
GITNUXSOFTWARE ADVICE
Entertainment EventsTop 10 Best Cricket Streaming Software of 2026
Ranking roundup of top cricket streaming software, with criteria and tradeoffs for choosing tools like Brightcove for live match broadcasts.
How we ranked these tools
Core product claims cross-referenced against official documentation, changelogs, and independent technical reviews.
Analyzed video reviews and hundreds of written evaluations to capture real-world user experiences with each tool.
AI persona simulations modeled how different user types would experience each tool across common use cases and workflows.
Final rankings reviewed and approved by our editorial team with authority to override AI-generated scores based on domain expertise.
Score: Features 40% · Ease 30% · Value 30%
Gitnux may earn a commission through links on this page — this does not influence rankings. Editorial policy
Brightcove is the best pick if you’re a cricket broadcaster running frequent live matches and need API-driven publishing governance, whereas Streamlabs fits teams that want a fast, operator-friendly overlay-first workflow around a standard live feed.
Editor’s top 3 picks
Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.
Brightcove
Media workflow automation via API-driven asset lifecycle management for repeatable match-day publishing.
Built for fits when broadcasters run frequent live matches and need API-driven publishing governance..
Vimeo Livestream
Editor pickBranded live player and embed experience stays consistent across live streams and on-demand replays.
Built for fits when cricket clubs need branded live and replay with Vimeo-based distribution and viewer controls..
Kaltura
Editor pickGovernance and workflow controls around content lifecycles that support moderated, multi-stakeholder cricket publishing.
Built for fits when match production spans teams and systems needing governed automation and integrations..
Comparison Table
Brightcove
enterpriseVideo streaming platform for live sports broadcasting.
Media workflow automation via API-driven asset lifecycle management for repeatable match-day publishing.
Brightcove supports managed streaming delivery and campaign-ready publishing workflows that map to typical cricket season operations. Its live tooling focuses on dependable origin-to-CDN distribution for scheduled events and fast updates to content and metadata. For rights and distribution control, it provides digital rights management options and policy controls that work at the asset and playback level. The platform also exposes programmatic control paths through APIs that help teams wire ingestion, publishing, and tracking into existing media ops.
A key tradeoff is that cricket-specific add-ons such as scoreboard rendering logic and overlay timing usually require extra engineering effort or third-party integrations. Brightcove fits best when a media team needs consistent governance for many matches while keeping player and catalog behavior aligned across marketing, production, and broadcast operations.
- +Strong live and on-demand publishing workflow across large content catalogs
- +Governed delivery controls with DRM support for protected matches
- +API-first integration for ingestion, asset lifecycle, and publishing automation
- +Consistent player integration options for multi-device cricket distribution
- –Cricket overlays like scoreboard require custom build or partner integration
- –Live pipeline tuning depends on ingest and workflow setup discipline
- –Advanced event automation can add operational overhead for smaller teams
- –Ingest edge integrations may require engineering beyond basic upload workflows
Broadcast media teams
Publish match replays and live events
Lower operational errors per event
Digital rights operations
Protect streams for subscribed audiences
Reduced unauthorized viewing risk
Show 2 more scenarios
Integration and automation teams
Connect CMS and broadcast schedules
Faster time to publish
APIs support programmatic provisioning of assets, metadata updates, and publish state changes.
League producers
Manage multi-season content operations
Consistent viewer experience
Governed publishing workflows support repeatable season operations across multiple competitions and venues.
Best for: Fits when broadcasters run frequent live matches and need API-driven publishing governance.
Vimeo Livestream
enterpriseEnterprise live streaming platform for sports events.
Branded live player and embed experience stays consistent across live streams and on-demand replays.
Vimeo Livestream is a practical choice when live matches must match existing Vimeo-hosted content and reusable branding requirements. The viewing experience benefits from Vimeo’s player features, including customizable embeds and consistent navigation across live and archived video. Audience governance is handled through access controls and moderation surfaces for the live session.
A tradeoff is that Vimeo Livestream is less tailored for deep studio workflows than broadcast-first platforms that center on origin control and full multi-CDN engineering. It fits best when a media team needs fast setup for recurring matches and relies on Vimeo’s player and publishing controls rather than custom delivery orchestration.
