GITNUXREPORT 2025

Amusement Park Industry Statistics

Amusement industry grows, innovates, and shifts towards sustainability, digital trends.

Jannik Lindner

Jannik Linder

Co-Founder of Gitnux, specialized in content and tech since 2016.

First published: April 29, 2025

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Key Statistics

Statistic 1

The average annual revenue of a mid-sized amusement park in the United States is approximately $30 million

Statistic 2

Water parks account for about 30% of overall amusement park revenues in North America

Statistic 3

The average ticket price for amusement parks has seen a steady increase over the past decade, with a 20% rise from 2013 to 2023, adjusted for inflation

Statistic 4

The amusement park industry’s overall ROI (Return on Investment) varies widely, but data shows parks can achieve an ROI of between 10-15% over five years with consistent investment and marketing efforts

Statistic 5

The global amusement park industry was valued at approximately $54 billion in 2022

Statistic 6

The United States hosts over 400 amusement parks across the country

Statistic 7

Disney World in Florida is the most visited theme park in the world, with over 58 million visitors in 2022

Statistic 8

In 2022, the amusement park attendance in North America was approximately 320 million visits

Statistic 9

The average spending per visitor at amusement parks in the United States is about $50

Statistic 10

The global roller coaster market is expected to grow at a compound annual growth rate (CAGR) of around 4.5% between 2023 and 2028

Statistic 11

Asia-Pacific amusement park industry is projected to grow at the fastest rate, with a CAGR of 7% from 2023 to 2030

Statistic 12

The COVID-19 pandemic caused a 70% decline in global amusement park attendance in 2020

Statistic 13

About 55% of amusement parks reported increased attendance during 2021 as restrictions eased

Statistic 14

The global arcade game market, closely related to amusement parks, was valued at approximately $3.5 billion in 2021

Statistic 15

The average daily attendance at large amusement parks can reach up to 40,000 visitors during peak holiday seasons

Statistic 16

The global themed entertainment market, which includes amusement parks, is projected to reach $60 billion by 2025

Statistic 17

The number of new amusement parks opened worldwide in 2022 was around 150, a decrease from previous years due to economic shifts

Statistic 18

The cost of building a new small to medium amusement park can range from $10 million to $50 million, depending on scale and location

Statistic 19

The global market for amusement park rides is projected to grow at a CAGR of 4.2% between 2023 and 2028, reaching over $5 billion in revenue

Statistic 20

The amusement park industry directly employs over 500,000 people across the globe, with many more in related sectors like manufacturing and services

Statistic 21

The global market for amusement park food and beverages is valued at around $8 billion in 2023, indicating high per-visitor spending

Statistic 22

The number of international tourists visiting amusement parks increased by 12% from 2018 to 2022, driven by global travel recovery

Statistic 23

The global market for immersive theme park experiences, including VR and AR, is projected to reach $15 billion by 2027, reflecting growth in innovation

Statistic 24

The average number of rides per amusement park in North America is around 25, with some larger parks offering over 50 rides

Statistic 25

The global market for amusement park merchandise (toys, apparel, souvenirs) is valued at over $4 billion annually, reflecting high consumer spending

Statistic 26

The global industry employs a significant percentage of part-time and seasonal workers, with estimates suggesting up to 40% of the workforce is part-time

Statistic 27

The global market for amusement ride spare parts and maintenance services is projected to reach over $2 billion by 2027, reflecting the importance of ride safety and upkeep

Statistic 28

The average lifespan of an amusement park ride is approximately 20 years, depending on maintenance and usage

Statistic 29

The majority of amusement parks invest roughly 15-20% of their revenue into maintenance and new attractions annually

Statistic 30

The average operating season for amusement parks in the northern hemisphere is around 6 months, generally from spring to early fall

Statistic 31

45% of amusement parks in the US have adopted contactless payment methods to reduce physical contact

Statistic 32

In 2023, the most common ride safety incidents reported in amusement parks involve minor injuries like bumps and bruises, with serious injuries being rare

Statistic 33

Approximately 80% of amusement parks have implemented digital ticketing systems to improve visitor experience

