GITNUXREPORT 2026

Raster Statistics

Raster images are pixels in a grid, dominating digital photos and online media.

Min-ji Park

Min-ji Park

Research Analyst focused on sustainability and consumer trends.

First published: Feb 13, 2026

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Key Statistics

Statistic 1

Raster graphics consume more memory than vector graphics for scalable images, with a 1000x1000 pixel image at 24-bit depth requiring exactly 3MB uncompressed

Statistic 2

Unlike vector graphics which scale infinitely, raster images pixelate beyond 200% zoom, losing sharpness due to fixed pixel grid

Statistic 3

Vector formats like SVG are 50-90% smaller for logos than equivalent raster PNG at screen resolution, aiding web performance

Statistic 4

Raster images require resampling algorithms like Lanczos for scaling, preserving quality better than nearest-neighbor at 20-30% less artifacting

Statistic 5

Fractal compression on raster images achieves 100:1 ratios for natural scenes but slower decoding than JPEG by 5x time

Statistic 6

Raster vs vector: printing raster at 1200 DPI requires 16x memory of vector for billboards over 10m wide

Statistic 7

Bézier curves in vector outshine raster for UI icons, scaling without aliasing up to 400% enlargement

Statistic 8

SVG vector files parse 3x faster than canvas-rasterized equivalents on mobile Safari browsers

Statistic 9

Raster bitmaps in fonts like TrueType use quadratic B-splines, contrasting PostScript vectors for outlines, source hinting

Statistic 10

Canvas API rasterizes vectors client-side but lags 40% behind native SVG rendering in Chrome 120

Statistic 11

PDF embeds raster images losslessly but vectors dominate for print scalability beyond A0 size

Statistic 12

EPS files rasterize poorly for web versus SVG, bloating 10x in size post-distillation at 150 DPI

Statistic 13

Flash SWF rasterizes vectors but converts poorly to GIF loops versus native raster animation tools

Statistic 14

WebGL shaders rasterize triangles 5x slower than CPU vector paths in Illustrator exports

Statistic 15

Illustrator raster effects like drop shadows export larger than Photoshop native rasters by 2x pixels

Statistic 16

PDF/A raster compliance requires embedded profiles unlike vector subsets for archival printing

Statistic 17

Coreldraw vector to raster trace accuracy drops 15% below 300 DPI for complex line arts

Statistic 18

InDesign places raster images with clipping paths but vectors link lighter for bleeds

Statistic 19

EPS raster preview thumbnails bloat files 5x versus pure vector for email attachments

Statistic 20

GIMP exports raster XCF layers heavier than Affinity vector personas by default stacking

Statistic 21

Freehand vector to raster bitmap mode loses editability unlike AI native layers 3x faster export

Statistic 22

The term 'raster' originates from the Latin word for 'rake', referring to the scanning pattern of early CRT displays that swept horizontally like a rake across a field

Statistic 23

The first raster graphics display was the Whirlwind computer in 1951, using a 35x35 pixel grid for basic vector-to-raster conversion

Statistic 24

Raster scan displays in early TVs used 525 lines for NTSC standard, interlaced at 60 fields per second totaling 30 frames

Statistic 25

The Xerox Star in 1981 introduced the first commercial raster-based GUI with 1024x768 resolution bitmap display

Statistic 26

In 1963, the Lincoln Lab's TX-2 computer displayed raster graphics at 512x512 resolution for interactive computing demos

Statistic 27

The Apple Lisa in 1983 featured a 720x364 raster display, pioneering proportional fonts in raster rendering

Statistic 28

Raster graphics in video games evolved from 160x192 pixels in Atari 2600 to 4K 3840x2160 in PS5 titles

Statistic 29

The SAGE system in 1958 used raster refresh at 19.2 kHz for air defense radar displays

Statistic 30

In 1973, the Evans & Sutherland LDS-1 produced raster images from vectors at 60Hz refresh for flight simulators

Statistic 31

The MIT Dynamic Graphics Project in 1982 rasterized 1024x1024 images for scientific visualization

