
GITNUXSOFTWARE ADVICE
Technology Digital MediaTop 10 Best Gfx Software of 2026
Top 10 ranking of gfx software for graphic design and illustration, with criteria, pros and tradeoffs to help creators choose.
How we ranked these tools
An editor sets the topic, the inclusion criteria, and the evaluation framework before research starts.
AI search agents find sources, extract figures with provenance, and aggregate written reviews. They also transcribe video reviews and podcasts.
Framework: Features 40% · Ease 30% · Value 30%
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Adobe Illustrator is the best fit if your team needs repeatable vector production with typographic accuracy and reliable SVG export, while Krita is the stronger alternative for concept art, comics, and raster painting where an editable compositing graph matters more than deep vector publishing.
Editor’s top 3 picks
Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.
Adobe Illustrator
SVG export with edit-friendly vector fidelity for logos, UI icons, and brand graphics across design-to-web handoffs.
Best for: Fits when teams need repeatable vector production with typographic accuracy and SVG export across many artboards.
Krita
Editor pickNode-based compositor graph that applies adjustable effects on exported artwork without collapsing edits.
Best for: Fits when raster painting quality and an editable compositing graph matter more than full vector publishing depth.
Canva
Editor pickBrand kit applies saved colors, logos, and type styles across new designs to keep teams consistent.
Best for: Fits when teams need repeatable brand graphics and collaborative deck work without pro-grade editing depth.
Comparison Table
Adobe Illustrator
enterpriseVector graphics editor for logos, icons, illustrations, packaging, and layout assets.
SVG export with edit-friendly vector fidelity for logos, UI icons, and brand graphics across design-to-web handoffs.
Illustrator is a vector illustration suite built around path-based editing, object styles, and precision tools for logos, icons, infographics, and print layouts. It provides strong SVG output for web delivery and includes grid and guide systems that help maintain alignment across multi-artboard documents. Creative Cloud integration supports moving assets into layout and raster workflows without forcing a single file format. The automation surface is centered on scripting and extensibility, which helps teams standardize naming, artboard setup, and batch exports.
A key tradeoff is that Illustrator is less suited to heavy raster painting or high-frequency brush work compared with dedicated raster editors. Teams typically use it when artwork must stay resolution-independent or when vector typography and brand marks require tight control across many deliverables.
- +Vector path editing with consistent scaling for logos and icon sets
- +Typographic kerning controls with reliable font rendering across export targets
- +Multi-artboard documents with practical batch export workflows
- +Automation via scripting and extensibility for repeatable production tasks
- –Raster-style painting workflows are slower than dedicated raster editors
- –Some complex effects can increase file complexity during iterative edits
Brand and identity designers
Build scalable logo systems
More consistent brand deliveries
Product design teams
Produce UI icon packs
Faster icon handoffs
Show 2 more scenarios
Marketing operations teams
Batch seasonal campaign graphics
Lower manual production time
Scripting automates artboard setup and export steps for repeatable campaign variants at scale.
Prepress and print designers
Prepare typography-accurate layouts
Fewer layout revisions
Kerning and layout controls help maintain typographic spacing for print-ready deliverables.
Best for: Fits when teams need repeatable vector production with typographic accuracy and SVG export across many artboards.
Krita
vertical specialistDigital painting and illustration software for concept art, comics, textures, and matte work.
Node-based compositor graph that applies adjustable effects on exported artwork without collapsing edits.
Illustrators and digital painters get direct control through Krita’s brush engine, pressure-sensitive stylus input, and non-destructive layers for reversible edits. The node-based compositor supports multi-step effects as a graph, so edits can be kept adjustable instead of baked early. PSD import helps bridge handoff from established pipelines, and Krita’s built-in tools cover common painting, retouch, and artwork preparation tasks.
A key tradeoff is that Krita’s vector illustration support stays lighter than dedicated vector suites, so complex typography and path-based workflows may require alternate tooling. Krita is a strong fit for concept art, matte painting, and brush-led illustration where raster fidelity and repeatable compositing matter more than strict vector authoring.
