
GITNUXSOFTWARE ADVICE
Art DesignTop 10 Best Paint Software of 2026
Top 10 paint software ranking for artists and designers, weighing Photoshop, GIMP, Krita plus Clip Studio Paint and Corel Painter strengths.
How we ranked these tools
Core product claims cross-referenced against official documentation, changelogs, and independent technical reviews.
Analyzed video reviews and hundreds of written evaluations to capture real-world user experiences with each tool.
AI persona simulations modeled how different user types would experience each tool across common use cases and workflows.
Final rankings reviewed and approved by our editorial team with authority to override AI-generated scores based on domain expertise.
Score: Features 40% · Ease 30% · Value 30%
Gitnux may earn a commission through links on this page — this does not influence rankings. Editorial policy
Clip Studio Paint is the best overall pick for a raster-first comic or concept-artist workflow where precise stylus brush behavior matters, and if you want a free entry then Krita is the stronger alternative; choose MediBang Paint only when you mainly need fast sketch-to-page with dependable layer edits.
Editor’s top 3 picks
Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.
Clip Studio Paint
Brush engine with detailed brush dynamics controls plus strong pen stabilization for consistent line quality.
Built for fits when a raster-first artist needs comic page tooling with precise stylus brush behavior..
Corel Painter
Editor pickA highly parameterized brush engine with brush dynamics that change paint behavior based on stroke conditions.
Built for fits when illustration teams need traditional brush behavior and layered non-destructive painting..
Krita
Editor pickNode-based compositing with adjustable effect chains for repeatable raster post-processing.
Built for fits when artists need a raster workflow with deep brush control and node-based compositing..
Comparison Table
Clip Studio Paint
professional creativeDigital painting and illustration software for comics and concept art.
Brush engine with detailed brush dynamics controls plus strong pen stabilization for consistent line quality.
Clip Studio Paint centers on a production-oriented layer stack for comics and concept art, with blending modes and masking designed for iterative edits. The brush dynamics and tablet mapping workflows reduce repeat strokes by combining pressure sensitivity, stabilization, and brush behavior settings. It also supports large documents through panel-friendly layout features and export options aligned with print and web finishing.
A key tradeoff is that the vector side is not as deep as dedicated vector editors, so complex typography shaping and path editing are less complete than in specialist tools. Clip Studio Paint fits best when a single artist or small team needs a fast raster-first workflow with comic-ready page organization and dependable brush behavior.
- +Brush dynamics and tablet mapping tuned for stylus drawing
- +Comic-oriented page workflow with panel and layout tools
- +Layer masks and non-destructive adjustments for iterative repainting
- +Strong symmetry and stroke tools for repeatable linework
- –Vector tool depth trails dedicated vector illustration software
- –Large brush libraries can require careful organization to find fast
Comic artists and inkers
Inking multi-panel pages with stability
Cleaner line consistency across pages
Digital painters
Layered repainting with masks
Faster rework without rebuilding
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Story concept teams
Exporting mixed raster and vector elements
Less manual reformatting
PSD import and SVG export reduce friction when combining artwork with downstream design assets.
Best for: Fits when a raster-first artist needs comic page tooling with precise stylus brush behavior.
Corel Painter
professional creativeDigital art software for professional painters and illustrators.
A highly parameterized brush engine with brush dynamics that change paint behavior based on stroke conditions.
Corel Painter fits artists and illustration teams that need natural media simulation with deep brush parameter control and consistent stroke behavior on a tablet. The layer stack supports non-destructive masking workflows, and blending modes cover common painting needs for realism and stylization. Performance and output depend heavily on canvas resolution and layer count, which can affect throughput on high-bit-depth projects.
A clear tradeoff appears when the goal is fast graphic layout or typography refinement, because Painter’s strengths center on painted raster creation and brush behavior rather than vector editing depth. Painter works well when converting sketches into finished painted pieces and when production requires repeatable techniques such as symmetry-assisted character art and controlled line placement.
