Key Takeaways
- Saudi public art installations numbered 1,200 by 2024, part of 10,000 planned under Quality of Life Program
- Art market sales reached SAR 1.5 billion in 2023, with 45% growth in modern Saudi works
- 150 galleries and museums opened since 2019, attracting 12 million visitors in 2023
- Saudi Arabia's cinema sector generated SAR 1.2 billion in box office revenue in 2023, marking a 45% year-on-year growth driven by 68 operational cinemas screening 150 local and international films
- By mid-2024, Saudi Arabia had 75 multiplex cinemas with over 650 screens, hosting 12 million admissions compared to 8.5 million in 2022
- The Saudi Film Commission supported the production of 52 feature films in 2023, with budgets totaling SAR 450 million, including 15 debuts by female directors
- Digital advertising spend in Saudi reached SAR 12.5 billion in 2023, 25% YoY growth
- Social media ad revenue SAR 6.8 billion in 2023, led by Snapchat and TikTok at 40%
- Influencer marketing market valued at SAR 2.1 billion in 2023, with 50,000 creators
- Saudi gaming market valued at SAR 7.8 billion in 2023, projected SAR 13.6 billion by 2027
- 24 million gamers in Saudi Arabia in 2023, 67% of population aged 15+
- Savvy Games Group invested SAR 20 billion in gaming acquisitions including Scopely for $4.9B in 2023
- MDLBEAST Soundscape festival in 2023 drew 65,000 attendees over 3 days, generating SAR 150 million economic impact with 50+ artists
- Saudi music streaming reached 4.5 billion plays in 2023, up 55% YoY, led by Anghami and Spotify
- Riyadh Season 2023 hosted 12,000 events, 20 million visitors, SAR 20 billion revenue
Saudi Arabia’s creative sector surged in 2023 and 2024, with major art, film, music, gaming and digital growth.
Related reading
01 · Category
Arts and Culture24 stats
Arts and Culture Interpretation
02 · Category
Cinema and Film30 stats
Cinema and Film Interpretation
03 · Category
Digital Media and Advertising23 stats
Digital Media and Advertising Interpretation
More related reading
04 · Category
Gaming and Esports25 stats
Gaming and Esports Interpretation
05 · Category
Music and Entertainment Events26 stats
Music and Entertainment Events Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Christopher Morgan. (2026, February 13). Saudi Arabia Creative Industry Statistics. Gitnux. https://gitnux.org/saudi-arabia-creative-industry-statistics
Christopher Morgan. "Saudi Arabia Creative Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/saudi-arabia-creative-industry-statistics.
Christopher Morgan. 2026. "Saudi Arabia Creative Industry Statistics." Gitnux. https://gitnux.org/saudi-arabia-creative-industry-statistics.
Sources & references
83 datasets cited across this report · attribution is report-level

