Key Takeaways
- In 2022, data centers accounted for approximately 1-1.3% of global final electricity demand, consuming between 240-340 TWh annually
- The ICT sector's electricity use grew by 6% per year from 2015-2020, reaching over 10% of global electricity in some estimates adjusted for scope
- Mobile networks consumed 0.5% of global electricity in 2020, with 5G base stations using up to 3 times more power per site than 4G
- The ICT sector emitted 530 MtCO2eq in 2020, representing 1.4% of global GHG emissions from end-use of electricity and fuel
- Data centers alone contributed 200 MtCO2eq in 2022, or 0.5% of global emissions
- Telecom industry Scope 1 and 2 emissions totaled 132 MtCO2eq in 2021 across GSMA members
- E-waste from TMT devices reached 62 million metric tons in 2022, or 7.8% of all e-waste globally
- Only 22.3% of e-waste was formally recycled in 2022, leaving 48 million tons mismanaged in TMT sector
- Smartphones discarded annually number 1.5 billion units, containing $62 billion in recoverable metals
- Data centers used 1.7 billion cubic meters of water for cooling in 2021, equivalent to 570,000 Olympic pools
- Google data centers consumed 5 billion gallons of water in 2022, up 20% from prior year
- Microsoft Azure facilities used 1.7 billion liters in 2022 amid heatwaves
- 33% of TMT operators sourced 20%+ renewable energy in 2022, up from 15% prior
- Google achieved 64% renewable energy match for data centers in 2022, targeting 24/7 by 2030
- Microsoft hit 100% renewable energy for consumption in 2023 via PPAs
Rising tech energy use demands urgent sustainability efforts across the industry.
E-Waste Management
- E-waste from TMT devices reached 62 million metric tons in 2022, or 7.8% of all e-waste globally
- Only 22.3% of e-waste was formally recycled in 2022, leaving 48 million tons mismanaged in TMT sector
- Smartphones discarded annually number 1.5 billion units, containing $62 billion in recoverable metals
- Data center hardware refresh cycles generate 5 million tons e-waste yearly
- Telecom network equipment e-waste grew 10% YoY to 2 million tons in 2023
- PCs and laptops contributed 11 kg per capita e-waste in Europe in 2022
- Servers decommissioned from hyperscalers add 1 million tons e-waste annually
- TV and monitors e-waste hit 13 million tons globally in 2022, mostly landfilled
- Recycling rate for TMT precious metals is under 20%, losing $15 billion yearly
- Mobile phone e-waste contains 80 tons of gold wasted annually
- Network routers and switches generate 500,000 tons e-waste from upgrades to 5G
- IoT sensors discarded reach 500 million units yearly, 90% unrecycled
- VR headsets e-waste projected at 100,000 tons by 2025 from consumer adoption
- Satellite deorbiting adds 10,000 tons space e-waste yearly from defunct TMT sats
- Chip packaging waste from fabs totals 200,000 tons silicon yearly
- Streaming device e-waste like Roku boxes: 50 million units discarded 2022
- Gaming consoles generation 4 e-waste: 20 million units post-cycle
- Smart home hubs e-waste 10 million tons cumulatively by 2030 projection
- Cable modems and set-top boxes: 100 million replaced yearly, 80% landfilled
- Wearables like smartwatches generate 50 million tons e-waste by 2025
E-Waste Management Interpretation
Energy Consumption
- In 2022, data centers accounted for approximately 1-1.3% of global final electricity demand, consuming between 240-340 TWh annually
- The ICT sector's electricity use grew by 6% per year from 2015-2020, reaching over 10% of global electricity in some estimates adjusted for scope
- Mobile networks consumed 0.5% of global electricity in 2020, with 5G base stations using up to 3 times more power per site than 4G
- Global data transmission networks consumed about 260 TWh in 2022, equivalent to the electricity use of Spain