- +Brush engine supports fine-grained controls with reliable stylus response
- +Node-based compositor keeps post steps editable and repeatable
- +Layer workflow supports non-destructive iteration for long painting sessions
- +PSD import supports practical round-tripping from common pipelines
- –Vector authoring features are weaker than dedicated vector illustration tools
- –Large projects can feel heavier without careful layer and workspace organization
- –Advanced automation and scripting coverage requires add-ons or custom workflows
- –Color management setups take time to tune for consistent output
Concept artists and illustrators
Daily brush-driven character painting
Fewer context switches
Post-production artists
Non-destructive color and effects pass
Faster look revisions
Show 2 more scenarios
Design teams doing handoff
PSD-based asset exchange
Lower rework time
PSD import enables starting from layered files without rebuilding structure from scratch.
Educators and students
Hands-on painting instruction
Clear learning outcomes
The layer stack and brush controls make teaching non-destructive workflows straightforward.
Best for: Fits when raster painting quality and an editable compositing graph matter more than full vector publishing depth.
Canva
SMBBrowser-based design platform for social graphics, presentations, marketing assets, and brand kits.
Brand kit applies saved colors, logos, and type styles across new designs to keep teams consistent.
Canva suits everyday design work with quick composition tools, including drag-and-drop layout grids, text styling controls, and shape editing for social posts, presentations, and simple marketing collateral. The brand kit and reusable design elements reduce rework by keeping logos, colors, and type styles consistent across projects. Collaboration features support review workflows via comments and shared access on designs. Canva’s import and export options handle common file needs, including bringing in assets from external tools and delivering outputs for typical distribution formats.
The tradeoff is limited depth for professional raster and vector work, since brush-level controls, fine path editing, and advanced compositor-style workflows are not the focus. Canva fits best when the output is repetitive and time-sensitive, such as templated campaign graphics, internal slides, and client-ready decks that benefit from reusable branding. It is also a good fit for teams that need shared editing access without administering a desktop-only production environment.
- +Template-driven layout tools speed up consistent marketing graphics
- +Brand kit keeps logo, color, and typography consistent across designs
- +Browser workflow supports real-time collaboration and comment-based review
- +Export options cover common print and screen publishing formats
- –Advanced pixel-level and path-level editing controls remain limited
- –Complex workflows can fight the template layout model
- –Power-user automation and extensibility are less comprehensive than pro editors
- –Layer and effect tooling can feel shallow for production-grade assets
Marketing teams and brand coordinators
Produce campaign social graphics fast
Consistent output with less rework
Design-adjacent business teams
Create slide decks for stakeholder updates
Faster approvals and delivery
Show 1 more scenario
Freelancers and small studios
Deliver client-ready mockups quickly
Shorter revision cycles
Freelancers iterate layouts with client feedback and export files in common distribution formats.
Best for: Fits when teams need repeatable brand graphics and collaborative deck work without pro-grade editing depth.
Figma
SMBCollaborative interface design tool with vector editing, prototyping, and shared design systems.
Components with variants and overrides let teams scale consistent UI styles without duplicating file logic.
Figma shapes design and editing workflows through collaborative design files that keep layout, vector shapes, and prototyping behavior in one workspace. It handles vector path editing, typography, and component-driven design systems, which supports consistent UI output across a team.
Import and export cover common interchange formats like SVG and PSD, and teams can review changes with version history and comments attached to specific frames. For graphics work that needs tight iteration loops with stakeholders, Figma’s real-time collaboration and design-to-prototype handoff reduce the need to juggle multiple tools.
- +Real-time co-editing with comments tied to frames speeds stakeholder feedback
- +Component variants keep design-system states consistent across many screens
- +Vector editing and boolean operations support precise logo and UI markups
- +Prototype links turn static screens into interactive navigation fast
- –Raster brush workflows are less complete than dedicated raster editors
- –Complex documents can slow down when nested components and effects multiply
- –Automation depends heavily on plugins for advanced batch production
- –Deep PSD layer fidelity is not guaranteed across every import case
Best for: Fits when teams need fast, collaborative UI and vector graphics iteration with a component-based design system.
GIMP
SMBOpen source raster graphics editor for image retouching, composition, and illustration.
Layer masks plus Python scripting together enable repeatable compositing and retouching workflows without leaving GIMP.
GIMP performs raster image editing with a layer-based workflow and a deep toolbox of brushes, selections, and filters. It supports non-destructive editing patterns through layers and masks, and it handles common print and web tasks like retouching, compositing, and color adjustments.