Statistic 32

Raster displays in NeXTstation 1990 ran at 1120x832 pixels with 440MB MO drive for image storage

Statistic 33

The Utah Raster Toolkit in 1984 standardized raster operations for UNIX workstations

Statistic 34

In 1951, the Whirlwind I CRT rasterized alphanumeric characters at 1024x1024 effective grid via deflection

Statistic 35

The Amiga 1000 in 1985 rasterized 640x400 HAM6 mode displaying 4096 colors from 12-bit palette

Statistic 36

Raster graphics in Macintosh System 1 (1984) used 512x342 black-white bitmaps for icons and fonts

Statistic 37

The PDP-1 in 1962 displayed raster music visuals via custom drivers at 1024x1024 vector-to-raster

Statistic 38

In 1993, RenderMan rasterized Pixar films at 2K resolution with REYES algorithm splitting micropolygons

Statistic 39

The framebuffer in Sun-1 workstations (1982) buffered 1152x900 raster at 1-bit depth initially

Statistic 40

Rasterization in Quake (1996) used span buffers for 320x200 voxels at 30 FPS on Pentium

Statistic 41

The IBM 2250 in 1965 rasterized 4096x4096 graphics tubes for CAD at 60Hz persistence

Statistic 42

In 1988, the NeWS window system rasterized PostScript at server-side 1280x1024

Statistic 43

Raster images at 72 DPI are optimized for web display, balancing file size and quality with typical load times under 100ms on modern browsers

Statistic 44

JPEG compression on raster images achieves 10:1 ratios with minimal perceptual loss at quality level 80, reducing a 5MB RAW to 500KB

Statistic 45

Raster rendering in GPUs processes up to 10 billion pixels per second on modern NVIDIA RTX cards using CUDA cores

Statistic 46

WebP raster format offers 25-34% smaller files than JPEG at equivalent quality, with AVIF achieving 50% better compression

Statistic 47

HEIF raster container reduces iPhone photo sizes by 50% compared to JPEG via HEVC intra-frame coding at same PSNR

Statistic 48

AVIF raster codec delivers 20-30% bandwidth savings over VP9 for 4K video stills at 8K resolution monitors

Statistic 49

JPEG XL raster format improves lossless compression by 60% over PNG and 35% over JPEG for web images

Statistic 50

FLIF raster format beats PNG by 20-50% compression with progressive decoding in under 10ms for 1MP images

Statistic 51

Spng library decodes PNG rasters 2.5x faster than libpng, handling 8K images in 50ms on ARM CPUs

Statistic 52

MozJPEG optimizer shrinks files 20% more than standard libjpeg-turbo at CRF 75 for web photography

Statistic 53

Basis Universal supercompresses raster textures 6-8x better than Basis BC7 for mobile VR at 50Mbps bitrate

Statistic 54

libjxl decodes JPEG XL rasters 1.5x faster than libavif for AVIF equivalents on x86 hardware

Statistic 55

Oxipng parallelizes PNG compression 4x faster than pngcrush using multithreading on 16-core CPUs

Statistic 56

Squoosh app with mozjpeg achieves 30% size reduction on rasters under 1MB in 200ms browser time

Statistic 57

pngquant reduces 8-bit PNGs to 256 colors lossy at 70% size cut with perceptual dithering

Statistic 58

guetzli JPEG compressor from Google yields 20-30% better quality at same size versus libjpeg 90

Statistic 59

jpegoptim strips metadata losslessly shrinking files 10-20% faster than ImageOptim batches

Statistic 60

bpgenc encodes BPG rasters 30% smaller than JPEG-2000 with HEVC at 4:4:4 chroma

Statistic 61

ImageMagick mogrify resizes 1000 rasters to WebP in 5s using SIMD on M1 chips

Statistic 62

rav1e encodes AV1 rasters 25% faster than libaom-av1 at 1080p 30FPS presets

Statistic 63

libwebp animates VP8 rasters at 50% JPEG size for GIF replacements under 1MB loops