- +Brush dynamics deliver traditional-like strokes from pressure and tablet mapping
- +Layer and mask workflow supports non-destructive painting iterations
- +Symmetry and stroke stabilization help maintain consistent shapes
- +PSB and PSD import keeps layered art continuity from Photoshop workflows
- –Deep brush controls create a steep learning curve for new workflows
- –Vector creation and typography tools stay secondary to raster painting output
- –Large canvases with many layers can slow brush responsiveness on mid-range hardware
- –Some common UI workflows require manual setup rather than guided automation
Concept artists
Turn sketches into painted characters
More convincing painted renders
Digital illustrators
Create symmetrical motifs and characters
Faster composition iteration
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Photoshop-based artists
Continue layered work in Painter
Less rebuild work
PSB and PSD import preserves layered structures so paint passes can start from existing compositions.
Studios producing prints
Paint with color-managed output
More predictable print results
Color management controls and painting previews support consistent appearance across proof and export steps.
Best for: Fits when illustration teams need traditional brush behavior and layered non-destructive painting.
Krita
open-sourceFree open-source digital painting application.
Node-based compositing with adjustable effect chains for repeatable raster post-processing.
Krita’s core painting workflow is built around a configurable brush engine, a multi-layer canvas workflow, and repeatable layer effects like blending modes and masks. The application adds node-based compositing for post-processing setups that can be tuned without destructively flattening. PSD import supports a common interchange path for layered documents coming from other editors. Krita’s tablet and pen interaction includes stroke stabilization controls and tablet mapping, which directly impacts line quality during sketch and ink work.
A practical tradeoff is that Krita’s vector illustration tools are not as feature-complete as dedicated vector suites, so typography and SVG-centric production can require rasterization or careful workarounds. Krita fits well for concept art, texture painting, and matte-style painting where layered non-destructive edits and custom brushes matter more than advanced vector publishing. Krita is also a strong choice when a studio needs consistent brush behavior across sessions and wants to iterate effects through compositing nodes.
- +Highly configurable brush settings with repeatable stroke behavior
- +Node-based compositing enables non-destructive post-processing chains
- +Layer masks and blending modes support controlled raster edits
- +Tablet mapping and stroke stabilization improve inking consistency
- –Vector tool depth is limited for typography-heavy production
- –Complex brush tuning can require time to reach intended feel
- –Some PSD elements may not match other editors after import
- –Advanced export workflows can be slower on very large canvases
Digital painters and concept artists
Custom brushes for stylus linework
Cleaner lines with fewer retouches
Illustrators doing layered cleanup
Mask-based non-destructive editing
Faster iteration on revisions
Show 2 more scenarios
Studios with compositing workflows
Repeatable post effects using nodes
Consistent look across versions
Compositing nodes enable adjustable grading and effects without destructively rebuilding layers.
3D texture artists
Painting and exporting texture maps
Sharper textures with less rework
Krita’s high-resolution canvas workflow supports detail painting for texture and surface variations.
Best for: Fits when artists need a raster workflow with deep brush control and node-based compositing.
MediBang Paint
vertical specialistFree lightweight digital painting and comic creation software.
Panel guide and comic page tooling for rapid multi-panel layout during drawing and revisions.
MediBang Paint is a raster graphics editor focused on illustration workflows, with a layer stack, blending modes, and a brush engine tuned for drawing on tablets. It adds comic-centric tools like panel guides and perspective helpers alongside common asset features for sharing finished pages.
The app supports PSD import and exports common print and web formats for handoff to other pipelines. Symmetry tools and stroke stabilization help reduce stylus latency effects during inking and sketching.
- +Comic panel workflows reduce manual layout time for multi-panel pages
- +Brush dynamics and tablet input mapping support consistent inking lines
- +Symmetry tools speed up character and background construction
- +PSD import and common export formats support cross-tool handoffs
- –Layer management stays more manual than node-based compositing editors
- –Text tooling is less comprehensive than dedicated typography editors
- –Complex color-managed print workflows need extra attention
- –Advanced automation depends on workflow discipline rather than built-in governance
Best for: Fits when comic and illustration artists want fast sketch to page output with reliable layer edits.
PostgreSQL
databaseOpen-source relational database management system.
Logical replication and extensible SQL let paint workflows sync asset state across services.
PostgreSQL performs transactional data storage and query execution for applications that need ACID consistency. It supports advanced data modeling with relational schemas, rich indexes, and extensibility through extensions and procedural languages.
