Key Takeaways
- 24% of game developers identify as women in 2022
- 2% of game developers are non-binary in 2022
- 70% of game developers are white in 2022
- 75% of studios use job boards for hiring in 2023
- 60% prioritize portfolios over degrees
- Average hiring time for senior dev is 45 days
- 48% annual turnover rate industry average
- 30% leave due to burnout
- Retention 20% higher in unionized studios
- Average salary $85k USD for devs
- 15% bonus average
- 25% have 401k matching
- 65% of devs report crunch weekly
- 52% experienced harassment last year
- 70% want mental health support
The game industry struggles with diversity, high turnover, and intense workplace culture issues.
Compensation and Benefits
- Average salary $85k USD for devs
- 15% bonus average
- 25% have 401k matching
- Health insurance covers 80% premium
- PTO average 20 days/year
- 40% equity in startups
- Senior producer $120k avg
- 12% gender pay gap
- Remote stipend $500/month
- 30% overtime pay mandated EU
- QA tester $45k entry
- 18% profit sharing
- Parental leave 12 weeks paid
- Gym membership 60% coverage
- 22% tuition reimbursement
- Artist salary $75k avg
- 35% variable pay structure
- Dental/vision 90% covered
- 10% salary increase YoY
- Intern pay $20/hr avg
- 28% mental health days
- Engineer $110k median
- 45% with HSA contributions
- Producer bonus 20% max
- 16% freelance rate premium
Compensation and Benefits Interpretation
Demographics and Diversity
- 24% of game developers identify as women in 2022
- 2% of game developers are non-binary in 2022
- 70% of game developers are white in 2022
- 12% of game developers have disabilities
- Average age of game developers is 32 years in 2022
- 45% of developers at small studios (<10 people) are women
- 18% of senior roles held by women in 2021
- 5% of game studio CEOs are women
- 30% increase in LGBTQ+ identification among devs since 2019
- 8% of devs are Black or African American
- 15% Hispanic/Latino devs in US industry
- 40% of indie devs under 25 years old
- 22% parental leave takers are fathers
- 3% Indigenous devs represented
- 55% male in mobile game dev
- 28% women in console dev teams
- 10% devs over 45 years old
- 7% Asian devs in Western studios
- 4% Middle Eastern/North African devs
- 35% Gen Z entering industry
- 19% devs with visible disabilities
- 6% Pacific Islander devs
- 50% urban vs 20% rural devs
- 14% bi-racial/multiracial devs
- 26% women in QA roles
- 9% trans/non-binary senior staff
- 42% millennials dominate workforce
- 11% devs from underrepresented ethnic groups in EU
- 20% veterans/military background devs
- 31% part-time or freelance women devs
Demographics and Diversity Interpretation
Employee Retention and Turnover
- 48% annual turnover rate industry average
- 30% leave due to burnout
- Retention 20% higher in unionized studios
- 35% turnover in first year for juniors
- 15% poached by competitors annually
- 42% cite poor management for leaving
- Average tenure 2.5 years
- 25% retention boost from remote work
- 55% millennials turnover higher
- 18% exit due to lack of promotion
- 40% women leave mid-career
- 28% voluntary quits post-release
- Retention 65% with mentorship programs
- 22% turnover from salary dissatisfaction
- 50% devs stay <3 years at AAA
- 12% fired during layoffs
- 37% gen Z highest turnover
- 45% improve with exit interviews
- 20% rehires within 2 years
- 33% turnover in QA roles
- 60% retention with stock options
- 26% leave for better WLB
- 52% annual churn in indies
- 14% due to harassment claims
- 39% loyalty programs reduce by 15%
- 70k layoffs in 2023 affected retention
Employee Retention and Turnover Interpretation
Hiring Practices
- 75% of studios use job boards for hiring in 2023
- 60% prioritize portfolios over degrees
- Average hiring time for senior dev is 45 days
- 40% of hires from employee referrals
- 25% use LinkedIn as primary source
- 15% remote-first hiring post-COVID
- 50% require game jams participation
- 30% diversity quotas in large studios
- 65% interview multiple rounds (3+)
- 20% hire via universities/partnerships
- 35% use AI screening tools
- 45% entry-level from bootcamps
- 10% international visa sponsorships
- 55% test assignments unpaid initially
- 28% hire for soft skills emphasis
- 70% background checks standard
- 18% blind resume screening adopted
- 40% diversity training in hiring
- 22% contract-to-hire model used
- 60% salary negotiation offered
- 32% women hired via targeted outreach
- 50% virtual interviews norm
- 12% apprenticeships for juniors
- 38% skills-based hiring increase
- 25% failed hires due to culture fit
- 67% of devs seek crunch-free studios
Hiring Practices Interpretation
Workplace Culture and Well-being
- 65% of devs report crunch weekly
- 52% experienced harassment last year
- 70% want mental health support
- 40% union membership interest
- 55% satisfaction with culture AAA low
- 28% report toxic management
- DEI training in 60% studios
- 45% remote reduces stress 30%
- 35% burnout prevalence
- 62% team building events quarterly
- 20% anonymous reporting systems
- 50% flexible hours adopted
- 38% imposter syndrome common
- 75% value work friendships
- 15% wellness programs utilized
- 42% crunch culture persists indies
- 65% leadership training needed
- 22% discrimination reports yearly
- 58% hybrid model preferred
- 30% volunteering encouraged
- 48% feedback surveys regular
- 25% sabbaticals offered seniors
- 67% passion vs burnout balance issue
- 18% EAP utilization for stress
- 55% inclusive events 80% attendance
- 36% workaholism glorified
Workplace Culture and Well-being Interpretation
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