Statistic 64

Raster graphics represent images as a grid of pixels, where each pixel is assigned a color value from a finite set, typically using 8 bits per channel for 24-bit color depth allowing 16.7 million colors

Statistic 65

BMP format, a pure raster format developed by Microsoft in 1986, supports uncompressed storage with bit depths from 1 to 32 bits per pixel

Statistic 66

PNG raster format uses lossless DEFLATE compression, supporting alpha transparency with up to 16-bit color depth per channel

Statistic 67

TIFF raster format supports multiple pages and layers, with LZW compression reducing sizes by 40% on average for scanned documents

Statistic 68

GIF raster format limits to 256 colors via indexed palette, animating up to 800x600 at 30 FPS with loop controls

Statistic 69

RAW raster formats store unprocessed sensor data at 14-16 bits per channel, yielding 60MB files from 50MP cameras

Statistic 70

EXR raster format from Industrial Light & Magic supports HDR with half/float pixel types for VFX pipelines

Statistic 71

ICO raster format stacks multiple sizes from 16x16 to 256x256 for Windows favicons with 32-bit ARGB support

Statistic 72

CUR raster format mirrors ICO but for cursors, supporting 32x32 animated hotspots with XOR masking

Statistic 73

DDS raster format compresses DirectX textures with BC7 at 1 bit/pixel for 8K cubemaps in real-time

Statistic 74

PNM raster family (PNM, PBM, PGM, PPM) stores raw pixels without headers in netpbm suite for pipelines

Statistic 75

XWD raster format captures X11 screens with colormap and ZPixmap modes up to 32-bit depths

Statistic 76

Sun Raster (RAS) format supports RLE compression for SPARC workstations with 1-32 bit depths

Statistic 77

PCX raster format from ZSoft uses RLE for 1-8 bit paletted images in early PC paint programs

Statistic 78

TGA raster format stores true-color images with origin flags and ID fields up to 1024 bytes metadata

Statistic 79

JNG raster extends PNG with JPEG streams for opacity masks in animated sequences up to 4K

Statistic 80

ILBM raster from Amiga Interchange stores interleaved bitplanes for chunky pixel modes

Statistic 81

PSD raster from Photoshop layers 100+ with 32-bit/channel floats for compositing pipelines

Statistic 82

CIN raster from Kodak stores Cineon log-encoded 10-bit pixels for film scanning at 4K

Statistic 83

DPX raster exchanges 8/10/12-bit academy frames for digital intermediate post-production

Statistic 84

OpenRaster (ORA) zips layers PNGs with XML for open PSD alternative in Krita apps

Statistic 85

In 2023, over 90% of digital photographs worldwide are stored in raster formats like JPEG or PNG, dominating consumer media storage

Statistic 86

Raster images account for 75% of all images uploaded to social media platforms like Instagram in 2024, per platform analytics

Statistic 87

In GIS applications, raster data layers cover 80% of global satellite imagery datasets like Landsat with 30m resolution cells

Statistic 88

Raster formats dominate 95% of smartphone camera outputs, with 12MP sensors producing 4000x3000 pixel images standardly

Statistic 89

Raster data in medical imaging like CT scans uses 512x512 pixels per slice at 16-bit grayscale, totaling 1MB per 2D image

Statistic 90

Raster maps in Google Earth use 19 zoom levels with tiles at 256x256 pixels, caching 1TB+ data locally on average users

Statistic 91

In photogrammetry, raster orthophotos cover 70% of drone survey data at 5cm/pixel ground resolution

Statistic 92

Raster textures in 3D modeling comprise 85% of asset memory in Unity games, mipmapped across 10 LOD levels

Statistic 93

Raster elevation models (DEM) in ArcGIS process 1 billion cells for global datasets at 30 arc-second resolution

Statistic 94

Raster scans in MRI produce 256x256 voxel slices at 1.5T fields, generating 512MB volumes per patient scan

Statistic 95

In remote sensing, MODIS raster data spans 250m-1km resolutions daily over Earth at 1.2TB/day volume

