GITNUXREPORT 2026

Attractions Industry Statistics

The global attractions industry is large, growing, and driven by strong family demand.

Sarah Mitchell

Sarah Mitchell

Senior Researcher specializing in consumer behavior and market trends.

First published: Feb 13, 2026

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Key Statistics

Statistic 1

Attractions industry employs 12 million globally

Statistic 2

U.S. theme parks employ 700,000 seasonally

Statistic 3

60% of jobs are part-time in attractions

Statistic 4

Disney employs 225,000 worldwide

Statistic 5

Average wage $15/hour U.S. attractions

Statistic 6

Universal employs 50,000 globally

Statistic 7

Turnover rate 40% annual in seasonal roles

Statistic 8

Europe attractions 1 million direct jobs

Statistic 9

China parks employ 500,000

Statistic 10

Training costs $500 million industry-wide U.S.

Statistic 11

25% workforce under 25 years old

Statistic 12

Six Flags employs 40,000 peak season

Statistic 13

Women 55% of attractions workforce

Statistic 14

Global indirect jobs 30 million from attractions

Statistic 15

Cedar Fair 37,000 employees

Statistic 16

Safety training mandatory for 100% staff

Statistic 17

Merlin Entertainments 60,000 employees

Statistic 18

Labor costs 30% of operating expenses

Statistic 19

U.K. attractions 200,000 jobs

Statistic 20

Zoo employment U.S. 50,000

Statistic 21

Apprenticeships 10,000 new in 2023 Europe

Statistic 22

Australia 100,000 tourism jobs in attractions

Statistic 23

India parks employ 200,000

Statistic 24

Diversity hiring up 15% since 2020

Statistic 25

SeaWorld 15,000 employees

Statistic 26

Overtime costs $1 billion U.S. parks

Statistic 27

Brazil attractions 150,000 jobs

Statistic 28

Remote ops roles growing 20%

Statistic 29

Japan parks 300,000 employees

Statistic 30

Benefits cover 70% full-time staff

Statistic 31

Sustainability roles up 50% in 5 years

Statistic 32

65% of attractions plan staff increases 2024

Statistic 33

40% digital ticketing adoption reduces staff needs

Statistic 34

The global attractions industry was valued at $192.3 billion in 2022

Statistic 35

The attractions market is projected to grow at a CAGR of 4.5% from 2023 to 2030

Statistic 36

North America holds 35% of the global attractions market share in 2022

Statistic 37

Asia-Pacific attractions market expected to reach $85.6 billion by 2028

Statistic 38

U.S. theme park market size was $12.5 billion in 2023

Statistic 39

Global amusement parks revenue grew 15% YoY in 2022 post-COVID

Statistic 40

Europe attractions industry valued at €45 billion in 2022

Statistic 41

China's attractions market hit $50 billion in 2023

Statistic 42

Global water park market to grow to $6.2 billion by 2027

Statistic 43

U.S. zoo and aquarium industry $25 billion in 2022

Statistic 44

Theme park construction market $4.8 billion globally in 2023

Statistic 45

Latin America attractions growth at 6.2% CAGR to 2030

Statistic 46

Middle East attractions market $10.2 billion by 2025

Statistic 47

Global family entertainment centers market $30 billion in 2023

Statistic 48

India's attractions industry to reach $5 billion by 2027

Statistic 49

Australian attractions market $4.5 billion in 2022

Statistic 50

Global VR attractions market growing at 30% CAGR

Statistic 51

UK attractions sector £6.5 billion in 2023

Statistic 52

Japan's theme park market $7.8 billion in 2022

Statistic 53

Global adventure parks market $2.1 billion by 2028

Statistic 54

Brazil attractions industry $3.2 billion in 2023

Statistic 55

Southeast Asia attractions growth 7.1% CAGR

Statistic 56

Global museum market $15 billion in 2023

Statistic 57

South Korea attractions $4.9 billion by 2027

Statistic 58

Africa attractions market emerging at $1.5 billion in 2023

Statistic 59

Canada theme parks $2.8 billion in 2022

Statistic 60

Global escape room market $1 billion by 2025

Statistic 61

Russia attractions industry $2.3 billion pre-COVID, recovering

Statistic 62

Global indoor playgrounds $8.5 billion in 2023

Statistic 63

Turkey attractions market $1.2 billion growing 5%

Statistic 64

Chimelong China 2022: 14.6 million

Statistic 65

Disney global parks revenue $32.5 billion FY2022

Statistic 66

Universal Studios revenue $8.7 billion 2022

Statistic 67

Ticket sales 55% of total revenue in theme parks

Statistic 68

U.S. attractions generated $45 billion in 2022

Statistic 69

Food & beverage 25% of park revenue

Statistic 70

Merchandise sales $10 billion globally 2022

Statistic 71

Six Flags revenue $1.4 billion 2022

Statistic 72

Cedar Fair revenue $1.8 billion 2022

Statistic 73

Average ticket price U.S. $60 in 2023

Statistic 74

Sponsorships contribute 10% to revenue

Statistic 75

Europa-Park revenue €650 million 2022

Statistic 76

China's parks total revenue $20 billion 2023

Statistic 77

Parking fees $2 billion industry-wide U.S.

