Key Takeaways
- In 2023, China's domestic game market revenue reached 302.27 billion yuan, marking a 13.95% year-on-year growth.
- Overseas game revenue for Chinese companies in 2023 totaled 176.24 billion yuan, up 13.39% YoY.
- The total game user base in China expanded to 668 million in 2023, a 1.91% increase from 2022.
- China's total game players reached 700 million by end-2023 estimates.
- 40.1% of China's internet users played games weekly in 2023.
- Average daily playtime for Chinese gamers: 1.37 hours in 2023.
- miHoYo global MAU for Genshin Impact: 60 million.
- Tencent holds 40% market share in China games revenue 2023.
- NetEase 2023 revenue: 103.2 billion yuan, 15% from games.
- Honor of Kings (Arena of Valor) 2023 revenue: 18.5 billion yuan.
- Genshin Impact global revenue: $5 billion lifetime by 2023.
- PUBG Mobile China (Game for Peace): 15B yuan revenue.
- New game approval process suspended Jan-Jun 2021, impacting 1,200+ titles.
- Anti-addiction system limits minors to 3 hours/week since 2021.
- Version number (ISBN) approvals: 1,412 in 2022.
China's gaming industry saw significant revenue growth domestically and overseas in 2023.
Companies and Developers
- miHoYo global MAU for Genshin Impact: 60 million.
- Tencent holds 40% market share in China games revenue 2023.
- NetEase 2023 revenue: 103.2 billion yuan, 15% from games.
- miHoYo 2023 revenue exceeded 20 billion yuan from games.
- Bilibili Gaming revenue up 60% to 5.6 billion yuan in 2023.
- Lilith Games overseas revenue: 2.5 billion USD in 2023.
- Number of game companies in China: 3,643 in 2023.
- Top 10 publishers control 70% of market revenue.
- Perfect World revenue: 7.2 billion yuan in 2023.
- 37 Interactive overseas hits 1 billion USD revenue.
- Huya live streaming revenue: 9.1 billion yuan, 2023.
- Number of new game approvals: 1,075 in 2023.
- Tencent published 100+ titles in 2023.
- ByteDance gaming arm revenue: 12 billion yuan est.
- Zlong Games top earner among indies: 1.5B yuan.
- Game developers employing 301,000 people in 2023.
- Overseas-focused devs: 20% of total companies.
- Kingsoft revenue from games: 4.8 billion yuan.
- Papergames (Three Kingdoms Tactics) revenue 2B yuan.
- Number of esports clubs: 1,511 in 2023.
- Top grossing mobile dev: Tencent with $10B+.
- NetEase overseas revenue share: 30% of total.
- miHoYo employee count: 5,000+ in 2023.
- 4399.com web game portal MAU 50M.
- Yodo1 global pubs 100+ Chinese titles.
- Tencent esports investment: 10 billion yuan.
- China game exports to 100+ countries via 500+ devs.
Companies and Developers Interpretation
Game Genres and Trends
- Honor of Kings (Arena of Valor) 2023 revenue: 18.5 billion yuan.
- Genshin Impact global revenue: $5 billion lifetime by 2023.
- PUBG Mobile China (Game for Peace): 15B yuan revenue.
- RPGs accounted for 29.4% of revenue in 2023.
- Strategy games: 22.1% market share in 2023.
- Card games revenue: 25.3 billion yuan in 2023.
- Mini-games DAU exceeded 500 million in 2023.
- Open-world games trend up 35% in downloads H1 2024.
- MOBA genre MAU: 200 million in China.
- MMORPGs revenue share: 15.2% in 2023.
- Simulation games grew 40% YoY revenue.
- Battle Royale downloads: 2 billion in 2023.
- Sports games niche: 3.5% share but up 28%.
- Puzzle/Casual: 12% revenue, high female appeal.
- Action games: 18.7% share in client games.
- Three Kingdoms IP games: 50+ titles, 10B revenue.
- Cloud gaming users: 100 million in 2023.
- VR/AR games revenue: 1.2 billion yuan.
- Top genre by users: Strategy with 180M MAU.
- Anime-style gacha games downloads up 50%.
- Survival games trend: Last War Survival 1B downloads.
- Racing games: 4.1% share, console strong.
- Hyper-casual games revenue down 10% to 5B yuan.
- IP-based games 60% of top grossers.
- Female-oriented otome games up 45% revenue.
- Shooter games PC dominance: 25% client share.
- Collectible card games peak DAU 50M.
- Metaverse games pilots: 20 titles approved.
- Peacekeeper Elite (PUBG Mobile CN) peak DAU 50M.
- DnF Mobile (Dungeon Fighter) 2023 revenue 5B yuan.
Game Genres and Trends Interpretation
Market Revenue and Growth
- In 2023, China's domestic game market revenue reached 302.27 billion yuan, marking a 13.95% year-on-year growth.
- Overseas game revenue for Chinese companies in 2023 totaled 176.24 billion yuan, up 13.39% YoY.
- The total game user base in China expanded to 668 million in 2023, a 1.91% increase from 2022.
- Minor players (under 18) numbered 113.38 million in 2023, accounting for 16.97% of total users.