Statistic 96

Raster sprites in pixel art tools like Aseprite export 320x240 palettes for retro game engines at 60 FPS

Statistic 97

Raster bathymetry data from NOAA covers 20% of US coastal waters at 1-3m resolutions gridded

Statistic 98

Raster hyperspectral images in ENVI process 224 bands at 30m GSD for crop monitoring over 10km² farms

Statistic 99

In urban planning, raster land cover maps from Sentinel-2 classify 10 classes at 10m resolution over cities

Statistic 100

Raster NDVI indices from UAVs monitor vegetation at 2cm/pixel over 50ha fields weekly

Statistic 101

Raster soil moisture grids from SMAP satellite update daily at 9km resolution globally 3TB/year

Statistic 102

Raster chlorophyll maps from VIIRS detect blooms at 750m resolution over oceans monthly

Statistic 103

Raster fire risk layers integrate 15 variables at 30m cells for USFS models covering 300M acres

Statistic 104

Raster population density grids from WorldPop model 1km cells for 200+ countries 100GB total

Statistic 105

Raster crop yield predictions use 10m Sentinel tiles fused with weather for 1M farms

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Did you know that over 90% of digital photographs are stored as raster graphics, a technology that has roots in the Latin word for 'rake' and now forms the backbone of everything from smartphone snaps to satellite imagery?

Key Takeaways

  • Raster graphics represent images as a grid of pixels, where each pixel is assigned a color value from a finite set, typically using 8 bits per channel for 24-bit color depth allowing 16.7 million colors
  • BMP format, a pure raster format developed by Microsoft in 1986, supports uncompressed storage with bit depths from 1 to 32 bits per pixel
  • PNG raster format uses lossless DEFLATE compression, supporting alpha transparency with up to 16-bit color depth per channel
  • The term 'raster' originates from the Latin word for 'rake', referring to the scanning pattern of early CRT displays that swept horizontally like a rake across a field
  • The first raster graphics display was the Whirlwind computer in 1951, using a 35x35 pixel grid for basic vector-to-raster conversion
  • Raster scan displays in early TVs used 525 lines for NTSC standard, interlaced at 60 fields per second totaling 30 frames
  • In 2023, over 90% of digital photographs worldwide are stored in raster formats like JPEG or PNG, dominating consumer media storage
  • Raster images account for 75% of all images uploaded to social media platforms like Instagram in 2024, per platform analytics
  • In GIS applications, raster data layers cover 80% of global satellite imagery datasets like Landsat with 30m resolution cells
  • Raster images at 72 DPI are optimized for web display, balancing file size and quality with typical load times under 100ms on modern browsers
  • JPEG compression on raster images achieves 10:1 ratios with minimal perceptual loss at quality level 80, reducing a 5MB RAW to 500KB
  • Raster rendering in GPUs processes up to 10 billion pixels per second on modern NVIDIA RTX cards using CUDA cores
  • Raster graphics consume more memory than vector graphics for scalable images, with a 1000x1000 pixel image at 24-bit depth requiring exactly 3MB uncompressed
  • Unlike vector graphics which scale infinitely, raster images pixelate beyond 200% zoom, losing sharpness due to fixed pixel grid
  • Vector formats like SVG are 50-90% smaller for logos than equivalent raster PNG at screen resolution, aiding web performance

Raster images are pixels in a grid, dominating digital photos and online media.