Core capabilities include SQL querying with joins and window functions, write concurrency control, and replication for failover and read scaling. While it is not a paint application, it can be integrated into a design pipeline for asset metadata, brush presets, and versioned collaboration data.
- +ACID transactions keep concurrent edit metadata consistent
- +JSONB and indexes support flexible brush preset storage
- +Extensions and stored procedures enable custom workflow logic
- +Streaming replication supports high-availability designs
- –No native canvas, brush engine, or layer stack for painting
- –Admin tuning and migration discipline take time to get right
- –Large binary art assets are not ideal as primary storage
- –Real-time conflict resolution for edits needs application logic
Best for: Fits when design tools store versioned metadata and collaborate through a controlled database workflow.
Adobe Photoshop
enterpriseRaster graphics editor used for digital painting, photo editing, and illustration.
Photoshop actions and scripting automate multi-step edits across PSD files with layer-aware operations.
Adobe Photoshop is the raster graphics editor designers reach for when pixel-level control and industry-standard PSD workflows matter. Its layer stack, blending modes, masks, and non-destructive adjustment layers cover most day-to-day photo retouching, compositing, and digital painting needs.
The brush engine supports pressure sensitivity and brush dynamics for stylus work, while GPU-accelerated operations keep large documents responsive during common filters and transforms. Photoshop also integrates with Adobe ecosystems for asset handoff and format conversion, including PSD import and common export targets for screen and print pipelines.
- +Deep layer stack with masks and adjustment layers for non-destructive edits
- +Brush dynamics use stylus pressure for controllable strokes in painting
- +GPU acceleration speeds up many filters, transforms, and canvas interactions
- +PSD-centric workflow preserves project fidelity across revisions
- –Heavy UI complexity slows onboarding for brush-heavy workflows
- –Vector editing and typography tools lag behind specialist vector editors
- –Automation relies on scripting and actions that can be brittle across files
- –Large-document performance can degrade on slower GPUs and limited RAM
Best for: Fits when teams need pixel-precise raster work in PSD-based pipelines with repeatable brush and retouching steps.
MyPaint
vertical specialistOpen source painting application built around an infinite canvas and expressive brush handling.
MyPaint’s brush system enables reusable, highly customized brush packs tailored to personal stroke behavior.
MyPaint is a dedicated raster brush studio built around a lightweight canvas workflow and fast brush iteration. Its core capability is a brush engine with pressure-responsive dynamics and an uncluttered interface that favors direct drawing over complex layer compositing.
The program supports a layer stack with blending modes, canvas scaling and export, and it integrates external brush collections for repeated work across sessions. MyPaint also includes tools for stabilization, symmetry, and color selection geared toward sketching and painterly studies rather than document-style editing.
- +Brush-first interface keeps focus on painting and rapid iteration
- +Pressure and brush dynamics feel responsive for stylus-based sketching
- +Symmetry and stroke stabilization help reduce draw-time errors
- +Brush collection import supports reusable custom brush sets
- –Layer and editing feature depth is thinner than Photoshop-class editors
- –Advanced asset, typography, and export pipelines require extra steps
- –GPU acceleration and tile rendering are not designed for huge canvases
- –Automation and scripting surface is limited for workflow integration
Best for: Fits when artists need a fast raster sketching workflow with custom brushes and minimal UI overhead.
FireAlpaca
SMBLightweight digital painting software with brush tools, comic features, and cross-platform desktop apps.
A lightweight brush and layer workflow that prioritizes responsive painting and fast PSD-based handoff.
FireAlpaca is a raster-focused paint editor built around a responsive brush engine and a traditional layer stack workflow. The app supports PSD import and common painting staples like masking, blending modes, and pressure-aware stylus settings for sketching and painting.
Canvas handling stays practical for art production workflows, with layers, selection tools, and export suited to sharing finished raster work. FireAlpaca is distinct among lightweight paint tools because it stays offline-first and file-centric, without a built-in collaboration or publishing pipeline.
- +Pressure-aware brush strokes feel immediate for sketch-to-paint sessions
- +Layer stack workflow matches common digital painting habits
- +PSD import helps move projects between desktop tools quickly
- +Masking and blending modes cover everyday retouch and painting needs
- –Vector tools and typography controls are limited compared with design suites
- –High-end color management features for print pipelines are not as complete
- –No built-in asset library or brush cloud sharing workflow
- –Automation and scripting options are minimal for batch-heavy production
Best for: Fits when raster art workflows need a fast offline editor with layers, masking, and PSD handoff.