Statistic 78

SeaWorld revenue $1.7 billion 2022

Statistic 79

Pass sales up 30% post-COVID

Statistic 80

Global attractions economic impact $1.2 trillion

Statistic 81

Merlin Entertainments revenue £2.1 billion 2022

Statistic 82

Hotel revenue from parks $15 billion globally

Statistic 83

U.K. attractions £10 billion spend 2022

Statistic 84

Per capita spend $150 per U.S. visitor

Statistic 85

Water parks revenue $4.5 billion U.S. 2022

Statistic 86

Advertising revenue 5% of total

Statistic 87

Disney+ integration boosted park revenue 10%

Statistic 88

Global zoo revenue $20 billion 2022

Statistic 89

India parks revenue $1.5 billion 2023

Statistic 90

Brazil parks $800 million revenue

Statistic 91

Australia attractions $12 billion economic contribution

Statistic 92

VIP experiences revenue up 25%

Statistic 93

Museum gift shops $3 billion sales

Statistic 94

Japan parks ¥1 trillion revenue 2022

Statistic 95

Global attractions to invest $50 billion in tech by 2030

Statistic 96

Sustainability initiatives in 80% of major parks by 2023

Statistic 97

VR/AR experiences in 50% of top attractions by 2025

Statistic 98

Contactless payments 90% standard post-COVID

Statistic 99

Personalization via AI rising 30% YoY

Statistic 100

Eco-friendly rides in 25% new projects

Statistic 101

Hybrid events (virtual+physical) up 40%

Statistic 102

Data analytics used by 70% operators

Statistic 103

IP collaborations (movies/games) 60% of new attractions

Statistic 104

Mobile apps engagement 85% visitors

Statistic 105

Net-zero pledges by 20 major operators by 2030

Statistic 106

Dark rides to dominate new investments 35%

Statistic 107

Wellness attractions growing 15% CAGR

Statistic 108

Drone shows in 40% parks by 2025

Statistic 109

Inclusive design for disabilities 100% new builds

Statistic 110

E-sports integrations rising in FEC

Statistic 111

Post-COVID health protocols permanent 75%

Statistic 112

Urban micro-attractions up 25%

Statistic 113

NFT ticketing trials in 10% operators

Statistic 114

Year-round operations 80% top parks

Statistic 115

Food trends: plant-based 50% menus

Statistic 116

Metaverse park previews by Disney 2024

Statistic 117

Capacity management AI cuts wait 20%

Statistic 118

Adventure tourism attractions +12% growth

Statistic 119

Legacy IP refreshes 70% expansions

Statistic 120

Water recycling 90% in new parks

Statistic 121

Gig economy staffing 15% workforce

Statistic 122

Hologram performers in 15% shows

Statistic 123

Subscription models like passes 40% revenue

Statistic 124

Worldwide theme parks saw 375 million visitors in 2019 pre-COVID

Statistic 125

Disney parks global attendance 2022: 112 million

Statistic 126

Universal Orlando 2022: 21.3 million visitors

Statistic 127

62% of U.S. families visited attractions in 2023

Statistic 128

Global zoos visited by 700 million annually pre-2020

Statistic 129

Magic Kingdom 2022: 17.1 million visitors

Statistic 130

45% of global tourists visit attractions yearly

Statistic 131

Tokyo Disneyland 2022: 13.2 million

Statistic 132

U.S. theme parks total 300 million visits in 2022

Statistic 133

70% of visitors are families with children under 12

Statistic 134

Europa-Park Germany 2022: 6 million visitors

Statistic 135

Millennial attendance at attractions up 20% since 2019

Statistic 136

China's Happy Valley parks 50 million annual visitors

Statistic 137

Global water parks 200 million visitors yearly

Statistic 138

55% female visitors to U.S. theme parks

Statistic 139

