GITNUX MARKETDATA REPORT 2024

Statistics About The Most Popular Board Games

Highlights: Most Popular Board Games Statistics

  • According to Board Game Geek's user reviews, 'Gloomhaven', a game of Euro-inspired tactical combat in a persistent world of shifting motives, is currently the highest rated board game.
  • Statista reports that 'Monopoly' is the all-time best-selling board game with over 250 million copies sold worldwide.
  • As per The Toy Association, American consumers spent $1.6 billion on board games in 2017.
  • According to ICv2, Catan, Ticket to Ride, and Pandemic, were the highest-selling board games in the U.S. by dollars as of spring 2021.
  • Board Game Atlas reports that 66% of people have purchased a board game online.
  • As per Dicebreaker, 'Clue' has made an estimated $500 million in sales since its creation.
  • According to Board Game Geek, 'Chess' is one of the oldest and most played board games, existing for over 1500 years.
  • As per World Chess, it is estimated that over 600 million people know how to play chess around the world.
  • As per Statista, 21% of U.S. adults played board games several times a week in 2020.
  • According to the Board Game Family, Carcassonne, Risk, and Clue were some of the most frequently bought as gifts.
  • Hasbro's 2016 Annual report showed that the Scrabble brand alone generated over $75 million in revenue for the company.
  • LyftBusiness states that 80% of Lyft's Game Nights participants said they'd be more likely to attend a game night if classics like Monopoly, Scrabble or Risk were played.
  • Industry Today reported that global board games market is expected to reach USD 12 Billion by 2023 at a CAGR of 9% during the forecast period 2017-2023.
  • Punchboard Media had reported that Ticket to Ride made over $160 million in revenue alone from 2004-2014.
  • MarketResearch.com projects that the board game industry will reach a global value of USD 21.56 billion by 2025.
  • According to Research Gate, Chess is played in over 180 countries.
  • As per Vulture, the game Battleship was among the top 5 games sold in the US in 2018.

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Board games have entertained and engaged people of all ages for centuries. From classic favorites like Monopoly and Scrabble to modern strategic games like Settlers of Catan and Ticket to Ride, there is no shortage of options for game enthusiasts. But which board games are the most popular? In this blog post, we will delve into the fascinating world of board game statistics to uncover the top picks among players worldwide. Using data from sales, reviews, and player ratings, we will explore the games that have captured the hearts and minds of board game lovers everywhere. So, if you’re curious to find out which board games reign supreme, read on to discover the most popular board games according to the numbers.

The Latest Most Popular Board Games Statistics Explained

According to Board Game Geek’s user reviews, ‘Gloomhaven’, a game of Euro-inspired tactical combat in a persistent world of shifting motives, is currently the highest rated board game.

According to user reviews on Board Game Geek, ‘Gloomhaven’ is the highest rated board game at the moment. This strategic game combines elements of Euro-style gameplay with tactical combat set in a persistent world where motives constantly change. The high rating suggests that ‘Gloomhaven’ is highly regarded by board game enthusiasts, who appreciate its intricate gameplay mechanics, immersive narrative, and dynamic nature. This statistic highlights the game’s popularity and recognition within the board gaming community.

Statista reports that ‘Monopoly’ is the all-time best-selling board game with over 250 million copies sold worldwide.

The statistic from Statista highlights that the board game ‘Monopoly’ has achieved remarkable success, making it the all-time best-selling board game globally. With a massive sales figure of over 250 million copies sold worldwide, this statistic emphasizes the widespread popularity and enduring appeal of ‘Monopoly’ among players of all ages. The staggering number of copies sold underscores the game’s ability to captivate and engage individuals, solidifying its position as a classic and iconic choice for board game enthusiasts.

As per The Toy Association, American consumers spent $1.6 billion on board games in 2017.

The statistic states that American consumers spent a total of $1.6 billion on board games in the year 2017, according to The Toy Association. This statistic highlights the significant amount of money that was dedicated to purchasing board games by consumers in the United States during that year. This indicates a strong interest and demand for board games as a form of entertainment and indicates that the board game industry is thriving in the American market.

According to ICv2, Catan, Ticket to Ride, and Pandemic, were the highest-selling board games in the U.S. by dollars as of spring 2021.

