Key Takeaways
- €1.56 billion Poland consumer spending on video games (2023), reflecting household expenditures on console/PC/mobile games.
- Poland generated 2.0% year-on-year growth in PC game spending in 2023 (YoY spend change).
- Poland’s esports tournament prize pools totaled $22.4 million in 2023 (annual prize pool amount).
- The number of Poland esports viewers reached 3.8 million in 2024 (total viewers of esports content).
- Poland’s government funded game-related R&D with PLN 120 million under competitive schemes in 2022 (public R&D funding amount).
- Poland’s NCBR reported 41 gaming/interactive-media R&D projects supported in 2022 (count of funded projects).
- Poland’s interactive entertainment (game + related digital) VAT-exempt threshold changes resulted in an estimated 3% shift in consumer spend mix in 2022–2023 (spend mix change).
- Mobile game retention in Poland: 30-day retention averaged 29% for top 100 grossing titles in 2024 (retention cohort metric).
- Poland’s average in-app purchase conversion rate for mobile games was 2.4% in 2024 (payer conversion).
- Poland’s esports live peak concurrent viewership on major events reached 520,000 in 2024 (max concurrent).
Poland’s gaming market grew in 2023 and 2024, led by strong consumer spend, esports audiences, and ongoing R&D.
Related reading
01 · Category
Market Size5 stats
Market Size Interpretation
02 · Category
User Adoption1 stats
User Adoption Interpretation
More related reading
03 · Category
Industry Trends9 stats
Industry Trends Interpretation
04 · Category
Performance Metrics5 stats
Performance Metrics Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Megan Gallagher. (2026, February 13). Poland Gaming Industry Statistics. Gitnux. https://gitnux.org/poland-gaming-industry-statistics
Megan Gallagher. "Poland Gaming Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/poland-gaming-industry-statistics.
Megan Gallagher. 2026. "Poland Gaming Industry Statistics." Gitnux. https://gitnux.org/poland-gaming-industry-statistics.
Sources & references
20 datasets cited across this report · attribution is report-level
+8 additional datasets cited (not shown individually)

