Key Takeaways
- The UK creative industries contributed £126.6 billion in Gross Value Added (GVA) to the economy in 2022, accounting for 5.6% of total UK GVA
- Creative industries generated £57.1 billion in consumer spending in 2022, representing 6.2% of total household final consumption expenditure
- The sector's GVA grew by 21.6% from 2019 to 2022, outpacing the overall UK economy's 6.0% growth
- The UK creative industries employed 2.38 million people in 2022, 7.1% of the total workforce
- Employment in advertising and marketing reached 315,000 in 2022
- Film, TV, radio and photography employed 244,000 people
- Advertising and marketing GVA grew 34% from 2019-2022 to £25.6bn
- Film, TV, video, photography GVA up 16% to £14.6bn 2019-2022
- Publishing GVA increased 4% to £8.9bn from 2019-2022
- Total creative industries grew 20.7% in GVA 2019-2022 vs 5.6% UK economy
- Employment in creatives up 15.3% 2019-2022 to 2.38m
- Consumer spending on creatives +22.4% to £57.1bn 2019-2022
- Creative industries exports reached £28.6 billion in 2022, 16% of total UK services exports
- Net trade surplus £16.2 billion for creatives in 2022
- US accounts for 39% of creative exports value £11.1bn in 2022
The UK creative industries are a high-growth economic powerhouse, driving significant revenue and employment.
Economic Contribution
- The UK creative industries contributed £126.6 billion in Gross Value Added (GVA) to the economy in 2022, accounting for 5.6% of total UK GVA
- Creative industries generated £57.1 billion in consumer spending in 2022, representing 6.2% of total household final consumption expenditure
- The sector's GVA grew by 21.6% from 2019 to 2022, outpacing the overall UK economy's 6.0% growth
- Advertising and marketing services contributed £25.6 billion GVA in 2022, the largest creative sub-sector
- Film, TV, radio, photography contributed £14.6 billion GVA in 2022
- IT, software and computer services added £36.9 billion GVA, though partially attributed
- Publishing contributed £8.9 billion GVA in 2022
- Music, performing and visual arts added £6.3 billion GVA
- Architecture contributed £4.4 billion GVA
- Design and design support activities £4.5 billion GVA
- Crafts contributed £1.1 billion GVA in 2022
- Creative industries paid £70.3 billion in compensation of employees in 2022
- The sector's gross operating surplus was £33.9 billion in 2022
- Creative industries turnover reached £151.9 billion in 2022
- London accounted for 43% of creative industries GVA in 2022 at £54.5 billion
- South East contributed 11% of creative GVA with £13.9 billion in 2022
- North West's creative GVA was £8.2 billion, 6.5% of total
- Scotland's creative industries GVA stood at £5.6 billion in 2022
- Wales contributed £2.1 billion GVA from creatives
- Northern Ireland's creative GVA was £1.0 billion in 2022
- Creative industries' productivity per head was £49,800 GVA per job in 2022, above UK average
- The sector imported £12.4 billion in goods and services in 2022
- Exports from creative industries totalled £28.6 billion in 2022
- Net trade surplus for creatives was £16.2 billion in 2022
- Creative industries R&D expenditure was £4.7 billion in 2022
- London creative GVA per head was £59,400 in 2022
- Creative sector tax contributions estimated at £40 billion annually pre-2022
- Creative industries supported 1 in 6 UK patents filed in 2022
- The sector's multiplier effect generates £2.50 additional output per £1 GVA in 2022 estimates
- Creative industries accounted for 12% of UK business births in 2022
Economic Contribution Interpretation
Employment and Workforce
- The UK creative industries employed 2.38 million people in 2022, 7.1% of the total workforce
- Employment in advertising and marketing reached 315,000 in 2022
- Film, TV, radio and photography employed 244,000 people
- IT, software and computer services had 1.02 million jobs
- Publishing sector employed 168,000
- Music, performing and visual arts: 141,000 jobs
- Architecture employed 101,000
- Design and support: 87,000 jobs
- Crafts: 21,000 employed
- London hosted 745,000 creative jobs, 31% of total in 2022
- South East: 272,000 creative jobs
- North West: 182,000 jobs
- 55% of creative workers are aged 16-34 in 2022
- 52% of creative workforce are female, up from 49% in 2019
- BAME representation in creatives at 12% in 2022
- 28% of creative jobs are freelance or self-employed
- Average salary in creatives £34,200 vs UK £30,900 in 2022
- 41% of creative workers hold degree or higher, above UK average of 33%
- Scotland creative employment 107,000 in 2022
- Wales: 45,000 creative jobs
- Northern Ireland: 27,000 employed in creatives
- Yorkshire and Humber: 132,000 jobs