Statistic 34

Approximately 25% of amusement parks globally are investing in virtual reality (VR) attractions by 2024

Statistic 35

Nearly 65% of amusement parks reported using social media marketing as their primary digital marketing channel in 2023

Statistic 36

The average wait time for popular rides during peak hours is about 45 minutes, though advancements in technology aim to reduce this

Statistic 37

The majority of amusement parks are increasing their investment in sustainability initiatives, with over 70% implementing eco-friendly practices by 2023

Statistic 38

Ticket prices for amusement parks have increased by an average of 3% annually over the last decade, adjusting for inflation

Statistic 39

The proportion of theme parks offering multi-day tickets has increased to 30% in 2023, allowing more flexible visitor options

Statistic 40

About 40% of amusement parks have integrated augmented reality (AR) features into their attractions by 2023, enhancing visitor engagement

Statistic 41

The average age of rides in amusement parks worldwide is approximately 15 years, with newer parks installing modern, safer attractions

Statistic 42

The annual growth in digital ticket sales for amusement parks has reached 15% since 2020, driven by health concerns and convenience

Statistic 43

The percentage of amusement parks that use data analytics to enhance visitor experience increased to 55% in 2023, helping tailor marketing and operations

Statistic 44

Amusement parks in remote or rural locations tend to see growth in eco-tourism visitor segments, supporting local economies

Statistic 45

The percentage of parks employing environmentally sustainable practices such as solar power or water recycling increased to 65% in 2023, aiming to reduce operational costs and carbon footprint

Statistic 46

The number of themed areas within large amusement parks has increased, with many parks now offering 5-10 distinct themed zones to enhance visitor experience

Statistic 47

Virtual queuing systems have reduced wait times by approximately 20-25% in parks that have adopted the technology, improving visitor satisfaction

Statistic 48

The top contributing factor to park revenue growth in recent years has been the expansion of immersive and themed attractions, accounting for over 50% of new investments

Statistic 49

Over 70% of amusement parks have mobile apps that provide virtual tours, ride wait times, and personalized offers, enhancing engagement

Statistic 50

The trend toward sustainability and eco-friendliness is expected to influence 80% of new amusement park projects by 2025, with many parks aiming for LEED certification

Statistic 51

The percentage of amusement parks that have adopted loyalty programs or membership schemes has increased to 40% in 2023, aiding customer retention

Statistic 52

The top three reasons visitors go to amusement parks are entertainment, family bonding, and thrill-seeking

Statistic 53

Over 60% of amusement park visitors are families with children

Statistic 54

Approximately 80% of amusement parks in Europe are family-friendly, offering rides and attractions suitable for all ages

Statistic 55

35% of visitors to amusement parks prefer off-peak visits to avoid crowds, especially during the weekday and early season

Statistic 56

In 2022, about 65% of visitors in amusement parks participated in at least one attraction that involves interactive or gamified experiences.

Statistic 57

The demographic most likely to visit amusement parks is families with children under 12, representing approximately 45% of attendees

Statistic 58

The average length of stay for visitors at amusement parks is roughly 6 hours, with some parks offering overnight accommodations to extend visits

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Key Highlights

  • The global amusement park industry was valued at approximately $54 billion in 2022
  • The United States hosts over 400 amusement parks across the country
  • Disney World in Florida is the most visited theme park in the world, with over 58 million visitors in 2022
  • In 2022, the amusement park attendance in North America was approximately 320 million visits
  • The average spending per visitor at amusement parks in the United States is about $50
  • The top three reasons visitors go to amusement parks are entertainment, family bonding, and thrill-seeking
  • Over 60% of amusement park visitors are families with children
  • The global roller coaster market is expected to grow at a compound annual growth rate (CAGR) of around 4.5% between 2023 and 2028
  • Asia-Pacific amusement park industry is projected to grow at the fastest rate, with a CAGR of 7% from 2023 to 2030
  • The average lifespan of an amusement park ride is approximately 20 years, depending on maintenance and usage
  • Approximately 80% of amusement parks have implemented digital ticketing systems to improve visitor experience
  • The COVID-19 pandemic caused a 70% decline in global amusement park attendance in 2020
  • About 55% of amusement parks reported increased attendance during 2021 as restrictions eased

The multibillion-dollar amusement park industry is bouncing back after the pandemic downturn, with global revenues reaching $54 billion in 2022, innovation-driving growth in immersive attractions, and a strategic shift towards sustainability and digital engagement shaping its vibrant future.

