Key Takeaways
- In patch 14.10, Ahri has a 52.3% win rate in Emerald+ solo queue with 15,234 games played and a 51.8% pick rate
- In patch 14.10, Jinx holds a 51.2% win rate in Platinum+ with 28,456 matches and 4.2% ban rate
- Garen's win rate in Iron solo queue is 53.1% over 45,678 games with a 12.5% pick rate in patch 14.10
- League of Legends has over 150 million monthly active players as of 2023
- In 2023, the average player plays 4.2 hours per day on average across all regions
- 67% of League players are male, 33% female as per 2023 Riot survey
- Average match duration across all ranks is 28 minutes 42 seconds in 2024
- First blood occurs at average 2:45 timestamp in Platinum+ games
- Dragon soul taken in 68% of games lasting over 30 minutes, patch 14.10
- LCS 2024 Spring Split had 1,248 total kills across 126 games, average 9.9 kills/min
- Worlds 2023 final Gen.G vs T1 lasted 5 games, total 248 minutes playtime
- Faker has 1,023 pro kills in LCK history as of 2024
- NA server (NA1) has 12 million monthly players, largest single server
- EUW outage on Jan 2024 affected 2.3 million logins, 4-hour downtime
- Reddit r/leagueoflegends has 8.2 million subscribers as of 2024
The blog post outlines the detailed champion performance stats and player demographics for League of Legends in patch 14.10.
Champion Statistics
- In patch 14.10, Ahri has a 52.3% win rate in Emerald+ solo queue with 15,234 games played and a 51.8% pick rate
- In patch 14.10, Jinx holds a 51.2% win rate in Platinum+ with 28,456 matches and 4.2% ban rate
- Garen's win rate in Iron solo queue is 53.1% over 45,678 games with a 12.5% pick rate in patch 14.10
- In Emerald+, Yasuo averages 8.2 kills per game with 47.9% win rate and 2,345 games, patch 14.10
- Patch 14.10 data shows Lee Sin with 50.8% win rate, 23.1% pick rate, 18.4% ban rate in Diamond+, 9,876 games
- Riven has 49.2% win rate in Grandmaster with 1,234 games, 7.8 KDA, and 56% KP in patch 14.10
- In Platinum solo queue patch 14.10, Thresh support win rate is 52.1%, 34,567 games, 3.2% pick rate
- Amumu jungle win rate 53.4% in low elo (Iron-Bronze) with 12,345 games and 9.1% ban rate, patch 14.10
- Patch 14.10, Master Yi 51.7% win rate, 6.8 kills/game, 45% win streak rate in Emerald+
- Zyra mid lane 50.9% win rate, 9.2% pick rate, 4,567 games in Diamond patch 14.10
- In patch 14.10 Diamond+, Viego has 51.1% win rate, 7.3 KDA, 18,234 games played
- Patch 14.10 shows Nautilus support at 53.2% win rate, 2.8% ban rate, 25,678 games in Platinum+
- Kha'Zix jungle 50.5% win rate, 8.1 kills/game, 11.2% pick rate in Emerald solo queue patch 14.10
- Patch 14.10, Orianna mid 51.4% win rate, 3.9 KDA, 7,890 games in Grandmaster
- In Iron solo queue, Teemo top has 52.6% win rate over 34,123 games, 5.1% pick rate patch 14.10
- Patch 14.10 Platinum+, Lulu support 51.8% win rate, 22% pick rate, 45,678 games
- Jax top lane 50.3% win rate, 7.2 kills/game, 9,345 games in Diamond patch 14.10
- Patch 14.10, Ashe ADC 52.0% win rate, 4.5 KDA, 28,901 games in Emerald+
- In Grandmaster solo queue, Syndra mid 49.8% win rate, 8.9 kills/game, 3,456 games patch 14.10
- Patch 14.10 Iron-Bronze, Shaco jungle 53.7% win rate, 11.2% ban rate, 15,234 games
- Mordekaiser top 51.5% win rate, 6.4 KDA, 19,567 games in Platinum patch 14.10
- Patch 14.10 Diamond+, Pyke support 50.2% win rate, 7.1 kills/game, 12,890 games
- In Emerald solo queue, Graves jungle 52.4% win rate, 8.5% pick rate, 23,456 games patch 14.10
- Patch 14.10, Viktor mid 51.0% win rate, 4.2 KDA, 6,789 games in Master