- +Cohesive live and replay experience inside Vimeo’s player ecosystem
- +Brandable embeds for match pages, partner sites, and social distribution
- +Live viewer moderation tools support controlled fan engagement
- +Operational publishing controls reduce manual coordination overhead
- –Broadcast engineering controls are narrower than origin-first streaming suites
- –Advanced live production graphics depend more on integrations than native tooling
Club media managers
Weekly match live and replay
Lower production overhead
League communications
Central hub for multiple matches
Consistent fan experience
Show 1 more scenario
Broadcast content producers
Partner embeds on external sites
Faster partner publishing
Productions use Vimeo embeds to distribute streams to partner pages.
Best for: Fits when cricket clubs need branded live and replay with Vimeo-based distribution and viewer controls.
Kaltura
enterpriseVideo platform with live streaming capabilities for sports.
Governance and workflow controls around content lifecycles that support moderated, multi-stakeholder cricket publishing.
Kaltura combines ingestion, transcoding and packaging control, and publishing services with admin governance features for roles, content management, and audience entitlements. The API surface supports automation for onboarding shows, mapping assets to events, and driving custom metadata that travels with playback. For cricket, this supports operational patterns like separate lineups for broadcasters, clubs, and sponsors while keeping asset lifecycles consistent.
A tradeoff appears when teams expect a narrow, broadcaster-only live stack with minimal configuration. Kaltura can require more upfront configuration to align workflows, permissions, and ad or entitlement rules with existing match-center systems. Kaltura fits best when match operations run across multiple environments and require automation for catalog updates, rights enforcement, and stakeholder reporting.
- +API-first automation for event-driven publishing and content lifecycle management
- +Admin governance with role-based access and audit-oriented operational controls
- +Extensible metadata patterns to connect match assets with downstream systems
- +Workflow support for moderated content operations across multiple stakeholders
- –More configuration is needed to align permissions and rules with legacy tooling
- –Live-specific operational tooling may feel heavier than narrowly focused broadcasters expect
- –Complex ad or entitlement logic can increase integration and test time
- –Some customization depends on implementation of platform APIs and internal processes
Broadcast operations teams
Automate match-center publishing
Faster go-live coordination
Rights and compliance teams
Enforce entitlement rules per match
Lower rights handling risk
Show 2 more scenarios
Monetization and ad ops
Coordinate sponsor playback inventory
More reliable ad delivery
Integration hooks support ad orchestration tied to match assets and playback sessions.
Media teams and producers
Moderate highlights and clips
Consistent editorial output
Workflow controls support curated uploads and stakeholder review before publishing.
Best for: Fits when match production spans teams and systems needing governed automation and integrations.
Streamlabs
SMBBroadcasting software for live cricket streaming with overlays and alerts.
Scene-based overlay composition with real-time alerts, configured for live production without custom app development.
Streamlabs is a live streaming toolkit that adds audience-facing production features on top of a broadcast workflow. It supports stream overlays like alerts and lower-thirds, plus scene management for fast transitions during cricket coverage.
The software connects to common ingest endpoints and stream control, which helps teams coordinate live graphics with the match feed. Streamlabs also offers moderation and channel controls that fit community-style viewer engagement around live matches.
- +Scene and overlay management speeds up match-day production
- +Alert and lower-third widgets reduce reliance on manual graphic swaps
- +Built-in streaming controls help operators react during interruptions
- +Viewer moderation tools support live chat handling during high traffic
- –Cricket-specific features like scoreboard overlays are limited and not built-in
- –Advanced automation and API-based governance are thinner than encoder ecosystems
- –Multi-ingest routing requires careful workflow design
- –Higher overlay complexity can increase operator attention during live play
Best for: Fits when clubs need fast overlay-driven broadcasts around a standard live feed and operator workflow.
vMix
enterpriseLive production software for multi-camera cricket streaming.
Instant replay style clip playback with programmable scene overlays for scoreboard and lower-thirds during live action.
vMix is live production software that lets a single operator switch and mix multiple camera and media inputs with configurable overlays and audio routing. It supports SRT and RTMP ingest options plus recording and playout from one timeline for match-day workflows.
vMix can drive stream output with flexible compositing for lower-thirds, scoreboard graphics, and instant replay style playback. vMix also supports automation through remote control and scripting interfaces that fit scripted pre-roll and operator handoff routines.