The plugin architecture extends functions beyond the core app, and file I/O covers frequent formats such as PSD and common raster types. Its scripting through Python enables repeatable edits, but high-volume production automation and UI-level extensibility still depend heavily on add-ons and user-built workflows.
- +Layer and mask workflow covers retouching and compositing without extra tools
- +Plugin system adds filters and import export features for specialized raster tasks
- +Python scripting supports repeatable batch edits and custom tools
- +PSD import lets existing Photoshop layers begin in familiar structure
- –Vector tools are limited compared with dedicated vector illustration suites
- –Some advanced workflows require add-ons and careful configuration to stay stable
- –Complex operations can feel slower than GPU-accelerated editors on large canvases
- –UI customization helps, but automation still often needs scripting knowledge
Best for: Fits when raster editing, masking, and scripted batch operations matter more than native vector layout.
VistaCreate
SMBOnline design tool focused on social graphics, ads, animations, and branded marketing materials.
Template-to-edit workflow with built-in brand-style reuse for rapid variations across social and ads.
VistaCreate is a browser-based graphics editor built for fast layout work with a template-first workflow and a strong asset library. It supports raster and vector-oriented editing for social posts, ads, and marketing creatives, with editing controls centered on typography, shapes, and imagery placement.
Collaboration features focus on shared workspace usage for teams producing repeatable designs rather than deep, pro-grade photo or compositing pipelines. Output targets commonly include web and social publishing formats, with export paths aimed at design handoff and marketing reuse.
- +Template-driven layout makes consistent brand creatives faster to assemble
- +Typography controls cover common marketing needs like alignment, spacing, and styling
- +Asset library reduces time spent sourcing stock images and UI elements
- +Browser workflow avoids local installation friction for mixed device teams
- –Advanced layer and compositing workflows lag behind dedicated pro editors
- –Vector path editing is limited for precise boolean and path construction
- –File compatibility gaps can surface when importing layered PSD-heavy projects
- –Automation is shallow for large-scale production across many variants
Best for: Fits when marketing teams need quick, repeatable social and ad graphics with light editing and fast export.
Pixlr
SMBWeb-based photo and graphic editing suite for quick edits, templates, and visual content creation.
Layer-based raster editing that pairs with quick SVG shape output for mixed image and logo deliverables.
Pixlr distinguishes itself with browser-first editing that combines a Photoshop-style workflow with lightweight, shareable project files. It supports core raster editing features like layers, masks, blending modes, retouch tools, and batch-style exports for common image deliverables.
It also offers vector-oriented capabilities through tools built around shapes and SVG output for logos and simple illustrations. Pixlr’s main tradeoff is limited depth for advanced print-grade color management and compositing workflows compared with desktop-first editors.
- +Browser-based raster editor with a layer and mask workflow
- +Fast SVG export for simple logos and shape-based graphics
- +Good quick-fix toolset for resizing, retouching, and web-ready exports
- +Shareable project file workflow supports collaborative review cycles
- –Advanced compositing and render-pass control are limited
- –Color grading and HDR-oriented workflows need more specialized tooling
- –PSD import fidelity can break on complex layer effects and blending stacks
- –No native plugin system for custom automation or extensibility
Best for: Fits when teams need quick browser-based edits for marketing images and simple logo SVGs without desktop setup.
Linearity Curve
SMBVector graphic design software for illustration, branding, and marketing asset creation.
Curve-centric authoring with precise path controls tailored for generating clean SVG-ready shapes.
Linearity Curve is a browser-based vector illustration suite focused on producing SVG-friendly artwork with an interactive, curve-driven authoring workflow. The editor supports a non-destructive layer stack and precision shape editing, including path control for refining outlines and strokes.
It also targets handoff workflows with common import and export paths for design files. Collaboration is handled via shared projects, which makes review loops practical without converting everything into a separate review tool.
- +Curve-first vector editing that makes path refinement fast
- +Non-destructive layers keep variations reversible during revisions
- +Export output stays aligned with web-friendly vector workflows
- +Shared projects support straightforward review and iteration
- –Raster editing depth is limited compared with dedicated raster editors
- –Complex layout and typography control can feel narrower than pro layout tools
- –Large projects can slow down when many objects are selected
- –Advanced plug-in extensibility and automation options are not as deep
Best for: Fits when design teams need SVG-oriented vector creation in a browser with fast iteration and review.
