Key Takeaways
- 2020-2024 CAGR of 13.6% for the global Virtual Reality (VR) market (forecast period 2020-2024)
- 2020-2025 CAGR of 16.3% for the global Augmented Reality (AR) market (forecast period 2020-2025)
- AR & VR market size of $571.20 billion by 2030 (global forecast)
- 51% of enterprises reported using or planning to use AI and related technologies for the metaverse in 2023 (Gartner survey)
- 60% of AR developers in a 2023 survey were using ARKit/ARCore (per Unity/IDC developer ecosystem survey)
- 7.4% of the global labor force worked in high-skilled ICT-related jobs in 2022 (ILOSTAT indicator for ICT-skilled occupations), measured as share of labor force
- VR training reduced time to proficiency by 4.3x in a 2020 meta-analysis of 22 studies (published research)
- VR training improved learning outcomes by an average effect size of 0.63 in a 2019 systematic review (published research)
- VR-based interventions showed a 27% average reduction in anxiety symptoms compared with control in clinical trials summarized in a 2021 meta-analysis
- 2024: 66% of enterprises say they will be using generative AI in their metaverse strategy within 24 months (Gartner survey)
- 2024: 1 in 3 organizations planned to deploy a “digital twin” supported by spatial computing within 2 years (Gartner prediction)
- 2023: 43% of technology decision-makers said immersive AR/VR is part of their near-term strategy (IDC survey)
- AR-enabled remote assistance reduced support costs by 30% in industrial operations (remote guidance case reported by PTC)
- 2023: Average GPU cost per hour for cloud rendering workloads increased by 12% year over year (AWS pricing change report)
- AR/VR devices: average replacement cycle of 3 years for enterprise headsets based on survey of IT procurement practices (CDW report)
AR and VR are accelerating fast, with strong growth, enterprise adoption, and measurable benefits in training and therapy.
Related reading
01 · Category
Market Size6 stats
Market Size Interpretation
02 · Category
User Adoption4 stats
User Adoption Interpretation
03 · Category
Performance Metrics13 stats
Performance Metrics Interpretation
More related reading
04 · Category
Industry Trends9 stats
Industry Trends Interpretation
05 · Category
Cost Analysis8 stats
Cost Analysis Interpretation
Immersive Tech Adoption vs Broader Enterprise Moves
Survey indicators suggest AI and immersive AR/VR are increasingly embedded in enterprise metaverse and related strategies.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Nathan Caldwell. (2026, February 13). Vs Industry Statistics. Gitnux. https://gitnux.org/vs-industry-statistics
Nathan Caldwell. "Vs Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/vs-industry-statistics.
Nathan Caldwell. 2026. "Vs Industry Statistics." Gitnux. https://gitnux.org/vs-industry-statistics.
Sources & references
40 datasets cited across this report · attribution is report-level
+14 additional datasets cited (not shown individually)