- By 2030, data centers are projected to consume up to 1,000 TWh, doubling current levels if efficiency gains lag
- Streaming services like Netflix contributed to 1.8% of global household electricity use in 2021 via video traffic
- Cryptocurrency mining in the ICT ecosystem used 121 TWh in 2021, comparable to Argentina's annual electricity
- Edge computing deployments increased energy use by 20% in telecom networks from 2020-2023
- AI training models in TMT firms consumed energy equivalent to 626,000 US households for a single GPT-3 run, scaled annually to millions
- Telecom towers globally number over 5 million, each averaging 5-10 kW power draw, totaling 200 TWh yearly
- Hyperscale data centers grew 25% in power capacity from 2021-2023, reaching 40 GW globally
- Video conferencing during COVID peaked at 40% higher energy use than in-person meetings per hour equivalent
- 5G Standalone networks could increase mobile energy consumption by 2-3 times without efficiency measures
- Global semiconductor fabrication plants used 100 TWh in 2022 for chip production vital to TMT
- Cloud computing services expanded to represent 20% of data center energy in 2023
- Network slicing in 5G adds 15% overhead energy in initial deployments
- User devices like smartphones consumed 4% of global electricity indirectly via charging in 2022
- AR/VR applications in media projected to add 50 TWh by 2030 from rendering demands
- Satellite internet constellations like Starlink require 100 MW per 1,000 satellites in orbit
- Gaming servers for cloud gaming used 10 TWh in 2022, growing 30% YoY
- IoT devices in TMT networks number 15 billion, drawing 50 TWh collectively in 2023
- Broadband fixed networks consumed 150 TWh in 2022 across OECD countries
- Media production for 4K/8K content triples energy per hour compared to HD
- Telecom backhaul fiber amplifiers add 20% to network energy footprint
- Data center cooling systems account for 40% of total energy use, averaging 100 TWh globally
- 6G research prototypes consume 5x more power per bit than 5G
- Social media data processing centers used 50 TWh in 2022 for user feeds
- Quantum computing pilots in TMT labs draw 25 kW per qubit system, scaling rapidly
- Ad tech servers process 10 trillion queries daily, consuming 30 TWh yearly
- Voice assistants like Alexa handle 100 billion requests yearly, adding 5 TWh
Energy Consumption Interpretation
Greenhouse Gas Emissions
- The ICT sector emitted 530 MtCO2eq in 2020, representing 1.4% of global GHG emissions from end-use of electricity and fuel
- Data centers alone contributed 200 MtCO2eq in 2022, or 0.5% of global emissions
- Telecom industry Scope 1 and 2 emissions totaled 132 MtCO2eq in 2021 across GSMA members
- Video streaming services generated 300 MtCO2eq annually in 2021 from global traffic
- 5G networks could add 10-20 MtCO2eq by 2030 without mitigation, per network rollout
- Bitcoin mining emitted 70 MtCO2eq in 2022, heavily tied to TMT infrastructure
- Supply chain emissions (Scope 3) account for 80-90% of TMT firms' total GHG, over 1 GtCO2eq for tech giants
- AI operations in TMT projected to emit 300 MtCO2eq by 2030 from training and inference
- Mobile networks' emissions grew 7% YoY to 150 MtCO2eq in 2022
- Data transmission networks emitted 160 MtCO2eq in 2022 based on grid intensity
- Semiconductor manufacturing emitted 50 MtCO2eq in 2022 from energy-intensive processes
- Cloud providers like AWS reported 70 MtCO2eq Scope 1+2 in 2022
- Social media platforms' data centers emitted 100 MtCO2eq from user engagement in 2023
- Streaming video on Netflix alone caused 100,000 tons CO2eq daily in 2021
- IoT deployments emitted 20 MtCO2eq in 2022 from device lifecycle
- Edge data centers added 15 MtCO2eq emissions growth in 2023
