GITNUXSOFTWARE ADVICE
Art DesignTop 10 Best Thumbnail Editing Software of 2026
Top 10 Thumbnail Editing Software ranked by features and workflow. Includes Adobe Photoshop, GIMP, and Affinity Photo comparisons for creators.
How we ranked these tools
Core product claims cross-referenced against official documentation, changelogs, and independent technical reviews.
Analyzed video reviews and hundreds of written evaluations to capture real-world user experiences with each tool.
AI persona simulations modeled how different user types would experience each tool across common use cases and workflows.
Final rankings reviewed and approved by our editorial team with authority to override AI-generated scores based on domain expertise.
Score: Features 40% · Ease 30% · Value 30%
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Editor’s top 3 picks
Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.
Adobe Photoshop
Smart Objects preserve edit intent during resize and export, improving thumbnail consistency across large batches.
Built for fits when teams need consistent thumbnail exports from templates and can automate through scripting and batch jobs..
GIMP
Editor pickBatch rendering with Script-Fu and command-line scripting for consistent resize, filters, and exports.
Built for fits when visual teams need repeatable thumbnail transforms from scripts on controlled machines..
Affinity Photo
Editor pickNon-destructive adjustment layers and masking preserve thumbnail edit history across repeated exports.
Built for fits when teams need high-quality thumbnail rendering with desktop automation and controlled batch outputs..
Related reading
Comparison Table
This comparison table maps thumbnail editing workflows across Adobe Photoshop, GIMP, Affinity Photo, CorelDRAW, Photopea, and other tools. Readers can compare integration depth, the underlying data model and schema for assets, automation and API surface for batch edits, and admin controls like provisioning, RBAC, and audit log support. The table also highlights extensibility and configuration options that affect throughput and repeatability in managed environments.
Adobe Photoshop
desktop editorDesktop editor for thumbnail creation with batch actions, scripting automation, and layer-based exports to consistent image sizes and formats.
Smart Objects preserve edit intent during resize and export, improving thumbnail consistency across large batches.
Adobe Photoshop produces thumbnail-ready exports using precise crop tools, content-aware fill, and sharpening controls tuned for downscaled output. Smart Objects help keep reusable editing logic attached to source assets, which improves consistency across series thumbnails. Batch processing can apply the same resize, color, and export settings across many files.
Tradeoff appears in governance and API-driven operations. Photoshop scripting exists, but it does not provide a centralized RBAC-backed admin layer or a first-class audit log for thumbnail publishing workflows. It fits teams that control assets through filesystem or DAM handoffs and use repeatable templates, while teams needing strict approvals and role-based publish permissions usually need additional systems.
- +Pixel-precise crop and resizing tuned for thumbnail readability
- +Non-destructive edits using smart objects, adjustment layers, and layer styles
- +Batch processing supports high-throughput exports with consistent settings
- –Limited integration depth for thumbnail publishing governance and RBAC
- –Automation depends on scripting and batch workflows rather than a public API
- –Audit logging for approvals and publishing is not native to Photoshop
Content production teams
Weekly thumbnail refreshes at scale
Higher throughput with uniform styling
Creative ops coordinators
Brand-safe thumbnail variants
Less rework from mismatched assets
Show 2 more scenarios
Motion and video marketers
Frame selection to thumbnail exports
Faster turnaround for placements
Convert key frames into layered comps, then export consistent crops for multiple placements.
Agencies managing asset libraries
Template-driven multi-client outputs
Reduced variation across clients
Maintain reusable layer structures per client and batch render thumbnails with identical settings.
Best for: Fits when teams need consistent thumbnail exports from templates and can automate through scripting and batch jobs.
More related reading
GIMP
open-source editorOpen-source image editor that supports batch processing, scripting, and repeatable export pipelines for fixed thumbnail dimensions.
Batch rendering with Script-Fu and command-line scripting for consistent resize, filters, and exports.
GIMP fits production people who need deterministic edits such as resizing, sharpening, and format conversion with layer and mask workflows. Its scripting system enables batch thumbnail generation from command-line entry points and script-driven filter stacks. The data model centers on layered images with persistent metadata like EXIF when supported by import and export paths. Integration breadth is mostly local with extensibility through plugins and scripts rather than enterprise-grade APIs.