- Sett top lane 50.7% win rate, 56% KP, 31,234 games in Bronze patch 14.10
- Patch 14.10 Platinum+, Janna support 52.9% win rate, 18.3% pick rate, 40,123 games
- In Diamond solo queue, Talon mid 49.5% win rate, 9.3 kills/game, 4,567 games patch 14.10
- Patch 14.10, Kayn jungle 51.3% win rate (Red form 52.1%), 17,890 games Emerald+
- Akali mid 48.9% win rate, 8.7 KDA, 10,345 games in Grandmaster patch 14.10
- Patch 14.10 Iron, Malphite top 53.8% win rate, 14.2% pick rate, 29,678 games
Champion Statistics Interpretation
Community/Server Statistics
- NA server (NA1) has 12 million monthly players, largest single server
- EUW outage on Jan 2024 affected 2.3 million logins, 4-hour downtime
- Reddit r/leagueoflegends has 8.2 million subscribers as of 2024
- KR server queue times average 3.2 minutes for Challenger at peak
- Total fan art submissions to Riot in 2023: 450,000 pieces
- Twitch LoL category averages 120k live viewers daily 2024
- JP server has lowest toxicity reports per game at 0.8%
- LoL subreddit daily posts average 1,200 in 2024
- Vietnam server (VN) grew 25% in players post-2023, 5.1 million MAU
- Riot Vanguard anti-cheat detects 1.2 million cheats monthly
- Twitter #LeagueOfLegends hashtag 2.4 million tweets yearly
- LAN server toxicity ban rate 14% higher than NA
- Universe of League board game sold 50,000 units since 2021
- YouTube LoL content averages 1.5 billion views monthly
- EUNE server has 9.8 million MAU, 2nd largest EU
- Honor given in 78% of games post-match 2024
- LoL esports Discord has 1.1 million members
- OCEN queue pops every 1.5 min in Masters peak hours
- Custom skin mod downloads exceed 10 million from community sites
- Riot direct server costs $150 million annually for 14 servers
Community/Server Statistics Interpretation
Esports Statistics
- LCS 2024 Spring Split had 1,248 total kills across 126 games, average 9.9 kills/min
- Worlds 2023 final Gen.G vs T1 lasted 5 games, total 248 minutes playtime
- Faker has 1,023 pro kills in LCK history as of 2024
- LEC 2024 had 10.2 million peak viewers for finals
- MSI 2024 Gen.G won 3-1 vs BLG, with 82% kill participation average
- Total prize money in LoL esports 2023: $35.4 million across majors
- Caps holds record for most LEC MVPs with 5 as of 2024
- Worlds 2023 had 6.94 million peak viewers, highest ever
- LPL 2024 Spring: Top Esports 18-0 superprime run
- Knight (LPL) averages 8.7 kills/game in 2024 playoffs
- Total LCK teams since inception: 12 major orgs, 450+ players debuted
- VCT? No, LoL: PCS 2024 had 2.1 million hours watched
- Bengi has 5 Worlds titles, most for any player
- LEC 2024 Summer peak 495k viewers, G2 vs Fnatic
- Total Worlds appearances by T1: 10 consecutive as of 2023
- Canyon averages 2.1 wards/min in LCK 2024, top jungler
- LCS 2024 attendance averaged 8,500 per game at arenas
- Meiko (EDG) 3 Worlds finals appearances
- LPL prize pool 2024: $1.2 million for Spring Split winner
- Rookie mid laner career KDA 4.2 in LPL playoffs
- Worlds 2024 qualifiers: 41 teams from 12 regions
- JackeyLove most kills in Worlds history 142 as of 2023
- LCK 2024 viewership hours 120 million for Spring
- Perkz career earnings $285,000 from LoL esports
- EU Masters 2024 peak 180k viewers
- Doinb 1v9 pentakill in LPL 2024, 1st of season
- Global servers host 15 regions with 200+ pro teams active 2024
Esports Statistics Interpretation
Game/Match Statistics
- Average match duration across all ranks is 28 minutes 42 seconds in 2024
