Key Takeaways
- 12% of respondents in a 2019 UK study reported attempting to change their gambling without success
- In the U.S., 0.8% of adults met DSM-IV criteria for pathological gambling (NESARC)
- In the U.S., 41% of adults with gambling disorder reported seeking any kind of help
- The odds of reporting health problems were 2.4x higher for individuals with gambling disorder versus those without (population-based comparison study)
- The global online gambling market was valued at $74.6B in 2023 (a channel associated with higher rates of problem gambling in multiple studies)
- The global iGaming market was $78.4B in 2023 (market size basis for online compulsive gambling risk exposure)
- In Australia, gambling losses were AUD 26.2B in 2022 (population-level loss context tied to harm risk)
- 64% of problem gamblers reported increased involvement over time (escalation pattern)
- Americans who gamble online were 2.3x more likely to screen positive for problem gambling than those who only gamble offline (population-based study)
- In a large cohort study, nearly 1 in 5 (19.2%) online gamblers reported risky/problem gambling levels (internet-based assessment study)
- Compulsive gambling is associated with increased risk of suicide; a systematic review estimated the pooled prevalence of suicidal ideation among people with gambling problems at ~10% (review estimate)
- In Australia, gambling-related harm cost estimates were AUD 6.6B per year (societal costs estimate from national health assessment)
- A New Zealand estimate placed problem gambling economic costs at NZD 2.0B per year (societal costs estimate)
- 2.3% of U.S. adults met DSM-IV criteria for pathological gambling in 2001–2002 (NESARC, early estimate).
- 0.5% of U.S. adults met criteria for gambling disorder in 2012–2013 (NESARC-III, DSM-5).
Online and problem gambling are rising, with studies showing frequent harm, high mental health comorbidity, and CBT benefits.
Related reading
01 · Category
Prevalence And Risk1 stats
Prevalence And Risk Interpretation
02 · Category
Treatment And Outcomes8 stats
Treatment And Outcomes Interpretation
03 · Category
Market Size3 stats
Market Size Interpretation
04 · Category
Industry Trends7 stats
Industry Trends Interpretation
05 · Category
Cost And Burden7 stats
Cost And Burden Interpretation
More related reading
06 · Category
Prevalence2 stats
Prevalence Interpretation
07 · Category
Risk Drivers2 stats
Risk Drivers Interpretation
08 · Category
Economic Impact3 stats
Economic Impact Interpretation
09 · Category
Help Seeking2 stats
Help Seeking Interpretation
10 · Category
Treatment Outcomes2 stats
Treatment Outcomes Interpretation
How common compulsive gambling is—and how often people seek help
Across surveys, prevalence varies by timeframe and diagnostic criteria, while a sizable share of people with gambling disorder seek help.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Karl Becker. (2026, February 13). Compulsive Gambling Statistics. Gitnux. https://gitnux.org/compulsive-gambling-statistics
Karl Becker. "Compulsive Gambling Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/compulsive-gambling-statistics.
Karl Becker. 2026. "Compulsive Gambling Statistics." Gitnux. https://gitnux.org/compulsive-gambling-statistics.
Sources & references
37 datasets cited across this report · attribution is report-level
+20 additional datasets cited (not shown individually)