A key tradeoff is weak admin and governance coverage since there is no native RBAC, shared workspace, or audit log for cross-user changes. Automation is strongest when one workstation or a controlled render node runs the same scripts for consistent throughput. GIMP fits asset pipelines that already manage storage and versioning externally and only need repeatable pixel transformations.
- +Layer and mask editing for precise thumbnail cropping and retouching
- +Scriptable batch processing via command-line driven workflows
- +Extensible plugin architecture for adding custom filters and exporters
- +Deterministic export controls for consistent resize and format outputs
- –No built-in RBAC, admin console, or audit log for shared teams
- –Limited API surface for external systems and remote orchestration
- –Primary workflow is local-first, so centralized governance needs tooling
Content ops teams
Bulk generate thumbnails from edited sources
Higher throughput with fewer manual edits
Media designers
Crop and retouch with layer control
Consistent thumbnail composition
Show 2 more scenarios
Pipeline engineers
Integrate via scripts into asset builds
Repeatable builds across releases
Call GIMP in automated jobs to apply a stored filter stack per asset type.
Small teams
Local workstation thumbnail editing
Faster iteration for small batches
Rely on plugin extensions and manual layers when governance is not centralized.
Best for: Fits when visual teams need repeatable thumbnail transforms from scripts on controlled machines.
Affinity Photo
desktop editorRaster image editor with non-destructive workflows and batch processing features to standardize thumbnail rendering and export.
Non-destructive adjustment layers and masking preserve thumbnail edit history across repeated exports.
Affinity Photo edits thumbnails using a layered data model with masks, adjustment layers, and live filters, which preserves edit history until export. Export supports common thumbnail formats and configurable resizing, sharpening, and color handling needed for consistent results across a catalog. Workflow repeatability is improved with batch processing and saved documents that keep layer states intact for similar thumbnail layouts.
A key tradeoff is limited integration depth for enterprise automation compared with tools that expose a full REST API surface and server-side processing. Affinity Photo fits best when creative teams need high-quality thumbnail rendering on a desktop workstation and batch export to a controlled folder structure for downstream review or publishing.
- +Non-destructive layer and mask workflow for consistent thumbnail revisions
- +RAW input support preserves detail for small-size exports
- +Batch export supports repeatable sizing and sharpening settings
- –API and automation surface is limited versus automation-first thumbnail systems
- –Enterprise governance features like RBAC and audit logs are not central
Creative production teams
Batch-render consistent catalog thumbnails
Faster review cycles per batch
Photo editors
Retouch RAW-derived thumbnails
Higher visual consistency
Show 1 more scenario
Small e-commerce teams
Standardize templates for new SKUs
Lower thumbnail production time
Saved documents and repeatable export settings reduce manual adjustments across new product images.
Best for: Fits when teams need high-quality thumbnail rendering with desktop automation and controlled batch outputs.
CorelDRAW
design suiteVector and raster design tool with templating workflows and export controls to generate consistent thumbnail assets.
VBA macro automation for batch thumbnail edits and exports with consistent document settings.
Thumbnail Editing Software often centers on repeatable image transformations and predictable pipelines, and CorelDRAW targets that workflow with vector-first editing and bitmap capabilities. CorelDRAW supports batch processing with macros and automation through its VBA scripting model, which helps standardize thumbnail sizing, cropping, and export settings.
The data model centers on document objects that include vector shapes, text, and embedded or linked raster content, which affects how edits propagate through export operations. Integration depth relies on file-based handoff formats and scripting extensibility rather than a native REST API surface.
- +Object model supports vector text and shapes with consistent export to thumbnails
- +VBA macros enable batch thumbnail processing and repeatable export settings
- +Batch operations can apply consistent crops, sizing, and format conversions
- –Automation relies on VBA and local scripting instead of a documented HTTP API
- –RBAC and audit-log governance controls are not a native focus for administration
- –File-based workflows limit integration throughput compared with service-style thumbnail pipelines
Best for: Fits when teams need scripted, repeatable vector and bitmap thumbnail exports with controlled local automation.
Photopea
web editorBrowser-based editor that supports PSD workflows and export, with repeatable steps for thumbnail size and format outputs.
