Key Takeaways
- 67% of Australian gamers are aged 18-34, making up the largest demographic segment in 2023
- Women represent 48% of gamers in Australia in 2023, with higher engagement in mobile and casual games
- Average time spent gaming per week by Australians is 8.7 hours in 2023, up 12% from 2022
- Australia had 450 active game studios in 2023, employing over 20,000 people directly
- Game development exports from Australia reached AUD 450 million in 2023, primarily to North America
- 35% of Australian studios focus on mobile games, with 120 studios specializing in this area
- Australian esports market valued at AUD 45 million in 2023, with viewership at 2.5 million hours
- Overwatch League Australia region had 150 pro players in 2023, prize pools AUD 5M
- Twitch viewership for Australian streams averaged 1.2 million hours monthly in 2023
- PlayStation 5 sold 1.2 million units in Australia by end of 2023 since launch
- Nintendo Switch lifetime sales reached 2.8 million units in Australia as of 2023
- PC gaming rigs (desktops/laptops > AUD 1500) sales grew 15% to 450,000 units in 2023
- In 2023, the Australian video game market generated AUD 4.1 billion in revenue, marking a 7.5% year-over-year growth driven by digital downloads and subscriptions
- Mobile gaming accounted for 49% of total Australian gaming revenue in 2023, totaling AUD 2.0 billion, with free-to-play models dominating
- PC gaming revenue in Australia reached AUD 1.2 billion in 2023, boosted by titles like Fortnite and League of Legends
In 2023, Australians played more, spent more, and backed a fast growing gaming industry with strong mobile momentum.
Related reading
01 · Category
Demographics And User Behavior17 stats
Demographics And User Behavior Interpretation
02 · Category
Development And Employment15 stats
Development And Employment Interpretation
03 · Category
Esports And Streaming14 stats
Esports And Streaming Interpretation
More related reading
04 · Category
Hardware Sales12 stats
Hardware Sales Interpretation
05 · Category
Market Revenue And Size12 stats
Market Revenue And Size Interpretation
Who plays and how they play in Australia (2023)
Australian gamers skew young and mobile-forward, with a large share playing via households and mobile devices.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Christopher Morgan. (2026, February 13). Australia Gaming Industry Statistics. Gitnux. https://gitnux.org/australia-gaming-industry-statistics
Christopher Morgan. "Australia Gaming Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/australia-gaming-industry-statistics.
Christopher Morgan. 2026. "Australia Gaming Industry Statistics." Gitnux. https://gitnux.org/australia-gaming-industry-statistics.
Sources & references
28 datasets cited across this report · attribution is report-level

