Key Takeaways
- $78.2 billion U.S. streaming video and music revenue in 2023 (includes SVOD/AVOD and music streaming).
- $174.4 billion global consumer spend on streaming video and music in 2023.
- $2.8 billion global creator economy funding for streaming/live in 2023 (industry roundup numbers).
- Netflix had 260.2 million paid memberships worldwide at Q1 2024 end.
- Max had 96.2 million paid subscribers at end of 2023 (Warner Bros. Discovery reporting; historical).
- In a 2023 survey, 55% of streaming users said they had canceled a subscription due to cost (industry survey).
- Completion rate for OTT ads averaged 73% for 15-second spots in 2023 (conviva/industry measurement).
- Viewers watched 2.4 episodes per sitting on SVOD in 2024 (survey-based).
- Streaming households in the UK spent 12.2 hours/week watching streaming video in 2023 (Ofcom/UK viewing).
- Median mobile download speed was 43.2 Mbps globally in March 2024 (Speedtest Global Index monthly).
- 4K availability: 74% of Netflix viewing now on devices capable of Ultra HD in 2023 (company reporting).
- 15% average adoption of Dolby Vision/Atmos among streaming titles in 2023 (industry metadata study).
- Streaming fraud (account takeover) led to an estimated 1.6 million credential attacks per day in 2023 targeting media accounts (industry cyber report).
- In 2023, video streaming accounted for 7% of all credential stuffing attacks globally (Mandiant/industry dataset).
- CAPTCHA bypass attempts fell 12% after bot mitigation changes in 2023 for major media sites (vendor security case study).
Global streaming revenue soared in 2023 alongside rising piracy risks and tougher competition for viewer attention.
Related reading
01 · Category
Risk & Security6 stats
Risk & Security Interpretation
02 · Category
User Adoption5 stats
User Adoption Interpretation
03 · Category
Consumption & Engagement5 stats
Consumption & Engagement Interpretation
More related reading
04 · Category
Market Size4 stats
Market Size Interpretation
05 · Category
Performance & Quality3 stats
Performance & Quality Interpretation
06 · Category
Industry Overview4 stats
Industry Overview Interpretation
Streaming industry: audience habits vs. monetization & scale
A snapshot of how streaming is used (habits, device readiness, and viewing frequency) alongside key scale and monetization signals.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Christopher Morgan. (2026, February 13). Streaming Industry Statistics. Gitnux. https://gitnux.org/streaming-industry-statistics
Christopher Morgan. "Streaming Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/streaming-industry-statistics.
Christopher Morgan. 2026. "Streaming Industry Statistics." Gitnux. https://gitnux.org/streaming-industry-statistics.
Sources & references
27 datasets cited across this report · attribution is report-level
+4 additional datasets cited (not shown individually)