PSD-centric layer editing with export controls for consistent thumbnail styling across rework cycles.
Photopea edits thumbnails in a browser tab using a Photoshop-style workspace built around layered raster workflows. It supports PSD import and export plus common bitmap formats, so thumbnail pipelines can preserve layer structure and re-export finished assets.
Automated edits are limited, with no documented API or automation surface for batch generation and provisioning. Admin and governance controls are correspondingly minimal since work happens client-side in a web session.
- +Layered PSD import and export for thumbnail workflows with editable structure
- +History panel and adjustment layers support repeatable pixel-level refinements
- +Non-destructive edits keep mask and layer data through export
- –No documented API for automation, batch thumbnail generation, or CI integration
- –Limited admin and governance controls for RBAC, audit logs, or tenant isolation
- –Client-side processing can bottleneck throughput for large batch jobs
Best for: Fits when teams need quick, layered thumbnail edits in-browser without engineering integration work.
Canva
template workspaceWeb design workspace with templates, bulk creation workflows, and export controls for standardized thumbnails at scale.
Brand kits plus templates apply consistent typography and colors to thumbnails across team workspaces.
Canva fits teams that need fast thumbnail editing with a shared visual system across campaigns. It supports image, text, and template-based composition with brand kits that propagate colors and typography into new designs.
Thumbnail projects can be organized in workspaces and managed with role-based access that limits who can edit or publish assets. Integration depth is strongest around shared assets, file export, and collaboration workflows rather than code-first automation.
- +Template library and brand kit keep thumbnail styles consistent across campaigns
- +Role-based access supports controlled collaboration on shared design assets
- +Team libraries centralize reusable thumbnails, icons, and graphic elements
- +Exports cover common thumbnail formats and allow transparent backgrounds
- –Automation and API surface for thumbnail edits is limited compared to code-first editors
- –Programmatic control of design layers and text formatting is not granular
- –Audit and governance controls are not detailed for complex approval pipelines
- –Schema visibility for design metadata is limited for external systems
Best for: Fits when marketing teams need template-driven thumbnail editing with shared brand assets and controlled editing.
Figma
design systemDesign tool with components and export pipelines to render consistent thumbnail variants from a defined layout system.
Plugins plus REST API lets scripts read frame nodes and export thumbnails deterministically from the design tree.
Figma combines thumbnail-oriented design editing with a deep automation surface through its public API and plugin system. The design data model stores frames, layers, components, variables, and prototypes in a way that maps cleanly to programmatic reads and writes.
Automation can be built as plugins and augmented by REST API calls for file, node, and version interactions. Collaboration and governance rely on workspace roles, permissions, and exportable artifacts like PNG thumbnails tied to document structure.
- +Plugin architecture supports automated thumbnail generation and naming from frame structure
- +REST API exposes files, nodes, and versions for batch thumbnail workflows
- +Components and variants provide consistent thumbnail rendering across product states
- +Variables standardize reusable styles that plugins can apply at scale
- +RBAC via team roles limits who can edit or export design assets
- +Audit-oriented collaboration history supports review trails during editing
- –Batch operations require careful rate-limit handling for high-volume exports
- –API writes can be constrained by node types and editor state
- –Thumbnail export results depend on document layout and sizing discipline
- –Cross-account governance relies on workspace configuration rather than per-asset policies
- –Automation throughput is limited by API calls and rendering performance
Best for: Fits when teams need design-driven thumbnail production with plugin automation and API-driven batching.
Sketch
desktop designMac design editor with symbol workflows and batch export to generate uniform thumbnail assets from shared components.
JavaScript plugins that read and transform Sketch documents to generate and export thumbnails via layers and pages.
Thumbnail editing for teams often needs more than image tweaks, and Sketch adds a controlled design and asset workflow built around a structured document model. Sketch supports reusable components, libraries, and styles that keep thumbnail variations consistent across galleries and channels.
Automation and extensibility come through a JavaScript-based plugin system that can generate thumbnails, apply templates, and sync assets. Integration depth is strongest inside the Sketch ecosystem, with automation centered on document structure rather than external thumbnail pipeline APIs.
