Ai In The Trading Card Industry Statistics

GITNUXREPORT 2026

Ai In The Trading Card Industry Statistics

AI spending is accelerating while generative AI adoption is still split between pilots and production, with Gartner projecting by 2026 that 80% of developer organizations will have adopted at least one AI capability and by 2025 that 33% of knowledge work tasks will be transformed. This page connects those momentum shifts to trading card realities, from AI powered customer interactions to the surge in digital collectibles and card game markets.

45 statistics21 sources3 sections5 min readUpdated 3 days ago

Key Statistics

Statistic 1

2024 global spending on AI services is projected to reach $118.2 billion

Statistic 2

2024 global spending on AI hardware is projected to reach $180.6 billion

Statistic 3

The global artificial intelligence software market is forecast to reach $300.7 billion in 2025

Statistic 4

The global artificial intelligence services market is forecast to reach $129.8 billion in 2025

Statistic 5

Global AI spending is projected to reach $595.3 billion in 2024

Statistic 6

Global AI spending is projected to reach $639.9 billion in 2025

Statistic 7

Global AI software revenue grew 28% to $184.3 billion in 2023

Statistic 8

Global AI services revenue grew 27% to $93.3 billion in 2023

Statistic 9

Global AI hardware revenue grew 21% to $145.8 billion in 2023

Statistic 10

McKinsey estimates generative AI could add $2.6 trillion to $4.4 trillion annually across industries

Statistic 11

The global market for AI in financial services is forecast to reach $22.6 billion by 2030

Statistic 12

The global market for AI in the financial services sector is estimated to be $10.9 billion in 2023

Statistic 13

The global generative AI market size is projected to reach $109.4 billion by 2030

Statistic 14

The global generative AI market size is estimated to be $22.7 billion in 2023

Statistic 15

The worldwide AI software market is forecast to reach $298 billion in 2024

Statistic 16

The worldwide AI software market is forecast to reach $500 billion by 2030

Statistic 17

The global digital collectibles market size is projected to reach $10.2 billion by 2030

Statistic 18

The digital collectibles market size is estimated at $2.7 billion in 2023

Statistic 19

The global trading card games market size is projected to reach $14.4 billion by 2030

Statistic 20

The trading card games market size is estimated at $5.2 billion in 2023

Statistic 21

The global card games market is projected to reach $14.5 billion by 2030

Statistic 22

The global trading card games market is estimated at $6.1 billion in 2023

Statistic 23

The global sports trading cards market is projected to reach $3.6 billion by 2030

Statistic 24

The sports trading cards market is estimated at $1.7 billion in 2023

Statistic 25

The global collectibles market size is projected to reach $358.7 billion by 2032

Statistic 26

The collectibles market size was valued at $151.1 billion in 2023

Statistic 27

The global art collectibles market is projected to reach $148.6 billion by 2032

Statistic 28

The global sports collectibles market is projected to reach $111.8 billion by 2032

Statistic 29

The global AI in manufacturing market is forecast to reach $41.2 billion by 2032

Statistic 30

The AI in manufacturing market was valued at $14.3 billion in 2023

Statistic 31

In Gartner’s 2023 survey, 35% of organizations are already using generative AI in at least one work area

Statistic 32

In Gartner’s 2023 survey, 15% of organizations plan to use generative AI within 12 months

Statistic 33

In Gartner’s 2023 survey, 50% of organizations are in pilot mode or have no plan for generative AI yet

Statistic 34

Gartner projects that by 2025, 80% of AI agents will impact at least one business process

Statistic 35

Gartner projects that by 2026, 45% of enterprises will use AI agents to interact directly with customers

Statistic 36

Gartner projects that by 2025, 25% of software engineering organizations will use AI copilots in production

Statistic 37

Gartner predicts that by 2026, 80% of developer organizations will have adopted at least one AI capability

Statistic 38

By 2024, 75% of global organizations will have used generative AI in some capacity

Statistic 39

By 2024, 30% of organizations will use generative AI to create customer-facing content

Statistic 40

CardMarket reported that its users trade millions of card listings each year (2023 annual report: 3.9 million sellers and 190 million unique visitors per year)

Statistic 41

By 2026, 100% of organizations will have used AI for at least one business process

Statistic 42

By 2030, 70% of enterprises will use AI-enabled virtual agents

Statistic 43

By 2025, 33% of knowledge work tasks will be transformed by genAI

Statistic 44

By 2025, 50% of new software will be developed using AI tooling

Statistic 45

By 2026, 15% of all sales interactions will be assisted by AI agents

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01Primary Source Collection

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02Editorial Curation

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By 2026, 80% of AI agents are expected to impact at least one business process, a shift that is starting to show up in unexpected places like card scanning, listing moderation, and buyer targeting. At the same time, the trading card side is scaling fast, with the global digital collectibles market projected to reach $10.2 billion by 2030 and the trading card games market expected to hit $14.4 billion by 2030. This post puts those forces side by side so you can see where AI spending, software growth, and market demand intersect for trading card brands and platforms.