Paintstorm Studio
vertical specialistDigital painting software centered on custom brushes, stroke control, and pen tablet support.
Symmetry tool modes with real-time stroke mirroring for balanced character concepts and patterned elements.
Paintstorm Studio provides a raster-focused painting workspace with a detailed layer stack, blend modes, and non-destructive adjustment workflow. It couples a stylus-oriented brush engine with tablet mapping and symmetry tools to support consistent strokes and repeatable composition techniques.
PSD import and SVG export support common handoff workflows between illustration and design pipelines. The editor is positioned for painting-heavy art production rather than node-based compositing or typography-first layout work.
- +Stylus-centric brush dynamics with responsive tablet mapping
- +Symmetry tools improve ideation for repeated forms and patterns
- +Layer stack supports extensive blending and mask-based workflows
- +PSD import and SVG export cover frequent cross-app handoffs
- –Vector editing is limited compared with dedicated illustration suites
- –Advanced print workflow controls for CMYK proofs are not a core focus
- –Node-based compositing and procedural effect graphs are not the workflow focus
- –Large projects can feel slower without careful canvas and layer management
Best for: Fits when painting-first illustration workflows need stylus accuracy, masks, and dependable PSD-to-SVG exchange.
Pencil2D
vertical specialistOpen source animation software that includes bitmap and vector drawing tools for frame-by-frame work.
Onion-skin combined with frame-timed playback for hand-drawn timing checks inside the drawing workflow.
Pencil2D is a 2D animation and drawing application for hand-drawn, frame-by-frame work. The core experience centers on a layer stack with onion-skin previews, timed playback for animatics, and vector-friendly workflows for outlines.
It supports bitmap drawing on a canvas plus export paths for finishing, with common import support for common animation pipelines. Compared with raster-focused editors, Pencil2D emphasizes sketching speed, line control, and animation timing rather than Photoshop-style pixel editing.
- +Onion-skin preview makes frame-to-frame alignment fast
- +Layer organization supports complex scenes without timeline overload
- +Smooth timeline playback helps judge motion while drawing
- +Vector-like line workflows support clean redraws of outlines
- –Raster paint and filters are thinner than dedicated raster editors
- –Advanced compositing workflows are limited versus node-based tools
- –Large asset pipelines depend on external tools for finishing
- –Stylus refinement needs manual tuning for consistent line quality
Best for: Fits when frame-by-frame 2D animation and clean line iteration matter more than heavy raster effects.
Conclusion
After evaluating 10 art design, Clip Studio Paint stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.
Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.
How to Choose the Right paint software
This buyer’s guide covers ten paint software tools built for raster painting, including Clip Studio Paint, Corel Painter, Krita, and Photoshop, plus MediBang Paint, MyPaint, FireAlpaca, Paintstorm Studio, Pencil2D, and GIMP.
The evaluation focus stays on how each editor handles stylus behavior, layer and mask workflows, and repeatable post-processing paths, because those choices determine whether brush feel and revisions stay consistent from sketch to finished artwork. Clip Studio Paint leads for brush dynamics control paired with comic page layout tooling. Corel Painter and Krita follow with parameterized brush behavior and node-based compositing, respectively.
Paint software for stylus-first raster work, layered edits, and repeatable output
Paint software is the raster graphics editor used for brush-driven drawing, layered composition, and non-destructive adjustments like masks and adjustment layers that keep revisions practical. Brush dynamics and tablet mapping drive stroke behavior from pressure and motion, and each tool varies in how much control it offers for stabilizing line quality.
Clip Studio Paint pairs detailed brush dynamics with pen stabilization and adds comic panel and layout tools that speed multi-panel revisions. Krita uses node-based compositing with adjustable effect chains to build repeatable raster post-processing stacks without locking the artist into one-pass filter application.
Paint workflow features that determine brush feel, revisions, and repeatability
Brush dynamics and tablet mapping decide whether a stroke stays consistent across pressure changes, speed shifts, and stylus angles. Clip Studio Paint scores highest for detailed brush dynamics controls paired with pen stabilization, which directly targets repeatable line quality.