- +Reusable symbols and libraries keep thumbnail variants consistent
- +Styles and text overrides reduce manual thumbnail rework
- +JavaScript plugins automate thumbnail generation from document structure
- +Exports can be scripted from selections, layers, and pages
- +Teams can maintain shared libraries to standardize asset schemas
- –API surface is primarily document and plugin oriented, not thumbnail pipeline
- –No first-class RBAC and audit log controls for governed publishing workflows
- –Cross-team governance depends on process since configuration is file-based
- –Thumbnails require disciplined layer structure for reliable automation
- –External system synchronization is limited to what plugins implement
Best for: Fits when design teams need automated, structure-driven thumbnail exports with reusable components.
Blender
3d renderer3D rendering tool that can automate thumbnail renders using Python scripts and batch rendering for deterministic output.
Python bpy scripting with headless rendering to batch-produce consistent thumbnails from templates.
Blender edits thumbnail images by rendering scenes with configurable cameras, lighting, and render passes into exportable output formats. Thumbnail pipelines are driven through Blender’s data model, including node graphs, materials, and scene properties, which can be authored and reused across batches.
Automation happens through the Python API, which can generate scenes, swap assets, run renders, and export consistently at scale. Integration depth depends on file-based workflows and scripting hooks rather than a server-side thumbnail service.
- +Python API can generate scenes, swap assets, and render thumbnails automatically.
- +Render passes and compositor nodes support deterministic thumbnail styling.
- +Node-based materials and lighting enable reusable look development across batches.
- +Headless rendering supports high-throughput thumbnail generation on compute nodes.
- –RBAC, audit logs, and admin governance are not native features.
- –Pipeline state and approvals rely on file conventions, not a managed schema.
- –Cloud orchestration requires custom glue code around Blender execution.
Best for: Fits when teams need scripted, reproducible thumbnail rendering and batching using Blender scenes.
Imagemagick
CLI batch processorCommand-line image processing toolkit that supports scripted resizing, cropping, padding, and format conversions for thumbnails.
Deterministic resize and crop via explicit geometry and gravity flags for consistent thumbnails across batch jobs.
Imagemagick serves thumbnail editing needs via command-line tools that run locally or in server workflows. ImageMagick supports format conversion, crop and resize strategies, compositing, and per-image processing options that map directly to command flags.
Automation is primarily driven through scripts and process execution, with an API surface centered on command invocation and library bindings rather than a task-centric REST service. The data model is file-based, so governance and auditing depend on wrapper tooling around executions.
- +Command-line flag mapping for deterministic crop and resize operations
- +Rich transformation set covering colors, overlays, and format conversions
- +Library bindings enable embedding in custom thumbnail services
- +Works across local jobs and batch pipelines with predictable throughput
- –No built-in RBAC or admin governance for multi-tenant thumbnail services
- –Automation relies on shelling out unless using language bindings
- –Audit logs and provenance require external orchestration and storage
- –File-based inputs complicate schema governance and policy enforcement
Best for: Fits when teams need scripted, deterministic thumbnail transformations with code-controlled governance and minimal UI overhead.
How to Choose the Right Thumbnail Editing Software
This buyer’s guide helps teams choose Thumbnail Editing Software by mapping decision criteria to real capabilities from Adobe Photoshop, GIMP, Affinity Photo, CorelDRAW, Photopea, Canva, Figma, Sketch, Blender, and ImageMagick.
It focuses on integration depth, data model fit, automation and API surface, and admin and governance controls, since these decide whether thumbnail pipelines can run at scale without manual rework.
Thumbnail Editing Software for repeatable image transforms, exports, and pipeline automation
Thumbnail Editing Software performs pixel-level or object-level edits, then exports thumbnails with consistent sizing, formats, and styling rules across many inputs. Teams use it for batch transforms, layered rework, and deterministic rendering from templates or design structures.
In practice, Adobe Photoshop emphasizes Smart Objects and adjustment-layer workflows for consistent batch exports, while Figma provides a REST API and plugin system for programmatic thumbnail generation from frames and nodes.
Evaluation criteria that affect automation throughput and governed publishing
Thumbnail workflows break when the tool’s automation surface cannot match the data model used for thumbnail creation. Integration depth matters because pipelines need programmatic reads, deterministic exports, and predictable state transitions.
Admin and governance controls matter because teams often need controlled edit and publish paths, along with review trails that can be audited during approvals.
