GITNUXREPORT 2025

Mobile Game Monetization Statistics

Mobile games generated $92.2 billion revenue in 2023, dominating industry profits.

Jannik Lindner

Jannik Linder

Co-Founder of Gitnux, specialized in content and tech since 2016.

First published: April 29, 2025

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Key Statistics

Statistic 1

The adoption of blockchain technology for in-game assets is increasing, with a 12% rise in 2023.

Statistic 2

The global mobile gaming revenue reached approximately $92.2 billion in 2023.

Statistic 3

Mobile games account for 54% of total gaming revenue worldwide.

Statistic 4

Gacha games comprise over 35% of total mobile game revenues.

Statistic 5

In 2023, in-app purchases on mobile games generated more than $80 billion globally.

Statistic 6

Mobile game ad revenues are projected to hit $55 billion in 2023.

Statistic 7

Turnover from virtual goods in mobile games is projected to reach $70 billion in 2023.

Statistic 8

The most profitable mobile game genre in 2023 is hyper-casual, accounting for nearly 40% of revenue.

Statistic 9

In 2023, the top 10 highest-grossing mobile games generated over $10 billion combined.

Statistic 10

The use of influencer marketing in mobile gaming has increased by 35% in 2023.

Statistic 11

Approximate global spend on mobile AR and VR gaming is projected to reach $4 billion in 2023.

Statistic 12

The majority of mobile gaming revenue (around 65%) is derived from a handful of top grossing apps.

Statistic 13

A significant portion of mobile game revenue comes from mid-core and hardcore gamer segments.

Statistic 14

Ad spend on mobile games has grown at a compound annual growth rate (CAGR) of 18% over the last five years.

Statistic 15

Mobile game revenue from emerging markets is projected to grow by 22% next year.

Statistic 16

Approximately 85% of mobile gamers prefer free-to-play games with in-app purchases.

Statistic 17

The average session length for mobile gamers is about 12 minutes.

Statistic 18

The average daily time spent on mobile games by players worldwide is about 30 minutes.

Statistic 19

The retention rate after 30 days for mobile gamers is around 20%.

Statistic 20

60% of mobile game players make in-app purchases within the first week of gameplay.

Statistic 21

Rewarded video ads have a higher engagement rate, with about 70% of viewers watching till the end.

Statistic 22

65% of mobile gamers are aged between 18-34.

Statistic 23

Mobile games with social features tend to retain players 20% longer than those without.

Statistic 24

Female players account for 53% of the mobile gaming audience globally.

Statistic 25

Multiplayer mobile games represent approximately 65% of mobile game downloads in 2023.

Statistic 26

The average retention rate after 7 days for mobile games is around 25%.

Statistic 27

Nearly 80% of mobile gamers prefer games with themed challenges and events.

Statistic 28

The average number of in-app purchase transactions per paying user is about 12 annually.

Statistic 29

Mobile games with a narrative component tend to have 30% higher retention than non-narrative games.

Statistic 30

Nearly 60% of mobile gamers make social media posts about their gaming experiences.

Statistic 31

45% of mobile game players prefer in-game events that offer exclusive rewards.

Statistic 32

Nearly 90% of mobile gamers have played at least one game that featured a battle pass system.

Statistic 33

Mobile game developers increasingly utilize data analytics to optimize monetization and player retention.

Statistic 34

In 2023, about 50% of mobile gamers prefer aesthetic customization options for their avatars or in-game characters.

Statistic 35

The average time spent watching rewarded video ads in mobile games is approximately 3 minutes per session.

Statistic 36

High-quality graphics and immersive gameplay significantly boost monetization potential in mobile games.

Statistic 37

Player lifetime engagement with a mobile game correlates strongly with the frequency of new content releases.

Statistic 38

Male players tend to spend more on mobile games, with an average ARPPU of about $60 versus $45 for females.

Statistic 39

Nearly 80% of mobile users have encountered in-game purchase prompts during gameplay.

Statistic 40

Mobile games utilizing live events see an increase of 25% in daily active users during event periods.

Statistic 41

In 2023, 45% of mobile gamers are influenced by recommendations from friends or social networks when choosing new games.

Statistic 42

The average number of daily active users (DAU) for top mobile games exceeds 1 million.

Statistic 43

The global average conversion rate from app install to paying customer is around 3.2%.

Statistic 44

Daily push notification campaigns increase player engagement and spending by 15%.

Statistic 45

About 40% of mobile game revenue comes from players in the Asia-Pacific region.

Statistic 46

The average revenue per paying user (ARPPU) for mobile games is around $53.

Statistic 47

The top 1% of paying players in mobile games generate approximately 50% of total revenue.

Statistic 48

Advertisements in mobile games account for roughly 35% of total in-game revenue.

Statistic 49

Mobile game monetization via subscriptions has increased by 25% in 2023.

Statistic 50

The average cost per install (CPI) for mobile games is approximately $2.50.

Statistic 51

In 2023, about 25% of mobile game revenue is generated from long-term paying users.

Statistic 52

The lifetime value (LTV) of a typical mobile gamer is estimated at around $20.