Lotte World Seoul 2022: 7.5 million

Statistic 140

Repeat visitors make up 60% of attendance

Statistic 141

U.K. attractions 500 million visits in 2022

Statistic 142

35% of visitors aged 25-44

Statistic 143

Everland Korea 2022: 6.8 million

Statistic 144

International tourists 40% of top park visitors

Statistic 145

Australian attractions 100 million visits 2023

Statistic 146

Gen Z 25% of attraction goers in 2023

Statistic 147

Nagashima Spa Japan 2022: 5.8 million

Statistic 148

Peak season accounts for 70% of annual visits

Statistic 149

Brazil parks 30 million visitors yearly

Statistic 150

80% visit for entertainment, 20% education

Statistic 151

Ocean Park Hong Kong 2022: 5.2 million

Statistic 152

Weekend visits 50% of total attendance

Statistic 153

India attractions 150 million visits 2023

Statistic 154

Global attendance recovered to 85% of 2019 levels in 2022

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Picture a world where $192.3 billion is spent not on necessities, but on creating joy and wonder—that's the staggering reality of the global attractions industry, a market that is not only recovering but accelerating into a future of immense growth and innovation.

Key Takeaways

  • The global attractions industry was valued at $192.3 billion in 2022
  • The attractions market is projected to grow at a CAGR of 4.5% from 2023 to 2030
  • North America holds 35% of the global attractions market share in 2022
  • Worldwide theme parks saw 375 million visitors in 2019 pre-COVID
  • Disney parks global attendance 2022: 112 million
  • Universal Orlando 2022: 21.3 million visitors
  • Chimelong China 2022: 14.6 million
  • Disney global parks revenue $32.5 billion FY2022
  • Universal Studios revenue $8.7 billion 2022
  • Attractions industry employs 12 million globally
  • U.S. theme parks employ 700,000 seasonally
  • 60% of jobs are part-time in attractions
  • Global attractions to invest $50 billion in tech by 2030
  • Sustainability initiatives in 80% of major parks by 2023
  • VR/AR experiences in 50% of top attractions by 2025

The global attractions industry is large, growing, and driven by strong family demand.

Employment & Workforce

  • Attractions industry employs 12 million globally
  • U.S. theme parks employ 700,000 seasonally
  • 60% of jobs are part-time in attractions
  • Disney employs 225,000 worldwide
  • Average wage $15/hour U.S. attractions
  • Universal employs 50,000 globally
  • Turnover rate 40% annual in seasonal roles
  • Europe attractions 1 million direct jobs
  • China parks employ 500,000
  • Training costs $500 million industry-wide U.S.
  • 25% workforce under 25 years old
  • Six Flags employs 40,000 peak season
  • Women 55% of attractions workforce
  • Global indirect jobs 30 million from attractions
  • Cedar Fair 37,000 employees
  • Safety training mandatory for 100% staff
  • Merlin Entertainments 60,000 employees
  • Labor costs 30% of operating expenses
  • U.K. attractions 200,000 jobs
  • Zoo employment U.S. 50,000
  • Apprenticeships 10,000 new in 2023 Europe
  • Australia 100,000 tourism jobs in attractions
  • India parks employ 200,000
  • Diversity hiring up 15% since 2020
  • SeaWorld 15,000 employees
  • Overtime costs $1 billion U.S. parks
  • Brazil attractions 150,000 jobs
  • Remote ops roles growing 20%
  • Japan parks 300,000 employees
  • Benefits cover 70% full-time staff
  • Sustainability roles up 50% in 5 years
  • 65% of attractions plan staff increases 2024
  • 40% digital ticketing adoption reduces staff needs

