GITNUX MARKETDATA REPORT 2024

Elden Ring Statistics: Market Report & Data

Highlights: Elden Ring Statistics

  • Elden Ring's trailer was the most-viewed video of Summer Games Fest 2021 with 10 million views.
  • Elden Ring emerged as the most anticipated game of E3 2021, according to Twitter statistics.
  • Elden Ring was the most tweeted-about game during E3 2021 with over 2.7 million tweets.
  • As of June 2021, the Elden Ring trailer has 210,000 likes on YouTube.
  • In 2020, more than 59,000 people took part in a petition to release information about Elden Ring.
  • By February 2022, nearly 1 million people have wishlisted Elden Ring on Steam.
  • Director Hidetaka Miyazaki spent nearly three years developing Elden Ring.
  • Elden Ring's reveal trailer generated over 4 million views within 48 hours of its release.
  • Elden Ring's game world is stated to be around 4-5 times larger than that of Dark Souls.
  • In 2021, Elden Ring won the Most Anticipated Game award at The Game Awards event.
  • Elden Ring is FromSoftware's first game to provide a fully open world, depicting a larger scale than previous games.
  • Elden Ring has hit 1 million concurrent players on Steam within the first day of its release.
  • Elden Ring received more votes than any other game in the history of the Golden Joystick Ultimate Game of All Time public vote.
  • Elden Ring sold out on all PC copies worldwide within the first few days of its release.
  • Elden Ring's opening week digital sales hit an estimated 2.5 million copies.
  • Elden Ring initially trended on Twitter with over 800,000 tweets upon being announced at E3 2019.
  • Elden Ring had an estimated 12 million unique viewers during its February 2022 release on Twitch.
  • During its first week, Elden Ring's peak concurrent player count ranked third on PlayStation 5.
  • Elden Ring hosted over 883k concurrent players and broke Steam records during its launch week.
  • Elden Ring's announcement trailer received over 11 million views on the official Bandai Namco YouTube channel.

Table of Contents

In this blog post, we will be diving into the immersive world of Elden Ring through the lens of statistics. We’ll unpack fascinating insights on various aspects of this monumental game ranging from player demographics, gameplay hours, character preferences, success rates among different bosses, to the popularity among regions. With a game as rich and complex as Elden Ring, numbers can offer an intriguing perspective on the overall gaming experience, player strategies, and the evolution of gamers’ behavior and choices over time. So, whether you’re an Elden Ring enthusiast or a statistics aficionado, stay tuned for an exciting exploration of data in one of the most anticipated video games in history.

The Latest Elden Ring Statistics Unveiled

Elden Ring’s trailer was the most-viewed video of Summer Games Fest 2021 with 10 million views.

Undeniably, the whopping 10 million views garnered by Elden Ring’s trailer during the Summer Games Fest 2021 underscores its overwhelming reception and anticipation among gaming enthusiasts and critics alike. In the canvas of a blog post focusing on Elden Ring’s statistics, this figure serves as a compelling testament to the game’s allure and potential success, reflecting the game’s popularity and the impact of its promotional strategies. Notably, it sets Elden Ring apart in the bustling gaming industry, spotlighting it as a noteworthy cut-above in a crowd of competition, based on viewer interest.

Elden Ring emerged as the most anticipated game of E3 2021, according to Twitter statistics.

Unveiling the frenzy surrounding the much-awaited game Elden Ring, Twitter statistics disclosed its status as E3 2021’s most anticipated game. In a blog post dissecting Elden Ring’s impact, these fascinating data points not only underscore the vast fan commitment and enthusiasm pulsing through this social media universe but also act as a barometer gauging the game’s success potential upon release. Consequently, these statistics do more than quantify anticipation; they illuminate Elden Ring’s indisputable prominence within the gaming community.

Elden Ring was the most tweeted-about game during E3 2021 with over 2.7 million tweets.

Illuminating the fervor and anticipation that surrounds Elden Ring, the staggering statistic of over 2.7 million tweets during E3 2021 solidly confirms its reigning status as the most tweeted-about game. This metric demonstrates the pervasive influence and widespread chatter the title has sparked in the gaming community. Equally significant, this serves as a testament to its buzzing popularity and highly-engaged fan interaction. The potency of this number not only magnifies Elden Ring’s social media presence but also underscores the notable eagerness among gamers for its release, a crucial aspect to any comprehensive analysis of Elden Ring statistics.

