GITNUXREPORT 2026

Video Game Industry Statistics

Mobile gaming leads a massive and diverse global industry worth over $184 billion.

Rajesh Patel

Rajesh Patel

Team Lead & Senior Researcher with over 15 years of experience in market research and data analytics.

First published: Feb 13, 2026

Our Commitment to Accuracy

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Key Statistics

Statistic 1

3.24 billion gamers worldwide in 2023.

Statistic 2

59% of the global population plays video games.

Statistic 3

Average age of gamers is 35 years old globally.

Statistic 4

48% of gamers are women worldwide.

Statistic 5

In the US, 65% of adults play video games.

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Mobile gamers number 3 billion in 2023.

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PC gamers: 1 billion worldwide.

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Console gamers: 1.2 billion active users.

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Millennials make up 40% of gamers.

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Gen Z gamers represent 25% of the market.

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62% of gamers are over 18 years old.

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Parents gaming with kids: 74% in US households.

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China has 700 million gamers.

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US gamers: 212 million.

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India gamers: 568 million.

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Average playtime per week: 8.5 hours globally.

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Women gamers spend 7.5 hours/week on average.

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54% of gamers play on smartphones daily.

Statistic 19

Urban gamers: 70% of total player base.

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Gamers aged 18-34: 52% of total.

Statistic 21

Hispanic gamers in US: 22% of population.

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Black gamers in US: 15% play regularly.

Statistic 23

Gamers with disabilities: 20% in US.

Statistic 24

LGBTQ+ gamers: 12% of US players.

Statistic 25

Rural gamers play more hours weekly.

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Boomers (55+) gamers: 24% in US.

Statistic 27

Teens (13-17) daily play: 85%.

Statistic 28

Average development cost for AAA game: $200-300 million.

Statistic 29

Average indie game development time: 2.5 years.

Statistic 30

Unity engine used in 50% of mobile games.

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Unreal Engine powers 30% of top games.

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Average team size for AAA games: 200-500 developers.

Statistic 33

Crunch time affects 60% of developers.

Statistic 34

Layoffs in 2023: over 10,000 developers.

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Remote work: 70% of devs prefer hybrid.

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AI tools used by 28% of developers.

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Procedural generation in 40% of new titles.

Statistic 38

Cross-platform development: 65% of studios.

Statistic 39

Marketing budget: 30-50% of total dev cost.

Statistic 40

Self-publishing: 45% of Steam games.

Statistic 41

Average mobile game dev cost: $500,000.

Statistic 42

QA testing: 20% of dev timeline.

Statistic 43

Diversity in teams: women 24% of devs.

Statistic 44

Game jams participation: 80% of indie devs.

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Localization into 10+ languages: 50% AAA.

Statistic 46

Asset store usage: 70% of Unity devs.

Statistic 47

VR dev kits adoption: 15% studios.

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Blockchain games: 5% of new releases.

Statistic 49

Dev salaries average $100k in US.

Statistic 50

Ports to new platforms: 25% success rate.

Statistic 51

Crowdfunding success: 40% of Kickstarter games.

Statistic 52

Esports audience: 532 million viewers in 2023.

Statistic 53

Esports prize pools: $150 million in 2023.

Statistic 54

League of Legends Worlds viewership: 6.9 million peak.

Statistic 55

Fortnite World Cup prize: $30 million.

Statistic 56

Dota 2 The International prize pool: $40 million.

Statistic 57

Mobile esports revenue: $1 billion projected 2024.

Statistic 58

Twitch average viewers: 2.4 million daily.

Statistic 59

YouTube Gaming watch hours: 100 billion annually.

Statistic 60

Valorant Champions peak viewers: 1.1 million.

Statistic 61

CS:GO Major viewership: 1.8 million peak.

Statistic 62

Esports pros average salary: $120,000.

Statistic 63

Sponsorships: 60% of esports revenue.

Statistic 64

University esports programs: 400+ in US.

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Women in esports: 15% of pros.

Statistic 66

Street Fighter 6 EVO peak viewers: 315k.

Statistic 67

Rocket League Championship: $4.5 million prizes.

Statistic 68

PUBG Mobile Global Championship: 3 million viewers.

Statistic 69

Overwatch League revenue decline noted.

Statistic 70

Kick streamer growth: 50% in esports.