Employment & Workforce Interpretation

Behind the glittering castles and thrilling rides lies an industry of 12 million dedicated but often part-time storytellers, where a seasonal hustle for $15 an hour meets billion-dollar training bills and a constant 40% churn, proving that making magic is serious, demanding work.

Market Size & Growth

  • The global attractions industry was valued at $192.3 billion in 2022
  • The attractions market is projected to grow at a CAGR of 4.5% from 2023 to 2030
  • North America holds 35% of the global attractions market share in 2022
  • Asia-Pacific attractions market expected to reach $85.6 billion by 2028
  • U.S. theme park market size was $12.5 billion in 2023
  • Global amusement parks revenue grew 15% YoY in 2022 post-COVID
  • Europe attractions industry valued at €45 billion in 2022
  • China's attractions market hit $50 billion in 2023
  • Global water park market to grow to $6.2 billion by 2027
  • U.S. zoo and aquarium industry $25 billion in 2022
  • Theme park construction market $4.8 billion globally in 2023
  • Latin America attractions growth at 6.2% CAGR to 2030
  • Middle East attractions market $10.2 billion by 2025
  • Global family entertainment centers market $30 billion in 2023
  • India's attractions industry to reach $5 billion by 2027
  • Australian attractions market $4.5 billion in 2022
  • Global VR attractions market growing at 30% CAGR
  • UK attractions sector £6.5 billion in 2023
  • Japan's theme park market $7.8 billion in 2022
  • Global adventure parks market $2.1 billion by 2028
  • Brazil attractions industry $3.2 billion in 2023
  • Southeast Asia attractions growth 7.1% CAGR
  • Global museum market $15 billion in 2023
  • South Korea attractions $4.9 billion by 2027
  • Africa attractions market emerging at $1.5 billion in 2023
  • Canada theme parks $2.8 billion in 2022
  • Global escape room market $1 billion by 2025
  • Russia attractions industry $2.3 billion pre-COVID, recovering
  • Global indoor playgrounds $8.5 billion in 2023
  • Turkey attractions market $1.2 billion growing 5%

Market Size & Growth Interpretation

The global attractions industry is a roaring, nearly $200 billion economic beast that proves humanity will always prioritize fun, with North America currently holding the throne while Asia-Pacific is rapidly building the biggest roller coasters to steal the crown.

Revenue & Economics

  • Chimelong China 2022: 14.6 million
  • Disney global parks revenue $32.5 billion FY2022
  • Universal Studios revenue $8.7 billion 2022
  • Ticket sales 55% of total revenue in theme parks
  • U.S. attractions generated $45 billion in 2022
  • Food & beverage 25% of park revenue
  • Merchandise sales $10 billion globally 2022
  • Six Flags revenue $1.4 billion 2022
  • Cedar Fair revenue $1.8 billion 2022
  • Average ticket price U.S. $60 in 2023
  • Sponsorships contribute 10% to revenue
  • Europa-Park revenue €650 million 2022
  • China's parks total revenue $20 billion 2023
  • Parking fees $2 billion industry-wide U.S.
  • SeaWorld revenue $1.7 billion 2022
  • Pass sales up 30% post-COVID
  • Global attractions economic impact $1.2 trillion
  • Merlin Entertainments revenue £2.1 billion 2022
  • Hotel revenue from parks $15 billion globally
  • U.K. attractions £10 billion spend 2022
  • Per capita spend $150 per U.S. visitor
  • Water parks revenue $4.5 billion U.S. 2022
  • Advertising revenue 5% of total
  • Disney+ integration boosted park revenue 10%
  • Global zoo revenue $20 billion 2022
  • India parks revenue $1.5 billion 2023
  • Brazil parks $800 million revenue
  • Australia attractions $12 billion economic contribution
  • VIP experiences revenue up 25%
  • Museum gift shops $3 billion sales
  • Japan parks ¥1 trillion revenue 2022

Revenue & Economics Interpretation

While the world argues over streaming services, the real metric of modern escapism is that people will gladly pay $60 for a ticket, another $150 inside the gates, and a $2 billion industry-wide parking fee just to stand in line for a $10 churro that fuels a trillion-dollar global economic engine.

