Key Takeaways
- Canada released 1,250 video games in 2022, with 70% from indie studios
- 68% of Canadians aged 16+ played video games in 2022, totaling 20.4 million players
- Average annual spend per gamer in Canada was CAD 85 in 2023, up 10% from 2021
- Canadian studios released 180 PC games in 2023, 40% free-to-play
- Investment in R&D by Canadian game firms totaled CAD 650 million in 2022, 14% of revenue
- AI integration in game dev tools used by 65% of studios in 2023
- Canadian video game industry employed 31,400 people full-time in 2022, up 8% from 2021
- Quebec hosted 45% of Canada's game industry jobs with 14,100 employees in 2023
- Ontario game studios employed 8,500 workers in 2022, primarily in Toronto and Ottawa
- In 2022, the Canadian video game industry generated CAD 4.5 billion in total revenue, marking a 12% year-over-year growth driven by mobile and PC gaming sectors
- Canadian video game exports reached CAD 3.2 billion in 2021, accounting for 75% of total industry revenue from international markets primarily in the US and Europe
- Quebec's video game industry alone contributed CAD 2.1 billion to GDP in 2022, supporting 13% of the province's digital economy
- Canada had 1,086 video game studios in 2022, with 82% being indie or small teams under 50 people
- Quebec boasted 450 studios in 2023, 41% of national total, led by Montreal's 300+
- Ontario hosted 250 studios in 2022, with Toronto accounting for 180
In 2022, Canada released 1,250 games, fueled by indie creators and a massive 20.4 million player base.
Related reading
01 · Category
Consumer and Market Trends27 stats
Consumer and Market Trends Interpretation
02 · Category
Development and Innovation28 stats
Development and Innovation Interpretation
03 · Category
Employment Statistics25 stats
Employment Statistics Interpretation
More related reading
04 · Category
Revenue and Economic Impact29 stats
Revenue and Economic Impact Interpretation
05 · Category
Studios and Companies23 stats
Studios and Companies Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Marcus Engström. (2026, February 13). Canada Video Game Industry Statistics. Gitnux. https://gitnux.org/canada-video-game-industry-statistics
Marcus Engström. "Canada Video Game Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/canada-video-game-industry-statistics.
Marcus Engström. 2026. "Canada Video Game Industry Statistics." Gitnux. https://gitnux.org/canada-video-game-industry-statistics.
Sources & references
68 datasets cited across this report · attribution is report-level

