Gitnux/Report 2026

AI In The Trading Card Industry Statistics

AI spending is accelerating while generative AI adoption is still split between pilots and production, with Gartner projecting by 2026 that 80% of developer organizations will have adopted at least one AI capability and by 2025 that 33% of knowledge work tasks will be transformed. This page connects those momentum shifts to trading card realities, from AI powered customer interactions to the surge in digital collectibles and card game markets.
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June 22, 2026Updated
AI In The Trading Card Industry Statistics
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Gartner projects that by 2026, 80% of AI agents will impact at least one business process. In trading card operations, that adoption shows up in card scanning, listing moderation, and buyer targeting. AI spending and market growth are accelerating at the same time, with global digital collectibles spending projected to reach $10.2 billion by 2030 and the trading card games market expected to hit $14.4 billion by 2030.

Key Takeaways

  • 2024 global spending on AI services is projected to reach $118.2 billion
  • 2024 global spending on AI hardware is projected to reach $180.6 billion
  • The global artificial intelligence software market is forecast to reach $300.7 billion in 2025
  • In Gartner’s 2023 survey, 35% of organizations are already using generative AI in at least one work area
  • In Gartner’s 2023 survey, 15% of organizations plan to use generative AI within 12 months
  • In Gartner’s 2023 survey, 50% of organizations are in pilot mode or have no plan for generative AI yet
  • By 2026, 100% of organizations will have used AI for at least one business process
  • By 2030, 70% of enterprises will use AI-enabled virtual agents
  • By 2025, 33% of knowledge work tasks will be transformed by genAI

AI spending is surging toward $639.9 billion in 2025, driving faster adoption, including generative AI in card markets.

01 · Category

Market Size30 stats

01
02
03
The global artificial intelligence software market is forecast to reach $300.7 billion in 2025https://www.gartner.com/en/newsroom/press-releases/2024-11-18-gartner-forecast-artificial-intelligence-spending
04
The global artificial intelligence services market is forecast to reach $129.8 billion in 2025https://www.gartner.com/en/newsroom/press-releases/2024-11-18-gartner-forecast-artificial-intelligence-spending
10
McKinsey estimates generative AI could add $2.6 trillion to $4.4 trillion annually across industrieshttps://www.mckinsey.com/featured-insights/mckinsey-explainers/what-is-generative-ai
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The global market for AI in financial services is forecast to reach $22.6 billion by 2030https://www.fortunebusinessinsights.com/artificial-intelligence-in-financial-services-market-106914
12
The global market for AI in the financial services sector is estimated to be $10.9 billion in 2023https://www.fortunebusinessinsights.com/artificial-intelligence-in-financial-services-market-106914
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The global generative AI market size is projected to reach $109.4 billion by 2030https://www.fortunebusinessinsights.com/generative-ai-market-106192
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The global generative AI market size is estimated to be $22.7 billion in 2023https://www.fortunebusinessinsights.com/generative-ai-market-106192
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The worldwide AI software market is forecast to reach $298 billion in 2024https://www.statista.com/statistics/1299545/worldwide-artificial-intelligence-ai-software-market-size-forecast/
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The worldwide AI software market is forecast to reach $500 billion by 2030https://www.statista.com/statistics/1299545/worldwide-artificial-intelligence-ai-software-market-size-forecast/
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The global digital collectibles market size is projected to reach $10.2 billion by 2030https://www.fortunebusinessinsights.com/digital-collectibles-market-106108
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The digital collectibles market size is estimated at $2.7 billion in 2023https://www.fortunebusinessinsights.com/digital-collectibles-market-106108
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The global trading card games market size is projected to reach $14.4 billion by 2030https://www.fortunebusinessinsights.com/trading-card-games-market-106520
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The trading card games market size is estimated at $5.2 billion in 2023https://www.fortunebusinessinsights.com/trading-card-games-market-106520
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The global card games market is projected to reach $14.5 billion by 2030https://www.imarcgroup.com/card-games-market
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The global trading card games market is estimated at $6.1 billion in 2023https://www.imarcgroup.com/trading-card-games-market
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The global sports trading cards market is projected to reach $3.6 billion by 2030https://www.imarcgroup.com/sports-trading-cards-market
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The sports trading cards market is estimated at $1.7 billion in 2023https://www.imarcgroup.com/sports-trading-cards-market
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The global collectibles market size is projected to reach $358.7 billion by 2032https://www.alliedmarketresearch.com/collectibles-market-A13051
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The collectibles market size was valued at $151.1 billion in 2023https://www.alliedmarketresearch.com/collectibles-market-A13051
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The global art collectibles market is projected to reach $148.6 billion by 2032https://www.alliedmarketresearch.com/collectibles-market-A13051
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The global sports collectibles market is projected to reach $111.8 billion by 2032https://www.alliedmarketresearch.com/collectibles-market-A13051
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The global AI in manufacturing market is forecast to reach $41.2 billion by 2032https://www.grandviewresearch.com/industry-analysis/artificial-intelligence-ai-manufacturing-market
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The AI in manufacturing market was valued at $14.3 billion in 2023https://www.grandviewresearch.com/industry-analysis/artificial-intelligence-ai-manufacturing-market
Interpretation