Statistic 71

Esports betting market: $2.1 billion.

Statistic 72

Call of Duty League average viewers down 40%.

Statistic 73

Apex Legends Global Series: 400k peak.

Statistic 74

Nintendo Switch sales: 141 million units by 2024.

Statistic 75

PS5 sales reached 59 million units in 2024.

Statistic 76

Xbox Series X/S: 28 million units sold.

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Steam active users peak: 38 million concurrent.

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Mobile app downloads: 122 billion in 2023.

Statistic 79

PC gaming hardware market: $35 billion.

Statistic 80

Smartphone penetration for gaming: 85%.

Statistic 81

PlayStation Plus subscribers: 47.4 million.

Statistic 82

Game Pass subscribers: 34 million in 2024.

Statistic 83

Epic Games Store paid out $5.2 billion to devs.

Statistic 84

Apple Arcade: 200+ games exclusive.

Statistic 85

Google Stadia shutdown impacted cloud gaming.

Statistic 86

VR headset shipments: 8.5 million in 2023.

Statistic 87

Meta Quest 2 sales: 15 million units.

Statistic 88

Handheld PC like Steam Deck: 3 million sold.

Statistic 89

iOS gaming revenue share: 60% of mobile.

Statistic 90

Android gaming downloads: 90% of total.

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Cloud gaming users: 295 million in 2023.

Statistic 92

Switch 2 rumors boost console market.

Statistic 93

PC bang in Korea: 20,000 venues.

Statistic 94

The global video game market generated $184.4 billion in revenue in 2023.

Statistic 95

Mobile gaming accounted for 49% of global gaming revenue in 2023, reaching $90.4 billion.

Statistic 96

PC gaming revenue grew to $42 billion in 2023, up 2% year-over-year.

Statistic 97

Console gaming revenue hit $52 billion in 2023, driven by hardware sales.

Statistic 98

In-app purchases made up 75% of mobile gaming revenue in 2023.

Statistic 99

The U.S. video game market size was $54.9 billion in 2022.

Statistic 100

China led global gaming revenue with $44.9 billion in 2023.

Statistic 101

Global gaming revenue is projected to reach $189.3 billion in 2024.

Statistic 102

Download revenue on Google Play reached $48 billion in 2023.

Statistic 103

Premium games generated $11.2 billion on mobile in 2023.

Statistic 104

Esports revenue worldwide hit $1.38 billion in 2022.

Statistic 105

Battle royale games generated $20.9 billion in 2022.

Statistic 106

The global video game advertising market was $3.5 billion in 2023.

Statistic 107

Roblox made $3.5 billion in bookings in 2023.

Statistic 108

Fortnite generated over $5 billion in revenue since launch by 2023.

Statistic 109

Candy Crush Saga earned $1 billion annually on average.

Statistic 110

Steam generated $8.9 billion in revenue for developers in 2022.

Statistic 111

Nintendo's revenue from games reached $12.6 billion in FY2023.

Statistic 112

PlayStation Network revenue was $25.3 billion in FY2023.

Statistic 113

Xbox content and services revenue hit $15.4 billion in FY2023.

Statistic 114

Global cloud gaming revenue reached $2.4 billion in 2023.

Statistic 115

In-game purchases revenue worldwide was $87 billion in 2023.

Statistic 116

Europe gaming market revenue was $28.5 billion in 2023.

Statistic 117

Japan gaming revenue stood at $17.1 billion in 2023.

Statistic 118

South Korea gaming revenue was $16.7 billion in 2023.

Statistic 119

India gaming market grew to $3.1 billion in 2023.

Statistic 120

Brazil gaming revenue reached $2.6 billion in 2023.

Statistic 121

Global VR gaming revenue was $1.2 billion in 2023.

Statistic 122

Metaverse gaming revenue projected at $8 billion by 2028.

Statistic 123

Subscription services like Game Pass had 25 million subscribers in 2023.

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With hundreds of billions in global revenue and nearly half of all people on the planet now playing, the video game industry has solidified itself as a cultural and economic powerhouse.

