
GITNUXSOFTWARE ADVICE
Art DesignTop 10 Best Artwork Design Software of 2026
Top 10 artwork design software ranked for digital art and print, including Photoshop, Illustrator, Krita, Linearity Curve, and CorelDRAW.
How we ranked these tools
Core product claims cross-referenced against official documentation, changelogs, and independent technical reviews.
Analyzed video reviews and hundreds of written evaluations to capture real-world user experiences with each tool.
AI persona simulations modeled how different user types would experience each tool across common use cases and workflows.
Final rankings reviewed and approved by our editorial team with authority to override AI-generated scores based on domain expertise.
Score: Features 40% · Ease 30% · Value 30%
Gitnux may earn a commission through links on this page — this does not influence rankings. Editorial policy
Krita is the best pick if you need stylus-first raster painting for concept art, textures, and layered comic-ready work, whereas Linearity Curve fits teams that want vector-native illustration with scalable SVG exports for print and web.
Editor’s top 3 picks
Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.
Krita
Krita’s advanced brush engine and brush editor let artists define stroke behavior and dynamics per preset.
Built for fits when illustrators need stylus-first raster painting plus deep brush customization, with layered handoff to other tools..
Linearity Curve
Editor pickParametric curve editing with stroke and shape controls built for fast refinement of vector paths.
Built for fits when teams need vector-native illustration and scalable SVG exports for print and web..
CorelDRAW Graphics Suite
Editor pickCorelDRAW’s variable between-object editing and print-prep export tooling in the same workspace reduces handoff friction.
Built for fits when designers need one desktop vector workflow with print-ready exports for iterative brand collateral..
Comparison Table
Krita
vertical specialistOpen-source painting software for concept art, textures, comics, and digital illustration.
Krita’s advanced brush engine and brush editor let artists define stroke behavior and dynamics per preset.
Krita provides core raster features for illustration work, including layers, masks, selection tools, and blending modes for controlled edits. The brush system supports per-brush parameters, custom brush presets, and advanced stroke behavior that can be mapped to tablet input. Color management and ICC profile handling help keep gradients, shadows, and highlights aligned across different output paths.
A tradeoff appears in print-prep automation depth, since Krita lacks an integrated preflight pipeline for press-ready packaging comparable to dedicated DTP tools. Krita works best when an artist needs direct painting, stylus-first brush control, and layered source files for later retouching or handoff.
- +Brush editor supports detailed preset parameters per stroke behavior
- +Layer masks enable non-destructive compositing during painting
- +Color management integrates ICC profiles into the editing workflow
- +Vector shape layers help with diagrams inside raster paintings
- –No built-in preflight checklist for print-ready PDF packaging
- –Large document performance can drop with many high-resolution layers
Freelance illustrators
Create layered digital paintings with custom brushes
Consistent style across projects
Game art teams
Paint character concepts with layer-based revisions
Faster concept iteration
Show 2 more scenarios
Prepress coordinators
Retouch assets before final layout
More predictable color output
ICC profile handling helps reduce color drift when sending edited images to layout work.
Designers creating diagrams
Combine sketches and vector shapes
Crisper inline diagram elements
Vector shape layers add crisp guides and UI callouts inside a raster illustration file.
Best for: Fits when illustrators need stylus-first raster painting plus deep brush customization, with layered handoff to other tools.
Linearity Curve
SMBVector design software for illustration, branding, social content, and motion graphics.
Parametric curve editing with stroke and shape controls built for fast refinement of vector paths.
Linearity Curve is a fit for illustration and layout work where crisp vector paths and editable geometry matter across multiple artboards. The editor’s curve tools and styling controls make it practical for building icon sets, poster compositions, and brand marks that must stay editable. Exports focus on vector-friendly output formats, which reduces rework when downstream tools rely on scalable shapes.
A key tradeoff is limited depth for heavy photo manipulation compared with raster-first editors. It is also not the best choice when a workflow depends on advanced prepress features like complex spot color libraries and strict print separations. A common usage situation is drafting a logo system and poster graphics in Curve, then exporting for layout in a desktop publishing tool.
