GITNUX MARKETDATA REPORT 2024

Indie Game Industry Statistics

Indie game industry is a growing sector with increasing revenue and a large market share, driven by the popularity of mobile gaming and digital distribution platforms.

Highlights: Indie Game Industry Statistics

  • As of 2021, about 46% of game developers identify as indie developers.
  • In 2019, indie games represented 40% of the games displayed at the Electronic Entertainment Expo (E3).
  • By 2020, the global indie game market was valued at roughly $8 billion.
  • Over 1,500 new indie games are released on Steam each month.
  • Indie games made up 65% of the top 150 best-selling games on Steam in 2019.
  • The average indie game on Steam sells about 2,000 copies and makes approximately $16,000 in revenue during its first month.
  • 67% of indie games on Steam never make more than $5,000.
  • Between 2010 and 2019, 82 indie games have sold over 1 million copies each on Steam.
  • The 'life sim' genre, which includes indie hits like 'Stardew Valley', saw a 150% increase in sales in 2020 compared to 2019.
  • Over 75% of indie game developers work on their games part-time while holding down another job.
  • Indie games have an average rating of 7.0, which is higher than AAA games' average rating of 6.6.
  • In a survey, 60% of indie game developers reported working more than 40 hours per week.
  • 27% of indie game developers work from home, according to a 2021 survey.
  • 50% of indie developers identify as self-funded.
  • An average indie game makes $415 in its first year on the Apple App store.
  • Indie games account for around 60% of sales on the Nintendo Switch.
  • In 2019, over 3.6 million developers had released games on the Unity engine, a favourite among indie developers.
  • On Kickstarter, crowdfunded video games, most of which are indie games, have raised approximately $1.2 billion as of October 2021.
  • PlayStation has reported that approximately 85% of the games available on their storefront are by indie developers.

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The Latest Indie Game Industry Statistics Explained

As of 2021, about 46% of game developers identify as indie developers.

The statistic ‘As of 2021, about 46% of game developers identify as indie developers’ indicates that nearly half of all game developers consider themselves to be independent developers rather than working for a larger, established company. This suggests a significant portion of the game development industry is made up of individuals or small teams who create games without the backing of a major publisher. This statistic highlights the growing trend of indie game development, which has become more accessible in recent years due to advancements in technology and online distribution platforms. Indie developers often have more creative freedom and can produce unique and innovative games that may not be feasible within the constraints of larger companies.

In 2019, indie games represented 40% of the games displayed at the Electronic Entertainment Expo (E3).

The statistic “In 2019, indie games represented 40% of the games displayed at the Electronic Entertainment Expo (E3)” indicates that out of all the games showcased at E3 in 2019, 40% of them belonged to the category of indie games. This suggests a significant presence and recognition of indie developers and their games at the event, highlighting the growing popularity and importance of indie games within the gaming industry. The statistic serves as an insight into the diversity of offerings at E3 and illustrates the increasing influence and creativity of independent game developers in the gaming market.

By 2020, the global indie game market was valued at roughly $8 billion.

The statistic “By 2020, the global indie game market was valued at roughly $8 billion” indicates that the independent game development industry had achieved significant growth and economic impact by the year 2020. This valuation suggests that indie games, which are created by small teams or individual developers without the financial backing of major game publishers, had carved out a sizeable market share within the overall video game industry. The $8 billion figure represents the combined revenue generated by indie game sales and demonstrates the appeal and success of these games among consumers worldwide. The statistic highlights the creativity, innovation, and entrepreneurial spirit within the indie game sector, making it a significant and lucrative segment of the gaming market.

Over 1,500 new indie games are released on Steam each month.

The statistic that over 1,500 new indie games are released on Steam each month indicates a high frequency of new game releases within the indie game category on the digital distribution platform. This suggests a dynamic and competitive market landscape where indie game developers are consistently creating and launching new products for potential audiences. The sheer volume of monthly releases highlights the vibrant indie game community on Steam and the platform’s role in providing opportunities for smaller game studios to showcase their creativity and innovation to a global audience of gamers.

Indie games made up 65% of the top 150 best-selling games on Steam in 2019.

This statistic indicates that in 2019, independent (indie) games accounted for a majority share of the top 150 best-selling games on the digital distribution platform Steam, constituting 65% of the total. This suggests a notable presence and popularity of indie games within the gaming market, showcasing their ability to compete and resonate with consumers alongside larger, more established titles from mainstream developers. The high proportion of indie games in the top-selling list also signals a growing appreciation for unique and innovative gaming experiences that often come from independent developers, highlighting a shift towards diverse and varied content preferences among gamers.