Key Takeaways

  • The global video game market generated $184.4 billion in revenue in 2023.
  • Mobile gaming accounted for 49% of global gaming revenue in 2023, reaching $90.4 billion.
  • PC gaming revenue grew to $42 billion in 2023, up 2% year-over-year.
  • 3.24 billion gamers worldwide in 2023.
  • 59% of the global population plays video games.
  • Average age of gamers is 35 years old globally.
  • Average development cost for AAA game: $200-300 million.
  • Average indie game development time: 2.5 years.
  • Unity engine used in 50% of mobile games.
  • Nintendo Switch sales: 141 million units by 2024.
  • PS5 sales reached 59 million units in 2024.
  • Xbox Series X/S: 28 million units sold.
  • Esports audience: 532 million viewers in 2023.
  • Esports prize pools: $150 million in 2023.
  • League of Legends Worlds viewership: 6.9 million peak.

Mobile gaming leads a massive and diverse global industry worth over $184 billion.

Demographics

  • 3.24 billion gamers worldwide in 2023.
  • 59% of the global population plays video games.
  • Average age of gamers is 35 years old globally.
  • 48% of gamers are women worldwide.
  • In the US, 65% of adults play video games.
  • Mobile gamers number 3 billion in 2023.
  • PC gamers: 1 billion worldwide.
  • Console gamers: 1.2 billion active users.
  • Millennials make up 40% of gamers.
  • Gen Z gamers represent 25% of the market.
  • 62% of gamers are over 18 years old.
  • Parents gaming with kids: 74% in US households.
  • China has 700 million gamers.
  • US gamers: 212 million.
  • India gamers: 568 million.
  • Average playtime per week: 8.5 hours globally.
  • Women gamers spend 7.5 hours/week on average.
  • 54% of gamers play on smartphones daily.
  • Urban gamers: 70% of total player base.
  • Gamers aged 18-34: 52% of total.
  • Hispanic gamers in US: 22% of population.
  • Black gamers in US: 15% play regularly.
  • Gamers with disabilities: 20% in US.
  • LGBTQ+ gamers: 12% of US players.
  • Rural gamers play more hours weekly.
  • Boomers (55+) gamers: 24% in US.
  • Teens (13-17) daily play: 85%.

Demographics Interpretation

Gone are the days of the teenage boy in the basement, as the modern gaming world is now a universal pastime where the average player is a 35-year-old adult, nearly half are women, and three out of every five people on the planet are happily pressing buttons.

Development

  • Average development cost for AAA game: $200-300 million.
  • Average indie game development time: 2.5 years.
  • Unity engine used in 50% of mobile games.
  • Unreal Engine powers 30% of top games.
  • Average team size for AAA games: 200-500 developers.
  • Crunch time affects 60% of developers.
  • Layoffs in 2023: over 10,000 developers.
  • Remote work: 70% of devs prefer hybrid.
  • AI tools used by 28% of developers.
  • Procedural generation in 40% of new titles.
  • Cross-platform development: 65% of studios.
  • Marketing budget: 30-50% of total dev cost.
  • Self-publishing: 45% of Steam games.
  • Average mobile game dev cost: $500,000.
  • QA testing: 20% of dev timeline.
  • Diversity in teams: women 24% of devs.
  • Game jams participation: 80% of indie devs.
  • Localization into 10+ languages: 50% AAA.
  • Asset store usage: 70% of Unity devs.
  • VR dev kits adoption: 15% studios.
  • Blockchain games: 5% of new releases.
  • Dev salaries average $100k in US.
  • Ports to new platforms: 25% success rate.
  • Crowdfunding success: 40% of Kickstarter games.

Development Interpretation

The video game industry is a paradoxical beast where spending $300 million and crunching with 500 colleagues doesn't guarantee success, yet an indie developer in their pajamas with a Unity asset can still capture the world's heart from a home office.

Esports

  • Esports audience: 532 million viewers in 2023.
  • Esports prize pools: $150 million in 2023.
  • League of Legends Worlds viewership: 6.9 million peak.
  • Fortnite World Cup prize: $30 million.
  • Dota 2 The International prize pool: $40 million.
  • Mobile esports revenue: $1 billion projected 2024.
  • Twitch average viewers: 2.4 million daily.
  • YouTube Gaming watch hours: 100 billion annually.
  • Valorant Champions peak viewers: 1.1 million.
  • CS:GO Major viewership: 1.8 million peak.
  • Esports pros average salary: $120,000.
  • Sponsorships: 60% of esports revenue.
  • University esports programs: 400+ in US.
  • Women in esports: 15% of pros.
  • Street Fighter 6 EVO peak viewers: 315k.
  • Rocket League Championship: $4.5 million prizes.
  • PUBG Mobile Global Championship: 3 million viewers.
  • Overwatch League revenue decline noted.
  • Kick streamer growth: 50% in esports.
  • Esports betting market: $2.1 billion.
  • Call of Duty League average viewers down 40%.
  • Apex Legends Global Series: 400k peak.