Statistic 53

Approximately 70% of in-app purchase revenue comes from a small core group of high spenders.

Statistic 54

Ad monetization in mobile games tends to increase user acquisition costs but boosts overall profitability.

Statistic 55

Mobile game monetization strategies vary by region, with Asian markets favoring gacha and skins, while Western markets prefer in-app purchases and ads.

Statistic 56

The average revenue per daily active user (ARPDAU) in mobile gaming is approximately $0.10.

Statistic 57

Cross-promotional advertising within mobile games accounts for about 15% of total ad spend.

Statistic 58

The average monetization revenue generated per user increases by approximately 15% during holiday seasons.

Statistic 59

Game developers report that implementing cosmetic monetization options offers higher profit margins than pay-to-win mechanics.

Statistic 60

The average conversion rate from install to payer in mobile games is around 3%.

Statistic 61

Progressive monetization models, where new content is released periodically, have increased in popularity to retain players.

Statistic 62

The integration of mini-games within larger mobile titles improves overall monetization by 20%.

Statistic 63

Approximately 65% of mobile gaming revenue is generated through in-app purchases, with the remainder from ads.

Statistic 64

The median revenue generated per mobile user who engages with ads is about $1.

Statistic 65

The use of machine learning to personalize in-game offers has increased user spend by approximately 20%.

Statistic 66

Mobile game developers are increasingly adopting hybrid monetization models, combining ads, subscriptions, and in-app purchases.

Statistic 67

Approximately 55% of in-app purchase revenue is generated through microtransactions costing less than $5.

Statistic 68

The average marketing cost per new mobile game user is around $3.

Statistic 69

Nearly 30% of mobile game revenue comprises monetization through player-developed content and modding.

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Key Highlights

  • The global mobile gaming revenue reached approximately $92.2 billion in 2023.
  • Mobile games account for 54% of total gaming revenue worldwide.
  • The average revenue per paying user (ARPPU) for mobile games is around $53.
  • Gacha games comprise over 35% of total mobile game revenues.
  • Approximately 85% of mobile gamers prefer free-to-play games with in-app purchases.
  • In 2023, in-app purchases on mobile games generated more than $80 billion globally.
  • The average session length for mobile gamers is about 12 minutes.
  • About 40% of mobile game revenue comes from players in the Asia-Pacific region.
  • The top 1% of paying players in mobile games generate approximately 50% of total revenue.
  • Mobile game ad revenues are projected to hit $55 billion in 2023.
  • Advertisements in mobile games account for roughly 35% of total in-game revenue.
  • The average daily time spent on mobile games by players worldwide is about 30 minutes.
  • Mobile game monetization via subscriptions has increased by 25% in 2023.

Mobile game monetization is a booming industry, with revenues soaring to $92.2 billion in 2023—accounting for over half of the global gaming market—driven by in-app purchases, advertising, and innovative strategies like live events and personalized offers that keep players engaged and spending.

Emerging Technologies and Innovations

  • The adoption of blockchain technology for in-game assets is increasing, with a 12% rise in 2023.

Emerging Technologies and Innovations Interpretation

As blockchain's footprint expands by 12% in 2023, mobile game monetization pivots toward a future where virtual assets are not just pixels but potentially prized economic commodities.

Market Size and Revenue Trends

  • The global mobile gaming revenue reached approximately $92.2 billion in 2023.
  • Mobile games account for 54% of total gaming revenue worldwide.
  • Gacha games comprise over 35% of total mobile game revenues.
  • In 2023, in-app purchases on mobile games generated more than $80 billion globally.
  • Mobile game ad revenues are projected to hit $55 billion in 2023.
  • Turnover from virtual goods in mobile games is projected to reach $70 billion in 2023.
  • The most profitable mobile game genre in 2023 is hyper-casual, accounting for nearly 40% of revenue.
  • In 2023, the top 10 highest-grossing mobile games generated over $10 billion combined.
  • The use of influencer marketing in mobile gaming has increased by 35% in 2023.
  • Approximate global spend on mobile AR and VR gaming is projected to reach $4 billion in 2023.
  • The majority of mobile gaming revenue (around 65%) is derived from a handful of top grossing apps.
  • A significant portion of mobile game revenue comes from mid-core and hardcore gamer segments.
  • Ad spend on mobile games has grown at a compound annual growth rate (CAGR) of 18% over the last five years.
  • Mobile game revenue from emerging markets is projected to grow by 22% next year.

Market Size and Revenue Trends Interpretation

With over $92 billion in 2023, mobile gaming has solidified its throne as the gaming industry's cash cow—where hyper-casual titles and gacha games make up more than half of global revenue, fueled by in-app purchases, targeted ads, and influencer hype, all concentrated among a select few top apps, while emerging markets promise to keep the digital gold rush thriving.