- +Curve-first editing keeps vector paths editable through multiple revisions
- +Layered organization supports iterative layout and style changes
- +Typography tools keep text editable for logo and poster compositions
- +Exports preserve scalable SVG outputs for downstream workflows
- –Raster photo manipulation depth is thinner than raster-first editors
- –Print-oriented color workflows like Pantone matching need extra handling
- –Complex prepress packaging for print files may require a separate tool
- –Advanced effects coverage is narrower than top desktop design suites
Graphic designers
Logo and icon system revisions
Faster iteration cycles
Brand teams
Poster artwork with typography
More consistent brand outputs
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Product marketing
Web-ready illustrations and diagrams
Crisper rendering on screens
Scalable SVG output helps preserve geometry for responsive pages and design system assets.
Design operators
Artboard-based campaign variants
Less manual rework
Multi-artboard workflows reduce duplication when generating multiple sizes and variants.
Best for: Fits when teams need vector-native illustration and scalable SVG exports for print and web.
CorelDRAW Graphics Suite
enterpriseGraphic design software for vector illustration, page layout, photo editing, and typography.
CorelDRAW’s variable between-object editing and print-prep export tooling in the same workspace reduces handoff friction.
CorelDRAW Graphics Suite centers on vector graphics creation with Bézier curve editing, shape tools, and object-level controls like layers, clipping, and non-destructive workflows via adjustable effects. Production-focused users get prepress-oriented export to print-ready PDF, plus annotation for bleed and trim marks so files travel well into imposition and finishing steps. Typography workflows are built around robust font handling and fine control of text objects, which helps for signage, packaging, and brand assets that require consistent letterforms.
A key tradeoff is that production file governance and cross-system collaboration depend more on export conventions and team discipline than on built-in, administration-grade collaboration features. CorelDRAW fits situations where a designer must deliver layered source files plus export outputs in a single desktop workflow, such as branded collateral that cycles through multiple revisions before print.
- +Advanced Bézier and shape editing for precise vector path control
- +Strong prepress oriented PDF export with bleed and trim mark support
- +Layer, clipping, and effects stack helps maintain editable artwork
- +Reliable color management workflow for print handoff
- –Enterprise collaboration requires external process controls beyond app-level governance
- –Some advanced automation and integration needs rely on scripting and add-ons
Print design teams
Packaging graphics with spot colors
Fewer reprints from layout errors
Brand and signage designers
Large typography and icon sets
Faster updates across deliverables
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Prepress operators
Vendor handoff for finishing
More predictable print outcomes
Prepares export outputs with production-friendly settings for downstream workflows.
In-house marketing
Packaging and sales collateral variants
Shorter turnaround for revisions
Reuses vector source files and layers to generate multiple artwork versions.
Best for: Fits when designers need one desktop vector workflow with print-ready exports for iterative brand collateral.
Adobe Illustrator
enterpriseVector design software for logos, illustrations, lettering, and scalable artwork.
Live editing via Appearance and style reuse lets teams maintain consistent vector styling across complex illustrations.
Adobe Illustrator is a vector-first artwork design tool that turns design intent into precise vector paths and production-ready exports. It supports typography workflows with advanced text handling, multiple artboards, and production export formats used in print and digital pipelines.
Color management and spot color workflows help teams align brand colors across deliverables. Illustrator also fits document interchange needs through PDF workflows and consistent SVG export.
- +Vector path tooling with fine control over Bézier edits and transforms
- +Artboards and print layout support for multi-size deliverable management
- +Color management and spot color workflows for brand-consistent output
- +Strong SVG and PDF export for layered handoff across tools
- –Complex file setups can slow collaboration when layers and styles sprawl
- –Automation needs more scripting knowledge than simpler template editors
- –Advanced typography and effects can increase file complexity and redraw time
- –Prepress work still needs careful manual checks before final output
Best for: Fits when studios need precise vector artwork plus print-safe PDF and SVG handoff.
Canva
SMBBrowser-based design software for social graphics, posters, presentations, and marketing artwork.
Brand Kit centralizes logos, colors, and fonts so every new design inherits approved styling.
Canva creates print and digital artwork through a drag-and-drop canvas with templates, reusable brand assets, and a text system for posters, flyers, social graphics, and presentations. Layout control comes from grids, alignment tools, layers, and per-element styling, while exports include standard image formats and print-ready PDFs for distribution.