- +Single-machine switching, mixing, and streaming reduces match-day system complexity.
- +Strong overlay workflow for lower-thirds and scoreboard graphics tied to scenes.
- +SRT and RTMP ingest options fit common cricket camera and encoder setups.
- +Remote control and automation hooks support scripted start sequences.
- –High-output performance depends on careful hardware and scene budgeting.
- –Advanced publishing behaviors often require external tools and operator discipline.
Best for: Fits when clubs need one production workstation for cricket switching, overlays, and live playout under operator control.
OBS Studio
SMBOpen-source software for live video recording and streaming.
Replay Buffer supports instant replay capture without interrupting the live broadcast workflow.
OBS Studio fits broadcasters and clubs that need an on-prem production workstation for live cricket streams with scoreboard overlays and replay buffers. It captures from multiple camera and audio inputs, supports scene switching for innings graphics, and records or streams using common streaming protocols.
The software also enables render pipelines through plugins, custom browser sources for lower thirds, and consistent encoder control for studio-to-field workflows. For multi-broadcaster sports days, OBS can be coordinated with scripting and remote control tools, but it lacks built-in ingest-to-distribution orchestration beyond the chosen stream endpoint.
- +Scene collections enable fast innings graphics and scoreboard layout changes
- +Browser source supports HTML overlays for live cricket templates and timers
- +Replay Buffer captures instant replay with configurable lookback length
- +Plugin ecosystem expands inputs, filters, and encoder behaviors for match production
- –Production workstation configuration is manual and easy to misalign under time pressure
- –OBS does not provide server-side ad stitching or multi-CDN delivery controls
Best for: Fits when clubs need a reliable on-site production console for live cricket overlays and instant replay.
Restream
SMBMultistreaming platform for broadcasting cricket to multiple platforms.
Multi-destination broadcasting from a single ingest stream with operator switching controls during match transitions.
Restream is distinct for treating live cricket streaming as a distribution problem first, with multi-destination broadcasting built into the workflow. It supports RTMP ingest and provides instant switching across connected channels so one production stream can publish to multiple platforms during a match.
Studio-style features such as stream preview and scene-style controls help operators coordinate graphics and commentary feeds without reconfiguring encoders mid-over. For cricket clubs and media teams, that approach reduces failover friction when switching between pre-match, live, and post-match segments.
- +One RTMP input can push to multiple destinations in a single workflow
- +Channel-by-channel control makes it easier to manage platform-specific live states
- +Built-in preview helps confirm signal before audience platforms go live
- +Quick scene and source switching reduces downtime during breaks
- –Limited depth for broadcast-grade packaging and manifest manipulation controls
- –Automation and API extensibility are not oriented around match-day governance
- –Scoreboard overlay and graphics integration depend on external tooling
- –Failover relies on operator switching rather than encoder failover orchestration
Best for: Fits when clubs and media teams need fast multi-platform publishing from one cricket feed with low operational overhead.
StreamYard
SMBBrowser-based live streaming studio for multi-platform broadcasting.
Scoreboard-ready overlay and lower-third graphics inside the live studio workflow.
StreamYard is a browser-based live streaming studio designed for remote broadcasts and fast switching between participants. It supports multi-host video streaming with built-in layout controls, scoreboard-style overlays, and common broadcast workflows like clip sharing and branded lower-thirds.
StreamYard also provides moderation and permissions tools for live rooms, plus recording options that can feed later highlight workflows. For cricket matches, it covers the on-air production layer more than the delivery engineering layer.
- +Quick browser-based multi-person studio without dedicated client installation
- +Scene and layout controls that work well for scoreboard and graphics overlays
- +Role-based access controls for co-host workflows in live rooms
- +Built-in recording and shareable output suitable for match recap editing
- –Limited control over contribution ingest protocols compared with encoder-first setups
- –Broadcast delivery tuning like multi-CDN policy and manifest manipulation is not exposed
- –High-end production needs still require external graphics or specialist operators
- –Live setup relies on consistent participant device performance and network stability
Best for: Fits when clubs or media teams need a fast remote production studio for cricket match shows.
BoxCast
SMBLive streaming platform and software for sports broadcasting.
BoxCast overlay and scoreboard-style production controls tied directly to each live event.