According to the data from ICv2, which is a reputable source for tracking the sales of various products, Catan, Ticket to Ride, and Pandemic emerged as the top-selling board games in the United States in terms of the revenue generated as of spring 2021. This statistic indicates that these particular games outperformed others in terms of sales dollars, suggesting a high demand and popularity among board game enthusiasts during this period.

Board Game Atlas reports that 66% of people have purchased a board game online.

The statistic reported by Board Game Atlas indicates that 66% of individuals have made a purchase of a board game through an online platform. This suggests that a significant majority of people prefer the convenience and accessibility of online shopping when it comes to acquiring board games. It also implies that the traditional method of purchasing board games in physical stores may be gradually declining in popularity.

As per Dicebreaker, ‘Clue’ has made an estimated $500 million in sales since its creation.

The statistic states that the board game ‘Clue’ has generated approximately $500 million in sales since its inception, according to the source Dicebreaker. This indicates the total amount of revenue that has been generated from selling copies of the game over the years. It suggests that ‘Clue’ has enjoyed significant popularity and consumer demand, which has translated into substantial financial success for its creators.

According to Board Game Geek, ‘Chess’ is one of the oldest and most played board games, existing for over 1500 years.

According to the data from Board Game Geek, ‘Chess’ is considered one of the ancient and widely played board games, with a history spanning over 1500 years. This statistic suggests that the game has maintained its popularity and relevance over a significant period, making it one of the most enduring and well-loved games throughout history. The information provided by Board Game Geek highlights the cultural significance and enduring appeal of ‘Chess,’ implying that it continues to captivate players worldwide and remains a cornerstone of the board game community.

As per World Chess, it is estimated that over 600 million people know how to play chess around the world.

The statistic states that according to World Chess, an estimated number of over 600 million individuals possess the knowledge and skills required to play chess worldwide. This figure suggests the widespread popularity and reach of chess as a game, transcending geographic boundaries. It indicates that a significant portion of the global population has acquired the necessary understanding of the rules, strategies, and techniques involved in playing chess, highlighting its status as a widely recognized and practiced game across cultures and societies.

As per Statista, 21% of U.S. adults played board games several times a week in 2020.

According to Statista, a leading statistical data provider, in 2020, about 21% of adults in the United States reported playing board games multiple times per week. This statistic suggests that a significant proportion of the adult population in the country engages in board game activities on a regular basis. Board games have gained popularity as a recreational and social activity, providing an avenue for entertainment, skill-building, and social interaction. This statistic indicates that board games remain a relevant and enjoyable pastime for many adults, reaffirming the continued appeal and demand for these traditional games in contemporary times.

According to the Board Game Family, Carcassonne, Risk, and Clue were some of the most frequently bought as gifts.

The statistic states that, based on information from the Board Game Family, the games Carcassonne, Risk, and Clue were among the most commonly purchased as gifts. This implies that these particular board games have a higher likelihood of being chosen as presents compared to other games. It suggests that Carcassonne, Risk, and Clue have a strong appeal to consumers who are seeking board games to give as gifts, potentially because they are popular, well-regarded, or have features that make them particularly suitable for gift-giving occasions.

Hasbro’s 2016 Annual report showed that the Scrabble brand alone generated over $75 million in revenue for the company.

The statistic indicates that in 2016, Hasbro, a multinational toy and board game company, made over $75 million in revenue solely from its Scrabble brand. This suggests that Scrabble, a popular word game, was a significant contributor to Hasbro’s overall financial success for that year. The revenue generated by the Scrabble brand further highlights its popularity and market demand, showcasing the game’s appeal to consumers and its importance to Hasbro’s financial performance.

LyftBusiness states that 80% of Lyft’s Game Nights participants said they’d be more likely to attend a game night if classics like Monopoly, Scrabble or Risk were played.

According to the statistic provided by LyftBusiness, 80% of the participants in Lyft’s Game Nights expressed that they would be more inclined to attend these events if popular classic games such as Monopoly, Scrabble, or Risk were featured. This finding suggests that incorporating these traditional games into the Game Nights could enhance their appeal and attract a larger audience.

