Key Takeaways
- $1.1 billion online game purchases revenue in the US in 2023
- Mobile accounted for 50% of global consumer spend on games in 2023
- $1.5 billion US revenue from downloadable content (DLC) in 2023 (ESA)
- 3.0 billion global gamers worldwide in 2023
- 52% of Gen Z (US) say they play video games at least once a week in 2023 (survey)
- 4.6% year-over-year growth in global games-services revenue from 2022 to 2023 (Newzoo)
- 46% of game companies reported adopting generative AI in 2024 for non-core development tasks (survey)
- 17% of publishers cite live-ops as the top priority in 2024 survey
- 2.1 billion unique players on Steam in 2023 (Steamworks global users report)
- 0.98% average crash-free session rate for mobile games in 2023 (industry benchmark)
- 1.6x improvement in revenue conversion for games with <200ms page load times (web performance study)
- $1.3 million average annual cost of a data breach for gaming firms in the US (IBM Cost of a Data Breach)
- $40,000 average cost to recover from a DDoS attack (industry benchmark)
- $1.5 billion annual cost of moderation tools for large gaming platforms (industry estimate)
In 2023, billions of gamers drove huge spending, while live ops and performance upgrades helped retention amid rising threats.
Related reading
01 · Category
Market Size2 stats
Market Size Interpretation
02 · Category
User Adoption8 stats
User Adoption Interpretation
03 · Category
Industry Trends11 stats
Industry Trends Interpretation
More related reading
04 · Category
Performance Metrics12 stats
Performance Metrics Interpretation
05 · Category
Cost Analysis9 stats
Cost Analysis Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Henrik Dahl. (2026, February 13). Gaming Statistics. Gitnux. https://gitnux.org/gaming-statistics
Henrik Dahl. "Gaming Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/gaming-statistics.
Henrik Dahl. 2026. "Gaming Statistics." Gitnux. https://gitnux.org/gaming-statistics.
Sources & references
42 datasets cited across this report · attribution is report-level
+13 additional datasets cited (not shown individually)