The average indie game on Steam sells about 2,000 copies and makes approximately $16,000 in revenue during its first month.

This statistic indicates that, on average, independently developed (indie) games available on the digital distribution platform Steam sell approximately 2,000 copies and generate around $16,000 in revenue within their first month of release. This data point sheds light on the financial performance of indie games on the platform and provides insight into the potential sales and revenue expectations for developers entering this market. It suggests that while the indie game market on Steam can be lucrative for some developers, success is not guaranteed, and factors such as game quality, marketing efforts, and market saturation may influence these performance metrics. Understanding these average figures can help developers set realistic goals and make informed decisions when launching their games on Steam.

67% of indie games on Steam never make more than $5,000.

The statistic ‘67% of indie games on Steam never make more than $5,000’ indicates that the majority of independent video games released on the Steam platform fail to generate significant revenue, with only a minority surpassing the $5,000 threshold. This highlights the competitive nature of the indie game market and the challenges faced by developers in achieving financial success. Factors such as market saturation, lack of visibility, and varying quality standards may contribute to the high rate of financial underperformance among indie games on Steam. As a result, developers need to carefully plan their marketing strategies and game design to increase their chances of achieving financial success in this competitive environment.

Between 2010 and 2019, 82 indie games have sold over 1 million copies each on Steam.

The statistic “Between 2010 and 2019, 82 indie games have sold over 1 million copies each on Steam” signifies the significant success and popularity of indie games on the digital distribution platform Steam during the specified timeframe. This statistic highlights the growing influence of indie game developers and emphasizes the potential for commercial success within the indie gaming sector. The fact that 82 indie games were able to surpass the 1 million copies sales milestone reflects both the diversity and quality of indie game offerings on Steam, as well as the increasing market appetite for unique and innovative gaming experiences beyond traditional AAA titles. Overall, this statistic showcases the thriving indie game industry and its ability to connect with a broad audience of gamers on a global scale through a platform like Steam.

The ‘life sim’ genre, which includes indie hits like ‘Stardew Valley’, saw a 150% increase in sales in 2020 compared to 2019.

The statistic indicates that the ‘life sim’ genre, comprising popular indie games such as ‘Stardew Valley’, experienced a substantial surge in sales, with a notable 150% increase in 2020 as compared to the previous year, 2019. This significant growth suggests a strong and growing interest in these types of simulation games that focus on life management, relationships, and various activities. The increase in sales could be attributed to factors such as the impact of the COVID-19 pandemic, with more people turning to video games for entertainment and escapism during lockdowns and social distancing measures. Additionally, the success of specific titles within the genre, like ‘Stardew Valley’, may have contributed to the overall rise in sales within this category.

Over 75% of indie game developers work on their games part-time while holding down another job.

The statistic that over 75% of indie game developers work on their games part-time while holding down another job suggests that the majority of individuals involved in independent game development do not rely solely on their game development for income. This implies that many indie developers may be pursuing their passion projects in their spare time while balancing the financial stability provided by a separate job. This statistic highlights the reality that pursuing a career in indie game development often requires individuals to juggle multiple responsibilities and commitments in order to sustain themselves financially while also pursuing their creative endeavors.

Indie games have an average rating of 7.0, which is higher than AAA games’ average rating of 6.6.

The statement indicates that the average rating of indie games is 7.0, which suggests that, on average, players or critics rate indie games more positively compared to AAA games, whose average rating is 6.6. This difference in average ratings suggests that indie games are perceived more favorably in terms of quality or enjoyment compared to AAA games. It is important to note that this comparison is based on average ratings and does not imply that all indie games are better than all AAA games, as individual preferences and opinions will vary. Additionally, factors such as budget, marketing, and target audience may influence the perceived quality and ratings of games within each category.

In a survey, 60% of indie game developers reported working more than 40 hours per week.

In a survey conducted among indie game developers, 60% of the respondents reported working more than 40 hours per week. This statistic indicates that a significant majority of indie game developers are putting in long hours to create their games. Working more than a standard 40-hour workweek can have implications for their well-being, work-life balance, and overall productivity. It suggests that the indie game development industry may have a culture of long hours and dedication to their craft. This statistic sheds light on the demanding nature of game development in the indie sector, highlighting the commitment and hard work required to succeed in this competitive field.

27% of indie game developers work from home, according to a 2021 survey.