Sketch
SMBMac-focused design platform for vector graphics, interface design, and reusable component libraries.
Symbols plus plugin-driven export pipelines make consistent component reuse and batch asset generation practical.
Sketch handles UI-focused vector drawing by using an artboard workflow built for designing screens and components. It supports non-destructive layer organization with symbols for reusable elements, plus export tooling for common image formats and SVG output.
Sketch also integrates with design handoff via plugins that can transform assets, inspect styles, and generate assets for development. The extension model and scripting hooks shape most of its differentiation for teams that standardize design tokens and export rules.
- +Symbols and shared component patterns reduce duplicate UI work
- +SVG and raster exports can be automated through plugins
- +Vector editing is fast for icon and interface shape work
- +Plugin ecosystem covers linting, asset generation, and batch exports
- –Collaboration and version history are not as feature-complete as web-first editors
- –Advanced effects and complex typography can require plugin support
- –Large files can slow down when many layers and symbols are nested
- –Automation relies heavily on third-party plugins for specific workflows
Best for: Fits when product UI teams need repeatable vector components and export automation without changing core tooling.
CorelDRAW Graphics Suite
SMBGraphics suite for vector illustration, page layout, photo editing, and production design.
Native page layout plus vector artwork editing in one workspace for production-ready multi-page documents.
CorelDRAW Graphics Suite serves people who need a mature vector illustration workflow for print and signage work, not only pixel editing. CorelDRAW’s vector tools focus on precision path editing, typographic controls, and page layout features, while Corel PHOTO-PAINT covers raster touchups and effects.
The suite also supports file interchange that matters in production shops, including SVG export and layered raster imports for continued refinement. Across a typical design pipeline, it prioritizes repeatable artwork creation and publishing output over collaborative, browser-first editing.
- +Vector editing workflow stays strong for print-ready artwork revisions
- +Typography controls support kerning-oriented layout adjustments
- +SVG export works well for moving vector assets into other tools
- +Page layout features reduce round-trips for multi-page documents
- –The toolset spans many modes, so onboarding takes longer than expected
- –Raster editing depth trails specialized raster editors for heavy photo retouching
- –Automation relies heavily on add-ons and task sequencing rather than a unified API
- –Some production tasks depend on add-on utilities for best throughput
Best for: Fits when design teams need a disciplined vector-first workflow for print, signage, and deliverables.
Conclusion
After evaluating 10 gfx software, Adobe Illustrator stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.
Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.
How to Choose the Right Gfx Software
Teams selecting gfx software usually start with the tool that best matches their output format and edit model. This guide covers Adobe Illustrator, Figma, Canva, Vectr-style lightweight vector workflows via Linearity Curve, raster-first options like Krita and GIMP, and template-focused editors such as VistaCreate and Pixlr.
Each section then maps workflow differences that show up during production. Adobe Illustrator emphasizes SVG export with edit-friendly vector fidelity, while Figma emphasizes components, variants, and frame-tied feedback for design system iteration. Krita and GIMP emphasize raster layer and mask workflows with scripting or compositor graphs, and Canva and VistaCreate prioritize brand-consistent templates for marketing output.
Gfx Software for design systems, raster retouching, and export-ready vector production
gfx software includes raster graphics editors for retouching and compositing, vector illustration suites for logos and icon sets, and mixed tools that export deliverables like SVG with typography-accurate rendering. The most practical choices in this category center on how edits stay non-destructive across layers, effects, and export steps.
Adobe Illustrator fits teams that need reliable typographic kerning controls plus SVG export across repeated artboards for brand graphics. Figma fits teams that need component variants with real-time co-editing and frame-level comments for UI and product graphics. Krita fits users who want a node-based compositor graph tied to exported artwork without collapsing edit steps.
Gfx Software features that change export fidelity, iteration speed, and edit safety
Teams feel slowdowns when edit steps collapse into destructive layers, because repeated revisions break the path from source artwork to final export. The strongest gfx tools keep vector intent or raster edits compartmentalized so downstream updates stay predictable.
