36,000 FTEs in 2022.
- Brazil employed 3.3 million in creative economy in 2019.
- Netherlands creative industry jobs totaled 750,000 in 2021, 8% of workforce.
- Singapore creative workforce was 140,000 strong in 2022, 5% of total.
- South Africa creative industries employed 1.2 million in 2022.
- France had 600,000 jobs in cultural creative sectors in 2022.
- Germany's creative workforce numbered 3 million in 2019.
- Italy employed 1.5 million in fashion and design in 2022.
- Japan content industry jobs reached 1.2 million in 2022.
- Mexico creative industries supported 900,000 jobs in 2021.
- UAE creative sector employed 250,000 in 2023.
- Sweden creative industries had 300,000 employees in 2021.
- Belgium audiovisual and gaming employed 50,000 in 2022.
- Nigeria creative industry jobs totaled 4.2 million in 2022.
- Denmark design sector employed 80,000 in 2021.
- Finland creative workforce was 140,000 in 2022, 5.5% of total.
- Global advertising employed 1.2 million in digital roles in 2023.
- Music industry worldwide employed 2 million in 2022.
- Video games sector had 220,000 developers globally in 2022.
- US book publishing employed 250,000 in 2022.
- Global film industry supported 10 million jobs indirectly in 2023.
Employment Interpretation
Market Growth
- The global creative economy is projected to grow at 4.5% CAGR from 2023-2028, reaching $4.5 trillion.
- UK creative industries grew 1.5% faster than the wider economy in 2022.
- US arts sector grew 7.9% in 2022, outpacing GDP growth.
- Australia's creative economy grew 6.9% in 2021-22.
- South Korea cultural content grew 5.1% to KRW 136 trillion in 2022.
- Canada creative GDP grew 3.2% in 2021 post-pandemic.
- EU creative sectors expected to grow 3.5% annually to 2025.
- India's creative industries projected to reach $100 billion by 2025.
- China creative industry grew 7.2% in 2023 to RMB 14.18 trillion.
- NZ screen sector revenue up 20% to NZD 3.5B in 2022.
- Brazil creative economy grew 4.8% annually 2015-2019.
- Dutch creative industry grew 4.2% in 2021.
- Singapore creative economy expanded 8.2% in 2022.
- South Africa creative growth at 5.7% projected to 2025.
- French creative sectors rebounded 12% in 2022.
- Germany creative growth 2.1% in 2019 pre-pandemic.
- Italian fashion market grew 11% to €100B in 2022.
- Japan content industry up 4.3% to ¥13.6T in 2022.
- Mexico creative growth 6% annually to 2025.
- UAE creative sector CAGR 15% from 2020-2023.
- Sweden creative growth 3.8% in 2021.
- Belgium gaming market grew 12% in 2022.
- Nigeria creative industry grew 13% to NGN 895B in 2022.
- Denmark design exports up 5.2% in 2021.
- Finland creative CAGR 4.1% 2018-2022.
- Global digital advertising grew 10.6% to $626B in 2023.
- Global music revenues up 9% to $26.2B in 2023.
- Video games market to grow 8.7% CAGR to $282B by 2027.
- Global book market grew 2% to $143B in 2022.
- Global box office projected 5% growth to $45B in 2024.
Market Growth Interpretation
Sources & References
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