Key Takeaways
- PC esports viewership hours: 2.5 billion in 2023.
- Global esports audience reached 532 million in 2023.
- League of Legends World Championship 2023 peaked at 6.8 million viewers.
- The global games market revenue reached $184.4 billion in 2023, representing a 0.5% year-over-year growth driven primarily by mobile and PC segments.
- In 2022, mobile games accounted for 49% of global gaming revenue at $92 billion, surpassing consoles and PC combined.
- Console gaming revenue hit $53 billion in 2023, boosted by new hardware launches like PS5 and Xbox Series X/S.
- PC gamers numbered 1.1 billion worldwide in 2023.
- Steam monthly active users averaged 120 million in 2023.
- PlayStation Network had 118 million monthly active users in 2023.
- There were 3.24 billion gamers worldwide in 2023, up 2% from 2022.
- 56% of the global population under 30 plays games daily or several times a week.
- Mobile gamers numbered 2.8 billion in 2023, representing 86% of all gamers.
- Fortnite had 400 million registered players as of 2023.
- Roblox monthly active users hit 70 million daily in 2023.
- Minecraft sold over 300 million copies worldwide by 2023.
In 2023, esports and mobile drove record gaming reach with billions watching and $184.4B revenue.
Related reading
01 · Category
Esports and Trends25 stats
Esports and Trends Interpretation
02 · Category
Market Revenue29 stats
Market Revenue Interpretation
03 · Category
Platform Statistics25 stats
Platform Statistics Interpretation
More related reading
04 · Category
Player Demographics26 stats
Player Demographics Interpretation
05 · Category
Popular Titles25 stats
Popular Titles Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Karl Becker. (2026, February 13). Game Statistics. Gitnux. https://gitnux.org/game-statistics
Karl Becker. "Game Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/game-statistics.
Karl Becker. 2026. "Game Statistics." Gitnux. https://gitnux.org/game-statistics.
Sources & references
64 datasets cited across this report · attribution is report-level