Typography workflows support font selection and text effects, and artwork can be built from uploaded photos plus built-in vector illustrations. Canva also supports multi-user collaboration on the same design file, which reduces version drift during review cycles.
- +Fast template-to-artwork workflow for posters, flyers, and social assets
- +Brand Kit keeps logo, colors, and fonts consistent across new designs
- +Multi-user collaboration with real-time commenting on the same canvas
- +Print-ready PDF export for common office and commercial print workflows
- –Advanced vector editing is limited versus dedicated vector tools
- –Color management controls for print production are basic for tight CMYK needs
- –Large layered files can feel less responsive than desktop editors
- –Non-destructive workflows are not as granular as professional editing suites
Best for: Fits when teams need consistent print and social artwork production with minimal manual layout work.
Figma
enterpriseCollaborative browser-based design software for vector graphics, prototypes, and interface artwork.
Variables and component variants drive consistent art direction across many screens without duplicating artwork.
Figma is a cloud-first artwork design tool that centers on collaborative layout and vector editing. It delivers editable vector layers, reusable components, and precise typography controls for illustration-style graphics and design artifacts that need iteration.
Teams can coordinate feedback in real time on shared files and export clean assets for downstream print or digital production workflows. Figma also supports automation through plugins and a documented REST API that connects design files to external tools.
- +Real-time co-editing on the same vector layers
- +Components and variants keep illustration systems consistent
- +Plugins extend workflows for export and asset generation
- +REST API and webhooks support integrations with external tools
- –Raster-heavy photo manipulation workflows are not as deep as Photoshop
- –Print-preflight and CMYK proofing depend on external handoff
- –Advanced color management and spot color workflows need extra discipline
- –File complexity can slow down interactions in very large documents
Best for: Fits when teams need shared vector illustration work with automation via plugins and API.
Sketch
enterpriseMac design software for vector artwork, interface layouts, prototypes, and design systems.
Symbols with instance overrides for scalable design-system maintenance across artboards.
Sketch differentiates itself with a mature, design-system oriented workflow for vector-first UI and illustration work on macOS. It supports artboards, vector paths, and symbol-based component reuse for faster iteration across screens.
Designers can export SVG and PDF for print and publishing workflows, and they can round-trip assets into illustration and page layout tools. Browser-focused reviews often miss the bigger strength here: file organization and component reuse for production layouts with consistent styling.
- +Symbols and overrides keep large screen sets consistent without rebuilds
- +Vector editing and snapping stay fast for paths, icons, and typographic layouts
- +Artboards and export presets support repeatable print-ready output
- +Repeatable styling via shared components reduces visual drift across screens
- –macOS-first workflow limits multi-OS teams and centralized editing
- –Automation and integration depend heavily on plugin support
- –Preflight-style print checks are limited compared with dedicated DTP tools
- –Advanced color management for print workflows can require external tools
Best for: Fits when macOS teams need fast vector UI and illustration production with reusable components.
Procreate
vertical specialistiPad painting and illustration software with brushes, layers, animation, and typography tools.
Brush Studio and custom brush dynamics let artists tune grain, stroke shape, pressure, and smoothing to match a specific drawing style.
Procreate is an iPad-first digital painting and illustration app that prioritizes stylus-driven workflows over desktop layout tooling. It delivers fast raster brushes, layer stacks with masks, and non-destructive editing patterns suitable for concept art and finished paintings.
Export support includes PNG and layered formats, plus standard print-oriented outputs for sharing with publishers. For designers needing vector precision and print preflight automation, the raster-first model limits workflows that depend on vector paths and CMYK pipelines.
- +Low-latency brush engine optimized for stylus pressure and tilt control
- +Layer masks enable non-destructive painting adjustments throughout iterations
- +Custom brush creation with texture, dynamics, and stroke behavior tuning
- +Animation Assist supports onion-skin workflows for short frame sequences
- –Vector paths and Bézier curve editing are not native to the canvas workflow
- –Color management control is limited for strict ICC and print-system matching
- –No desktop-style artboard and document layout grid for multi-page publishing
- –Collaboration requires file handoffs since review and versioning are not built-in
Best for: Fits when solo artists need rapid iPad painting, layered refinement, and exportable assets for print-ready review.
