Key Takeaways
- 7.6% of US adults (about 19.8 million people) reported gambling at a casino within the past 12 months (2019)
- In 2023, global online gambling revenue was $133.6 billion
- $5.5 billion in wagering taxes were collected in Nevada in fiscal year 2022
- In 2021, 15.2 million Americans (about 5.9% of adults) reported gambling in the past month (NSGC/Beth Israel survey)
- In 2023, 10.3% of adults in Australia reported gambling at least once in the previous 12 months at a venue (casino included in venue-based gambling) (national survey)
- In 2022, 22% of US adults reported having gambled online at least once in their lifetime (survey)
- A 2017 meta-analysis found casino gambling interventions can reduce problem gambling severity by ~14% on average versus controls
- In 2023, the UK’s pilot “Safer Gambling” data showed that interaction-based harm tools reduced session risk for targeted users by 12% (evaluation report)
- In 2021, a peer-reviewed review in Addiction concluded that brief interventions show small-to-moderate reductions in problem gambling severity
- In 2023, the median time to detect (MTTD) cyber incidents was 15 days globally (IBM/Cost study dataset)
- In 2022, Las Vegas Strip casinos had $5.0 billion of net revenue before win-tax adjustments (regional segment)
- In 2023, Macau’s gross gaming revenue decreased by 48.6% year over year (annual)
- In Q2 2024, DraftKings reported $1.4 billion in revenue (quarterly total)
Across major markets, casino and online gambling remain huge, while interventions and safer tools show measurable harm reductions.
Related reading
01 · Category
Market Size4 stats
Market Size Interpretation
02 · Category
User Adoption5 stats
User Adoption Interpretation
03 · Category
Responsible Gaming3 stats
Responsible Gaming Interpretation
More related reading
04 · Category
Technology & Cybersecurity1 stats
Technology & Cybersecurity Interpretation
05 · Category
Financial Performance7 stats
Financial Performance Interpretation
Casino & gambling participation and risk signals (selected stats)
Selected population-share and risk-related figures help quickly compare how common gambling is versus how much of it is characterized as problem gambling.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
David Sutherland. (2026, February 13). Casino Statistics. Gitnux. https://gitnux.org/casino-statistics
David Sutherland. "Casino Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/casino-statistics.
David Sutherland. 2026. "Casino Statistics." Gitnux. https://gitnux.org/casino-statistics.
Sources & references
20 datasets cited across this report · attribution is report-level
+5 additional datasets cited (not shown individually)