Esports Interpretation

While esports prize pools might still rival small nation GDPs, the fact that a single mobile game can pull three times the viewership of the Super Bowl suggests the arena has officially moved from the basement to the global stadium.

Platforms

  • Nintendo Switch sales: 141 million units by 2024.
  • PS5 sales reached 59 million units in 2024.
  • Xbox Series X/S: 28 million units sold.
  • Steam active users peak: 38 million concurrent.
  • Mobile app downloads: 122 billion in 2023.
  • PC gaming hardware market: $35 billion.
  • Smartphone penetration for gaming: 85%.
  • PlayStation Plus subscribers: 47.4 million.
  • Game Pass subscribers: 34 million in 2024.
  • Epic Games Store paid out $5.2 billion to devs.
  • Apple Arcade: 200+ games exclusive.
  • Google Stadia shutdown impacted cloud gaming.
  • VR headset shipments: 8.5 million in 2023.
  • Meta Quest 2 sales: 15 million units.
  • Handheld PC like Steam Deck: 3 million sold.
  • iOS gaming revenue share: 60% of mobile.
  • Android gaming downloads: 90% of total.
  • Cloud gaming users: 295 million in 2023.
  • Switch 2 rumors boost console market.
  • PC bang in Korea: 20,000 venues.

Platforms Interpretation

Nintendo’s Switch casually carries the console war like a gym bag, while everyone else furiously tries to monetize our phones, PCs, and reality itself, proving the gaming industry is a gloriously fragmented kingdom where no single device reigns.

Revenue

  • The global video game market generated $184.4 billion in revenue in 2023.
  • Mobile gaming accounted for 49% of global gaming revenue in 2023, reaching $90.4 billion.
  • PC gaming revenue grew to $42 billion in 2023, up 2% year-over-year.
  • Console gaming revenue hit $52 billion in 2023, driven by hardware sales.
  • In-app purchases made up 75% of mobile gaming revenue in 2023.
  • The U.S. video game market size was $54.9 billion in 2022.
  • China led global gaming revenue with $44.9 billion in 2023.
  • Global gaming revenue is projected to reach $189.3 billion in 2024.
  • Download revenue on Google Play reached $48 billion in 2023.
  • Premium games generated $11.2 billion on mobile in 2023.
  • Esports revenue worldwide hit $1.38 billion in 2022.
  • Battle royale games generated $20.9 billion in 2022.
  • The global video game advertising market was $3.5 billion in 2023.
  • Roblox made $3.5 billion in bookings in 2023.
  • Fortnite generated over $5 billion in revenue since launch by 2023.
  • Candy Crush Saga earned $1 billion annually on average.
  • Steam generated $8.9 billion in revenue for developers in 2022.
  • Nintendo's revenue from games reached $12.6 billion in FY2023.
  • PlayStation Network revenue was $25.3 billion in FY2023.
  • Xbox content and services revenue hit $15.4 billion in FY2023.
  • Global cloud gaming revenue reached $2.4 billion in 2023.
  • In-game purchases revenue worldwide was $87 billion in 2023.
  • Europe gaming market revenue was $28.5 billion in 2023.
  • Japan gaming revenue stood at $17.1 billion in 2023.
  • South Korea gaming revenue was $16.7 billion in 2023.
  • India gaming market grew to $3.1 billion in 2023.
  • Brazil gaming revenue reached $2.6 billion in 2023.
  • Global VR gaming revenue was $1.2 billion in 2023.
  • Metaverse gaming revenue projected at $8 billion by 2028.
  • Subscription services like Game Pass had 25 million subscribers in 2023.

Revenue Interpretation

Mobile gaming now holds half the throne with a kingdom of microtransactions, but the console dynasties and PC strongholds still collect massive tributes, proving the global empire of play is a gold rush fought on every screen.

Sources & References