Layer and mask workflows decide how cheaply edits can be reworked after coloring, fixing perspective, or adjusting silhouettes. Photoshop pairs a deep layer stack with masks and adjustment layers for non-destructive revisions, while Corel Painter and Krita push non-destructive iteration through layered masking and repeatable post-processing paths.
Brush dynamics controls and stylus behavior
Clip Studio Paint provides detailed brush dynamics controls plus pen stabilization, which keeps line quality consistent during inking and re-strokes. Corel Painter adds a highly parameterized brush engine where brush behavior changes based on stroke conditions.
Repeatable non-destructive edit paths
Photoshop actions and scripting automate multi-step edits across PSD files with layer-aware operations, which helps teams standardize retouching and correction passes. Krita’s node-based compositing uses adjustable effect chains so the same post-processing stack can be rebuilt predictably.
Comic and panel-first layout tooling
Clip Studio Paint and MediBang Paint both focus on panel and page workflows that reduce manual multi-panel layout during drawing and revisions. MediBang Paint emphasizes rapid multi-panel layout via panel guide and comic page tooling.
Non-destructive layer and mask workflow depth
Corel Painter combines pressure-sensitive brush behavior with layer and mask workflows that support iterative painting without flattening. Photoshop’s masks and adjustment layers provide a similar edit-saving structure inside PSD-based pipelines.
Guided symmetry and mirrored composition
Paintstorm Studio provides symmetry tool modes with real-time stroke mirroring, which supports balanced character concepts and patterned elements. Clip Studio Paint’s comic layout tools focus more on page construction than mirrored strokes.
Lightweight sketching with reusable brush packs
MyPaint centers brush-first painting with reusable custom brush packs tied to personal stroke behavior. FireAlpaca targets responsive offline painting with a lightweight layer workflow designed for fast PSD handoff.
How to choose paint software by workflow constraints and automation needs
The main decision is whether the workflow centers on stylus-driven raster painting, comic page construction, or repeatable post-processing chains. Clip Studio Paint fits stylus-first comic and panel workflows where pen feel and layout speed matter together.
A second decision is how changes need to propagate across a project. Photoshop’s layer-aware actions and scripting suit standardized PSD passes, while Krita’s node-based compositing suits repeatable effect chains that can be adjusted without re-running manual steps.
Pick the stroke feel model: parameterized dynamics or brush-first simplicity
Choose Clip Studio Paint when brush dynamics need detailed controls plus pen stabilization for consistent line quality across revisions. Choose Corel Painter when stroke behavior must be driven by deep brush parameterization that changes paint behavior based on stroke conditions.
Choose a revision engine: PSD automation or node effect chains
Choose Photoshop when the workflow depends on PSD actions and scripting that automate multi-step edits across PSD files using layer-aware operations. Choose Krita when post-processing needs to be assembled into adjustable effect chains using node-based compositing.
Choose project structure: comic panels or single-image painting
Choose Clip Studio Paint or MediBang Paint when multi-panel pages require panel guide and comic page tooling for fast sketch-to-page output. Choose Krita or Corel Painter when the project structure stays more image-centric and benefits from non-destructive painting iterations.
Check how much manual layer management can be tolerated
Choose a compositing-centric workflow like Krita when edits should be driven by adjustable effect chains rather than many manual reapplication steps. Choose Corel Painter or Photoshop when edits rely on mask and adjustment layers that stay visible through the layer stack.
Validate symmetry and paint layout tools for concept work
Choose Paintstorm Studio when real-time symmetry tool modes with stroke mirroring are a core part of ideation for repeated forms and patterns. Choose Clip Studio Paint when layout speed for comic panel construction is the primary time saver.
Use lightweight editors when speed and stylus immediacy dominate
Choose MyPaint when brush-first painting with reusable custom brush packs fits fast sketch iteration with minimal UI overhead. Choose FireAlpaca when offline responsive painting plus PSD handoff matters and advanced print pipeline controls are not required.
Who each paint tool fits best based on actual workflow focus
Artists and designers should map their production steps to how the editor handles stroke consistency, edit propagation, and page construction. The strongest matches in this list align paint feel and revision mechanics to common real workflows like comic pages, PSD-based retouching, and repeatable effect stacks.