Financial Performance and Revenue Streams

  • The average annual revenue of a mid-sized amusement park in the United States is approximately $30 million
  • Water parks account for about 30% of overall amusement park revenues in North America
  • The average ticket price for amusement parks has seen a steady increase over the past decade, with a 20% rise from 2013 to 2023, adjusted for inflation
  • The amusement park industry’s overall ROI (Return on Investment) varies widely, but data shows parks can achieve an ROI of between 10-15% over five years with consistent investment and marketing efforts

Financial Performance and Revenue Streams Interpretation

While mid-sized amusement parks in the U.S. enjoy hefty $30 million annual revenues and water parks pour in nearly a third of industry earnings, the steady 20% rise in ticket prices underscores a balancing act—luxury or legacy—between soaring costs and the promise of a 10-15% ROI for those willing to ride the investment rollercoaster.

Industry Overview and Market Size

  • The global amusement park industry was valued at approximately $54 billion in 2022
  • The United States hosts over 400 amusement parks across the country
  • Disney World in Florida is the most visited theme park in the world, with over 58 million visitors in 2022
  • In 2022, the amusement park attendance in North America was approximately 320 million visits
  • The average spending per visitor at amusement parks in the United States is about $50
  • The global roller coaster market is expected to grow at a compound annual growth rate (CAGR) of around 4.5% between 2023 and 2028
  • Asia-Pacific amusement park industry is projected to grow at the fastest rate, with a CAGR of 7% from 2023 to 2030
  • The COVID-19 pandemic caused a 70% decline in global amusement park attendance in 2020
  • About 55% of amusement parks reported increased attendance during 2021 as restrictions eased
  • The global arcade game market, closely related to amusement parks, was valued at approximately $3.5 billion in 2021
  • The average daily attendance at large amusement parks can reach up to 40,000 visitors during peak holiday seasons
  • The global themed entertainment market, which includes amusement parks, is projected to reach $60 billion by 2025
  • The number of new amusement parks opened worldwide in 2022 was around 150, a decrease from previous years due to economic shifts
  • The cost of building a new small to medium amusement park can range from $10 million to $50 million, depending on scale and location
  • The global market for amusement park rides is projected to grow at a CAGR of 4.2% between 2023 and 2028, reaching over $5 billion in revenue
  • The amusement park industry directly employs over 500,000 people across the globe, with many more in related sectors like manufacturing and services
  • The global market for amusement park food and beverages is valued at around $8 billion in 2023, indicating high per-visitor spending
  • The number of international tourists visiting amusement parks increased by 12% from 2018 to 2022, driven by global travel recovery
  • The global market for immersive theme park experiences, including VR and AR, is projected to reach $15 billion by 2027, reflecting growth in innovation
  • The average number of rides per amusement park in North America is around 25, with some larger parks offering over 50 rides
  • The global market for amusement park merchandise (toys, apparel, souvenirs) is valued at over $4 billion annually, reflecting high consumer spending
  • The global industry employs a significant percentage of part-time and seasonal workers, with estimates suggesting up to 40% of the workforce is part-time
  • The global market for amusement ride spare parts and maintenance services is projected to reach over $2 billion by 2027, reflecting the importance of ride safety and upkeep

Industry Overview and Market Size Interpretation

With a $54 billion valuation and over 400 U.S. parks drawing nearly 320 million visitors—including over 58 million to Disney World—the amusement park industry rides high on consumer spending, technological innovation, and global growth, despite pandemic setbacks and economic shifts that have only fueled a resilient, thrill-seeking worldwide crowd.

