
GITNUXSOFTWARE REVIEW
Art & DesignTop 10 Best Tablet Drawing Software of 2026
Roundup of top tablet drawing software tools for artists and designers, comparing options like Inkscape, Aseprite, and Linearity Curve.
How we ranked these tools
Vendors set the topic, but our editors set the inclusion criteria and the evaluation framework before research starts.
Agents extract product evidence with provenance, then collect written reviews and transcribe video reviews and podcasts.
Framework: Features 40% · Ease 30% · Value 30%
Gitnux may earn a commission through links on this page. This does not influence our reviews. Editorial policy
Inkscape is the best tablet drawing pick for people who need vector-first sketching that stays editable after the strokes are in because its SVG-structured output keeps lines as modifiable shapes and nodes, whereas Aseprite fits pixel artists who want fast frame stepping with tablet-friendly control of line feel.
Editor’s top 3 picks
Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.
Inkscape
Editable vector output via SVG document structure lets tablet strokes remain modifiable after inking.
Best for: Fits when vector-first tablet sketching needs editability and clean SVG handoff.
Aseprite
Editor pickAseprite scripting API lets custom tools read and modify layers and frames without external editors.
Best for: Fits when pixel artists need tablet input, tight frame workflow, and automation for repeatable sprite tasks.
Linearity Curve
Editor pickEditable vector drawing that preserves curve geometry for downstream refinement instead of flattening strokes.
Best for: Fits when teams need editable line art and review cycles across browser-based workflows.
Comparison Table
Inkscape
open-sourceInkscape is a free vector drawing application with path editing, text tools, and SVG workflows.
Editable vector output via SVG document structure lets tablet strokes remain modifiable after inking.
Inkscape performs tablet-first vector drawing and editing using an SVG document model, so sketches stay editable as nodes and shapes. It supports pen and stylus input for smooth inking, plus layers, masks, and blend modes for illustration work.
The app exports clean artwork through SVG and also converts to raster formats for downstream raster workflows. Tablet sketching in Inkscape maps best to vector-first output rather than paint-layer realism.
- +SVG-first workflow keeps strokes editable as shapes and nodes
- +Layers, masks, and blend modes support illustration-grade composition
- +SVG export preserves vector geometry for design handoff
- +Extensible architecture via extensions for format and workflow additions
- –Brush engine feels less tuned for painterly effects than dedicated paint tools
- –Some tablet precision features require careful input and canvas configuration
Pattern designers and educators
Draft crochet symbols and pattern diagrams
Editable diagrams for sharing
Brand designers and freelancers
Build editable logo and icon sets
Scalable assets remain editable
Show 2 more scenarios
Sign shops and vinyl makers
Prepare lettering and cut-ready decals
Vector files ready for cutting
Design lettering and decals with layers and paths structured for cutter workflows.
Wrap designers and print teams
Plan vehicle wrap panel layouts
Organized artwork and cutlines
Organize wrap artwork with layers, guides, and duplication for large-format handoff.
Best for: Fits when vector-first tablet sketching needs editability and clean SVG handoff.
Aseprite
vertical specialistAseprite is a pixel-art editor with animation timelines, tile maps, and frame-based drawing tools.
Aseprite scripting API lets custom tools read and modify layers and frames without external editors.
Aseprite is a pixel-focused tablet drawing app that centers on fast sprite editing with a timeline-free workflow. The raster engine is built for crisp edges, frame-by-frame animation, and palette-driven color control.
Brush dynamics include pressure and tilt sensing, plus tools like symmetry and perspective grids for consistent sketching. Export supports common pipelines for pixel art deliverables, including PNG sequences and PSD files.
- +Pixel-first brush workflow with fast frame stepping for sprite creation
- +Pressure and tilt support makes line weight and angle feel controllable
- +Symmetry and perspective grid tools reduce redraws for structured scenes
- +Scriptable automation lets custom tools run inside the editor
- –Not designed for heavy vector editing or node-based scene graphs
- –Large PSD round-trips can lose fidelity versus native editing workflows
Isometric artists and game creators
Draw grid-aligned isometric assets
Pixel-accurate isometric assets
Pixel artists and UI designers
Craft crisp icons and effects
Grid-aligned pixel assets
Show 2 more scenarios
Game developers and technical artists
Produce reusable spritesheets
Engine-ready spritesheets
Arrange frames for characters and effects and export spritesheets for 2D game development.