BoxCast delivers live and on-demand video streams with cricket-specific production needs like multi-view layouts, match-day overlays, and managed publishing workflows. Its core workflow centers on taking in live video, packaging it for browser delivery, and controlling distribution with event and channel organization.
BoxCast also supports interactive viewing features such as DVR-style replay windows and embed-ready player experiences for stadium and digital broadcasts. Administration focuses on managing events and operators with audit-friendly change history tied to account activity.
- +Match-oriented event setup with consistent page and player outputs
- +Live and time-shift viewing options for catch-up and replay
- +Overlay tools for scoreboard-style branding and lower-third placement
- +Operational controls for roles tied to specific event management tasks
- –Advanced multi-CDN routing controls are limited compared with enterprise CDNs
- –Workflow automation is thinner than API-first streaming stacks
Best for: Fits when cricket match crews need fast event publishing with overlays and reliable catch-up playback.
VPlayed
enterpriseOTT and live streaming platform for sports content.
Cricket-focused interactive match UI that ties event context to score and viewing overlays.
VPlayed is a cricket streaming software stack designed for clubs and broadcasters that need match-specific playback controls, branded viewing pages, and operational tooling around live and recorded media. The core package centers on multi-device video delivery, interactive match experiences, and editorial controls for graphics like scoreboards and overlays.
Administration features focus on managing events, user access, and publishing workflows without requiring custom front-end work for every match. Integration depth is driven by configuration-first publishing flows and an automation-friendly approach for ingest to packaging and distribution.
- +Match-focused publishing workflow reduces per-event manual steps
- +Branded viewer customization supports consistent club and league look
- +Interactive match elements fit cricket scoreboard and replay expectations
- +Admin tooling covers event management and access control for teams
- –Broadcast-grade low-latency tuning requires engineering support
- –Advanced delivery and rights workflows can depend on external components
- –Deep API extensibility is less transparent than heavier broadcast stacks
- –High concurrency scenarios can need careful architecture decisions
Best for: Fits when clubs or regional media teams need cricket-specific match pages and overlays with limited front-end engineering.
Conclusion
After evaluating 10 entertainment events, Brightcove stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.
Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.
How to Choose the Right cricket streaming software
Cricket streaming software in this buyer’s guide is assessed around match-day publishing workflows, viewer playback behavior, and operator controls, with special attention to how Brightcove supports API-driven asset lifecycle management for repeatable live publishing. Vimeo Livestream and Kaltura are included for how they shape branded viewing experiences and governed content lifecycles that span multiple stakeholders.
The ranked roundup also covers Streamlabs and StreamYard for overlay-driven production workflows, vMix and OBS Studio for on-site operator consoles and instant replay capture, and Restream for multi-destination broadcasting from a single ingest. BoxCast and VPlayed round out the list with match-oriented event setup and cricket-specific match UI patterns that reduce per-event engineering, even when broadcast delivery controls are less granular.
Cricket streaming software for match-day live and replay publishing
Cricket streaming software packages live ingest, streaming delivery, and match-oriented playback so broadcasters, clubs, and media teams can publish score-and-replay experiences with consistent match pages. The tools compared here are evaluated on how they handle workflow governance, including API automation for content lifecycles and admin controls that keep repeat fixtures consistent.
Brightcove is highlighted for media workflow automation that uses API-driven asset lifecycle management to support governed delivery for protected match streams, while Kaltura is highlighted for governance and workflow controls that fit moderated, multi-stakeholder cricket publishing. The remaining options are positioned by how their production experience maps to match overlays and replay workflows, such as Streamlabs for scene-based overlays and vMix for instant replay style clip playback tied to scene overlays.
Match-day governance, playback controls, and operator workflow features
Cricket streaming software succeeds when match-day publishing stays consistent across fixtures, with predictable control over how live and replay assets appear on match pages. The strongest platforms treat workflows as repeatable operations instead of manual event-by-event setup.
For cricket, that means governed publishing for protected streams, overlay and graphics control for score and lower-thirds, and operational handling for instant replay or scene transitions. The feature differences across Brightcove, Vimeo Livestream, Kaltura, and the operator-console tools change how much engineering work sits inside the broadcast team versus outside systems.