Operational Insights and Safety

  • The average lifespan of an amusement park ride is approximately 20 years, depending on maintenance and usage
  • The majority of amusement parks invest roughly 15-20% of their revenue into maintenance and new attractions annually
  • The average operating season for amusement parks in the northern hemisphere is around 6 months, generally from spring to early fall
  • 45% of amusement parks in the US have adopted contactless payment methods to reduce physical contact
  • In 2023, the most common ride safety incidents reported in amusement parks involve minor injuries like bumps and bruises, with serious injuries being rare

Operational Insights and Safety Interpretation

Amusement parks are juggling a delicate balance of thrilling rides that age gracefully over two decades, sustained by consistent maintenance costing up to a fifth of revenue, operating within a fleeting six-month window, while embracing contactless payments to stay current and ensuring minor injuries remain the norm rather than the exception in their safety reports.

Trends, Innovation, and Future Outlook

  • Approximately 80% of amusement parks have implemented digital ticketing systems to improve visitor experience
  • Approximately 25% of amusement parks globally are investing in virtual reality (VR) attractions by 2024
  • Nearly 65% of amusement parks reported using social media marketing as their primary digital marketing channel in 2023
  • The average wait time for popular rides during peak hours is about 45 minutes, though advancements in technology aim to reduce this
  • The majority of amusement parks are increasing their investment in sustainability initiatives, with over 70% implementing eco-friendly practices by 2023
  • Ticket prices for amusement parks have increased by an average of 3% annually over the last decade, adjusting for inflation
  • The proportion of theme parks offering multi-day tickets has increased to 30% in 2023, allowing more flexible visitor options
  • About 40% of amusement parks have integrated augmented reality (AR) features into their attractions by 2023, enhancing visitor engagement
  • The average age of rides in amusement parks worldwide is approximately 15 years, with newer parks installing modern, safer attractions
  • The annual growth in digital ticket sales for amusement parks has reached 15% since 2020, driven by health concerns and convenience
  • The percentage of amusement parks that use data analytics to enhance visitor experience increased to 55% in 2023, helping tailor marketing and operations
  • Amusement parks in remote or rural locations tend to see growth in eco-tourism visitor segments, supporting local economies
  • The percentage of parks employing environmentally sustainable practices such as solar power or water recycling increased to 65% in 2023, aiming to reduce operational costs and carbon footprint
  • The number of themed areas within large amusement parks has increased, with many parks now offering 5-10 distinct themed zones to enhance visitor experience
  • Virtual queuing systems have reduced wait times by approximately 20-25% in parks that have adopted the technology, improving visitor satisfaction
  • The top contributing factor to park revenue growth in recent years has been the expansion of immersive and themed attractions, accounting for over 50% of new investments
  • Over 70% of amusement parks have mobile apps that provide virtual tours, ride wait times, and personalized offers, enhancing engagement
  • The trend toward sustainability and eco-friendliness is expected to influence 80% of new amusement park projects by 2025, with many parks aiming for LEED certification
  • The percentage of amusement parks that have adopted loyalty programs or membership schemes has increased to 40% in 2023, aiding customer retention

Trends, Innovation, and Future Outlook Interpretation

As amusement parks accelerate into a tech-savvy, eco-conscious future with digital ticketing, virtual realities, and sustainable practices—while still battling 45-minute waits and inflation-perfect pricing—it's clear that the thrill now lies as much in innovation as in the rides themselves.

Visitor Demographics and Behavior

  • The top three reasons visitors go to amusement parks are entertainment, family bonding, and thrill-seeking
  • Over 60% of amusement park visitors are families with children
  • Approximately 80% of amusement parks in Europe are family-friendly, offering rides and attractions suitable for all ages
  • 35% of visitors to amusement parks prefer off-peak visits to avoid crowds, especially during the weekday and early season
  • In 2022, about 65% of visitors in amusement parks participated in at least one attraction that involves interactive or gamified experiences.
  • The demographic most likely to visit amusement parks is families with children under 12, representing approximately 45% of attendees
  • The average length of stay for visitors at amusement parks is roughly 6 hours, with some parks offering overnight accommodations to extend visits

Visitor Demographics and Behavior Interpretation

Amusement parks, serving as vibrant playgrounds for families seeking thrills and bonding, are increasingly scrutinized as interactive, crowd-conscious, multi-hour adventures that blend entertainment with strategic capacity management.