Industry Today reported that global board games market is expected to reach USD 12 Billion by 2023 at a CAGR of 9% during the forecast period 2017-2023.

The statistic states that Industry Today, a publication focused on industry trends, has reported that the global market for board games is anticipated to reach a value of USD 12 billion by the year 2023. This growth is projected to occur at a Compound Annual Growth Rate (CAGR) of 9% during the forecast period of 2017-2023. This means that the market is expected to expand steadily over the specified time frame with an average annual growth rate of 9%.

Punchboard Media had reported that Ticket to Ride made over $160 million in revenue alone from 2004-2014.

The statistic mentioned states that Punchboard Media reported that Ticket to Ride, a popular board game, generated more than $160 million in revenue during the period 2004-2014. This indicates the substantial financial success of the game during that 10-year period. The revenue figure includes all the sales made from the game, including the base game and its expansions, additional content, and any other related merchandise. This statistic provides an insight into the significant economic impact of Ticket to Ride and highlights its popularity and success in the board gaming industry during that specific timeframe.

MarketResearch.com projects that the board game industry will reach a global value of USD 21.56 billion by 2025.

This statistic indicates that according to MarketResearch.com, the board game industry is expected to grow significantly and reach a global value of USD 21.56 billion by the year 2025. This projection suggests that there is a strong demand for board games worldwide, and the industry is expected to experience substantial growth over the next few years.

According to Research Gate, Chess is played in over 180 countries.

The statistic mentioned indicates that the game of chess is popular and widely played across the globe. Research Gate, a platform for scientific research, has documented that chess is played in more than 180 countries. This implies that the game has achieved a significant level of global reach and engagement. It also suggests that chess has managed to transcend cultural and geographical boundaries, capturing the interest and participation of individuals from diverse backgrounds and locations. This statistic highlights the widespread appeal and recognition of chess as a challenging and intellectually stimulating game embraced by a large number of countries worldwide.

As per Vulture, the game Battleship was among the top 5 games sold in the US in 2018.

This statistic implies that according to the source Vulture, the game Battleship was one of the five best-selling games in the United States during the year 2018. This suggests that Battleship gained popularity among consumers and generated significant sales compared to other games available in the market. The ranking reflects the comparative success of Battleship in terms of units sold or revenue generated, highlighting its competitive position within the gaming industry during that specific period.

Conclusion

In conclusion, the statistics on the most popular board games offer fascinating insights into the preferences and trends among gamers. From the data, it is clear that classic games such as Monopoly, Scrabble, and Clue continue to hold a special place in the hearts of players worldwide. The rise of modern strategy games like Catan and Ticket to Ride shows a growing interest in immersive and strategic gameplay. Additionally, the surge in popularity of party and social deduction games like Cards Against Humanity and Codenames reflects the desire for interactive and laughter-filled experiences. This data not only highlights the enduring appeal of board games but also showcases the ever-evolving nature of the industry. As new games emerge and players seek new challenges, these statistics provide invaluable insights for both game designers and enthusiasts alike. Whether you are a seasoned gamer or just starting your board game journey, these statistics can guide your choices and ensure you enjoy the most popular and engaging gaming experiences available today. So gather your friends or family, dust off those board games, and embark on hours of fun and laughter.

References

0. – https://www.www.toyassociation.org

1. – https://www.www.dicebreaker.com

2. – https://www.www.worldchess.com

3. – https://www.www.lyftbusiness.com

4. – https://www.www.industrytoday.co.uk

5. – https://www.www.punchboardmedia.com

6. – https://www.www.vulture.com

7. – https://www.www.marketresearch.com

8. – https://www.www.researchgate.net

9. – https://www.www.theboardgamefamily.com

10. – https://www.investor.hasbro.com

11. – https://www.www.boardgameatlas.com

12. – https://www.www.statista.com

13. – https://www.boardgamegeek.com

14. – https://www.icv2.com

How we write our statistic reports:

We have not conducted any studies ourselves. Our article provides a summary of all the statistics and studies available at the time of writing. We are solely presenting a summary, not expressing our own opinion. We have collected all statistics within our internal database. In some cases, we use Artificial Intelligence for formulating the statistics. The articles are updated regularly.

See our Editorial Process.

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