GITNUX REPORT 2024

Global Video Game Sales Statistics: Revenue Reaches Record $159.3 Billion

Discover the staggering impact of video game sales, from top-sellers to industry revenue projections.

Author: Jannik Lindner

First published: 7/17/2024

Statistic 1

The global esports market is projected to reach $1.62 billion in revenue by 2024.

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In 2020, mobile games accounted for 46% of the global gaming market.

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The Nintendo Switch has sold over 85 million units since its release in 2017.

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The PlayStation 4 has sold more than 116 million units since its release in 2013.

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The Nintendo 3DS has sold over 75 million units worldwide since its launch in 2011.

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The PC gaming hardware market revenue reached $39.7 billion in 2020.

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The top ten games on Steam accounted for 21.4% of the platform's total revenue in 2020.

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The Nintendo Entertainment System (NES) sold over 61 million units worldwide during its lifetime.

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The Xbox One has sold over 50 million units worldwide since its launch.

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Twitch viewers watched a total of 18.5 billion hours of content in 2020.

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The average age of a video game player in the U.S. is 34 years old.

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The top-selling video game of all time is Minecraft, with over 200 million copies sold.

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Grand Theft Auto V is the highest-grossing video game of all time, making over $6 billion in revenue.

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Call of Duty: Modern Warfare sold over 30 million copies worldwide by 2020.

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Animal Crossing: New Horizons sold over 31 million copies worldwide as of 2021.

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Half-Life 2 is the best-selling PC game of all time, with over 12 million copies sold.

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In 2020, the top-grossing mobile game was Honor of Kings, making over $2.5 billion.

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Fortnite has over 350 million registered players as of 2020.

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The indie game Stardew Valley has sold over 10 million copies across all platforms.

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Cyberpunk 2077 sold over 13 million copies by the end of 2020.

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The Witcher 3: Wild Hunt has sold over 30 million copies across all platforms.

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Among Us had over 500 million monthly active users in November 2020.

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EA's FIFA franchise has sold over 325 million copies since its inception.

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The mobile game Garena Free Fire was the most downloaded mobile game in 2020.

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Global video game market revenue reached $159.3 billion in 2020.

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The PC gaming market generated $36.9 billion in revenues in 2020.

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Console gaming revenue reached $51.2 billion in 2020.

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In 2020, the US video game industry generated over $56.9 billion in revenue.

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Digital game sales accounted for 91% of total sales in the US in 2020.

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Pokemon Go generated over $1 billion in revenue in 2020.

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The video game industry is projected to surpass $200 billion in revenue by 2023.

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In 2020, the global video game market grew by 20% compared to 2019, reaching $179.7 billion.

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Mobile gaming revenue in China exceeded $30 billion in 2020.

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Total spending on video games in the U.S. reached $56.9 billion in 2020, a 27% increase from 2019.

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The Asia Pacific region accounted for 48% of global gaming revenue in 2020.

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The global video game industry is estimated to be worth $200 billion by the end of 2021.

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Roblox Corporation generated $923.9 million in revenue in 2020.

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Mobile gaming revenue in the U.S. reached $15.7 billion in 2020.

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The top ten mobile games generated over $13 billion in revenue in 2020.

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The revenue of the global video game industry is expected to exceed $300 billion by 2025.

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Summary

  • Global video game market revenue reached $159.3 billion in 2020.
  • The PC gaming market generated $36.9 billion in revenues in 2020.
  • In 2020, mobile games accounted for 46% of the global gaming market.
  • Console gaming revenue reached $51.2 billion in 2020.
  • The top-selling video game of all time is Minecraft, with over 200 million copies sold.
  • Grand Theft Auto V is the highest-grossing video game of all time, making over $6 billion in revenue.
  • The Nintendo Switch has sold over 85 million units since its release in 2017.
  • In 2020, the US video game industry generated over $56.9 billion in revenue.
  • Digital game sales accounted for 91% of total sales in the US in 2020.
  • Call of Duty: Modern Warfare sold over 30 million copies worldwide by 2020.
  • Animal Crossing: New Horizons sold over 31 million copies worldwide as of 2021.
  • The PlayStation 4 has sold more than 116 million units since its release in 2013.
  • Half-Life 2 is the best-selling PC game of all time, with over 12 million copies sold.
  • Pokemon Go generated over $1 billion in revenue in 2020.
  • The global esports market is projected to reach $1.62 billion in revenue by 2024.

Buckle up your seatbelts and power up your consoles, because the world of video games is a wild ride! In 2020 alone, the global video game market brought in a whopping $159.3 billion in revenue, with PC gaming raking in $36.9 billion and mobile games dominating with 46% of the market share. From the record-breaking sales of Minecraft to the cash cow that is Grand Theft Auto V, and the rise of esports to the top-grossing mobile game Honor of Kings, the gaming industry is showing no signs of slowing down. So grab your controller, level up your gaming knowledge, and lets dive into the staggering stats that make this digital realm a billion-dollar playground.

Esports industry statistics

  • The global esports market is projected to reach $1.62 billion in revenue by 2024.

Interpretation

In a world where pixels have become currency and victory is measured in clicks, the global esports market stands poised to ascend to stratospheric heights, with a projected revenue of $1.62 billion by 2024. As gamers around the globe continue to sharpen their skills and battle for virtual supremacy, this meteoric rise in esports economics is not just a game-changer, but a testament to the power of digital competition in shaping the future of entertainment. So hold on to your controllers, dear players, for the battlefield of pixels is set to become the new arena of economic conquest.