Comparisons and Alternatives

  • Raster graphics consume more memory than vector graphics for scalable images, with a 1000x1000 pixel image at 24-bit depth requiring exactly 3MB uncompressed
  • Unlike vector graphics which scale infinitely, raster images pixelate beyond 200% zoom, losing sharpness due to fixed pixel grid
  • Vector formats like SVG are 50-90% smaller for logos than equivalent raster PNG at screen resolution, aiding web performance
  • Raster images require resampling algorithms like Lanczos for scaling, preserving quality better than nearest-neighbor at 20-30% less artifacting
  • Fractal compression on raster images achieves 100:1 ratios for natural scenes but slower decoding than JPEG by 5x time
  • Raster vs vector: printing raster at 1200 DPI requires 16x memory of vector for billboards over 10m wide
  • Bézier curves in vector outshine raster for UI icons, scaling without aliasing up to 400% enlargement
  • SVG vector files parse 3x faster than canvas-rasterized equivalents on mobile Safari browsers
  • Raster bitmaps in fonts like TrueType use quadratic B-splines, contrasting PostScript vectors for outlines, source hinting
  • Canvas API rasterizes vectors client-side but lags 40% behind native SVG rendering in Chrome 120
  • PDF embeds raster images losslessly but vectors dominate for print scalability beyond A0 size
  • EPS files rasterize poorly for web versus SVG, bloating 10x in size post-distillation at 150 DPI
  • Flash SWF rasterizes vectors but converts poorly to GIF loops versus native raster animation tools
  • WebGL shaders rasterize triangles 5x slower than CPU vector paths in Illustrator exports
  • Illustrator raster effects like drop shadows export larger than Photoshop native rasters by 2x pixels
  • PDF/A raster compliance requires embedded profiles unlike vector subsets for archival printing
  • Coreldraw vector to raster trace accuracy drops 15% below 300 DPI for complex line arts
  • InDesign places raster images with clipping paths but vectors link lighter for bleeds
  • EPS raster preview thumbnails bloat files 5x versus pure vector for email attachments
  • GIMP exports raster XCF layers heavier than Affinity vector personas by default stacking
  • Freehand vector to raster bitmap mode loses editability unlike AI native layers 3x faster export

Comparisons and Alternatives Interpretation

Raster graphics lug around hefty pixel suitcases that explode upon scaling, while their sleek vector cousins travel light and always arrive crisp.

Historical Development

  • The term 'raster' originates from the Latin word for 'rake', referring to the scanning pattern of early CRT displays that swept horizontally like a rake across a field
  • The first raster graphics display was the Whirlwind computer in 1951, using a 35x35 pixel grid for basic vector-to-raster conversion
  • Raster scan displays in early TVs used 525 lines for NTSC standard, interlaced at 60 fields per second totaling 30 frames
  • The Xerox Star in 1981 introduced the first commercial raster-based GUI with 1024x768 resolution bitmap display
  • In 1963, the Lincoln Lab's TX-2 computer displayed raster graphics at 512x512 resolution for interactive computing demos
  • The Apple Lisa in 1983 featured a 720x364 raster display, pioneering proportional fonts in raster rendering
  • Raster graphics in video games evolved from 160x192 pixels in Atari 2600 to 4K 3840x2160 in PS5 titles
  • The SAGE system in 1958 used raster refresh at 19.2 kHz for air defense radar displays
  • In 1973, the Evans & Sutherland LDS-1 produced raster images from vectors at 60Hz refresh for flight simulators
  • The MIT Dynamic Graphics Project in 1982 rasterized 1024x1024 images for scientific visualization
  • Raster displays in NeXTstation 1990 ran at 1120x832 pixels with 440MB MO drive for image storage
  • The Utah Raster Toolkit in 1984 standardized raster operations for UNIX workstations
  • In 1951, the Whirlwind I CRT rasterized alphanumeric characters at 1024x1024 effective grid via deflection
  • The Amiga 1000 in 1985 rasterized 640x400 HAM6 mode displaying 4096 colors from 12-bit palette
  • Raster graphics in Macintosh System 1 (1984) used 512x342 black-white bitmaps for icons and fonts
  • The PDP-1 in 1962 displayed raster music visuals via custom drivers at 1024x1024 vector-to-raster
  • In 1993, RenderMan rasterized Pixar films at 2K resolution with REYES algorithm splitting micropolygons
  • The framebuffer in Sun-1 workstations (1982) buffered 1152x900 raster at 1-bit depth initially
  • Rasterization in Quake (1996) used span buffers for 320x200 voxels at 30 FPS on Pentium
  • The IBM 2250 in 1965 rasterized 4096x4096 graphics tubes for CAD at 60Hz persistence
  • In 1988, the NeWS window system rasterized PostScript at server-side 1280x1024

Historical Development Interpretation

From its crude 35x35 pixel birth in 1951 to today's 4K splendor, the history of raster graphics is a relentless, pixel-by-pixel rake across the screen of progress.

