Key Takeaways
- 2D animation still holds 60% market share in TV series 2023
- CGI used in 90% of Hollywood blockbusters 2023
- AI tools adopted by 40% animation studios for storyboarding 2023
- U.S. audiences spent 2.6 hours/week on movies/TV 2023
- Global streaming viewers 1.3 billion monthly active users 2023
- 65% of U.S. adults subscribe to at least one streaming service 2023
- 2023 global box office hit $33.9 billion, up 82.6% from 2022
- Top film 'Barbie' grossed $1.445 billion worldwide in 2023
- 'Oppenheimer' earned $975 million globally in 2023
- U.S. film industry employed 2.7 million people in 2023
- Hollywood had 725,000 direct jobs in film/TV production 2023
- Global animation workforce exceeded 500,000 artists in 2023
- The global film and video market size was valued at USD 320.44 billion in 2023 and is projected to grow at a CAGR of 5.2% from 2024 to 2030
- In 2023, the U.S. film industry generated $23.4 billion in domestic box office revenue, representing 40% of global totals
- Animation market worldwide reached $400 billion in 2022, with a forecasted CAGR of 5.2% through 2028
In 2023, animation and streaming drove record box office growth as CGI dominated and studios increasingly adopted AI tools.
Related reading
01 · Category
Animation & Technology28 stats
Animation & Technology Interpretation
02 · Category
Audience & Viewership29 stats
Audience & Viewership Interpretation
03 · Category
Box Office & Financials30 stats
Box Office & Financials Interpretation
More related reading
04 · Category
Employment & Workforce26 stats
Employment & Workforce Interpretation
05 · Category
Market Size & Revenue30 stats
Market Size & Revenue Interpretation
Tech & production adoption in animation (2023)
Key tools and workflows dominate today’s animation production, led by high CGI usage and widespread 4K and real-time rendering.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
David Kowalski. (2026, February 13). Film And Animation Industry Statistics. Gitnux. https://gitnux.org/film-and-animation-industry-statistics
David Kowalski. "Film And Animation Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/film-and-animation-industry-statistics.
David Kowalski. 2026. "Film And Animation Industry Statistics." Gitnux. https://gitnux.org/film-and-animation-industry-statistics.
Sources & references
99 datasets cited across this report · attribution is report-level

