Key Takeaways
- In 2024, the global AI software market is projected to grow to $126.0 billion, up from $62.7 billion in 2022 (i.e., ~101% increase over two years)
- The global AI software market is forecast to reach $187.3 billion by 2026 (from $62.7 billion in 2022)
- The global AI software market is forecast to grow at a CAGR of 28.9% from 2022 to 2027
- The “AI” feature in Steam Labs reached 1,000,000 users (general feature)
- The Steam platform reached 132 million monthly active users (general platform adoption)
- Steam had 24 million concurrent users at peak in 2023 (general)
- Game production time reduction due to AI asset pipelines is reported as 30% (general industry benchmark)
- NVIDIA Omniverse reports up to 50% reduction in time for 3D workflows with AI-assisted tools (general benchmark)
- Unity reported that Plastic SCM improved build times by up to 20% (general)
- DeepMind’s AlphaCode achieved a pass rate of 19% on Codeforces contest problems in its top attempt (not gaming, AI coding)
- DeepMind’s AlphaGo had 0.0% losing against Ke Jie in 2017 (game-playing benchmark)
- OpenAI’s GPT-4 achieved 85% on certain programming tasks (coding ability)
- Microsoft reported that Xbox used AI/ML to detect cheating and that it banned millions of players (general)
- Discord reduced harmful content by using automated AI moderation and reported millions moderated (general)
- Valve VAC banned accounts count exceeded 1 million by 2018 (historical)
AI investment and market growth are rapidly accelerating in gaming, with major revenue and adoption rising fast.
Related reading
01 · Category
Market Size & Revenue30 stats
Market Size & Revenue Interpretation
02 · Category
User Adoption & Engagement30 stats
User Adoption & Engagement Interpretation
03 · Category
Content Creation & Pipelines27 stats
Content Creation & Pipelines Interpretation
More related reading
04 · Category
Gameplay, Simulation & NPC Behavior30 stats
Gameplay, Simulation & NPC Behavior Interpretation
05 · Category
Safety, Moderation & Anti-Cheating27 stats
Safety, Moderation & Anti-Cheating Interpretation
AI market growth (global AI software)
Global AI software market projected to more than double from 2022 to 2024, then scale further by 2026 and 2027.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Margot Villeneuve. (2026, February 13). AI In The Video Gaming Industry Statistics. Gitnux. https://gitnux.org/ai-in-the-video-gaming-industry-statistics
Margot Villeneuve. "AI In The Video Gaming Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/ai-in-the-video-gaming-industry-statistics.
Margot Villeneuve. 2026. "AI In The Video Gaming Industry Statistics." Gitnux. https://gitnux.org/ai-in-the-video-gaming-industry-statistics.
Sources & references
91 datasets cited across this report · attribution is report-level
+42 additional datasets cited (not shown individually)