Performance Benchmarks

  • Raster images at 72 DPI are optimized for web display, balancing file size and quality with typical load times under 100ms on modern browsers
  • JPEG compression on raster images achieves 10:1 ratios with minimal perceptual loss at quality level 80, reducing a 5MB RAW to 500KB
  • Raster rendering in GPUs processes up to 10 billion pixels per second on modern NVIDIA RTX cards using CUDA cores
  • WebP raster format offers 25-34% smaller files than JPEG at equivalent quality, with AVIF achieving 50% better compression
  • HEIF raster container reduces iPhone photo sizes by 50% compared to JPEG via HEVC intra-frame coding at same PSNR
  • AVIF raster codec delivers 20-30% bandwidth savings over VP9 for 4K video stills at 8K resolution monitors
  • JPEG XL raster format improves lossless compression by 60% over PNG and 35% over JPEG for web images
  • FLIF raster format beats PNG by 20-50% compression with progressive decoding in under 10ms for 1MP images
  • Spng library decodes PNG rasters 2.5x faster than libpng, handling 8K images in 50ms on ARM CPUs
  • MozJPEG optimizer shrinks files 20% more than standard libjpeg-turbo at CRF 75 for web photography
  • Basis Universal supercompresses raster textures 6-8x better than Basis BC7 for mobile VR at 50Mbps bitrate
  • libjxl decodes JPEG XL rasters 1.5x faster than libavif for AVIF equivalents on x86 hardware
  • Oxipng parallelizes PNG compression 4x faster than pngcrush using multithreading on 16-core CPUs
  • Squoosh app with mozjpeg achieves 30% size reduction on rasters under 1MB in 200ms browser time
  • pngquant reduces 8-bit PNGs to 256 colors lossy at 70% size cut with perceptual dithering
  • guetzli JPEG compressor from Google yields 20-30% better quality at same size versus libjpeg 90
  • jpegoptim strips metadata losslessly shrinking files 10-20% faster than ImageOptim batches
  • bpgenc encodes BPG rasters 30% smaller than JPEG-2000 with HEVC at 4:4:4 chroma
  • ImageMagick mogrify resizes 1000 rasters to WebP in 5s using SIMD on M1 chips
  • rav1e encodes AV1 rasters 25% faster than libaom-av1 at 1080p 30FPS presets
  • libwebp animates VP8 rasters at 50% JPEG size for GIF replacements under 1MB loops

Performance Benchmarks Interpretation

Raster images have become masters of disguise, shrinking themselves into tiny digital packages that load in the blink of an eye, yet still manage to look so good you'd swear they were twice their size.