Player Engagement and Preferences

  • Approximately 85% of mobile gamers prefer free-to-play games with in-app purchases.
  • The average session length for mobile gamers is about 12 minutes.
  • The average daily time spent on mobile games by players worldwide is about 30 minutes.
  • The retention rate after 30 days for mobile gamers is around 20%.
  • 60% of mobile game players make in-app purchases within the first week of gameplay.
  • Rewarded video ads have a higher engagement rate, with about 70% of viewers watching till the end.
  • 65% of mobile gamers are aged between 18-34.
  • Mobile games with social features tend to retain players 20% longer than those without.
  • Female players account for 53% of the mobile gaming audience globally.
  • Multiplayer mobile games represent approximately 65% of mobile game downloads in 2023.
  • The average retention rate after 7 days for mobile games is around 25%.
  • Nearly 80% of mobile gamers prefer games with themed challenges and events.
  • The average number of in-app purchase transactions per paying user is about 12 annually.
  • Mobile games with a narrative component tend to have 30% higher retention than non-narrative games.
  • Nearly 60% of mobile gamers make social media posts about their gaming experiences.
  • 45% of mobile game players prefer in-game events that offer exclusive rewards.
  • Nearly 90% of mobile gamers have played at least one game that featured a battle pass system.
  • Mobile game developers increasingly utilize data analytics to optimize monetization and player retention.
  • In 2023, about 50% of mobile gamers prefer aesthetic customization options for their avatars or in-game characters.
  • The average time spent watching rewarded video ads in mobile games is approximately 3 minutes per session.
  • High-quality graphics and immersive gameplay significantly boost monetization potential in mobile games.
  • Player lifetime engagement with a mobile game correlates strongly with the frequency of new content releases.
  • Male players tend to spend more on mobile games, with an average ARPPU of about $60 versus $45 for females.
  • Nearly 80% of mobile users have encountered in-game purchase prompts during gameplay.
  • Mobile games utilizing live events see an increase of 25% in daily active users during event periods.
  • In 2023, 45% of mobile gamers are influenced by recommendations from friends or social networks when choosing new games.
  • The average number of daily active users (DAU) for top mobile games exceeds 1 million.
  • The global average conversion rate from app install to paying customer is around 3.2%.
  • Daily push notification campaigns increase player engagement and spending by 15%.

Player Engagement and Preferences Interpretation

Despite a modest 3.2% conversion rate from install to paying user, mobile game developers are fueling the industry by increasingly leveraging social features, data analytics, and enticing content like themed challenges and exclusive rewards—proving that in the crowded realm of 85% free-to-play titles with 12-minute sessions, sustained engagement and strategic monetization remain the true high scores.

Regional Dynamics and Market Penetration

  • About 40% of mobile game revenue comes from players in the Asia-Pacific region.

Regional Dynamics and Market Penetration Interpretation

With nearly 40% of mobile game revenue stemming from the Asia-Pacific, it’s clear that in the world of gaming, the East isn’t just a player—it’s the powerhouse rewriting the rules of monetization.

Revenue Model and Monetization Strategies

  • The average revenue per paying user (ARPPU) for mobile games is around $53.
  • The top 1% of paying players in mobile games generate approximately 50% of total revenue.
  • Advertisements in mobile games account for roughly 35% of total in-game revenue.
  • Mobile game monetization via subscriptions has increased by 25% in 2023.
  • The average cost per install (CPI) for mobile games is approximately $2.50.
  • In 2023, about 25% of mobile game revenue is generated from long-term paying users.
  • The lifetime value (LTV) of a typical mobile gamer is estimated at around $20.
  • Approximately 70% of in-app purchase revenue comes from a small core group of high spenders.
  • Ad monetization in mobile games tends to increase user acquisition costs but boosts overall profitability.
  • Mobile game monetization strategies vary by region, with Asian markets favoring gacha and skins, while Western markets prefer in-app purchases and ads.
  • The average revenue per daily active user (ARPDAU) in mobile gaming is approximately $0.10.
  • Cross-promotional advertising within mobile games accounts for about 15% of total ad spend.
  • The average monetization revenue generated per user increases by approximately 15% during holiday seasons.
  • Game developers report that implementing cosmetic monetization options offers higher profit margins than pay-to-win mechanics.
  • The average conversion rate from install to payer in mobile games is around 3%.
  • Progressive monetization models, where new content is released periodically, have increased in popularity to retain players.
  • The integration of mini-games within larger mobile titles improves overall monetization by 20%.
  • Approximately 65% of mobile gaming revenue is generated through in-app purchases, with the remainder from ads.
  • The median revenue generated per mobile user who engages with ads is about $1.
  • The use of machine learning to personalize in-game offers has increased user spend by approximately 20%.
  • Mobile game developers are increasingly adopting hybrid monetization models, combining ads, subscriptions, and in-app purchases.
  • Approximately 55% of in-app purchase revenue is generated through microtransactions costing less than $5.
  • The average marketing cost per new mobile game user is around $3.
  • Nearly 30% of mobile game revenue comprises monetization through player-developed content and modding.

Revenue Model and Monetization Strategies Interpretation

While a tiny elite of the top 1% fuels half the revenue and ad monetization accounts for over a third, the true game-changer lies in strategies like microtransactions under $5 and personalized offers—proof that small investments and tailored experiences are winning big in the mobile gaming arena.