Some tools in this list specialize in focused raster painting and iteration, while others shift time toward structured post-processing or animation timing checks. The best choice depends on which step is repeated most often in the daily pipeline.
Comic artists doing multi-panel layouts
Clip Studio Paint and MediBang Paint focus on panel and comic page workflows that reduce manual layout time during drawing and revisions.
Digital painters who standardize retouching steps across PSD files
Photoshop supports actions and scripting that automate multi-step edits across PSD files with layer-aware operations.
Illustrators building adjustable raster post-processing chains
Krita’s node-based compositing with effect chains supports repeatable non-destructive post-processing that can be tuned later.
Artists who prioritize stroke feel through deep brush parameterization
Corel Painter’s brush engine uses brush dynamics that change paint behavior based on stroke conditions and pairs that with a layered mask workflow.
Animators who need frame-timed line iteration
Pencil2D focuses on onion-skin preview with frame-timed playback for timing checks inside frame-by-frame drawing.
Common paint software pitfalls that break real workflows
Mistakes usually come from choosing an editor for the wrong part of the pipeline. Brush feel, page structure, and revision propagation behave differently across this set, so mismatches show up as rework and lost consistency.
Other mistakes come from underestimating how much time is needed to configure brush behavior or build repeatable post-processing stacks. The following pitfalls map to concrete weaknesses visible across the list.
Choosing a comic panel tool for typography-heavy production where vector and text control matter most
Clip Studio Paint and MediBang Paint concentrate on comic page workflows, and vector tool depth and text coverage lag behind dedicated typography and vector-focused editors.
Assuming a raster-first editor can replace a post-processing node workflow
If the project depends on repeatable effect chains, Krita’s node-based compositing is built for that workflow and Photoshop’s automation model is different because it centers on layer-aware actions.
Overlooking the setup time required for deep brush control
Corel Painter’s brush controls are highly parameterized and create a steep learning curve for workflows that need the brush behavior to match a specific intended feel.
Expecting symmetry tools to substitute for panel layout automation
Paintstorm Studio’s real-time symmetry mirroring helps ideation and patterned forms, while panel guide and comic page tooling targets page construction speed.
Buying a lightweight editor and then forcing it into a full PSD and print pipeline workflow
FireAlpaca supports PSD handoff with a lightweight brush and layer workflow, but advanced print pipeline controls for CMYK proofs are not a core focus.
How We Selected and Ranked These Tools
We evaluated Clip Studio Paint, Corel Painter, Krita, MediBang Paint, PostgreSQL, Photoshop, MyPaint, FireAlpaca, Paintstorm Studio, and Pencil2D for features, ease, and value. Features count for 40% because stroke feel outcomes depend on brush dynamics controls, tablet mapping, layer and mask workflow depth, and repeatable post-processing mechanisms.
Ease and value each count for 30% because onboarding time impacts brush-heavy workflows and because the workflow fit determines how much extra work is required after export. Clip Studio Paint earned the top rank by pairing detailed brush dynamics controls with pen stabilization for consistent line quality and adding comic panel and layout tooling that speeds multi-panel revisions.
Frequently Asked Questions About paint software
How does brush dynamics control differ between Clip Studio Paint, Corel Painter, and MyPaint?
Which editor handles node-based compositing for raster effects: Krita or Photoshop?
What breaks if PSD import is the primary handoff format across MediBang Paint, Clip Studio Paint, and FireAlpaca?
How do symmetry tools affect workflow speed in Paintstorm Studio versus MediBang Paint?
When does Krita’s tablet-focused low-latency sketching matter compared with Photoshop’s GPU-accelerated operations?
What are the tradeoffs between Krita and Photoshop for non-destructive editing using masks and layer stacks?
How does offline-first editing in FireAlpaca change collaboration expectations versus Photoshop actions and scripting?
Which workflow fits frame-by-frame drawing better: Pencil2D or raster editors like Krita and Clip Studio Paint?
How do vector handoff outputs differ between Paintstorm Studio, Krita, and Clip Studio Paint?
Tools reviewed
Primary sources checked during evaluation.
Referenced in the comparison table and product reviews above.
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