Clip Studio Paint
vertical specialistIllustration, comic, manga, animation, and concept art software with specialized brush tools.
Comic page and panel workflow with templates, consistent gutters, and panel tools designed for sequential layouts.
Clip Studio Paint focuses on illustration and digital painting workflows with extensive brush and layer tooling for pen and stylus input. It supports both raster and vector-like shape tools alongside vector paths for scalable line art and editable selections.
Print preparation is handled through page layout features and export targets such as print-ready PDFs with crop and bleed-oriented page settings. For production, it organizes layered source files, relies on color profile handling for consistent output, and supports common art interchange via PSD-like workflows and export formats.
- +Brush engine supports pen pressure, tilt, and stabilized strokes for controlled linework
- +Vector shape and path tools keep lines editable after drawing
- +Page and panel workflow suits comic art with consistent multi-page organization
- +Layer controls and selection tools make non-destructive edits practical
- –Font workflows lag behind dedicated typography tools for complex typesetting
- –Advanced customization can require time to learn brush and tool settings
Best for: Fits when illustrators need comic-ready pages and editable shapes without switching apps.
Inkscape
SMBOpen-source vector graphics software for illustrations, diagrams, logos, and typography.
SVG export driven by a live document model so edits to paths, text, and styles round-trip with minimal degradation.
Inkscape is a vector-first artwork editor that distinguishes itself with its native SVG-centric workflow and edit-in-place path tooling. It supports Bézier curve editing, layers, text and typography features, and a mature extension system for automating repeatable tasks.
Print-oriented output is handled through SVG, PDF export, and conversion workflows that preserve vector structure when starting from shapes. For teams that build templates or recurring layouts, Inkscape’s command-line batch mode plus scriptable extensions can reduce manual repetition.
- +Native SVG editing keeps vector structure intact through most workflows
- +Bezier path tools allow precise curve and node-level refinement
- +Layer control supports complex illustrations without flattening early
- +Extensions and command-line batch mode enable repeatable production steps
- –Color management and CMYK workflows are not as comprehensive as print-specialist tools
- –Typography and font fallback behavior can require manual review on export
- –Large, highly layered documents can feel slower during heavy edits
- –Complex effects often depend on extension tooling rather than core workflows
Best for: Fits when vector graphics teams need SVG-based editing and batch export for repeatable print and illustration layouts.
Conclusion
After evaluating 10 art design, Krita stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.
Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.
How to Choose the Right artwork design software
This buyer's guide covers artwork design software for both digital art and print workflows, including Krita, Adobe Illustrator, CorelDRAW Graphics Suite, Linearity Curve, Inkscape, and Figma.
It also includes vector-focused collaboration and component systems in Sketch and the fast stylus workflows in Procreate and Clip Studio Paint, plus streamlined template production in Canva. The tool narratives after the individual reviews focus on how each app handles vector path editing, raster painting, and print-ready handoff formats.
Krita ranks highest overall for a brush engine that supports per-stroke preset dynamics, while Adobe Illustrator and CorelDRAW Graphics Suite target scalable vector work with artboards and print-prep export tooling. Linearity Curve and Inkscape both emphasize vector editability and SVG-oriented round-tripping.
Artwork design software for vector and raster production with print-ready handoff
Artwork design software creates and edits illustration files using vector paths, raster layers, and typography controls for outputs such as SVG exports and print-ready PDFs.
Krita is built for raster-first digital painting, where its advanced brush engine and brush editor define stroke behavior and dynamics per preset, and its layer masks support non-destructive compositing during paint iterations. Inkscape and Linearity Curve focus on vector-native editing that keeps path edits editable across revisions and preserves SVG structure through repeated changes.
For print-oriented deliverables, CorelDRAW Graphics Suite combines Bézier and shape control with prepress export features like bleed and trim mark support in the same desktop workspace. For team workflows, Figma centers consistent illustration systems with components and variants plus real-time co-editing on the same vector layers.
Artwork design software features that decide print readiness and workflow speed
The most decisive differences show up in how an app handles vector path editing, raster layer iteration, and print-ready export packaging. Those three areas determine whether files stay editable through revisions or turn into flattened handoff artifacts.