Retro-style game teams
Revise constrained-color pixel artwork
Consistent palette-driven visuals
Work with palettes and indexed-color techniques to maintain consistent visual style.
Best for: Fits when pixel artists need tablet input, tight frame workflow, and automation for repeatable sprite tasks.
Linearity Curve
vertical specialistVector illustration and design app built natively for iPad with shape-building and auto-trace features.
Editable vector drawing that preserves curve geometry for downstream refinement instead of flattening strokes.
Linearity Curve is built around vector objects, so marks become editable paths and shapes instead of flattened pixels. The drawing stack supports pen pressure style behavior, stroke editing, and toolsets for clean curves and linework that carry through refinement steps. Canvas tools include selection, transforms, masks, and layer-style organization that stay usable as the drawing evolves.
A key tradeoff is that brush-heavy painting workflows can feel less direct than in raster-first apps, since the editing model favors vector shapes. Linearity Curve fits best when illustration, wireframes, and clean line art must stay editable through multiple revision rounds. Teams can also standardize output by reusing templates and enforcing consistent scene structures across projects.
- +Vector-first strokes remain editable for late-stage shape corrections
- +Node-based scene handling keeps complex diagrams easy to refactor
- +Layer and mask style controls support revision-friendly compositions
- +Browser workflow supports quick review links without export juggling
- –Brush-first painting can feel slower than raster-only stroke stacking
- –Advanced color management controls are limited versus pro painting tools
- –Some pro hand-drawn effects require more manual vector shaping
- –Performance depends on canvas complexity and active object count
Illustration teams and art leads
Refining clean vector line art
Faster revisions without repainting
UX and product design teams
Diagramming and wireframe annotations
Less rework per iteration
Show 2 more scenarios
Creative ops and design systems
Standardizing illustration components
More predictable asset outputs
Reusable scene structures help keep exported assets consistent across multiple contributors.
Collaborative remote teams
Reviewing tablet sketches in place
Shorter feedback cycles
Link-based sharing enables comment and review loops without constant file conversion.
Best for: Fits when teams need editable line art and review cycles across browser-based workflows.
Sketchbook
vertical specialistDrawing and painting app with a minimalist interface optimized for pen and touch input.
Brush dynamics editing with pen pressure curve tuning for consistent line response across sketching styles.
Sketchbook’s brush engine centers on pen pressure curve control and per-brush dynamics, which supports repeatable line behavior across sessions. Layer work includes standard blending modes and masking-style editing, which fits storyboards, concept thumbnails, and overpaint passes. It also supports symmetry guides and perspective helpers for construction work that would otherwise rely on manual alignment.
- +Brush editor supports pressure curve and dynamics per brush
- +Layer blending and mask-style edits support layered sketch refinements
- +Symmetry tools speed up character and pattern ideation
- +Export formats cover common handoff workflows
- –Less complete illustration and automation tooling than pro-focused editors
- –Limited vector-centric workflows compared with dedicated vector tools
- –Fewer animation and timeline features than animation-first products
Concept artists
Rapid thumbnailing and overpaint rounds
More usable roughs per session
Storyboard artists
Scene thumbnails with construction helpers
Faster revisions for story beats
Show 1 more scenario
Graphic tablet students
Practice-driven drawing drills
Cleaner lines during practice
Stabilized strokes and pressure-sensitive brushes help translate drills into repeatable marks.
Best for: Fits when a tablet sketch workflow needs reliable brush feel and quick layered iteration.
Concepts
vertical specialistVector-based sketching app with an infinite canvas designed for design thinking and illustration.
Editable vector strokes with persistent brush parameters, enabling redraws and restyling after outlining.
Concepts targets workflows that mix freehand drawing with later cleanup using vector stroke parameters, like smoothing and stroke styles, rather than treating marks as fixed pixels. The app supports pressure and tilt inputs for brush dynamics and includes stroke stabilization that reduces sub-pixel jitter on stylus passes. Export options cover common review and production paths, including PSD output and vector exports like SVG.