Platform-specific market performance

  • In 2020, mobile games accounted for 46% of the global gaming market.
  • The Nintendo Switch has sold over 85 million units since its release in 2017.
  • The PlayStation 4 has sold more than 116 million units since its release in 2013.
  • The Nintendo 3DS has sold over 75 million units worldwide since its launch in 2011.
  • The PC gaming hardware market revenue reached $39.7 billion in 2020.
  • The top ten games on Steam accounted for 21.4% of the platform's total revenue in 2020.
  • The Nintendo Entertainment System (NES) sold over 61 million units worldwide during its lifetime.
  • The Xbox One has sold over 50 million units worldwide since its launch.
  • Twitch viewers watched a total of 18.5 billion hours of content in 2020.

Interpretation

In the tumultuous world of gaming, numbers don't just level up; they dominate. From the mobile games juggernaut to the Nintendo Switch crushing sales records like Goombas in Mario's path, the gaming market is no stranger to epic battles and sweet victories. With the PlayStation 4 and PC gaming hardware flexing their muscle and the Nintendo 3DS proving it's got staying power like a seasoned gamer, it's clear that gamers far and wide are invested in the virtual world. Even the retro heroes like the Nintendo Entertainment System still command respect with their impressive lifetime sales. And Twitch? Well, with 18.5 billion hours of content watched, they've certainly leveled up to Game Master status. In this global arena, it's not just about scoring points – it's about redefining what it means to be a player in the game of life.

Player demographics and behavior

  • The average age of a video game player in the U.S. is 34 years old.

Interpretation

In a surprising twist, the age-old stereotype of video games being exclusively for teenagers has been officially tossed out the window, much like a defeated boss character. The latest video game sales statistics reveal that the average player in the U.S. is now a mature 34 years old, proving that gaming is not just child’s play anymore. It appears that as we level up in years, we also level up in our love for interactive entertainment. So, next time you see a 30-something deep in virtual battle, remember that they are not just dabbling in a hobby, but rather engaging in a thriving industry that transcends age boundaries.

Sales figures for specific games

  • The top-selling video game of all time is Minecraft, with over 200 million copies sold.
  • Grand Theft Auto V is the highest-grossing video game of all time, making over $6 billion in revenue.
  • Call of Duty: Modern Warfare sold over 30 million copies worldwide by 2020.
  • Animal Crossing: New Horizons sold over 31 million copies worldwide as of 2021.
  • Half-Life 2 is the best-selling PC game of all time, with over 12 million copies sold.
  • In 2020, the top-grossing mobile game was Honor of Kings, making over $2.5 billion.
  • Fortnite has over 350 million registered players as of 2020.
  • The indie game Stardew Valley has sold over 10 million copies across all platforms.
  • Cyberpunk 2077 sold over 13 million copies by the end of 2020.
  • The Witcher 3: Wild Hunt has sold over 30 million copies across all platforms.
  • Among Us had over 500 million monthly active users in November 2020.
  • EA's FIFA franchise has sold over 325 million copies since its inception.
  • The mobile game Garena Free Fire was the most downloaded mobile game in 2020.

Interpretation

In a world where pixels and profits collide, the numbers speak volumes about our gaming obsessions. From the blocky realms of Minecraft to the high-speed heists of Grand Theft Auto V, the virtual empire thrives on a currency of creativity and chaos. Amid the battlefield chatter of Call of Duty: Modern Warfare and the tranquil shores of Animal Crossing: New Horizons, gamers find solace and adrenaline in equal measure. Half-Life 2 stands tall as the PC champion, while mobile marvels like Honor of Kings and Garena Free Fire dominate our pockets and screens. Whether navigating dystopian futures in Cyberpunk 2077 or slaying mythical beasts in The Witcher 3, players find solace in immersive worlds that defy reality. From farming simulators in Stardew Valley to interstellar impostors in Among Us, the power of play transcends platforms and genres, uniting us in a global quest for entertainment and escapism.

Video game market revenue

  • Global video game market revenue reached $159.3 billion in 2020.
  • The PC gaming market generated $36.9 billion in revenues in 2020.
  • Console gaming revenue reached $51.2 billion in 2020.
  • In 2020, the US video game industry generated over $56.9 billion in revenue.
  • Digital game sales accounted for 91% of total sales in the US in 2020.
  • Pokemon Go generated over $1 billion in revenue in 2020.
  • The video game industry is projected to surpass $200 billion in revenue by 2023.
  • In 2020, the global video game market grew by 20% compared to 2019, reaching $179.7 billion.
  • Mobile gaming revenue in China exceeded $30 billion in 2020.
  • Total spending on video games in the U.S. reached $56.9 billion in 2020, a 27% increase from 2019.
  • The Asia Pacific region accounted for 48% of global gaming revenue in 2020.
  • The global video game industry is estimated to be worth $200 billion by the end of 2021.
  • Roblox Corporation generated $923.9 million in revenue in 2020.
  • Mobile gaming revenue in the U.S. reached $15.7 billion in 2020.
  • The top ten mobile games generated over $13 billion in revenue in 2020.
  • The revenue of the global video game industry is expected to exceed $300 billion by 2025.

Interpretation

In a world where virtual realities often overshadow real-world economies, the global video game industry continues its meteoric rise, raking in revenue figures that make even seasoned Wall Street tycoons blush. With digital game sales dominating the landscape and mobile gaming proving to be a formidable cash cow, it's clear that pixels and polygons have become the new gold mines of our time. As console and PC gaming revenues battle it out for supremacy, and franchises like Pokemon Go demonstrate their monetary might, it's no wonder analysts predict the industry will soon breach the elusive $200 billion mark, with whispers of a future worth exceeding $300 billion tantalizing the dreams of industry players and shareholders alike. Welcome to the brave new world, where the power of play is matched only by the weight of the coin.

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