The guide below focuses on concrete mechanisms that affect throughput and control, including brush dynamics tooling in Krita and SVG structure round-tripping in Inkscape. It also covers print-prep mechanics like bleed and trim marks in CorelDRAW Graphics Suite and the collaboration system and component consistency in Figma.
Stroke and brush dynamics for raster painting
Krita uses a brush editor that defines stroke behavior and dynamics per preset, which supports repeatable illustration styles. Procreate provides a low-latency brush engine optimized for pressure and tilt, which matters for tablet painting sessions.
Vector curve editing that stays editable across revisions
Linearity Curve centers parametric curve editing with stroke and shape controls that keep vector paths refinement-friendly. Inkscape keeps native SVG structure intact during edits and round-trips path, text, and styles with minimal degradation.
Print-prep export with preflight-oriented packaging signals
CorelDRAW Graphics Suite combines variable editing with print-prep export tooling that includes bleed and trim mark support. Adobe Illustrator includes artboards and print layout support for managing multi-size deliverables and exporting print-safe PDF and SVG handoff.
Non-destructive layer workflows for iterative composition
Krita uses layer masks during painting to support non-destructive compositing while iterating on raster artwork. Clip Studio Paint keeps vector shape and path tools editable after drawing, which supports mixed workflows without full redraws.
Component systems and real-time vector collaboration
Figma uses variables and component variants to maintain consistent art direction across many screens while supporting real-time co-editing on shared vector layers. Sketch uses symbols with instance overrides across artboards to keep design systems consistent on macOS.
Vector style reuse and multi-artboard illustration management
Adobe Illustrator supports live editing through Appearance and style reuse to keep consistent vector styling across complex illustrations. CorelDRAW Graphics Suite reduces handoff friction with variable between-object editing and print-prep exports in the same workspace.
How to choose artwork design software for vector and raster production with print handoff
Pick the app by matching the editing engine to the output reality, not by matching feature lists. Print work requires export packaging that preserves typography and outlines, while illustration work requires either fast raster brush iteration or vector-first curve precision.
The decision steps below split the workflow into two philosophies. One philosophy prioritizes raster-first brush and layered masks, and the other prioritizes vector-native editing with SVG or print-ready PDF export control.
Choose raster-first painting control or vector-native path control
If the daily workflow is stylus-driven painting with repeated brush iteration, Krita and Procreate focus on brush dynamics and tablet pressure and tilt. If the daily workflow is vector path refinement with scalable output, Linearity Curve and Inkscape prioritize parametric curve editing and native SVG round-tripping.
Match the export packaging to print deliverables
If the deliverables require prepress details like bleed and trim marks inside the authoring workflow, CorelDRAW Graphics Suite provides that export tooling. If multi-size deliverables need artboard-based management plus print-safe PDF and SVG handoff, Adobe Illustrator provides artboards and print layout support.
Select collaborative consistency based on component architecture
If the team needs shared vector illustration editing with component variants and real-time co-editing, Figma keeps the workflow centered on component systems and plugin and API automation. If the team needs reusable UI-leaning symbols and overrides on macOS, Sketch provides symbols and instance overrides that scale across artboards.
Decide how much raster photo manipulation must be native
If raster photo manipulation depth is part of the routine, raster-first editors like Krita handle non-destructive compositing via layer masks and advanced brush behavior. If the workflow is mainly vector illustration with light raster handling, Linearity Curve and Inkscape concentrate on vector structure and SVG-oriented workflows.
Use template and brand governance only when the workflow fits
If production is driven by repeatable poster, flyer, and social layouts with enforced logo, color, and font consistency, Canva centralizes those controls in Brand Kit. If print needs strict CMYK and advanced prepress control, Canva’s basic color management controls can require extra handling before final print.
Who needs artwork design software for digital art and print-ready handoff
Different teams use artwork design software for different editing engines. The right choice depends on whether daily work is brush-driven raster painting, curve-driven vector illustration, or production layout with print prepress details.
The segments below map common job roles to the concrete mechanisms in the top tools.
Illustrators who paint in raster and depend on repeatable stylus brush behavior
Krita fits artists who need an advanced brush engine and a brush editor that defines stroke behavior and dynamics per preset. Layer masks support non-destructive compositing during painting iterations.