Smart Object and non-destructive export consistency
Adobe Photoshop preserves edit intent during resize and export by using Smart Objects, adjustment layers, and layer styles. Affinity Photo delivers similar non-destructive behavior through adjustment layers and masking so repeated exports keep edit history intact.
Scriptable batch pipelines for deterministic thumbnail generation
GIMP supports batch rendering with Script-Fu and command-line scripting to keep resize, filters, and exports consistent across runs. CorelDRAW uses VBA macros to standardize crop, sizing, and export settings for repeatable thumbnail outputs.
API and plugin automation surface for external orchestration
Figma exposes a REST API plus a plugin system so automation can read frame structure and export thumbnails tied to the design tree. Sketch supports JavaScript plugins that generate thumbnails and exports from document layers and pages, while Blender uses Python bpy scripting plus headless rendering for batch thumbnail production.
Data model that maps cleanly to programmatic exports
Figma’s design data model stores frames, layers, components, and variables in a way that plugins and REST calls can operate on deterministically. Sketch’s symbol and library workflows keep thumbnail variants consistent via structured pages and layer conventions, while Blender’s scene properties and compositor nodes support reusable look development.
Admin and governance controls for editing and publishing
Canva provides role-based access for team workspaces so permissions limit who can edit or publish thumbnails. Tools like Photoshop, GIMP, and Imagemagick focus on local or file-based processing and do not natively provide RBAC and audit logging for governed publishing workflows.
Throughput characteristics for batch jobs and orchestration timing
Imagemagick delivers deterministic crop and resize through explicit geometry and gravity flags that map directly to command execution for predictable batch throughput. Photopea runs edits client-side in a browser session, so large batch jobs can bottleneck when client processing becomes the limiting factor.
Select the thumbnail tool that matches the pipeline’s data model and automation control points
Start by mapping where thumbnail decisions live in the pipeline, such as templates, frames, scenes, or filesystem batch jobs. Then pick the tool whose automation and data model line up with those control points.
Next evaluate governance needs, since tools optimized for pixel edits often lack RBAC, audit logs, and centralized approval controls used in team publishing workflows.
Identify the authoritative thumbnail source: layered images, design trees, or scripted scenes
If thumbnail design intent must be preserved through repeated resizes, use Adobe Photoshop with Smart Objects or Affinity Photo with adjustment layers and masking. If thumbnail variants come from structured design frames and nodes, use Figma or Sketch so exports align with the design tree or document pages.
Match automation control to the tool’s API or scripting surface
Choose Figma when orchestration needs REST API access and plugin automation that exports thumbnails deterministically from frame nodes and versions. Choose Blender when the pipeline needs Python bpy scripting and headless rendering that can generate scenes, swap assets, run renders, and export consistently at scale.
Plan batch throughput around the tool’s batch mechanism
Choose GIMP for command-line batch rendering with Script-Fu when thumbnail rules are fixed and deterministic on controlled machines. Choose Imagemagick when thumbnail rules are geometry-based since its explicit crop and resize flags produce consistent results across command executions.
Decide whether governance must live inside the tool or in external orchestration
Use Canva when team permissions must be enforced with role-based access in the same system used to edit and publish thumbnails. If the pipeline requires RBAC and audit log visibility for approvals and publishing, avoid relying on Photoshop, GIMP, CorelDRAW, or Imagemagick without adding external governance layers.
Validate data fit for export determinism in real document structures
Figma exports depend on layout discipline because frame sizing and node structure drive thumbnail outcomes, so automation must operate on the correct frame nodes. Sketch automation depends on disciplined layer structures for reliable thumbnail exports, while Photoshop batch exports depend on consistent template layers and layer styles.
Teams and roles that get measurable gains from thumbnail automation and governance
Thumbnail workflows tend to split between creative teams that need non-destructive editing and pipeline teams that need programmatic exports with control and auditability. The right tool depends on how thumbnail variants are produced and who approves publishing.
The segments below map directly to the tool strengths and best-fit scenarios across the ten tools.
Creative operations teams standardizing thumbnail exports from templates
Adobe Photoshop fits when consistent thumbnail exports must be generated from template layers and reproduced across large batches using scripting and batch actions. Affinity Photo also fits when layered non-destructive revisions must preserve thumbnail edit history across repeated exports.