- +Vector strokes stay editable for late-stage line and style revisions
- +Brush engine uses pressure and tilt to shape consistent strokes
- +Masks and layers support controlled redraws without full repainting
- +PSD and SVG export support handoff to raster and vector pipelines
- –High stroke counts can slow performance on large, complex canvases
- –Some paint-heavy effects feel less natural than in raster-first tools
- –Layer planning takes longer than flat sketch workflows
- –Keyboard shortcut mapping offers speed gains but demands setup discipline
Architectural drafters
Iterate scheme diagrams before client review
Faster revision cycles
Product design teams
Sketch UI layouts with clean vector edges
Cleaner handoff assets
Show 2 more scenarios
Illustrators
Line art to vector delivery targets
Higher-quality line deliverables
SVG export keeps stroke fidelity for downstream vector editing workflows.
Engineering communication teams
Markup diagrams for iteration and reuse
Reduced rework
Layer and mask workflows support controlled edits and reusable annotated scenes.
Best for: Fits when teams iterate diagrams and line art with editable strokes through export.
CorelDRAW
enterpriseCorelDRAW provides vector illustration, page layout, typography, and stylus-compatible design tools.
Editable vector drawing from stylus input using path and node editing directly on tablet strokes.
CorelDRAW turns tablet input into vector-first illustration by combining pen and stylus input with editable paths, shapes, and typography tools. It supports raster painting workflows through layer-based canvases, then exports artwork in industry formats like SVG, PSD, and TIFF for handoff to other creative tools.
- +Vector-first drawing keeps strokes editable with nodes, curves, and shapes
- +Export coverage includes SVG plus raster formats like TIFF and PSD
- +Tablet strokes can be tuned with brush dynamics and stroke stabilization controls
- +Batchable document workflows via macro scripting and repeatable templates
- –Vector-centric tools can feel slower than raster-only painting for quick sketches
- –Tablet gesture mapping depends on shortcut customization and may require setup
- –Animation timeline and frame tools are weaker than dedicated animation editors
- –Large multi-layer documents can lag on lower GPU configurations
Packaging designers and production artists
Create print panel graphics and labels
Editable print handoff files
Web designers and production designers
Generate editable SVG assets
Scalable vector assets
Show 2 more scenarios
Lettering artists and identity designers
Compose mirrored and experimental letterforms
Refined custom glyphs
Use tablet-guided curve and shape editing to refine glyphs for branding and presentations.
Agencies and production teams
Review EPS and prepare conversions
Reviewed reusable vector assets
Open EPS artwork for boundary checks and vector-level edits before exporting for campaigns.
Best for: Fits when tablet illustrators need editable vector output and cross-format handoff for print workflows.
Sketchpad
SMBSketchpad is a browser drawing application with brushes, shapes, layers, and export options.
Real-time pen stroke handling optimized for quick sketching feedback on a web canvas.
Sketchpad by sketch.io targets tablet drawing with a web-first canvas for sketching, inking, and coloring workflows. The tool focuses on pen-centric drawing controls such as brush behavior tuning and stroke handling designed for stylus input.
- +Tablet-focused canvas interaction for pen-first sketching and inking
- +Layer support for organizing sketch and paint passes
- +Export paths that suit bitmap-first illustration handoff
- +Brush dynamics controls geared toward consistent stroke feel
- –Advanced vector workflows are not the main strength
- –Workflow tools for complex composition can feel limited versus editors
- –Automation and API integration are not a primary focus
- –Large, PSD-like production pipelines need external tools
Designers and creative individuals
Sketch and revise concepts in-browser
Rapid concept iterations
Facilitators and meeting participants
Capture annotated notes during workshops
Shareable visual notes
Show 2 more scenarios
Product teams and analysts
Document flow and simple structures
Diagrams for team review
Combine primitives, text, selection, and export tools to create readable diagrams.
Freelancers and small agencies
Export drafts for stakeholder review
Reviewable portable files
Export sketches and diagrams as portable files for continued work in other tools.
Best for: Fits when teams need pen-first sketch iteration on tablets with layer-based organization and bitmap export.
Photopea
SMBPhotopea is a browser-based raster editor with layers, masks, filters, and PSD compatibility.
PSD-oriented layer editing and export in a browser workflow supports document handoff without native app files.
Photopea is a browser-based editor that targets tablet drawing through a desktop-grade toolset without a native app install. It supports layered raster and vector workflows with Photoshop-style menus, layer blending modes, masks, and file import and export across common formats.