Trends & Future Outlook

  • Global attractions to invest $50 billion in tech by 2030
  • Sustainability initiatives in 80% of major parks by 2023
  • VR/AR experiences in 50% of top attractions by 2025
  • Contactless payments 90% standard post-COVID
  • Personalization via AI rising 30% YoY
  • Eco-friendly rides in 25% new projects
  • Hybrid events (virtual+physical) up 40%
  • Data analytics used by 70% operators
  • IP collaborations (movies/games) 60% of new attractions
  • Mobile apps engagement 85% visitors
  • Net-zero pledges by 20 major operators by 2030
  • Dark rides to dominate new investments 35%
  • Wellness attractions growing 15% CAGR
  • Drone shows in 40% parks by 2025
  • Inclusive design for disabilities 100% new builds
  • E-sports integrations rising in FEC
  • Post-COVID health protocols permanent 75%
  • Urban micro-attractions up 25%
  • NFT ticketing trials in 10% operators
  • Year-round operations 80% top parks
  • Food trends: plant-based 50% menus
  • Metaverse park previews by Disney 2024
  • Capacity management AI cuts wait 20%
  • Adventure tourism attractions +12% growth
  • Legacy IP refreshes 70% expansions
  • Water recycling 90% in new parks
  • Gig economy staffing 15% workforce
  • Hologram performers in 15% shows
  • Subscription models like passes 40% revenue

Trends & Future Outlook Interpretation

The theme park of tomorrow is becoming a reality today, with a $50 billion tech bet creating a world where 90% contactless payments meet 25% eco-friendly rides, while virtual previews, AI personalization, and a universal commitment to inclusive design prove the industry is finally building a future that’s not only thrilling but also thoughtful.

Visitor Statistics

  • Worldwide theme parks saw 375 million visitors in 2019 pre-COVID
  • Disney parks global attendance 2022: 112 million
  • Universal Orlando 2022: 21.3 million visitors
  • 62% of U.S. families visited attractions in 2023
  • Global zoos visited by 700 million annually pre-2020
  • Magic Kingdom 2022: 17.1 million visitors
  • 45% of global tourists visit attractions yearly
  • Tokyo Disneyland 2022: 13.2 million
  • U.S. theme parks total 300 million visits in 2022
  • 70% of visitors are families with children under 12
  • Europa-Park Germany 2022: 6 million visitors
  • Millennial attendance at attractions up 20% since 2019
  • China's Happy Valley parks 50 million annual visitors
  • Global water parks 200 million visitors yearly
  • 55% female visitors to U.S. theme parks
  • Lotte World Seoul 2022: 7.5 million
  • Repeat visitors make up 60% of attendance
  • U.K. attractions 500 million visits in 2022
  • 35% of visitors aged 25-44
  • Everland Korea 2022: 6.8 million
  • International tourists 40% of top park visitors
  • Australian attractions 100 million visits 2023
  • Gen Z 25% of attraction goers in 2023
  • Nagashima Spa Japan 2022: 5.8 million
  • Peak season accounts for 70% of annual visits
  • Brazil parks 30 million visitors yearly
  • 80% visit for entertainment, 20% education
  • Ocean Park Hong Kong 2022: 5.2 million
  • Weekend visits 50% of total attendance
  • India attractions 150 million visits 2023
  • Global attendance recovered to 85% of 2019 levels in 2022

Visitor Statistics Interpretation

The world is clamoring for rollercoasters and animal encounters, proving that even after a global pause, our shared need for joyfully scripted escape is a multibillion-dollar force that families, millennials, and globe-trotters are overwhelmingly eager to fund.

Sources & References