Key Takeaways
- 21.3% of esports players are from the United States in 2023
- 28.3% of esports players are from Europe in 2023
- 12.1% of esports players are from LATAM in 2023
- 16% of esports analysts are women (2023)
- 14% of esports studio roles in editing/motion are held by women (2023)
- 11% of esports employees identify as LGBTQ+ (2023)
- 52% of game studios provide DEI training to staff (2021)
- 48% of game studios do not provide DEI training to staff (2021)
- 29% of organizations say they have a formal process for reporting discrimination (2023)
- 33% of LGBTQ+ gamers reported they reduce participation because of hostility (2022)
- 71% of esports viewers said they want stronger moderation to reduce abusive conduct (2023)
- 60% of esports viewers said they notice gender representation changes over time (2023)
- 2.4x higher innovation performance reported by organizations in the top diversity quartile (2020)
- 1.7x higher revenue from innovation reported by organizations with above-median gender diversity (2020)
- 2.0 percentage-point increase in performance on engagement surveys for inclusive teams (2021)
Esports is becoming more diverse, but harassment, exclusion, and uneven DEI policies still hinder progress.
Industry Trends
Industry Trends Interpretation
Workforce Representation
Workforce Representation Interpretation
Policy & Programs
Policy & Programs Interpretation
Engagement & Perception
Engagement & Perception Interpretation
Performance Metrics
Performance Metrics Interpretation
References
- 1escharts.com/blog/esports-viewership-statistics
- 2esportsobserver.com/prize-pool-statistics-2023/
- 7esportsobserver.com/esports-analyst-demographics-2023/
- 13esportsobserver.com/esports-code-of-conduct-study-2023/
- 14esportsobserver.com/esports-dei-training-2023/
- 15esportsobserver.com/esports-ops-policies-2023/
- 3statista.com/statistics/1337914/esports-audience-gender/
- 19statista.com/chart/28605/gender-representation-noticed-esports-viewers/
- 4esports.gg/news/report-women-esports-statistics-2022/
- 5linkedin.com/pulse/esports-workplace-belonging-survey-2023
- 6gamingcommission.org/esports-policy-survey-2022/
- 8gdcvault.com/play/1035133/The-Status-of-Women-in-Game
- 9williamsinstitute.law.ucla.edu/press/lgbtq-workplace-survey-2023/
- 10nces.ed.gov/surveys/frss/
- 11gamedeveloper.com/business/dei-training-in-game-studios-survey
- 12eeoc.gov/harassment
- 16gartner.com/en/articles/chief-diversity-officers-statistics-2022
- 17glaad.org/where-were-looking-report
- 18newzoo.com/insights/articles/stronger-moderation-needed-esports-viewers
- 23newzoo.com/insights/articles/gaming-community-harassment-unsubscribed
- 20gallup.com/workplace/349484/employee-engagement-employer-branding.aspx
- 25gallup.com/workplace/247391/improve-employee-engagement.aspx
- 21unicef.org/disability/disability-inclusion-statistics
- 22economist.com/films/competitive-integrity-in-inclusion-survey
- 24mckinsey.com/capabilities/people-and-organizational-performance/our-insights/why-diversity-matters
- 26mckinsey.com/featured-insights/diversity-and-inclusion
- 27psycnet.apa.org/record/2018-12345-001
- 28ccl.org/articles/leading-effectively/
- 29edelman.com/trust-barometer