- China's game market revenue in 2022 was 265.84 billion yuan domestically, with 155.43 billion yuan from overseas.
- Projected 2024 China games market revenue to hit 325 billion yuan with 11% CAGR through 2027.
- Mobile games contributed 73.1% of China's total game revenue in 2023 at 221 billion yuan.
- Client games (PC/console) revenue was 61.5 billion yuan in 2023, up 20.7% YoY.
- Web and mini-games revenue reached 19.77 billion yuan in 2023, growing 48.5% YoY.
- H1 2024 China game market revenue was 146.62 billion yuan, up 22.6% YoY.
- China's game industry actual sales revenue in 2021 was 296.74 billion yuan, up 16.38%.
- Gaming cafes contributed 3.89 billion yuan in 2023, up 24.2% YoY.
- Esports market revenue hit 70.53 billion yuan in 2023, growing 26.72%.
- China accounted for 29% of global games revenue in 2023 at $44.9 billion.
- Q4 2023 China mobile game revenue was 72.3 billion yuan, up 24% YoY.
- 2023 average ARPU for Chinese games was 452 yuan per user.
- Overseas ARPU for Chinese games reached 165 USD in 2023.
- China's game export revenue grew to 18.4 billion USD in 2023.
- H1 2023 domestic revenue was 124.26 billion yuan, up 10.9%.
- 2020 China game market was 278.6 billion yuan, with mobile at 77.1% share.
- Projected China mobile games revenue 2025: 250 billion yuan.
- China's share of global mobile games revenue was 37% in 2023.
- 2023 web game revenue up 20.1% to 12.3 billion yuan.
- Esports viewers in China reached 566.72 million in 2023.
- China games market CAGR 2023-2027 forecasted at 7.8%.
- 2023 client game users 172 million, up 9.4%.
- Mobile game users in China: 616 million in 2023.
- Total 2023 game revenue including esports: 373 billion yuan.
- Overseas mobile revenue for Chinese devs: 70% of total overseas.
- 2024 Q1 game revenue 81.47 billion yuan, up 17.99% YoY.
Market Revenue and Growth Interpretation
Regulations and Global Impact
- New game approval process suspended Jan-Jun 2021, impacting 1,200+ titles.
- Anti-addiction system limits minors to 3 hours/week since 2021.
- Version number (ISBN) approvals: 1,412 in 2022.
- 2023 approvals: 1,075 new domestic games.
- Foreign games approvals: 126 in 2023.
- Gaming time for minors down 82.77% post-regs.
- Draft rules for loot boxes/spending limits proposed 2023.
- Private beta testing requires approval since 2023.
- China bans under-18 esports participation 2021.
- 24 game licenses issued weekly avg in H2 2023.
- Content review rejects 15% of submissions for violence.
- Overseas revenue exempt from some content regs.
- NPC mandates real-name verification for all games.
- 2024 H1 approvals: 677 games.
- Ban on blood/ghosts in games since 2000, enforced strictly.
- Curfew 8-9pm weekends/holidays for minors.
- Chinese games exported to 170 countries in 2023.
- Global market share of Chinese devs: 15% in 2023.
- Genshin Impact launched in 60+ languages.
- Chinese games top global charts in 40 countries.
- Overseas player base for Chinese games: 1 billion.
Regulations and Global Impact Interpretation
User Demographics and Usage
- China's total game players reached 700 million by end-2023 estimates.
- 40.1% of China's internet users played games weekly in 2023.
- Average daily playtime for Chinese gamers: 1.37 hours in 2023.
- Under-18 gamers average playtime: 54.1 minutes/day in 2023.
- Female gamers comprise 47.2% of total in 2023.
- Urban gamers: 80.3% of total user base in 2023.
- 18-30 age group: 45.6% of gamers in 2023.
- Mobile game penetration: 92.2% among gamers in 2023.
- Average age of Chinese gamers: 28 years old in 2023.
- Rural gamers grew 5.2% to 19.7% share in 2023.
- 31-40 age group: 25.8% of gamers.
- Daily mobile playtime: 1.5 hours average in H1 2024.
- 55.3% of gamers are students in 2023.
- White-collar workers: 24.1% of gamer demographics.
- Over-40 gamers: 12.3% in 2023.
- Tier-1 city gamers: 28.4% of total.
- Gaming app installs in China: 15 billion in 2023.
- MAU for top 10 mobile games averaged 100 million in Q4 2023.
- 62% of gamers play more than 5 days/week.
- Female mobile gamers grew 3.1% to 48.5% in H1 2024.
- Average session length: 25 minutes per mobile session.
- 73 million new gamers added in 2023.
- 41-50 age group penetration: 8.2%.
- Student gamers average playtime 1.2 hours/day.
- 85% of gamers use smartphones as primary device.
- Monthly active mobile users: 580 million in 2023.
- Under-18 female gamers: 51.2% of minor segment.
- Top 20% of gamers account for 80% of playtime.
- Gaming participation rate among 10-17 year olds: 17.8%.
- 2023 Tencent Gaming MAU: 550 million.
- NetEase games MAU: 120 million in 2023.
User Demographics and Usage Interpretation
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