The next decision hinge is how collaboration and automation attach to the authoring model. Figma’s component variants and real-time co-editing change UI workflow throughput, while Krita and GIMP keep raster work repeatable through node-based or scripted steps that preserve revision control.
Vector export fidelity with edit-friendly SVG handoff
Adobe Illustrator focuses on SVG export with vector path editing that stays consistent across repeated artboards for logos, icons, and brand graphics. This approach matters when handoffs must preserve typographic kerning and shape accuracy between design and web workflows.
Component-driven design system iteration with frame-tied feedback
Figma uses components with variants and overrides so design-system states stay consistent across many screens. Real-time co-editing with comments tied to frames speeds stakeholder review without forcing teams to duplicate logic.
Editable raster compositing through a node graph or scriptable masks
Krita applies a node-based compositor graph that keeps post steps editable for exported artwork. GIMP pairs layer masks with Python scripting so retouching and batch compositing remain repeatable even when specialized steps need automation.
Template-driven brand consistency for marketing output
Canva and VistaCreate apply template-driven layout workflows that keep brand colors, logos, and typography consistent across variations. This matters when the output is social and ad creatives that require fast reuse rather than pro-grade path or pixel-level control.
Curve-first vector authoring that stays reversible
Linearity Curve centers curve-centric editing so teams can refine SVG-ready paths quickly inside a browser. Non-destructive layers help keep variations reversible during revision cycles.
Decision framework for matching Gfx Software to the edit model and the deliverable format
The right choice starts with the deliverable format because each tool family optimizes a different edit model. Vector-first tools like Adobe Illustrator aim for typographic accuracy and SVG handoff consistency, while raster-first tools like Krita and GIMP optimize retouching, masking, and repeatable compositing.
The second fork is workflow structure. Teams that need scalable UI consistency usually pick Figma’s component system, while teams that need brand-safe marketing output typically pick Canva or VistaCreate’s template reuse to reduce per-design setup time.
Start from the required export target and how edits must survive revision
If the deliverable requires SVG-quality vector handoff with reliable typography, Adobe Illustrator supports vector path editing plus typographic kerning controls and repeatable artboard production. If the deliverable is raster-heavy retouching, Krita and GIMP keep edits editable through compositing graphs or scripted masks so revisions do not force full rebuilds.
Pick the authoring model that matches how teams actually revise content
If revisions revolve around reusable UI logic, Figma’s components with variants and overrides keep states consistent across many screens. If revisions revolve around effect stacks that must remain editable, Krita’s node-based compositor graph keeps post steps adjustable without collapsing edits.
Choose the workflow structure that reduces repeated setup work
If repeatable marketing layouts drive throughput, Canva’s template-driven layout tools plus Brand kit reuse reduce per-design setup for logo, color, and typography. If repeatable social and ad variations matter more than deep pixel or path editing, VistaCreate’s template-to-edit workflow supports fast assembly with lighter editing depth.
If browser-first creation is required, map the limits of mixed editing to the deliverable
If browser-based vector creation must produce clean SVG-ready shapes, Linearity Curve offers curve-first path refinement plus non-destructive layers for reversible variations. If browser-based edits must include raster layers, Pixlr provides a layer and mask workflow plus quick SVG output for simple logos and shapes, but render-pass control and advanced compositing remain limited.
Avoid tool friction by aligning vector depth or raster depth with the main work
Teams doing heavy photo retouching and masking will feel constraints in Illustrator when painting effects iterate slowly compared with raster-focused editors. Teams doing tight vector boolean-like construction will feel limits in Canva and VistaCreate because advanced pixel-level and path-level editing controls remain restricted in template-driven models.
Who should use which Gfx Software based on the edit work they do every day
The best fit depends on whether the daily work is vector production for export-ready assets, raster retouching and compositing, or collaborative UI iteration. Each tool in this list pushes a different edit model and that changes how teams keep revisions controlled.
Teams also differ in how they manage variation and reuse. Some teams need component logic and frame-tied feedback, while others need brand-safe templates that minimize per-design setup time.
Brand and product design teams shipping logo, icon, and UI asset sets
Adobe Illustrator supports vector path editing with reliable scaling for logos and icon sets plus typographic kerning controls. This setup helps keep SVG exports consistent across many artboards when brand assets repeat.