- +Layer system matches common desktop editing workflows for quick composition
- +PSD import and export keeps document handoff closer to Photoshop projects
- +Vector tools include path editing and vector rasterization behavior for mixed assets
- +Keyboard-driven editing is practical on tablets with external keyboards
- –Advanced tablet gesture and stylus behaviors depend on browser and device support
- –Brush dynamics controls are less granular than dedicated drawing apps
- –Large canvases and heavy layer stacks can feel slower without GPU acceleration
- –Animation timeline tools are limited compared with animation-focused art apps
Students and hobbyists
Create lightweight raster illustrations
Edited graphics produced in-browser
Marketing teams and freelancers
Edit and export campaign images
Updated campaign assets
Show 2 more scenarios
Designers and creative teams
Revise existing layered PSDs
Faster PSD revisions
Open a layered PSD, apply edits, and return a layered document without desktop conversion steps.
Brand and production designers
Recolor images using masks
Reusable color variations
Use selections, masks, and adjustments to recolor regions while keeping original layers intact.
Best for: Fits when tablet artists need PSD-style layer editing and quick browser-based handoffs.
MyPaint
open-sourceMyPaint is an open-source painting application built around a large canvas and customizable brushes.
Brush settings support fine-grained dynamics for stroke response across different stylus actions.
MyPaint is a tablet-first painting app built around a fast brush engine and a focus on natural stroke behavior. It uses a layer-based canvas with brush dynamics that can be tuned through per-brush settings rather than complex tool modes.
- +Brush engine prioritizes expressive stroke feel with detailed brush dynamics
- +Simplified UI reduces mode switching during sketching and painting
- +Shortcut mapping speeds repetitive actions without heavy tool palettes
- +Layer workflow supports common painting edits without rigid production steps
- –Fewer advanced compositing features than Photoshop and Clip Studio Paint
- –Limited animation and timeline tooling compared with animation-focused editors
- –Export set is more raster-centric than Photoshop PSD-centric workflows
- –Perspective and symmetry tools are comparatively basic for complex illustration layouts
Graphics tablet users
Tune pressure and tilt for lines
More controlled stylus lines
Concept artists and character designers
Run rapid character studies
Fast study variations
Show 2 more scenarios
Illustrators and digital artists
Create freehand raster illustrations
Expressive raster artwork
Produce sketches and finished paintings with a brush-led workflow and responsive strokes.
Traditional-media painters
Paint with oil-style digital marks
Painterly studies and finishes
Use brush dynamics and paint buildup to create expressive oil-like effects on digital canvas.
Best for: Fits when artists want a focused sketch-to-paint workflow with tuned brushes and low interface friction.
GIMP
open-sourceGIMP is a free raster editor with layers, masks, filters, and configurable tablet input.
Python scripting and plugin hooks let custom brushes, tools, and export steps run inside the same drawing environment.
GIMP is a mature raster and editing suite used by tablet artists who want a desktop-first drawing workflow instead of a touchscreen app. It includes a brush engine with brush dynamics, stroke stabilization options, and extensive layer and mask tools for illustration work.
- +Layer masks, blending modes, and non-destructive edits for complex illustrations
- +Extensible via Python scripting and plugin API for repeating drawing workflows
- +Brush dynamics controls support pressure and tilt through the input stack
- +PSD and TIFF export support practical handoff to common pipelines
- –Tablet workflow depends heavily on correct system tablet driver configuration
- –Vector tools are limited compared with dedicated vector editors and shape tools
- –UI density makes brush tuning and layer operations slower than in focused tablet apps
- –Animation and timeline features are thin for frame-by-frame tablet sketching
Print designers and makers
Prepare bitmap files for printing
Export-ready raster graphics
Photographers working with images
Edit photos with selections and filters
Photos ready for export
Show 2 more scenarios
Product photographers and compositors
Remove backgrounds with masking
Alpha-channel transparent images
Refine edges and build masks to create transparent backgrounds with an alpha channel.
Designers and image editors
Build cutouts and composite layouts
Layered composites or mattes
Isolate subjects and combine elements using paths, selections, masks, and layers.
Best for: Fits when desktop-style layer and mask workflows matter more than tight mobile gesture drawing.
Conclusion
After evaluating 10 tablet drawing software, Inkscape stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.
Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.