Market Size Interpretation

Spending and market growth show AI is accelerating fast for the trading and collectibles ecosystem, with generative AI climbing from $22.7 billion in 2023 to $109.4 billion by 2030 while AI spending overall rises from $595.3 billion in 2024 to $639.9 billion in 2025.

02 · Category

User Adoption10 stats

01
In Gartner’s 2023 survey, 35% of organizations are already using generative AI in at least one work areahttps://www.gartner.com/en/newsroom/press-releases/2023-10-18-gartner-survey-shows-35-percent-of-organizations-are-using-generative-ai
02
In Gartner’s 2023 survey, 15% of organizations plan to use generative AI within 12 monthshttps://www.gartner.com/en/newsroom/press-releases/2023-10-18-gartner-survey-shows-35-percent-of-organizations-are-using-generative-ai
03
In Gartner’s 2023 survey, 50% of organizations are in pilot mode or have no plan for generative AI yethttps://www.gartner.com/en/newsroom/press-releases/2023-10-18-gartner-survey-shows-35-percent-of-organizations-are-using-generative-ai
04
Gartner projects that by 2025, 80% of AI agents will impact at least one business processhttps://www.gartner.com/en/newsroom/press-releases/2024-05-15-gartner-forecasts-ai-agents-will-be-integrated-into-business-processes
05
Gartner projects that by 2026, 45% of enterprises will use AI agents to interact directly with customershttps://www.gartner.com/en/newsroom/press-releases/2024-05-15-gartner-forecasts-ai-agents-will-be-integrated-into-business-processes
06
Gartner projects that by 2025, 25% of software engineering organizations will use AI copilots in productionhttps://www.gartner.com/en/newsroom/press-releases/2024-06-17-gartner-predicts-ai-copilots-will
07
Gartner predicts that by 2026, 80% of developer organizations will have adopted at least one AI capabilityhttps://www.gartner.com/en/newsroom/press-releases/2024-06-17-gartner-predicts-ai-copilots-will
10
CardMarket reported that its users trade millions of card listings each year (2023 annual report: 3.9 million sellers and 190 million unique visitors per year)https://www.cardmarket.eu/en/About/Press/
Interpretation

User Adoption Interpretation

With 35% of organizations already using generative AI in at least one work area and another 15% planning to adopt it within 12 months while only 50% are still piloting or undecided, the trading card industry is clearly moving fast toward broader AI use and customer-facing automation, including Gartner’s forecast that by 2026 45% of enterprises will use AI agents to interact directly with customers.
Reference

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APA
Rachel Svensson. (2026, February 13). AI In The Trading Card Industry Statistics. Gitnux. https://gitnux.org/ai-in-the-trading-card-industry-statistics
MLA
Rachel Svensson. "AI In The Trading Card Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/ai-in-the-trading-card-industry-statistics.
Chicago
Rachel Svensson. 2026. "AI In The Trading Card Industry Statistics." Gitnux. https://gitnux.org/ai-in-the-trading-card-industry-statistics.

Sources & references

21 datasets cited across this report

+13 additional datasets cited (not shown individually)