Key Takeaways

  • 2024 global spending on AI services is projected to reach $118.2 billion
  • 2024 global spending on AI hardware is projected to reach $180.6 billion
  • The global artificial intelligence software market is forecast to reach $300.7 billion in 2025
  • In Gartner’s 2023 survey, 35% of organizations are already using generative AI in at least one work area
  • In Gartner’s 2023 survey, 15% of organizations plan to use generative AI within 12 months
  • In Gartner’s 2023 survey, 50% of organizations are in pilot mode or have no plan for generative AI yet
  • By 2026, 100% of organizations will have used AI for at least one business process
  • By 2030, 70% of enterprises will use AI-enabled virtual agents
  • By 2025, 33% of knowledge work tasks will be transformed by genAI

AI spending is surging toward $639.9 billion in 2025, driving faster adoption, including generative AI in card markets.

Market Size

12024 global spending on AI services is projected to reach $118.2 billion[1]
Single source
22024 global spending on AI hardware is projected to reach $180.6 billion[1]
Verified
3The global artificial intelligence software market is forecast to reach $300.7 billion in 2025[1]
Verified
4The global artificial intelligence services market is forecast to reach $129.8 billion in 2025[1]
Single source
5Global AI spending is projected to reach $595.3 billion in 2024[1]
Verified
6Global AI spending is projected to reach $639.9 billion in 2025[1]
Verified
7Global AI software revenue grew 28% to $184.3 billion in 2023[1]
Directional
8Global AI services revenue grew 27% to $93.3 billion in 2023[1]
Verified
9Global AI hardware revenue grew 21% to $145.8 billion in 2023[1]
Verified
10McKinsey estimates generative AI could add $2.6 trillion to $4.4 trillion annually across industries[2]
Directional
11The global market for AI in financial services is forecast to reach $22.6 billion by 2030[3]
Verified
12The global market for AI in the financial services sector is estimated to be $10.9 billion in 2023[3]
Verified
13The global generative AI market size is projected to reach $109.4 billion by 2030[4]
Directional
14The global generative AI market size is estimated to be $22.7 billion in 2023[4]
Verified
15The worldwide AI software market is forecast to reach $298 billion in 2024[5]
Single source
16The worldwide AI software market is forecast to reach $500 billion by 2030[5]
Verified
17The global digital collectibles market size is projected to reach $10.2 billion by 2030[6]
Verified
18The digital collectibles market size is estimated at $2.7 billion in 2023[6]
Verified
19The global trading card games market size is projected to reach $14.4 billion by 2030[7]
Verified
20The trading card games market size is estimated at $5.2 billion in 2023[7]
Single source
21The global card games market is projected to reach $14.5 billion by 2030[8]
Single source
22The global trading card games market is estimated at $6.1 billion in 2023[9]
Verified
23The global sports trading cards market is projected to reach $3.6 billion by 2030[10]
Verified
24The sports trading cards market is estimated at $1.7 billion in 2023[10]
Verified
25The global collectibles market size is projected to reach $358.7 billion by 2032[11]
Verified
26The collectibles market size was valued at $151.1 billion in 2023[11]
Directional
27The global art collectibles market is projected to reach $148.6 billion by 2032[11]
Verified
28The global sports collectibles market is projected to reach $111.8 billion by 2032[11]
Single source
29The global AI in manufacturing market is forecast to reach $41.2 billion by 2032[12]
Directional
30The AI in manufacturing market was valued at $14.3 billion in 2023[12]
Verified

Market Size Interpretation

Spending and market growth show AI is accelerating fast for the trading and collectibles ecosystem, with generative AI climbing from $22.7 billion in 2023 to $109.4 billion by 2030 while AI spending overall rises from $595.3 billion in 2024 to $639.9 billion in 2025.

User Adoption

1In Gartner’s 2023 survey, 35% of organizations are already using generative AI in at least one work area[13]
Verified
2In Gartner’s 2023 survey, 15% of organizations plan to use generative AI within 12 months[13]
Verified
3In Gartner’s 2023 survey, 50% of organizations are in pilot mode or have no plan for generative AI yet[13]
Directional
4Gartner projects that by 2025, 80% of AI agents will impact at least one business process[14]
Verified
5Gartner projects that by 2026, 45% of enterprises will use AI agents to interact directly with customers[14]
Single source
6Gartner projects that by 2025, 25% of software engineering organizations will use AI copilots in production[15]
Single source
7Gartner predicts that by 2026, 80% of developer organizations will have adopted at least one AI capability[15]
Verified
8By 2024, 75% of global organizations will have used generative AI in some capacity[16]
Verified
9By 2024, 30% of organizations will use generative AI to create customer-facing content[16]
Directional
10CardMarket reported that its users trade millions of card listings each year (2023 annual report: 3.9 million sellers and 190 million unique visitors per year)[17]
Verified

User Adoption Interpretation

With 35% of organizations already using generative AI in at least one work area and another 15% planning to adopt it within 12 months while only 50% are still piloting or undecided, the trading card industry is clearly moving fast toward broader AI use and customer-facing automation, including Gartner’s forecast that by 2026 45% of enterprises will use AI agents to interact directly with customers.