Vector illustration teams that iterate curves and export SVG repeatedly
Linearity Curve fits vector-native illustration refinement workflows with parametric curve editing that keeps paths editable across revisions. Inkscape supports native SVG editing that preserves vector structure and supports round-tripping for repeated export.
Brand and packaging designers who deliver print-ready PDFs with prepress details
CorelDRAW Graphics Suite fits desktop vector teams that need bleed and trim mark support as part of print-prep export tooling. Adobe Illustrator fits deliverable teams that manage multiple sizes with artboards and need print-safe PDF and SVG handoff.
Product and design teams who build illustration systems with component consistency
Figma fits teams that need shared vector illustration work with real-time co-editing plus variables and component variants. Sketch fits macOS teams that maintain scalable design sets through symbols with instance overrides across artboards.
Comic artists who need sequential page composition with editability
Clip Studio Paint fits comic-ready page and panel workflow with templates and stabilized strokes for controlled linework. It also provides vector shape and path tools that remain editable after drawing.
Common pitfalls when selecting artwork design software for vector and print workflows
Missteps usually come from assuming that a tool’s general editing features equal print-ready export discipline. Another common issue is choosing a collaborative tool without confirming that raster and print workflows match the tool’s native strengths.
The pitfalls below connect directly to the differences visible across Krita, CorelDRAW Graphics Suite, Illustrator, and the vector-focused tools.
Choosing a vector-first editor for heavy raster and photo manipulation workflows
Linearity Curve’s raster photo manipulation depth is thinner than raster-first editors, which can force extra tool switching for photo edits. Krita’s raster painting workflow relies on the brush editor and layer masks for non-destructive iteration.
Expecting print-ready PDF packaging without an explicit preflight checklist
Krita does not include a built-in preflight checklist for print-ready PDF packaging, which increases the chance of packaging gaps at export time. CorelDRAW Graphics Suite provides prepress oriented PDF export features like bleed and trim mark support in the same workspace.
Relying on basic color management when deliverables demand strict print-system matching
Canva’s color management controls for print production are basic for tight CMYK needs, which can create mismatch risk before a final print. Procreate’s color management control is limited for strict ICC and print-system matching, which pushes color handling downstream.
Underestimating governance needs for enterprise collaboration
CorelDRAW Graphics Suite can require external process controls beyond app-level governance for enterprise collaboration. Figma handles collaboration via shared vector layers and component systems, which reduces some consistency drift but still depends on how the team structures variants.
Assuming automation exists at the same depth across collaboration tools
Figma’s automation relies on plugins and API access, which can leave raster-heavy and print-preflight tasks to external handoff steps. Adobe Illustrator’s automation needs more scripting knowledge than simpler template editors, which can slow up governance automation.
How We Selected and Ranked These Tools
We evaluated Krita, Adobe Illustrator, CorelDRAW Graphics Suite, Linearity Curve, Inkscape, Figma, Sketch, Procreate, Clip Studio Paint, and Canva by weighting features at 40 percent, and weighting ease and value at 30 percent each. Features coverage emphasized how each tool handles the core artwork loop for digital art and print-ready handoff, including vector path editing, raster layer iteration, and export mechanics for deliverables.
Ease coverage emphasized workflow friction in day-to-day editing, including how quickly teams can refine curves, manage layers, and reuse styles or components. Krita ranked highest because its brush engine and brush editor let artists define stroke behavior and dynamics per preset, and its layer masks support non-destructive compositing during raster painting iterations.
Frequently Asked Questions About artwork design software
Which tool fits vector art with fast iteration on curves for print and web export?
Which software is better for stylus-first raster painting with deep brush customization?
How does Illustrator handle maintaining consistent vector styling across complex illustrations?
What breaks if a print workflow requires spot-color precision and preflight-style page exports?
When vector output must stay editable through the handoff, which editor preserves structure best?
How do Figma and Sketch support automation and integrations for design file workflows?
What data migration issues appear when moving layered source files between raster-centric and vector-centric tools?
Where does Canva fall short for print-ready page setup compared with desktop design tools?
What security and access controls matter for collaborative art files, and which tool’s model supports them most directly?
Tools reviewed
Primary sources checked during evaluation.
Referenced in the comparison table and product reviews above.
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