- VR/AR content delivery emitted 5 MtCO2eq in 2022 from high-bandwidth streams
- Satellite broadband emissions per user are 10x higher than terrestrial fiber, totaling 2 MtCO2eq for constellations
- Ad delivery networks emitted 50 MtCO2eq from real-time bidding in 2022
- Gaming cloud services emitted 8 MtCO2eq in 2023 from server farms
- Quantum networks pilots emit negligible but scaling to 1 MtCO2eq by 2030
- 6G concepts project 50 MtCO2eq additional if not green designed
- Telecom Scope 3 from devices reached 500 MtCO2eq in 2021
- Media production emissions for digital content hit 200 MtCO2eq yearly
Greenhouse Gas Emissions Interpretation
Renewable Energy Adoption
- 33% of TMT operators sourced 20%+ renewable energy in 2022, up from 15% prior
- Google achieved 64% renewable energy match for data centers in 2022, targeting 24/7 by 2030
- Microsoft hit 100% renewable energy for consumption in 2023 via PPAs
- AWS procured 100% renewables covering 2022 usage, with 15 GW pipeline
- Telecom giants like Vodafone 50% renewable by 2025 commitment, 30% in 2023
- Ericsson networks enable 90% energy savings with Massive MIMO renewables integration
- Meta data centers 100% renewable since 2020, adding solar farms
- Nokia 80% renewable electricity in operations 2023
- 5G base stations powered 40% by solar in off-grid deployments India 2023
- Hyperscalers signed 50 GW renewable deals 2022-2023 for TMT growth
- Apple 100% renewable for corporate ops since 2018, supply chain 58% 2022
- Verizon 50% renewable energy 2023, targeting 50% by 2025
- Samsung renewables cover 90% facilities, devices recyclable design
- Huawei 50% green energy in networks 2023
- Wind power for data centers reached 10 GW contracted 2023
- Solar PV for telecom towers: 1 million sites globally by 2025 projection
- Battery storage paired with renewables cut diesel 70% in remote TMT sites
- Green hydrogen pilots for data center backup 10 MW scale 2023
- TMT firms procured 20 GW solar/wind PPAs 2023 alone
- Netflix 100% renewable energy goal met 2022 via RECs and direct
- 60% of TMT emissions reducible by 2030 via renewables shift
- Oracle 100% renewable by 2025, 90% in 2023 data centers
- IBM 75% renewable energy 2023, quantum labs green powered
Renewable Energy Adoption Interpretation
Water Usage and Conservation
- Data centers used 1.7 billion cubic meters of water for cooling in 2021, equivalent to 570,000 Olympic pools
- Google data centers consumed 5 billion gallons of water in 2022, up 20% from prior year
- Microsoft Azure facilities used 1.7 billion liters in 2022 amid heatwaves
- Hyperscale data centers withdraw 450 billion liters water annually globally
- Telecom cooling towers in urban areas use 10 million m3 water yearly per major city
- AI hyperscalers like training GPT-4 used water equivalent to 1 million households daily cooling
- Semiconductor fabs require 10 billion m3 ultrapure water yearly worldwide
- Edge nodes in 5G use air cooling reducing water by 90%, but legacy sites still 5 m3/MWh
- Video rendering farms consume 2 liters per kWh cooling in hot climates, totaling 1 billion liters
- Crypto mining rigs evaporatively cool with 100 liters/MWh, 10 billion liters yearly
- Streaming servers in Ireland used 15% of local water in drought 2022
- IoT manufacturing plants use 5 m3 water per 1,000 devices produced
- Satellite ground stations minimal but total 1 million m3 for thermal control
- AR glasses production fabs 2 billion liters ultrapure water 2023
- Cloud gaming data centers 500 million gallons cooling water 2023
- Broadband CPE manufacturing 1 liter per unit, 500 million units 5e8 liters
- Media encoding clusters use 0.5 m3/MWh evaporative, 100 million m3 yearly
Water Usage and Conservation Interpretation
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