As of June 2021, the Elden Ring trailer has 210,000 likes on YouTube.

In the texture of Elden Ring’s viral resonance, the statistic emanating from the June 2021 YouTube trailer – capturing an impressive 210,000 likes – delivers a potent testament to the game’s expansive fandom and the measure of its magnetism. It paints a visual portrayal of a highly anticipated game eliciting strong positive response, tapped directly from the pulse of its ever-growing audience. This significant digital footprint not only underlines the trailer’s appeal, but also potentially indicates the game’s anticipated success, holding key implications for future trajectories in both consumer engagement and business objectives.

In 2020, more than 59,000 people took part in a petition to release information about Elden Ring.

Unveiling the curtain on the community fervor for the much-anticipated Elden Ring, the petition statistic revealing that over 59,000 individuals passionately demanded the release of information encapsulates not only the high level of interest, but also the intense anticipation gripping the fan base in 2020. Serving as a powerful indicator of the game’s popularity and the impatient eagerness of its worldwide audience, this intriguing data point underscores the importance of timeliness and expanded communication about the game’s progress in the world of gaming. As such, in a blog post delving into Elden Ring related statistics, such a stat effectively spotlights the profound impact gamers’ united voices can have, adding a thought-provoking layer to the narrative of Elden Ring’s evolving saga.

By February 2022, nearly 1 million people have wishlisted Elden Ring on Steam.

In assessing the fervor surrounding Elden Ring, one cannot overlook the striking metric of nearly 1 million people wishlisting the game on Steam by February 2022. This surging interest, quantifiable and captured within the framework of the Steam platform, offers a gauge of consumer anticipation prior to the game’s release. It lays testament, not only to the popularity and potential success of the game, but it may also serve as a predictive marker for its initial sales performance. Thus, this statistic serves as a crucial vane for mapping the ever-changing winds of player interest and engagement in the context of Elden Ring’s imminent launch.

Director Hidetaka Miyazaki spent nearly three years developing Elden Ring.

This particular piece of information, indicating Director Hidetaka Miyazaki dedicating nearly three years to the development of Elden Ring, significantly anchors the conversation around the game’s remarkable statistics. It eloquently underlines the intense devotion and time investment that high caliber games demand. The statistic serves as a testament to Miyazaki’s commitment and shines light on the unseen stages of a successful game’s journey, balancing out in-depth examination of Elden Ring. By considering this, readers gain a more comprehensive understanding of the game’s inception and can appreciate the extensive development period shaping the end product.

Elden Ring’s reveal trailer generated over 4 million views within 48 hours of its release.

Highlighting the spectacular stats, the Elden Ring reveal trailer amassed a staggering 4 million views within a fleeting 48-hour window, reflecting the immense anticipation and impressive level of engagement among global gaming communities. This impressive statistic underlines the magnetic allure held by Elden Ring, acting as a barometer of its early potential and the victorious leverage it enjoys in a fiercely competitive entertainment market. Therefore, when examining the game’s development, launch, and progression data, this exciting insight into its promotional reach is a crucial pearl in the broader mosaic of Elden Ring’s statistical narrative.

Elden Ring’s game world is stated to be around 4-5 times larger than that of Dark Souls.

The vastness of Elden Ring’s game world, being 4-5 times larger than that of Dark Souls, paints an intriguing picture for gaming aficionados in defining the game’s immersive experiences. This quantitative leap not only implies a longer, potentially more engrossing gameplay for Elden Ring players, but also provides a broader canvas for game creators to incorporate a diverse range of areas, challenges and characters. Consequently, this statistic underlines an impactful reason for anticipation and engagement – a mammoth play-world that sets the stage for unforgettable adventures and narratives, thereby contributing significantly to the overall appeal of Elden Ring as stated in the blog post.

In 2021, Elden Ring won the Most Anticipated Game award at The Game Awards event.

Highlighting the accolade of ‘Most Anticipated Game’ Award presented to Elden Ring at The Game Awards event in 2021 goes a long way to underscore the immense hype and expectation surrounding the game. It’s a signpost pointing to the game’s high standing and popularity among global gaming communities even before its full release. Furthermore, with such a notable award, it suggests that the game was able to captivate and pique the interest of both its targeted demographic and the more general gaming audience, indicating its promising allure and potential success in a heavily-saturated market. This statistic denotes not just expectation, but imagined future enjoyment, making it a weighty feather in Elden Ring’s cap in the world of gaming statistics.

