Key Takeaways
- Five Nights at Freddy's: Security Breach was officially announced on August 8, 2019, during a PlayStation State of Play livestream
- The game entered early development in early 2019 under Steel Wool Studios as the primary developer
- Security Breach features a day-night cycle mechanic where daytime allows free exploration and nighttime introduces survival horror elements
- The player character Gregory has customizable flashlight battery life up to 10 minutes in settings
- Fazwatch allows calling Freddy for assistance 15 times per playthrough in normal mode
- There are 56 unique collectible messages hidden throughout the Pizzaplex
- Glamrock Freddy stands at 8 feet tall as per official model specs
- Vanny's rabbit suit features 3 hidden burnar suits underneath
- Montgomery Gator has 4 replacement claws across his model variants
- The game sold 1 million copies within the first week of release on December 16, 2021
- Security Breach holds a Metacritic score of 69/100 from 24 critic reviews
- It peaked at 15,782 concurrent players on Steam shortly after launch
- The game runs at 4K resolution up to 60 FPS on PS5 hardware
- File size is 25 GB on PC Steam version with high texture packs
- Unreal Engine 4.27 used for rendering with Nanite virtual geometry
Security Breach is a 2021 horror game set in a massive, explorable mall.
Character Details
- Glamrock Freddy stands at 8 feet tall as per official model specs
- Vanny's rabbit suit features 3 hidden burnar suits underneath
- Montgomery Gator has 4 replacement claws across his model variants
- The Daycare Attendant switches to Sun at light levels above 50% brightness
- DJ Music Man's body spans 20 feet wide with 8 spider-like legs
- Burntrap measures 7.2 feet in height with exposed endoskeleton
- Gregory is depicted as a 10-year-old boy with 42 voice lines
- Vanessa has dual personalities with 28 lines as Vanny variant
- S.T.A.F.F. Bots total 150 units with modular head designs
- Map Bot carries a physical Pizzaplex map with 12 foldable sections
- Wet Floor Bots have a patrol speed of 2 meters per second
- Glamrock Chica's guitar is a custom red model weighing 15 lbs
- Roxanne Wolf's keytar features LED lights with 7 color modes
- The Mimic endoskeleton mimics voices with 95% accuracy to originals
- PizzaPlex DJ booth has DJ Music Man controlling 500 LED panels
- Gregory's backpack holds 8 item slots maximum capacity
- Helpi mascot appears in 22 tutorial segments with glitch effects
- Wind-Up Music Man toys spawn in groups of up to 5 per encounter
- Glamrock Freddy's eyes glow green with 3 intensity levels
- Character Details: Sun/Moon has 18 unique animations for behavior switch
- Character Details: Roxy’s eyes have zoom function up to 5x magnification
- Character Details: Chica’s beak opens 120 degrees for voice box removal
Character Details Interpretation
Development Facts
- Five Nights at Freddy's: Security Breach was officially announced on August 8, 2019, during a PlayStation State of Play livestream
- The game entered early development in early 2019 under Steel Wool Studios as the primary developer
- Security Breach features a day-night cycle mechanic where daytime allows free exploration and nighttime introduces survival horror elements
- The initial release date was set for 2020 but delayed to December 16, 2021, due to scope expansion
- Steel Wool Studios collaborated with Scott Cawthon for lore integration, marking his partial retirement announcement
- The game's soundtrack was composed by Leon Riskin, featuring over 50 unique tracks
- A free DLC called Ruin was announced on August 7, 2023, expanding the story post-Security Breach
- Development involved motion capture for animatronics to enhance realism
- The Mega Pizzaplex setting was designed with 5 main floors and over 20 interconnected areas
- Voice acting includes Kellen Goff as Glamrock Freddy with 150+ lines recorded
- Development Facts: The beta version was leaked on November 11, 2021, containing 60% of final content
- Development Facts: Scott Cawthon provided 12 concept arts for Pizzaplex layout
- Development Facts: Voice director was Armando Guizar handling 200+ sessions
Development Facts Interpretation
Gameplay Statistics
- The player character Gregory has customizable flashlight battery life up to 10 minutes in settings
- Fazwatch allows calling Freddy for assistance 15 times per playthrough in normal mode
- There are 56 unique collectible messages hidden throughout the Pizzaplex
- The game features 6 main animatronics with individual AI pathing systems covering 1,200+ patrol routes