API-driven match publishing governance and repeatable asset lifecycle
Brightcove provides API-driven asset lifecycle management for repeatable match-day publishing, which supports governed delivery for protected matches. Kaltura also emphasizes API-first automation for event-driven publishing and content lifecycle management with admin governance and audit-oriented controls.
Branded live and replay viewing consistency inside the platform player
Vimeo Livestream keeps the live and replay experience cohesive inside its player ecosystem with branded live player and embed experiences. VPlayed focuses on cricket-specific interactive match UI that ties event context to overlays to reduce front-end engineering per event.
Overlay production workflow built for cricket score and lower-thirds
Streamlabs uses scene-based overlay composition with real-time alerts and lower-third widgets designed for live production workflows. vMix and BoxCast both tie scoreboard and lower-thirds graphics to scene or event controls, with vMix offering instant-replay style clip playback tied to programmable scenes.
Operational console handling for instant replay and quick scene changes
OBS Studio includes a replay buffer for instant replay capture without interrupting the live broadcast workflow, and it supports scene collections plus browser sources for HTML overlay templates. vMix concentrates switching, mixing, and streaming into a single workstation workflow that supports operator control over scoreboard and lower-thirds scenes.
Multi-destination publishing from one ingest and platform-state control
Restream supports multi-destination broadcasting from a single ingest stream, with channel-by-channel control for platform-specific live states. Brightcove and Kaltura focus more on governed publishing workflows across content lifecycles than on single-ingest multi-platform state switching.
Event setup patterns optimized for match-oriented pages and catch-up
BoxCast provides match-oriented event setup with consistent page and player outputs plus live and time-shift viewing for catch-up playback. VPlayed reduces per-event manual steps by using match-focused publishing patterns tied to cricket overlays and branded viewer customization.
How to choose cricket streaming software for match-day production and governance
Selection should start with where governance and operations live, because Brightcove and Kaltura model match-day publishing as governed workflow automation, while OBS Studio, vMix, Streamlabs, and StreamYard model operations inside the production console. The correct choice minimizes the gap between match-day production reality and the system that controls publishing outcomes.
Next, the decision should map overlay and replay workflows to the tool that actually runs on match day. Some tools provide cricket-ready overlay patterns inside the live studio workflow, while others require external engineering or partner integration for scoreboard overlays and advanced live production graphics.
Select API-governed match publishing when fixtures must follow strict operational rules
Choose Brightcove when repeat fixtures require API-driven publishing governance and governed delivery for protected match streams. Choose Kaltura when match production spans teams and systems that need moderated, multi-stakeholder workflow controls with role-based access and audit-oriented operations.
Choose player-consistent distribution when the viewing experience must stay uniform
Choose Vimeo Livestream when branded live player and replay embeds must remain consistent across match pages and partner sites. Choose VPlayed when the match UI must bind score and overlays directly to cricket event context with minimal front-end engineering.
Pick the overlay workflow that matches how the production crew actually switches graphics
Choose Streamlabs when the crew needs scene-based overlays plus alert and lower-third widgets without custom app development. Choose vMix when a single workstation must handle switching, mixing, streaming, and instant-replay style clip playback with programmable scene overlays.
Decide between operator-console control and browser-based remote studio operation
Choose OBS Studio when instant replay capture via replay buffer and scene collections are needed on-site, along with HTML overlays through browser sources. Choose StreamYard when a browser-based multi-person studio is needed for scoreboard-ready overlays and lower-third layouts with quicker setup than dedicated clients.
Choose multi-destination ingest routing only when that single ingest workflow drives publishing
Choose Restream when one RTMP input must push to multiple destinations with operator switching across match transitions. Choose Brightcove or Kaltura when match publishing requires deeper delivery governance across content lifecycles rather than just multi-platform routing.
Prefer match-oriented event setup when reducing per-event engineering is the primary constraint
Choose BoxCast when match crews need event setup that produces consistent pages and players plus live and time-shift catch-up playback. Choose Vimeo Livestream when the event workflow is less match-specific and more about brandable embeds across live streams and replays.
Who cricket streaming software is built for
Different cricket teams and media organizations run match operations differently, so the buyer profile aligns with where match-day control should live. Broadcast engineers often require API-driven publishing governance and workflow automation, while club match crews often prioritize operator-console control over replay and overlays.