Elden Ring is FromSoftware’s first game to provide a fully open world, depicting a larger scale than previous games.

In the grand narrative of FromSoftware’s gaming evolution, Elden Ring marks an intriguing maverick move, a significant branching off from the tightly woven paths of the company’s previous offerings. The myriad data points highlighting its fully open world not only emphasize an unprecedented expansion in the scale of the game, but they also present a insightful metric for gauging game complexity and player freedom. In a fantasy world, where every nook and cranny, every viewpoint, every unseen trail could harbor an untapped story or an awaiting foe, the explorative possibilities for the players proliferate. Hence, keeping a statistical finger on Elden Ring’s pulse could yield valuable insights into player behavior, game design trends, and the commercial implications of embracing a larger, explorative universe in the realm of action RPGs.

Elden Ring has hit 1 million concurrent players on Steam within the first day of its release.

The myriad rush to the mystical world of Elden Ring on Steam is underscored by the impressive statistic of one million concurrent players within the first day of its launch. This monumental figure not only validates the tremendous anticipation and high-quality engagement surrounding the game but also sets a historic benchmark in the gaming industry. It reflects the extraordinary popularity and potential success of Elden Ring, further attesting to the power of its immersive gameplay, rich story-telling, and complex game mechanics which have captivated a million hearts within such a short time span. This data, in essence, offers profound insights into the game’s initial triumph and paves the way for a comprehensive analysis of its extensive reach and influence.

Elden Ring received more votes than any other game in the history of the Golden Joystick Ultimate Game of All Time public vote.

Highlighting the astonishing victory of Elden Ring in the Golden Joystick Ultimate Game of All Time public vote, reflects the monumental success and unprecedented popularity of the game. It signifies that among the multitude of games evaluated, Elden Ring stands atop, having clenched the highest number of votes ever cast for any game in the voting history. This effectively demonstrates its prominence and resonance in the gaming community, which in turn implies a high level of engagement and satisfaction among players. In the realm of Elden Ring statistics, this not only validates its superiority but also sets a high bar for future games.

Elden Ring sold out on all PC copies worldwide within the first few days of its release.

Highlighting the sweeping success of Elden Ring, the astounding statistic – Elden Ring’s sell-out of all global PC copies within the initial days of launch is a testament to the game’s rampant popularity and received buzz. This particular metric sheds light on the explosive consumer demand, propelling not just sales but also player engagement, which transcends the gaming sector, establishing it as a cultural phenomenon. In the blog post’s context elucidating Elden Ring statistics, such data stands as a hallmark, framing an essential backdrop to the thorough evaluation of game sales trend, audience demographics, and player reception, thereby offering compelling insights into the game’s remarkable market dominance.

Elden Ring’s opening week digital sales hit an estimated 2.5 million copies.

Unveiling the numerical prominence of Elden Ring’s launch, it’s spellbinding to note that initial week digital sales soared to an astounding estimation of 2.5 million copies. This reveals not merely the game’s initial triumph, but also its immense appeal and momentum in the fiercely competitive gaming industry. These figures offer substantial evidence of the game’s successful penetration into the market, demonstrating its powerful allure that captivated millions of gamers globally within just the initial week of release. Such a strong start is indicative of an impressive market performance, setting high expectations for the game’s sustained success. This kinetic data can serve as an insightful benchmark for both the developer’s future endeavors and the trending dynamics of the gaming community.

Elden Ring initially trended on Twitter with over 800,000 tweets upon being announced at E3 2019.

The deluge of over 800,000 tweets revolving around Elden Ring, following its initial announcement at E3 2019, showcases the tremendous anticipation and buzz fostered by the game within the online community — particularly on Twitter. The record-high figures bear an emphatic testament to Elden Ring’s gravity within the gaming landscape, hinging not merely on the volume but the engagement levels they represent. In turn, this statistic acts as a quantifiable measure of the initial excitement and following that Elden Ring managed to generate, offering a fascinating insight at the social media footprints left by its ever-growing fanbase.

Elden Ring had an estimated 12 million unique viewers during its February 2022 release on Twitch.

