Key Takeaways
- In 2022, the Swedish video game industry achieved a total revenue of 31.4 billion SEK, marking a 7% increase from the previous year.
- The Swedish gaming market size reached 2.8 billion USD in consumer spending on games in 2023.
- Mobile gaming accounted for 48% of total Swedish gaming revenue in 2022, equating to 15.1 billion SEK.
- Sweden employed 10,200 people in the games industry as of 2022.
- The number of game companies in Sweden reached 462 in 2023.
- Average salary for a game developer in Sweden was 52,000 SEK/month in 2022.
- Sweden had 462 active game development studios in 2022.
- Embracer Group, the largest Swedish publisher, acquired 135 studios by 2023.
- King (Candy Crush) generated 2.8 billion USD revenue for Activision Blizzard in 2022.
- 67% of Swedes aged 16-74 played video games daily or several times a week in 2022.
- Average playtime per gamer in Sweden: 8.7 hours per week in 2023.
- 52% of Swedish gamers were female in 2022.
- Swedish games industry exported games to 190 countries in 2022, generating 25.6 billion SEK.
- Minecraft (Mojang) sold 300 million copies worldwide by 2023.
- Candy Crush Saga reached 3 billion downloads globally in 2022.
The Swedish gaming industry grew robustly in 2022, driven by significant mobile revenue and strong game exports.
Company Landscape
Company Landscape Interpretation
Consumer Behavior
Consumer Behavior Interpretation
Employment and Workforce
Employment and Workforce Interpretation
Exports and Global Reach
Exports and Global Reach Interpretation
Revenue and Market Size
Revenue and Market Size Interpretation
Sources & References
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