Technical Specifications

  • Raster graphics represent images as a grid of pixels, where each pixel is assigned a color value from a finite set, typically using 8 bits per channel for 24-bit color depth allowing 16.7 million colors
  • BMP format, a pure raster format developed by Microsoft in 1986, supports uncompressed storage with bit depths from 1 to 32 bits per pixel
  • PNG raster format uses lossless DEFLATE compression, supporting alpha transparency with up to 16-bit color depth per channel
  • TIFF raster format supports multiple pages and layers, with LZW compression reducing sizes by 40% on average for scanned documents
  • GIF raster format limits to 256 colors via indexed palette, animating up to 800x600 at 30 FPS with loop controls
  • RAW raster formats store unprocessed sensor data at 14-16 bits per channel, yielding 60MB files from 50MP cameras
  • EXR raster format from Industrial Light & Magic supports HDR with half/float pixel types for VFX pipelines
  • ICO raster format stacks multiple sizes from 16x16 to 256x256 for Windows favicons with 32-bit ARGB support
  • CUR raster format mirrors ICO but for cursors, supporting 32x32 animated hotspots with XOR masking
  • DDS raster format compresses DirectX textures with BC7 at 1 bit/pixel for 8K cubemaps in real-time
  • PNM raster family (PNM, PBM, PGM, PPM) stores raw pixels without headers in netpbm suite for pipelines
  • XWD raster format captures X11 screens with colormap and ZPixmap modes up to 32-bit depths
  • Sun Raster (RAS) format supports RLE compression for SPARC workstations with 1-32 bit depths
  • PCX raster format from ZSoft uses RLE for 1-8 bit paletted images in early PC paint programs
  • TGA raster format stores true-color images with origin flags and ID fields up to 1024 bytes metadata
  • JNG raster extends PNG with JPEG streams for opacity masks in animated sequences up to 4K
  • ILBM raster from Amiga Interchange stores interleaved bitplanes for chunky pixel modes
  • PSD raster from Photoshop layers 100+ with 32-bit/channel floats for compositing pipelines
  • CIN raster from Kodak stores Cineon log-encoded 10-bit pixels for film scanning at 4K
  • DPX raster exchanges 8/10/12-bit academy frames for digital intermediate post-production
  • OpenRaster (ORA) zips layers PNGs with XML for open PSD alternative in Krita apps

Technical Specifications Interpretation

In the grand digital tapestry, raster graphics are the methodical pixel weavers—from BMP's straightforward grids to PNG's lossless compression, from GIF's animated loops to RAW's unprocessed depth, each format threads its own distinct pattern of color, compression, and function onto the universal canvas of the screen.

Usage and Adoption

  • In 2023, over 90% of digital photographs worldwide are stored in raster formats like JPEG or PNG, dominating consumer media storage
  • Raster images account for 75% of all images uploaded to social media platforms like Instagram in 2024, per platform analytics
  • In GIS applications, raster data layers cover 80% of global satellite imagery datasets like Landsat with 30m resolution cells
  • Raster formats dominate 95% of smartphone camera outputs, with 12MP sensors producing 4000x3000 pixel images standardly
  • Raster data in medical imaging like CT scans uses 512x512 pixels per slice at 16-bit grayscale, totaling 1MB per 2D image
  • Raster maps in Google Earth use 19 zoom levels with tiles at 256x256 pixels, caching 1TB+ data locally on average users
  • In photogrammetry, raster orthophotos cover 70% of drone survey data at 5cm/pixel ground resolution
  • Raster textures in 3D modeling comprise 85% of asset memory in Unity games, mipmapped across 10 LOD levels
  • Raster elevation models (DEM) in ArcGIS process 1 billion cells for global datasets at 30 arc-second resolution
  • Raster scans in MRI produce 256x256 voxel slices at 1.5T fields, generating 512MB volumes per patient scan
  • In remote sensing, MODIS raster data spans 250m-1km resolutions daily over Earth at 1.2TB/day volume
  • Raster sprites in pixel art tools like Aseprite export 320x240 palettes for retro game engines at 60 FPS
  • Raster bathymetry data from NOAA covers 20% of US coastal waters at 1-3m resolutions gridded
  • Raster hyperspectral images in ENVI process 224 bands at 30m GSD for crop monitoring over 10km² farms
  • In urban planning, raster land cover maps from Sentinel-2 classify 10 classes at 10m resolution over cities
  • Raster NDVI indices from UAVs monitor vegetation at 2cm/pixel over 50ha fields weekly
  • Raster soil moisture grids from SMAP satellite update daily at 9km resolution globally 3TB/year
  • Raster chlorophyll maps from VIIRS detect blooms at 750m resolution over oceans monthly
  • Raster fire risk layers integrate 15 variables at 30m cells for USFS models covering 300M acres
  • Raster population density grids from WorldPop model 1km cells for 200+ countries 100GB total
  • Raster crop yield predictions use 10m Sentinel tiles fused with weather for 1M farms

Usage and Adoption Interpretation

In the grand digital tapestry of 2023, we are all living in—and overwhelmingly storing, sharing, analyzing, and even diagnosing ourselves within—a world composed of tiny, colored squares.

Sources & References