- Survival mode requires hiding in over 40 designated spots to evade pursuit
- Flashlight usage drains 2% battery per second when active on enemies
- Gregory can sprint for 5 seconds with a 20-second cooldown, covering 15 meters per sprint
- Endoskeletons appear in 12 different encounters with varying aggression levels
- The game has 3 main endings requiring specific item collections totaling 25 items
- Cameras in the Pizzaplex cover 85% of explorable areas with 120 static points
- Glamrock Freddy's power capacity holds 3 charges for hiding Gregory, each lasting 45 seconds
- Moondrop patrols the daycare with a 360-degree vision radius of 8 meters
- Vanny's appearances total 8 scripted encounters with chase sequences
- Arcade machines offer 5 minigames with scores impacting badge unlocks
- Security doors require 10 Faz-Coins each, with 50 doors total in the game
- The map expands dynamically with 15 upgradable upgrades for tools
- Noise-making items distract animatronics for 30 seconds within 10-meter radius
- Generator restarts take 25 seconds with risk of alerting nearby foes
- Glamrock Chica's voice box lure works on 70% of enemy encounters
- Roxanne Wolf's kart race minigame has a par time of 1:45 for gold medal
- Gameplay Statistics: There are 101 security badges collectible for upgrades
- Gameplay Statistics: Monty’s Gator Golf has 3 holes with hole-in-one par times under 20s
- Gameplay Statistics: Fazerblast minigame scores 10,000+ for fazbear mask unlock
Gameplay Statistics Interpretation
Sales and Reception
- The game sold 1 million copies within the first week of release on December 16, 2021
- Security Breach holds a Metacritic score of 69/100 from 24 critic reviews
- It peaked at 15,782 concurrent players on Steam shortly after launch
- User reviews on Steam total over 45,000 with 80% positive rating
- The game won Best Horror Game at the 2022 Game Awards nominations but lost to others
- PlayStation Store sales ranked it #3 in December 2021 US charts
- Over 2.5 million copies sold across all platforms by mid-2022
- IGN review scored it 7/10 citing exploration strengths
- GameSpot gave it 6/10 for technical issues at launch
- It has 4.5/5 stars from 12,000+ Google Play reviews post-mobile port
- Twitch viewership peaked at 120,000 viewers during launch streams
- YouTube playthroughs exceed 500 million views collectively
- Nominated for 3 BAFTA Games Awards in 2022 categories
- Steam sales during Halloween 2022 event topped 100,000 units
- PC Gamer review praised free-roam but noted bugs at 7.5/10
- Over 1,200 mods available on Nexus Mods within first year
- Ranked #47 in top 50 horror games of 2021 by GamesRadar
- Mobile port released April 26, 2023, with 500,000 downloads in week 1
- ESRB rated Teen for blood, violence, and mild language
- Sales and Reception: Sold 500,000 units on Steam alone by March 2022
- Sales and Reception: 72% positive recent reviews on Steam post-Ruin DLC
- Sales and Reception: Featured in 15 million TikTok videos by end of 2022
Sales and Reception Interpretation
Technical Specs
- The game runs at 4K resolution up to 60 FPS on PS5 hardware
- File size is 25 GB on PC Steam version with high texture packs
- Unreal Engine 4.27 used for rendering with Nanite virtual geometry
- Launch bugs included 47% crash rate on PS5 per player reports
- Ray tracing supported on PC with DLSS 2.0 for Nvidia RTX cards
- Audio features 7.1 surround sound with dynamic occlusion
- The Pizzaplex map loads 2.1 GB into RAM at peak usage
- PS4 version targets 30 FPS with dynamic resolution scaling 720p-1080p
- Patch 1.0.6 fixed 320 collision bugs on February 1, 2022
- VR support added in free update SFM mode with 90Hz refresh
- CPU usage averages 45% on i7-9700K at 1080p ultra settings
- Texture streaming loads 4K assets with 16 GB VRAM recommendation
- Haptic feedback on DualSense triggers simulates flashlight clicks
- Network code for Ruin DLC supports cross-play between PC/PS
- Benchmark mode shows 144 FPS max on RTX 4090 at 4K
- Save files corrupt rate reduced from 12% to 0.5% post-patch 1.1
- LOD system switches at 50 meters for animatronic models
- Minimum specs require GTX 1060 6GB for 1080p 30FPS
- Shader compilation stutter fixed in update reducing load times 40%
- Technical Specs: Runs at 120 FPS in performance mode on Xbox Series X
- Technical Specs: 8.8 GB install size on Nintendo Switch port
Technical Specs Interpretation
Sources & References
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