Visual teams needing repeatable local batch transforms on controlled machines
GIMP fits when deterministic thumbnail transforms can be driven by Script-Fu and command-line workflows on known environments. CorelDRAW fits when the pipeline needs VBA macro automation that applies consistent crops, sizing, and format conversions.
Design automation teams that require REST API and plugin-driven thumbnail pipelines
Figma fits when automation must read frame nodes via REST API calls and export thumbnails deterministically using plugins. Sketch fits when automation must transform Sketch documents using JavaScript plugins and export from layers and pages.
Rendering and media teams producing thumbnails from 3D scene templates
Blender fits when thumbnail generation depends on scene properties, compositor nodes, and Python bpy scripting with headless rendering. This setup supports automated thumbnail renders with deterministic camera, lighting, and render pass outputs.
Marketing teams managing collaborative template-based thumbnail publishing
Canva fits when shared brand kits, templates, and role-based access must drive consistent typography and colors. It is most effective when collaboration and controlled edit rights live in the same workspace where thumbnails are produced.
Pitfalls that derail thumbnail pipelines and governed publishing workflows
Most thumbnail failures come from mismatched automation surfaces, weak data-model alignment, or missing governance controls. These pitfalls show up across tools that excel at editing but do not natively provide the orchestration and audit controls needed for team publishing.
The corrective tips below point to concrete tools that align with each constraint.
Choosing a pixel editor without an automation surface that can scale
Adobe Photoshop and Affinity Photo support automation through scripting and batch workflows, but Photoshop’s automation depends on scripting rather than a public REST API. For pipelines that need external orchestration, use Figma REST API and plugins or Blender Python bpy instead.
Assuming RBAC and audit logs exist for approvals and publishing
Photoshop, GIMP, CorelDRAW, Sketch, and Imagemagick focus on editing and local or file-based execution and do not provide native RBAC and audit logging for publishing approvals. If approvals and permissions must be enforced in-tool, use Canva for role-based access or build governance outside the editor.
Building batch rules that cannot be reproduced deterministically
Photopea’s client-side processing can bottleneck large batch jobs, which makes throughput unpredictable when many sessions compete for resources. Prefer Imagemagick for deterministic crop and resize flags or GIMP for command-line batch rendering with fixed export controls.
Automating exports without aligning to the tool’s document or scene conventions
Figma and Sketch automation depend on layout discipline and structured layer conventions because exports tie to frame nodes, layers, and pages. If the pipeline lacks those conventions, thumbnail results vary across runs, so enforce frame sizing in Figma or layer structure in Sketch before running automation.
How We Selected and Ranked These Tools
We evaluated Adobe Photoshop, GIMP, Affinity Photo, CorelDRAW, Photopea, Canva, Figma, Sketch, Blender, and Imagemagick on features depth, ease of use, and value, then computed an overall rating as a weighted average where features carried the most weight and ease of use and value each accounted for the same share. Features determined the rank order most often because thumbnail editing requires deterministic export behavior, repeatability controls, and automation capability.
Adobe Photoshop separated from the rest because Smart Objects preserve edit intent during resize and export, which lifted the features score and the value score through consistent batch readability improvements. That same capability also reduced rework across high-volume exports, which aligns directly with the category’s highest-leverage requirement.
Frequently Asked Questions About Thumbnail Editing Software
Which tools support automation for batch thumbnail exports from templates?
How do design tools like Figma and Sketch differ for producing thumbnails from a structured design data model?
What integration options exist for programmatic thumbnail generation across a workflow system?
Which tools provide stronger admin controls and auditability for shared teams?
How does SSO and workspace security typically map to thumbnail editing workflows?
What are common data migration concerns when moving existing thumbnail assets and layer structures?
How do vector-first workflows change thumbnail editing compared with raster-first tools?
Which toolchain fits deterministic, code-controlled thumbnail transformations with minimal UI involvement?
What file formats and import paths matter most for layered thumbnail rework cycles?
Conclusion
After evaluating 10 art design, Adobe Photoshop stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.
Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.
Tools reviewed
Primary sources checked during evaluation.
Referenced in the comparison table and product reviews above.
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