Key Takeaways
- Global dice market size $248 million in 2020.
- Tabletop RPG dice sales grew 15% YoY 2022.
- Chessex produces 10 million dice annually.
- Monopoly expected turns to bankrupt: 68.
- D&D 5e uses average 2.5d6 damage for monsters.
- Backgammon doubling cube increases stakes exponentially.
- The earliest known dice were found in a 5000-year-old tomb in Egypt.
- Dice-like objects date back to 3000 BC in Mesopotamia.
- Ancient Roman dice were often made from bone or ivory.
- Probability of rolling a 1 on a fair d6 is 1/6 or 16.67%.
- With 2d6, chance of 7 is 16.67% (6/36).
- Expected value of a d20 roll is 10.5.
- Standard modern dice use cellulose acetate since 1930s.
- A regulation casino die weighs 10-12 grams.
- Precision dice have faces differing by no more than 0.0005 inches.
From ancient bone dice to precision markets, today’s numbers show gaming appetite and math at work.
Related reading
01 · Category
Commercial Statistics21 stats
Commercial Statistics Interpretation
02 · Category
Gaming Applications19 stats
Gaming Applications Interpretation
03 · Category
Historical Facts30 stats
Historical Facts Interpretation
More related reading
04 · Category
Mathematical Probabilities22 stats
Mathematical Probabilities Interpretation
05 · Category
Physical Properties19 stats
Physical Properties Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Nathan Caldwell. (2026, February 13). Dice Statistics. Gitnux. https://gitnux.org/dice-statistics
Nathan Caldwell. "Dice Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/dice-statistics.
Nathan Caldwell. 2026. "Dice Statistics." Gitnux. https://gitnux.org/dice-statistics.
Sources & references
85 datasets cited across this report · attribution is report-level

