GITNUX MARKETDATA REPORT 2024
Gaming Skins Industry Statistics
The skin gambling industry was estimated to be worth over $50 billion in 2020, with a projected annual growth rate of 6% from 2021 to 2026.
In this post, we will explore the substantial impact of the gaming skins industry, backed by a wealth of statistics that shed light on the remarkable growth and development within this lucrative sector. From the staggering market values to eye-popping individual transactions, the world of gaming skins continues to captivate both gamers and investors alike.
Statistic 1
"CS:GO skins market reached a worth of $2 Billion in 2020 making it the most expensive video game skin market."
Statistic 2
"An AWP Dragon Lore skin in the game of Counter-Strike: Global Offensive was sold for approximately $61,000 in 2018."
Statistic 3
"In 2016, the series of events between Counter-strike: Global Offensive skins and illegal gambling led to lawsuits and discussion about legislation and oversight that affected the value of the skin industry."
Statistic 4
"Gamers have spent more than $61 million on in-game items for the game PlayerUnknown’s Battlegrounds, including skins in 2017."
Statistic 5
"A total of $5 billion was wagered in skins in betting activities in esports in 2016."
Statistic 6
"A single skin for CS:GO can be worth more than $15,000."
Statistic 7
"An estimated 10% of esports wagers online in 2020 were made using Digital Currencies including those made by skins."
Statistic 8
"Virtual goods market led by gaming skins is expected to triple from $15 billion in 2014 to $50 billion by 2022."
Statistic 9
"Over 40% of gamers have reportedly purchased in-game items such as gaming skins."
Statistic 10
"In April 2021, the CS:GO skin economy value reached a record $100M."
Statistic 11
"According to Eilers & Krejcik Gaming, on Steam, the leading digital distribution platform, items (including skins) worth $5 billion were bought, sold, or traded by the customers."
Statistic 12
"According to DFC Intelligence, the Dota 2 skins industry's segment worth was estimated to be around $400 million annually."
Statistic 13
"The overall skins market was close to being $5 billion in 2020."
Statistic 14
"At least 38% of gamers spend money in the game on items like gaming skins."
Jannik Lindner
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The statistics are checked by us and then entered into the database. Our market data reports have been linked to by some of the largest publishers and companies on the Internet.