Product UI teams building design systems with recurring screen patterns
Figma’s components with variants and overrides keep design-system states consistent across many screens. Real-time co-editing with comments tied to frames speeds review cycles without duplicating file logic.
Illustrators and retouchers who need repeatable raster compositing steps
Krita’s node-based compositor graph keeps effects adjustable for exported artwork without collapsing edits. GIMP’s layer masks plus Python scripting support repeatable compositing and batch retouching when specialized workflows need automation.
Marketing teams producing social and ad graphics under brand constraints
Canva applies brand kit reuse that keeps colors, logos, and type styles consistent across designs. VistaCreate adds a template-to-edit workflow for rapid variations while advanced layer and compositing workflows remain behind pro editors.
Teams that must generate or refine SVG-ready shapes in a browser
Linearity Curve provides curve-centric vector authoring plus non-destructive layers for reversible revisions. Pixlr complements browser raster editing and layer masks with fast SVG output for simple logos and shape-based graphics.
Common Gfx Software pitfalls that cause rework during real production
Many rework cycles come from choosing a tool whose edit depth does not match the work type. Raster retouching needs strong masking and compositing controls, while vector production needs reliable path editing plus export fidelity.
Another recurring issue is assuming templates or collaboration features cover deeper production needs. Template-first models keep marketing throughput high but can limit advanced pixel-level or path-level controls when projects evolve beyond the original layout plan.
Choosing a template-first editor and then expecting pro-grade pixel and path precision
Canva and VistaCreate can keep branding consistent through template-driven layouts, but advanced pixel-level and path-level editing controls remain limited. Teams that need precise boolean-like path construction should plan for a vector tool such as Adobe Illustrator.
Buying a vector editor for heavy raster retouching iterations
Adobe Illustrator’s raster-style painting workflows can be slower than dedicated raster editors for iterative photo retouching. Teams with ongoing compositing and masking work should align with Krita or GIMP.
Assuming browser tools provide full render workflow control for compositing
Pixlr supports layer and mask workflows plus quick SVG export for simple deliverables, but advanced compositing and render-pass control stay limited. Projects needing deeper compositing control generally align better with Krita’s node-based compositor graph.
Overloading a collaborative UI file without managing nested complexity
Figma can slow down when nested components and effects multiply inside complex documents. Teams should structure variants and effects to avoid runaway complexity that increases edit latency during co-editing.
Ignoring vector-versus-raster capability gaps when picking raster-first tools
Krita’s node-based compositor graph supports raster compositing well, but vector authoring features remain weaker than dedicated vector illustration tools. Teams building logos and icon sets with SVG export precision should prioritize Illustrator for the vector core.
How analysts build the Gfx Software list
Analysts start by searching the original publication and copying each stated figure next to the passage that describes it. Analysts then compare those copied figures against official documentation and the changelog, and they use an independently cited review only when that review is the stated source.
Analysts keep a tool in the list when the documented capabilities match the figures tied to its workflow strengths, such as Adobe Illustrator’s SVG export emphasis plus repeatable vector path and typographic kerning controls across artboards. Analysts also validate that the included tools align with the category coverage shown across vector illustration, raster retouching, template-first marketing design, and browser-based SVG shape creation.
Frequently Asked Questions About Gfx Software
Which tool handles SVG export and edit-friendly vector fidelity best for logo and UI icon handoffs?
How do node-based compositing workflows compare between Krita and the raster editor alternatives?
When should teams choose Figma over Sketch or Adobe Illustrator for UI component work?
What breaks first when a workflow needs deep pixel color management after switching from desktop editors to browser tools?
Which tool is better for mixed diagram and painting workflows that still need a non-destructive edit model?
How do automation and extensibility differ between GIMP and Adobe Illustrator for repeatable graphics production?
When do page layout and print-grade vector publishing requirements make CorelDRAW Graphics Suite a better fit than vector-only editors?
How do data migration and file interchange expectations differ across PSD workflows and vector-first pipelines?
What tradeoff appears when using Canva or VistaCreate for collaboration instead of a design-system workflow?
Tools reviewed
Primary sources checked during evaluation.
Referenced in the comparison table and product reviews above.
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