- East of England: 155,000 creative roles
- West Midlands: 134,000 jobs
- South West: 170,000 employed
- East Midlands: 90,000 creative jobs
- North East: 51,000 jobs
- 15% growth in creative employment from 2019-2022
- Video games sector employed 47,000 FTEs in 2022
- Music industry supported 216,000 jobs in 2022
- Advertising: 1 in 10 UK jobs linked, 315k direct
Employment and Workforce Interpretation
Exports and International
- Creative industries exports reached £28.6 billion in 2022, 16% of total UK services exports
- Net trade surplus £16.2 billion for creatives in 2022
- US accounts for 39% of creative exports value £11.1bn in 2022
- EU exports from creatives £8.4 billion in 2022
- Music exports £2.9 billion in 2022
- Video games exports £6.1 billion, 84% of sector revenue
- Audiovisual exports £5.5 billion in 2022
- TV formats and content exports £1.7 billion
- Book publishing exports £4.2 billion
- Fashion exports £25 billion annually
- VFX and animation services exports £1.9 billion to Hollywood
- Advertising creative services exports £3.5 billion
- Architecture services exports £2.1 billion
- Design exports £4.8 billion in 2022
- UK creatives attract £1.2 billion FDI annually
- China imports £1.5 billion UK creative goods yearly
- Games exports to US £2.8 billion
- Music to Australia £250 million
- Film distribution abroad £600 million box office
- 70% of top global games developed in UK exported
- Creative exports grew 12% post-Brexit 2021-2022
Exports and International Interpretation
Growth and Trends
- Total creative industries grew 20.7% in GVA 2019-2022 vs 5.6% UK economy
- Employment in creatives up 15.3% 2019-2022 to 2.38m
- Consumer spending on creatives +22.4% to £57.1bn 2019-2022
- Turnover increased 25.6% to £151.9bn 2019-2022
- UK games market grew 9.4% to £7.3bn in 2022
- Music streaming revenues up 11.3% to £1.1bn in 2022
- Film box office recovered to £900m in 2022 post-COVID
- TV content production spend +8% to £5.5bn in 2022
- Online ad spend surged 25% to £24bn in 2022
- E-book sales grew 12% to £600m in 2022
- Creative startups 25% of all UK tech startups in 2022
- AI adoption in creatives doubled to 35% firms 2020-2023
- Post-COVID recovery: creatives +40% productivity growth 2021-2022
- London creative GVA growth 25% 2019-2022
- Regions outside London +18% GVA growth 2019-2022
- Female employment growth 20% in creatives 2019-2022
- BAME employment up 25% to 12% share 2019-2022
- Freelance growth 22% to 28% of workforce 2019-2022
- R&D spend +30% to £4.7bn 2019-2022
- Digital creatives sub-sector +28% GVA growth
Growth and Trends Interpretation
Sector Breakdown
- Advertising and marketing GVA grew 34% from 2019-2022 to £25.6bn
- Film, TV, video, photography GVA up 16% to £14.6bn 2019-2022
- Publishing GVA increased 4% to £8.9bn from 2019-2022
- Music, performing, visual arts GVA rose 39% to £6.3bn 2019-2022
- Architecture GVA up 17% to £4.4bn 2019-2022
- Design GVA grew 20% to £4.5bn 2019-2022
- Crafts GVA increased 22% to £1.1bn from 2019-2022
- Video games market revenue £7.3 billion in 2022
- UK recorded music revenues £1.25 billion in 2022, up 9.5%
- BFI reports UK film production spend £1.3 billion in 2022
- TV sector export revenues £4.2 billion in 2022
- Book publishing market £6.6 billion consumer spend 2022
- Fashion design turnover £30 billion annually
- Animation sector GVA £1.2 billion, 12,000 jobs
- UK ad market spend £32.7 billion in 2022
- Visual effects VFX turnover £1.4 billion exports
- Performing arts box office £1.5 billion pre-COVID, recovering
- Galleries and museums 70 million visits annually
- Jewellery and crafts export £4.5 billion
Sector Breakdown Interpretation
Sources & References
- Reference 1GOVgov.ukVisit source
- Reference 2CREATIVEINDUSTRIESCOUNCILcreativeindustriescouncil.org.ukVisit source
- Reference 3NESTAnesta.org.ukVisit source
- Reference 4FRONTIER-ECONOMICSfrontier-economics.comVisit source
- Reference 5UKIEukie.org.ukVisit source
- Reference 6UKMUSICukmusic.orgVisit source
- Reference 7THINKBOXthinkbox.tvVisit source
- Reference 8BFIbfi.org.ukVisit source
- Reference 9PACTpact.co.ukVisit source
- Reference 10PUBLISHERSpublishers.org.ukVisit source
- Reference 11BRITISHFASHIONCOUNCILbritishfashioncouncil.comVisit source
- Reference 12CREATIVESKILLSETcreativeskillset.orgVisit source
- Reference 13IABUKiabuk.comVisit source
- Reference 14UKSCREENALLIANCEukscreenalliance.co.ukVisit source
- Reference 15SOLTUKTICKETSsoltuktickets.comVisit source
- Reference 16ARTSarts.ac.ukVisit source
- Reference 17CRAFTScrafts.org.ukVisit source
- Reference 18WARCwarc.comVisit source
- Reference 19RIBAJribaj.comVisit source
- Reference 20DESIGNCOUNCILdesigncouncil.org.ukVisit source






