Key Takeaways
- Sweden had 462 active game development studios in 2022.
- 67% of Swedes aged 16-74 played video games daily or several times a week in 2022.
- Sweden employed 10,200 people in the games industry as of 2022.
- Swedish games industry exported games to 190 countries in 2022, generating 25.6 billion SEK.
- In 2022, the Swedish video game industry achieved a total revenue of 31.4 billion SEK, marking a 7% increase from the previous year.
Swedish gaming industry statistics show steady growth, with more players and revenue driving momentum.
Related reading
01 · Category
Company Landscape29 stats
Company Landscape Interpretation
02 · Category
Consumer Behavior30 stats
Consumer Behavior Interpretation
03 · Category
Employment and Workforce27 stats
Employment and Workforce Interpretation
More related reading
04 · Category
Exports and Global Reach30 stats
Exports and Global Reach Interpretation
05 · Category
Revenue and Market Size30 stats
Revenue and Market Size Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Lukas Bauer. (2026, February 13). Swedish Gaming Industry Statistics. Gitnux. https://gitnux.org/swedish-gaming-industry-statistics
Lukas Bauer. "Swedish Gaming Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/swedish-gaming-industry-statistics.
Lukas Bauer. 2026. "Swedish Gaming Industry Statistics." Gitnux. https://gitnux.org/swedish-gaming-industry-statistics.
Sources & references
43 datasets cited across this report · attribution is report-level