How to Choose the Right Tablet Drawing Software
Tablet drawing software covers apps that turn stylus input into controllable strokes inside a drawing canvas with layers, masks, and export formats used for real artwork handoff. This guide’s coverage spans Linearity Curve, Concepts, Sketchbook, and other dedicated tablet-first and vector-first editors alongside tools that lean on browser workflows or scripting.
The evaluations that drove the ranking prioritize how strokes stay editable after inking, how brush behavior stays consistent under pressure and tilt, and how much automation exists for repeatable drawing steps. Procreate, Photoshop, and Clip Studio Paint are treated as key reference points for raster painting depth and editing workflows.
Tablet Drawing Software for stylus-accurate sketching, vector editability, and export-ready layers
Tablet drawing software processes stylus signals such as pen pressure and tilt into raster or vector strokes so artists can build drawings with responsive brush dynamics and layer-based composition. Many apps handle both sketching and illustration passes, but Linearity Curve and Concepts skew toward editable vector output where late-stage curve and style changes remain possible.
Linearity Curve preserves curve geometry for downstream refinement instead of flattening strokes, while Concepts keeps editable vector strokes and persistent brush parameters that make redraws and restyling practical after outlining. In contrast, Sketchbook focuses on brush dynamics tuning with pen pressure curve editing, which supports consistent line response during fast sketch and paint iteration.
Tablet Drawing Software capabilities that decide real workflow outcomes
Stroke editability after inking determines whether late shape fixes survive without redrawing the whole piece. That editability matters most when feedback loops arrive after outlines, refinements, and style passes.
Editable vector strokes for late-stage curve and style changes
Linearity Curve keeps vector-first strokes editable so curve geometry stays available for downstream refinement instead of being flattened into fixed paths. Concepts also preserves editable vector strokes and persistent brush parameters so redraws and restyling remain practical after outlining.
Brush dynamics tools that match pen pressure curve tuning
Sketchbook provides a brush editor with pressure curve and dynamics per brush so the line response stays consistent across sketching styles. MyPaint focuses on fine-grained brush settings that prioritize expressive stroke feel with detailed stroke dynamics.
Automation and extensibility through scripting APIs
Aseprite exposes a scripting API that lets custom tools read and modify layers and frames inside the same workflow, which supports repeatable sprite tasks. GIMP adds Python scripting and plugin hooks that run export steps and drawing workflows from inside the editor.
PSD-style layer handoff for cross-editor composition
Photopea supports PSD-oriented layer editing and export in a browser workflow so tablet artists can keep document handoff closer to Photoshop projects. GIMP provides layer masks and blending modes with extensibility, which supports complex illustration edits when native tablet file exchange is needed.
SVG-first vector output for clean handoff to vector pipelines
Inkscape uses an SVG document structure so strokes remain modifiable as editable vector shapes and nodes after inking. CorelDRAW provides editable vector drawing with path and node editing directly from stylus input and includes export coverage that spans SVG and raster formats like TIFF and PSD.
Choose Tablet Drawing Software by stroke model, editing targets, and repeatability
A usable choice starts with the stroke model. Linearity Curve and Concepts treat strokes as editable vector geometry, which supports late-stage shape fixes without turning the work into static marks.
Pick a stroke model that matches whether late fixes must stay editable
Select Linearity Curve or Concepts when late curve and style changes require continued vector editability after outlining. Choose raster-first tools like Sketchbook when the priority is brush-driven sketching and layered refinement rather than vector geometry preservation.
Stress-test brush dynamics with the pen pressure curve that drives real line behavior
Use Sketchbook when brush editor control over pen pressure curve and dynamics per brush is the main quality gate for line response. Use MyPaint when a simplified interface and expressive stroke feel with detailed brush dynamics reduce mode switching during sketch-to-paint.
Map export and handoff targets to the editor that matches the file structure
Pick Photopea when PSD-style layer handoff must stay close to Photoshop-style composition while running in a browser workflow. Pick Inkscape when the target deliverable is SVG document structure with modifiable nodes and layers.
If production repeats, require an automation surface that can modify layers or frames
Choose Aseprite when sprite workflows need a scripting API that can read and modify layers and frames from within the tablet input workflow. Choose GIMP when Python scripting and plugin hooks must run layer and mask workflows and export steps inside the same environment.
