Key Takeaways
- 67% of households in the United States subscribe to at least one streaming service (2019, as reported in the cited report).
- In the UK, adults watching TV online monthly were 64% in 2023 (survey statistic reported in the cited publication).
- The average online movie/TV usage across OECD countries was 58% of adults in 2022 (survey statistic reported by the cited OECD dataset/report).
- 5,100+ hours of animation were produced in the US in 2023 (US animation production output estimate as reported by the cited industry tracker).
- US animation is projected to reach $9.1 billion in revenue in 2024 (projection cited in the source).
- The global animation market was valued at $154.0 billion in 2023 (as reported in the cited forecast).
- The global children’s media industry (animation and related content) generated about $52.2 billion in 2022 (revenue figure reported by the cited publisher).
- Netflix’s content spending was $18.2 billion in 2022 (annual content expense reported in Netflix financial statements).
- Disney’s International content and marketing costs for 2023 were $6.6 billion (reported in Disney’s Form 10-K; figure includes content-related costs).
- In 2023, animation and VFX accounted for 1.7% of employment in the US creative industries workforce (share reported in the cited analysis).
- YouTube accounted for about 31% of global consumer video watching in 2022 (as reported by the cited data provider on viewing share).
- In 2023, the average VOD title length for animation on major platforms in the US was 22–30 minutes (typical episode duration range reported by the cited distribution/industry data).
Streaming dominates kids animation, with US households streaming widely and global animation markets surging.
Related reading
01 · Category
User Adoption4 stats
User Adoption Interpretation
02 · Category
Industry Trends1 stats
Industry Trends Interpretation
03 · Category
Market Size7 stats
Market Size Interpretation
More related reading
04 · Category
Cost Analysis2 stats
Cost Analysis Interpretation
05 · Category
Performance Metrics8 stats
Performance Metrics Interpretation
Where animation fits in the bigger entertainment picture
Streaming reach and box-office share show animation’s presence across platforms.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Priya Chandrasekaran. (2026, February 13). Cartoon Statistics. Gitnux. https://gitnux.org/cartoon-statistics
Priya Chandrasekaran. "Cartoon Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/cartoon-statistics.
Priya Chandrasekaran. 2026. "Cartoon Statistics." Gitnux. https://gitnux.org/cartoon-statistics.
Sources & references
22 datasets cited across this report · attribution is report-level
+4 additional datasets cited (not shown individually)