Highlighting that Elden Ring recorded around 12 million unique viewers on Twitch during its February 2022 release sets a significant benchmark in understanding its popularity and broad appeal. The viewer turnout not only speaks to the immense anticipation and interest surrounding the game but also contributes to its potential influence in the gaming industry. The expansive audience size further validates Elden Ring’s ability to generate a unique social presence and attract substantial advertising prospects, making it a trending topic in arena of online gaming. This statistic becomes a testament to the game’s initial success while offering insightful expectations for its subsequent performance in the market.

During its first week, Elden Ring’s peak concurrent player count ranked third on PlayStation 5.

Framing the magnitude of Elden Ring’s success, the statistic that the game ranked third in peak concurrent player count on Playstation 5 during its first week provides a clear signal of its thundering launch. Amidst the saturated landscape of gaming choices, this figure underlines the game’s substantial initial player adoption and stirs a sense of its immense popularity. It not only demonstrates the burgeoning market reception of the game but also furnishes a significant benchmark for future comparisons. Ultimately, it encapsulates the thrilling start of Elden Ring’s journey in the gaming world and predicts its prospective dominance.

Elden Ring hosted over 883k concurrent players and broke Steam records during its launch week.

The overwhelming surge of over 883k concurrent Elden Ring players, breaking Steam records during its launch week, paints a riveting portrait of the game’s meteoric launch success. This statistic underlines the game’s wide acceptance and popularity among the gaming community, affirming its stronghold in an extremely competitive market. For a blog post deeply embedded in Elden Ring statistics, this numeric nugget clearly showcases the initial power and pull of the game that made gamers across the globe flock to their devices, obliterating previous records in its wake. This depicts not just the game’s triumphant debut, but also lays fertile groundwork for projections of its future performance and influence in the gaming landscape.

Elden Ring’s announcement trailer received over 11 million views on the official Bandai Namco YouTube channel.

The spectacle of Elden Ring’s announcement trailer amassing over 11 million views on the official Bandai Namco YouTube channel is a testament to its colossal fanbase and anticipation. It’s a vivid illustration of the game’s resonance and engagement among the gaming community, offering compelling evidence of Elden Ring’s significant impact. This data paints a broad-strokes picture of the gamer interest and enthusiasm that surrounds this title, underscoring the importance of Elden Ring in the modern gaming landscape.

Conclusion

In summary, the statistical analysis of Elden Ring underscores its remarkable popularity and immersive nature. Trends clearly indicate the vast numbers of players globally, indicating its success and impact in the gaming industry. The statistics also reveal a high level of player engagement, expressed in the number of hours spent in-game and the challenging in-game accomplishments completed. These data points serve to reiterate Elden Ring’s triumph, not just in terms of sales, but also user experience and satisfaction levels. However, it is crucial to continue monitoring these statistics with the game’s evolution to gauge the long-term success and sustainability of Elden Ring.

References

0. – https://www.junkee.com

1. – https://www.www.pcgamer.com

2. – https://www.twitchtracker.com

3. – https://www.www.gamesradar.com

4. – https://www.www.ginx.tv

5. – https://www.www.gamesindustry.biz

6. – https://www.www.thegamer.com

7. – https://www.www.gamepur.com

8. – https://www.www.altchar.com

9. – https://www.www.pcgamesn.com

10. – https://www.venturebeat.com

11. – https://www.www.gameinformer.com

12. – https://www.www.change.org

13. – https://www.www.youtube.com

14. – https://www.www.videogameschronicle.com

FAQs

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What is the approximate runtime of the Elden Ring game?

As an open-world game, Elden Ring's runtime can vary greatly depending on play style and exploration. However, estimates put the main story at around 30-50 hours, with more for side quests and extra content.

How many players can participate in Elden Ring's multiplayer mode?

Elden Ring supports up to 4 players in its cooperative multiplayer mode.

How many bosses or main enemies are there in Elden Ring?

The exact number is difficult to assess as it can vary and depend on DLCs and extras. However,like other games in the Soulsborne genre, Elden Ring features numerous bosses throughout its runtime, each offering unique challenges.

What was the total development time for Elden Ring?

It's reported that the development time for Elden Ring was around 5 years, starting in the year 2017 and being released in 2022.

How we write our statistic reports:

We have not conducted any studies ourselves. Our article provides a summary of all the statistics and studies available at the time of writing. We are solely presenting a summary, not expressing our own opinion. We have collected all statistics within our internal database. In some cases, we use Artificial Intelligence for formulating the statistics. The articles are updated regularly.

See our Editorial Process.

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