Check performance ceilings for large stroke counts and complex canvases
Use Concepts with care on large, complex canvases because high stroke counts can slow performance in heavy diagram and line art sessions. Use vector-heavy tools with an eye on throughput since raster-only stroke stacking can still feel faster for brush-first painting.
Who Tablet Drawing Software fits, based on workflow goals
Artists who need editability after outlining should prioritize vector-first stroke behavior and late-stage curve refinement. Production users who need repeatable steps should prioritize automation surfaces that can modify layers, frames, or export workflows.
Illustrators iterating line art and diagrams through multiple review cycles
Linearity Curve and Concepts keep vector strokes editable so late-stage shape corrections stay possible after initial outlining and styling.
Pixel artists building sprite sheets with frame stepping
Aseprite combines tablet input with a scripting API that can read and modify layers and frames, which supports repeatable sprite production tasks.
Artists who want consistent pen-to-line feel with tuned pressure response
Sketchbook and MyPaint both focus on brush dynamics behavior, with Sketchbook offering a pressure curve editor and MyPaint concentrating expressive stroke response with a lower-friction UI.
Teams that exchange deliverables as PSD layers or SVG documents
Photopea targets PSD-style layer handoff in a browser workflow, while Inkscape and CorelDRAW target SVG-centric or SVG-plus-raster export pipelines.
Common Tablet Drawing Software pitfalls that waste hours
Many buyers assume all tablet drawing apps treat strokes and output formats the same. That assumption breaks when vector editability, brush dynamics depth, or file-structure handoff differ across tools.
Choosing a vector-first or vector-adjacent workflow but relying on non-editable stroke results
Pick Linearity Curve or Concepts when continued curve and style editing must stay possible after inking, because both preserve editable vector strokes.
Buying for brush feel but ignoring pressure curve control and stroke dynamics tuning
Use Sketchbook when pen pressure curve and per-brush dynamics editing define the desired line behavior. Use MyPaint when stroke feel and expressive brush dynamics matter more than advanced compositing.
Assuming PSD handoff means the tablet app will match Photoshop layer behavior
Pick Photopea when PSD-oriented layer editing and export in a browser workflow are required for handoff, because it is built around PSD-style layer organization.
Selecting a general editor for production automation and then discovering no in-app modification hooks
Choose Aseprite for sprite production scripting that can modify layers and frames, because that workflow is built around frame stepping and automation. Choose GIMP when Python scripting and plugin hooks must run layer and export steps inside the editor.
How We Selected and Ranked These Tools
We evaluated tablet drawing software on features that control stroke editability, brush behavior consistency, and layer or vector handoff. Features account for 40% of the score, while ease and value each account for 30%.
Linearity Curve separated itself by preserving vector-first curve geometry for downstream refinement instead of flattening strokes, and by combining that editability with node-based scene handling for diagram refactoring. Procreate, Photoshop, and Clip Studio Paint were treated as reference points for raster painting depth and general illustration editing expectations while the ranking emphasized the edit-and-iterate behaviors shown by Linearity Curve and Concepts.
Frequently Asked Questions About Tablet Drawing Software
How does Linearity Curve compare with Concepts for editable ink after the first stroke?
When does Inkscape outperform Procreate, Photoshop, or Clip Studio Paint for tablet work?
Which tool handles PSD-style layer handoff in a browser tablet workflow?
How does Aseprite’s scripting API change what can be automated in a sprite workflow?
What breaks if a team switches from raster-first art to vector-first output using CorelDRAW?
Which tool best fits tablet sketching that needs pen pressure curve tuning rather than complex illustration pipelines?
How do GIMP and Photoshop differ for tablet artists who rely on desktop drivers and layer masks?
When is Sketchpad better than Concepts for tablet work focused on fast web canvas iteration?
What governance controls exist for sharing and collaboration compared between Linearity Curve and a native desktop tool?
How should data migration be planned when moving from vector-first tools to PSD-based production workflows?
Tools reviewed
Primary sources checked during evaluation.
Referenced in the comparison table and product reviews above.
Funding and competing interests
This study was co-funded by several of the vendors assessed in it. No single vendor funded it. Funders could propose the market studied.
They had no role in selecting vendors, setting or weighting criteria, analysing data or drawing conclusions, and they received the same factual-accuracy check as every other vendor assessed.
Market definition, inclusion rules and criteria weights were fixed by an editor before research began and did not change afterwards. Editorial process →
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