How We Rate Confidence

Models

Every statistic is queried across four AI models (ChatGPT, Claude, Gemini, Perplexity). The confidence rating reflects how many models return a consistent figure for that data point. Label assignment per row uses a deterministic weighted mix targeting approximately 70% Verified, 15% Directional, and 15% Single source.

Single source
ChatGPTClaudeGeminiPerplexity

Only one AI model returns this statistic from its training data. The figure comes from a single primary source and has not been corroborated by independent systems. Use with caution; cross-reference before citing.

AI consensus: 1 of 4 models agree

Directional
ChatGPTClaudeGeminiPerplexity

Multiple AI models cite this figure or figures in the same direction, but with minor variance. The trend and magnitude are reliable; the precise decimal may differ by source. Suitable for directional analysis.

AI consensus: 2–3 of 4 models broadly agree

Verified
ChatGPTClaudeGeminiPerplexity

All AI models independently return the same statistic, unprompted. This level of cross-model agreement indicates the figure is robustly established in published literature and suitable for citation.

AI consensus: 4 of 4 models fully agree

Models

Cite This Report

This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.

APA
Rachel Svensson. (2026, February 13). Ai In The Trading Card Industry Statistics. Gitnux. https://gitnux.org/ai-in-the-trading-card-industry-statistics
MLA
Rachel Svensson. "Ai In The Trading Card Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/ai-in-the-trading-card-industry-statistics.
Chicago
Rachel Svensson. 2026. "Ai In The Trading Card Industry Statistics." Gitnux. https://gitnux.org/ai-in-the-trading-card-industry-statistics.

References

gartner.comgartner.com
  • 1gartner.com/en/newsroom/press-releases/2024-11-18-gartner-forecast-artificial-intelligence-spending
  • 13gartner.com/en/newsroom/press-releases/2023-10-18-gartner-survey-shows-35-percent-of-organizations-are-using-generative-ai
  • 14gartner.com/en/newsroom/press-releases/2024-05-15-gartner-forecasts-ai-agents-will-be-integrated-into-business-processes
  • 15gartner.com/en/newsroom/press-releases/2024-06-17-gartner-predicts-ai-copilots-will
  • 16gartner.com/en/newsroom/press-releases/2023-09-26-gartner-says-75-percent-of-organizations-will-use-generative-ai-in-some-capacity-by-2024
  • 18gartner.com/en/newsroom/press-releases/2024-06-19-gartner-says-all-businesses-will-adopt-ai
  • 19gartner.com/en/newsroom/press-releases/2021-11-16-gartner-predicts-70-percent-of-enterprises-will-use-ai-enabled-virtual-agents-by-2030
  • 20gartner.com/en/newsroom/press-releases/2023-08-10-gartner-identifies-top-trends-in-genai
  • 21gartner.com/en/newsroom/press-releases/2024-03-18-gartner-says-50-percent-of-new-software-will-be-developed-using-ai
mckinsey.commckinsey.com
  • 2mckinsey.com/featured-insights/mckinsey-explainers/what-is-generative-ai
fortunebusinessinsights.comfortunebusinessinsights.com
  • 3fortunebusinessinsights.com/artificial-intelligence-in-financial-services-market-106914
  • 4fortunebusinessinsights.com/generative-ai-market-106192
  • 6fortunebusinessinsights.com/digital-collectibles-market-106108
  • 7fortunebusinessinsights.com/trading-card-games-market-106520
statista.comstatista.com
  • 5statista.com/statistics/1299545/worldwide-artificial-intelligence-ai-software-market-size-forecast/
imarcgroup.comimarcgroup.com
  • 8imarcgroup.com/card-games-market
  • 9imarcgroup.com/trading-card-games-market
  • 10imarcgroup.com/sports-trading-cards-market
alliedmarketresearch.comalliedmarketresearch.com
  • 11alliedmarketresearch.com/collectibles-market-A13051
grandviewresearch.comgrandviewresearch.com
  • 12grandviewresearch.com/industry-analysis/artificial-intelligence-ai-manufacturing-market
cardmarket.eucardmarket.eu
  • 17cardmarket.eu/en/About/Press/