GITNUX MARKETDATA REPORT 2024

Esports Industry Statistics

The esports industry is projected to reach $1.1 billion in revenue in 2020, with a global audience of over 495 million people.

With sources from: fortune.com, statista.com, esportsearnings.com, pcgamer.com and many more

Statistic 1

Esports jobs are expected to grow by 8% annually through 2025.

Statistic 2

College esports scholarships in the U.S. exceeded $15 million in 2020.

Statistic 3

In 2021, the most-watched esports event was the Worlds 2021, League of Legends World Championship, with over 4 million concurrent viewers.

Statistic 4

League of Legends was the most popular esports game in 2021.

Statistic 5

In-game advertising in esports was worth around $200 million in 2021.

Statistic 6

The prize pool for The International Dota 2 tournament was over $34 million in 2019.

Statistic 7

In 2021, the highest-earning esports player earned over $6 million in prize money.

Statistic 8

The average age of an esports viewer is 26 years old.

Statistic 9

The global esports market was valued at over $1 billion in 2021.

Statistic 10

The global pandemic accelerated the growth of the esports industry by 30% in 2020.

Statistic 11

In 2020, esports viewership on Twitch reached 18.6 billion hours.

Statistic 12

The audience for esports is expected to reach 577 million by 2024.

Statistic 13

Over 60% of esports revenue comes from the Asia-Pacific region.

Statistic 14

Female viewership in esports has increased by 20% over the past few years.

Statistic 15

Over 80% of esports viewers are male.

Statistic 16

The North American esports market generated approximately $300 million in revenue in 2021.

Statistic 17

Asia-Pacific accounts for over 50% of the global esports audience.

Statistic 18

Sponsorship is the largest revenue stream for esports, making up over 40% of the total revenue.

Statistic 19

The esports betting market was valued at $14 billion in 2020.

Statistic 20

Mobile esports are gaining popularity, with games like PUBG Mobile and Free Fire seeing massive audiences, especially in Asia.

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In this post, we explore the dynamic landscape of the esports industry, backed by a multitude of compelling statistics. From the surge in job opportunities and scholarship funding to the record-breaking viewership numbers and revenue figures, the realm of esports continues to captivate a diverse global audience. Join us as we delve into the thriving ecosystem of competitive gaming and uncover the latest trends and insights shaping this burgeoning industry.

Statistic 1

"Esports jobs are expected to grow by 8% annually through 2025."

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Statistic 2

"College esports scholarships in the U.S. exceeded $15 million in 2020."

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Statistic 3

"In 2021, the most-watched esports event was the Worlds 2021, League of Legends World Championship, with over 4 million concurrent viewers."

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Statistic 4

"League of Legends was the most popular esports game in 2021."

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Statistic 5

"In-game advertising in esports was worth around $200 million in 2021."

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Statistic 6

"The prize pool for The International Dota 2 tournament was over $34 million in 2019."

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Statistic 7

"In 2021, the highest-earning esports player earned over $6 million in prize money."

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Statistic 8

"The average age of an esports viewer is 26 years old."

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Statistic 9

"The global esports market was valued at over $1 billion in 2021."

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Statistic 10

"The global pandemic accelerated the growth of the esports industry by 30% in 2020."

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Statistic 11

"In 2020, esports viewership on Twitch reached 18.6 billion hours."

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Statistic 12

"The audience for esports is expected to reach 577 million by 2024."

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Statistic 13

"Over 60% of esports revenue comes from the Asia-Pacific region."

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Statistic 14

"Female viewership in esports has increased by 20% over the past few years."

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Statistic 15

"Over 80% of esports viewers are male."

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Statistic 16

"The North American esports market generated approximately $300 million in revenue in 2021."

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Statistic 17

"Asia-Pacific accounts for over 50% of the global esports audience."

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Statistic 18

"Sponsorship is the largest revenue stream for esports, making up over 40% of the total revenue."

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Statistic 19

"The esports betting market was valued at $14 billion in 2020."

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Statistic 20

"Mobile esports are gaining popularity, with games like PUBG Mobile and Free Fire seeing massive audiences, especially in Asia."

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Interpretation

The statistics presented highlight the rapid growth and immense potential of the esports industry. From the substantial increase in job opportunities and college scholarships to the soaring viewership numbers and revenue figures, it is evident that esports is becoming a major player in the entertainment landscape. The industry's resilience and adaptability, particularly during the global pandemic, have accelerated its expansion and attracted a diverse and engaged audience worldwide. As mobile esports gain traction and new markets emerge, the future looks promising for continued growth and innovation within the esports ecosystem.

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