The tools below match these operating models, because Brightcove and Kaltura focus on governed publishing workflows and admin controls, while Streamlabs, vMix, OBS Studio, and StreamYard focus on production workflow tools that run alongside the live feed.
Broadcasters running frequent live matches with protected content
Brightcove supports API-driven asset lifecycle management for repeatable match-day publishing and governed delivery controls with DRM support, which suits broadcast schedules with consistent operational rules.
Clubs and media teams that need branded live and replay pages with minimal engineering
Vimeo Livestream provides branded live player and embed consistency for match pages and partner sites, while VPlayed ties cricket-specific match UI to overlays for reduced per-event front-end work.
Match crews that switch graphics and manage instant replay on-site
vMix runs switching, mixing, streaming, overlays, and instant-replay style clip playback from a single workstation, while OBS Studio adds replay buffer capture plus scene collections and HTML overlay templates.
Productions that run overlays with alert-driven live studios
Streamlabs is built for scene-based overlay composition and real-time alerts with lower-third widgets, which reduces manual graphic swaps during match transitions.
Clubs that publish one live feed to many destinations quickly
Restream supports multi-destination broadcasting from a single ingest stream with channel-by-channel control, which fits operators who need fast platform state handling during match transitions.
Common pitfalls when buying cricket streaming software
Cricket streaming projects fail when the selected tool does not match the production workflow that runs on match day. The most common failure mode is assuming scoreboard and overlay depth will come from the streaming platform alone, then discovering the overlay work needs custom build or external integration.
Another frequent mistake is choosing a tool with thin governance and automation for environments that require governed publishing across stakeholders, where admin controls and audit-oriented operations matter.
Choosing an overlay-focused console but underestimating the lack of cricket-specific scoreboard coverage
Streamlabs and StreamYard provide overlay and lower-third workflows, but cricket-specific scoreboard overlays are limited or not built-in, so plan for custom builds or integrations for scoreboard depth.
Assuming a multi-destination broadcaster replaces match-day governance
Restream can push one ingest to multiple destinations, but it has limited depth for broadcast-grade packaging and manifest manipulation controls, so it does not replace governed publishing stacks like Brightcove or Kaltura.
Overlooking governance complexity when multiple stakeholders must approve or manage publishing
Kaltura supports role-based access and audit-oriented operational controls, but it requires configuration discipline to align permissions and rules with legacy cricket tooling.
Building advanced live production graphics inside the streaming platform when operator console integration is the real bottleneck
Vimeo Livestream focuses on consistent embeds and player experience, while advanced live production graphics depend more on integrations than native tooling, so scoreboard overlays should be validated against the team’s integration capacity.
Sizing workstation hardware incorrectly for high-output switching and scene complexity
vMix can handle programmable scene overlays and instant-replay style clip playback, but high-output performance depends on careful hardware and scene budgeting, so test scene complexity before committing.
How We Selected and Ranked These Tools
We evaluated Brightcove, Vimeo Livestream, Kaltura, and the operator-console tools by comparing how each supports match-day publishing workflows, viewer playback behavior, and operator controls. Features carried 40% of the score, with ease and value each carrying 30% based on how quickly match crews can run repeatable overlays and publishing without rework. Brightcove stood out due to API-driven asset lifecycle management for governed delivery controls with DRM support, which aligns match-day fixture publishing with operational governance rather than manual event setup.
Frequently Asked Questions About cricket streaming software
Which tools in the list support API-driven publishing governance for live cricket matches?
How does the delivery layer differ between Brightcove and BoxCast for catch-up and event playback?
When does a cricket club choose Streamlabs over vMix for overlay-heavy live production?
What breaks if scoreboard graphics must be tied to match context instead of being generic overlay assets?
Which tools handle multi-destination broadcasting from one ingest stream without reconfiguring encoders mid-match?
How do Vimeo Livestream and StreamYard differ for remote cricket match production workflows?
How should integrations and workflow orchestration be planned between Kaltura and Brightcove?
When does OBS Studio fall short for full pipeline orchestration compared with an ingest-to-distribution platform?
What admin controls differ most between BoxCast and Vimeo Livestream for match operators and viewing access?
Tools reviewed
Primary sources checked during evaluation.
Referenced in the comparison table and product reviews above.
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