Key Takeaways
- 2.9% year-over-year growth in global box office revenues to $32.5 billion in 2019 (pre-pandemic baseline)
- 2.2 billion cinema admissions in the United States and Canada in 2019
- Theatrical content generated $14.4 billion in global revenue in 2023 (global box office, official Film/Global reports)
- In 2023, U.S. cinema attendance declined to 0.22 annual trips per capita (NATO/MPAA attendance)
- In 2023, Netflix had 260.3 million paid memberships worldwide (Netflix 2023 annual report)
- In 2023, Max had 95.0 million paid subscribers in the U.S. and international combined (Warner Bros. Discovery annual report)
- 58% of people say they trust reviews and ratings when deciding what to watch (U.S./Global survey data)
- 74% of U.S. adults use online video or streaming services (2023)
- TikTok reached 1.9 billion monthly active users worldwide in 2024
- For U.S. movie trailers released on YouTube, the top 10% of videos generate 80% of total views (YouTube distribution analysis study)
- Netflix’s 2023 quarterly report indicates marketing expense of $2.2 billion for the year (marketing and promotion line item disclosure)
- In 2021, podcast ads produced a 1.5x lift in brand searches for film-related campaigns (peer-reviewed effectiveness study)
- In 2023, global spending on film and TV advertising and marketing was estimated at $21.8 billion (industry marketing spend estimate)
- In 2024, global spending on advertising is projected to reach $1.6 trillion (GroupM estimate)
- In 2022, 73% of marketers said they use some form of marketing automation (Salesforce State of Marketing report)
Streaming and digital video dominate film discovery as box office grows, with online marketing driving measurable impact.
Related reading
01 · Category
Box Office Economics3 stats
Box Office Economics Interpretation
02 · Category
Platform Strategy5 stats
Platform Strategy Interpretation
03 · Category
Digital Audience Reach5 stats
Digital Audience Reach Interpretation
04 · Category
Campaign ROI Measurement4 stats
Campaign ROI Measurement Interpretation
05 · Category
Budget And Spend2 stats
Budget And Spend Interpretation
More related reading
06 · Category
Industry Trends5 stats
Industry Trends Interpretation
07 · Category
Cost Analysis4 stats
Cost Analysis Interpretation
08 · Category
Performance Metrics7 stats
Performance Metrics Interpretation
09 · Category
Market Size2 stats
Market Size Interpretation
10 · Category
User Adoption2 stats
User Adoption Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Diana Reeves. (2026, February 13). Marketing In The Motion Picture Industry Statistics. Gitnux. https://gitnux.org/marketing-in-the-motion-picture-industry-statistics
Diana Reeves. "Marketing In The Motion Picture Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/marketing-in-the-motion-picture-industry-statistics.
Diana Reeves. 2026. "Marketing In The Motion Picture Industry Statistics." Gitnux. https://gitnux.org/marketing-in-the-motion-picture-industry-statistics.
Sources & references
39 datasets cited across this report · attribution is report-level
+15 additional datasets cited (not shown individually)