- First blood occurs at average 2:45 timestamp in Platinum+ games
- Dragon soul taken in 68% of games lasting over 30 minutes, patch 14.10
- Average gold per minute in Emerald solo queue is 412.3
- Baron Nashor first herald at 22:14 average in Diamond+
- 52% of games have a comeback from 5k gold deficit at 15 min
- Elder Dragon win rate bonus is 72% for team that takes it, all ranks 2024
- Average towers destroyed per game: 8.7 in Platinum solo queue
- Herald slams contribute to 41% of first tower plates in Emerald+
- 15-minute gold lead correlates to 78% win probability, patch 14.10
- Average CS difference at 10 min between teams is 12.4 in Grandmaster
- Voidgrubs give average 210 gold advantage per stack in patch 14.10
- 91% of games end before 50 minutes in Bronze, vs 72% in Challenger
- First turret plate gold totals 160 per team average per game
- Kill participation average 48% for supports in Platinum+
- 33% of games see a triple kill or higher
- Average wards placed per minute is 1.23 team-wide in Diamond
- Snowball effect: 10k gold lead at 20 min wins 92% of games
- Inhibitor down average time 32:18 in Emerald solo queue
- 27% of games have no dragons taken before 15 min
- Team with more CC chain duration wins 81% of games
- Average deaths per game per team: 22.4 in Silver
- Vision score difference of +50 at game end predicts 89% win
- Patch 14.10, 45% of games end via nexus explode, 55% surrender
Game/Match Statistics Interpretation
Player Statistics
- League of Legends has over 150 million monthly active players as of 2023
- In 2023, the average player plays 4.2 hours per day on average across all regions
- 67% of League players are male, 33% female as per 2023 Riot survey
- Peak concurrent players reached 243 million in 2023 during Worlds
- Average KDA across all players in Platinum+ is 3.45 in patch 14.10
- Top 0.02% of players (Challenger) average 450 LP with 65% win rate lifetime
- In NA server, average games per player per month is 156 in Diamond+
- 42% of players are in Bronze division globally as of 2024
- Average age of League players is 24.8 years old per 2023 survey
- Mobile spin-off Wild Rift has 75 million downloads since 2020, impacting main player base
- 28% of players play primarily in duo queue, 72% solo per Riot data 2023
- EUW server has 15.2 million unique players monthly, highest in EU
- Average win rate for all players is exactly 50% by design, but varies by patch to 49.8-50.2%
- KR server Challenger players average 12.3 games/day, highest globally 2024
- 55% of players use default settings, 45% customize keybinds per 2023 poll
- Lifetime total games played by all players exceeds 10 trillion as of 2024
- NA players average 3.8 CS/min in Gold+, lower than KR's 7.2
- 19% of players have over 1,000 games played lifetime
- Female players make up 41% of Wild Rift but 33% of PC LoL
- Average summoner level of active players is 145 in Platinum+
- Brazil server (LAN) has 8.7 million monthly players, 3rd largest
- 62% of players main one role, 38% flex per Riot survey
- Top laners average highest game time at 28.4 minutes per game
- OCE server has highest average win rate at 50.3% due to smaller pool
- 35% of players bought skins in last 6 months, average spend $12.50
- Average vision score per player in Emerald+ is 25.4
- TR server players average 5.1 kills/game in Silver
- 47% of players duo with friends regularly
- RU server has 4.2 million monthly actives pre-2022 ban
Player Statistics Interpretation
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