The statistic indicates that 27% of indie game developers conduct their work activities from home as per a survey conducted in 2021. This finding suggests that a notable portion of indie game developers prefer or have the flexibility to work remotely, potentially due to the nature of their work being well-suited for a home environment with necessary tools and resources available. The statistic reflects a trend that has become more prevalent in recent years, especially fueled by advancements in technology that enable individuals to effectively collaborate and create games from the comfort of their own homes. Additionally, this information may be valuable for understanding the evolving work preferences and practices within the indie game development industry.

50% of indie developers identify as self-funded.

This statistic indicates that half of independent game developers finance their projects using their own resources, without relying on external funding sources such as investors or publishers. This suggests a significant trend towards self-sufficiency and independence within the indie gaming industry, where creators are able to pursue their projects on their own terms and potentially retain more creative control over their work. Self-funding can also offer developers greater flexibility and autonomy in decision-making processes, allowing them to prioritize their vision and artistic goals over financial considerations.

An average indie game makes $415 in its first year on the Apple App store.

This statistic suggests that, on average, an independent game released on the Apple App Store generates around $415 in revenue within its first year. This average revenue figure can provide valuable insight into the financial performance of indie games on the platform, indicating the potential earning power for developers. However, it’s important to note that this is an average figure, and individual game performance can vary widely based on factors such as quality, marketing efforts, user engagement, and market trends. Developers and stakeholders in the indie game industry can use this statistic as a benchmark to understand the general revenue expectations for new releases on the Apple App Store.

Indie games account for around 60% of sales on the Nintendo Switch.

The statistic that indie games account for around 60% of sales on the Nintendo Switch suggests that a majority of game purchases on the platform come from independently developed and published games rather than those from major game studios. This indicates a significant interest and consumer preference for unique, innovative, and often lower-budget titles created by indie developers. The success of indie games on the Nintendo Switch may be attributed to factors such as greater visibility on the platform, a diverse range of gaming experiences, and the ability for indie developers to leverage the Switch’s portable nature and unique features to create engaging gameplay experiences.

In 2019, over 3.6 million developers had released games on the Unity engine, a favourite among indie developers.

The statistic indicating that over 3.6 million developers had released games on the Unity engine in 2019 highlights the widespread popularity of this game development platform, particularly among indie developers. Unity’s accessibility and user-friendly interface have made it a preferred choice for individuals and small teams looking to create high-quality games with relatively lower budgets. The sheer number of developers leveraging Unity showcases its appeal and how it has democratized game development, allowing a vast and diverse array of creators to bring their ideas to life and contribute to the thriving indie game development community.

On Kickstarter, crowdfunded video games, most of which are indie games, have raised approximately $1.2 billion as of October 2021.

This statistic highlights the significant impact that crowdfunding has had on the video game industry, particularly for independent game developers. The fact that over $1.2 billion has been raised on Kickstarter for video game projects as of October 2021 showcases the growing trend of community support for innovative and creative gaming ventures. Crowdfunding platforms like Kickstarter offer a unique opportunity for indie game developers to access funding directly from their target audience, bypassing traditional financing avenues. This statistic implies that there is a strong demand for indie games among consumers who are willing to invest in these projects, ultimately contributing to the diversity and vibrancy of the gaming market.

PlayStation has reported that approximately 85% of the games available on their storefront are by indie developers.

The statistic indicates that a large proportion of the games available on PlayStation’s storefront are developed by indie developers, estimated to be around 85%. This suggests a significant presence of independent gaming companies or individuals creating and publishing games for the platform. Indie developers are typically smaller, more innovative, and have more creative freedom compared to larger game development studios. The high percentage of indie games on PlayStation’s storefront may appeal to gamers looking for unique and diverse gaming experiences beyond what is traditionally offered by major game publishers. This statistic highlights the growing influence and contribution of indie developers in the gaming industry and their ability to offer a wide range of games to cater to different tastes and preferences among gamers.

References

0. – https://www.unity.com

1. – https://www.spritecloud.com

2. – https://www.www.pcgamer.com

3. – https://www.ecgconf.com

4. – https://www.www.statista.com

5. – https://www.www.gamasutra.com

6. – https://www.nintendoeverything.com

7. – https://www.venturebeat.com

8. – https://www.kotaku.com

9. – https://www.www.gamesindustry.biz

10. – https://www.steamcommunity.com

11. – https://www.blog.admithub.com

12. – https://www.www.smallbizgenius.net

How we write our statistic reports:

We have not conducted any studies ourselves. Our article provides a summary of all the statistics and studies available at the time of writing. We are solely presenting a summary, not expressing our own opinion. We have collected all statistics within our internal database. In some cases, we use Artificial Intelligence for formulating the statistics. The articles are updated regularly.

See our Editorial Process.

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