
GITNUXSOFTWARE ADVICE
Art DesignTop 10 Best Anime Drawing Software of 2026
Ranked top 10 anime drawing software for anime art. Tool tradeoffs compare Clip Studio Paint, Photoshop, Procreate, plus Krita and Inkscape.
How we ranked these tools
Core product claims cross-referenced against official documentation, changelogs, and independent technical reviews.
Analyzed video reviews and hundreds of written evaluations to capture real-world user experiences with each tool.
AI persona simulations modeled how different user types would experience each tool across common use cases and workflows.
Final rankings reviewed and approved by our editorial team with authority to override AI-generated scores based on domain expertise.
Score: Features 40% · Ease 30% · Value 30%
Gitnux may earn a commission through links on this page — this does not influence rankings. Editorial policy
Clip Studio Paint is the go-to pick when your anime work needs integrated manga linework, layout control, and export-ready finishing, whereas Inkscape is better if you want crisp, scalable vector line art and reusable panel assets, and FireAlpaca fits when you need quick solo inking with lightweight performance.
Editor’s top 3 picks
Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.
Clip Studio Paint
Manga Manuscript and panel layout tooling coordinates page grids and composition inside the same document.
Built for fits when manga pages and anime linework need integrated inking, layout, and export control..
Inkscape
Editor pickEditable SVG stroke and path workflow enables consistent redraws across multiple anime panels without quality loss.
Built for fits when anime artists need scalable line art and reusable assets for panels..
Krita
Editor pickCustomizable brush engine with stroke stabilization tuned for clean linework in anime inking.
Built for fits when an artist wants inking precision and layered color, plus occasional frame-by-frame animation..
Comparison Table
Clip Studio Paint
vertical specialistIllustration software with manga tools, vector layers, screen tones, 3D references, and animation support.
Manga Manuscript and panel layout tooling coordinates page grids and composition inside the same document.
Clip Studio Paint is built around layered raster drawing and manga production tooling, including panel layout support, manga manuscript sheets, and perspective assistance. Its brush engine is designed for ink-like stroke control, with stabilization features for cleaner lines during both sketching and inking. Screentone pattern tools and speech balloon support fit common anime and manga layout needs before export. The software also includes animation-oriented functions for frame-by-frame work and basic rigged animation workflows.
The main tradeoff versus Photoshop is fewer general-purpose photo editing and compositing controls, which can slow teams that rely on pixel-perfect color grading pipelines. The main tradeoff versus Procreate is that mobile-first performance and gesture-centric simplicity are not its focus, and complex documents can require desktop workflows. Clip Studio Paint fits best when producing manga pages and anime-style illustrations that move between sketch, clean line, screentones, and page layout without switching tools.
- +Manga-centric panel and manuscript tools speed page composition
- +Brush engine supports ink-style pressure and pen display workflows
- +Screentone pattern and speech balloon tools reduce layout handwork
- +Animation features integrate with the same layered drawing project
- –General photo editing tool depth trails Photoshop for grading workflows
- –Large, layered documents can feel slower than minimal apps
- –Advanced customization needs time to set up in new workspaces
- –Export settings for print pipelines require careful document preparation
Manga artists
Ink and screentone a full page
Faster page-ready exports
Anime illustrators
Produce character illustrations with effects
Cleaner lines under speed
Show 2 more scenarios
Small animation studios
Frame-by-frame shorts with edits
Fewer tool handoffs
Keeps drawing and animation adjustments in the same environment and asset workflow.
Comics production teams
Prepare layered pages for print
Less prepress rework
Exports structured documents after finishing tones, lettering elements, and page layout.
Best for: Fits when manga pages and anime linework need integrated inking, layout, and export control.
Inkscape
SMBOpen-source vector graphics editor used for anime lineart and flat color design.
Editable SVG stroke and path workflow enables consistent redraws across multiple anime panels without quality loss.
Inkscape is a strong fit for producing crisp anime line art as vectors, where strokes can be edited after sketching and reused across multiple pages. Layers are central to organizing head, hair, clothing pieces, and accessories, and its path tools help keep geometry consistent for repeated poses. Inkscape’s vector nature also supports exporting finished panels at different resolutions without line blur. PSD import lets studios reuse existing Photoshop assets such as backgrounds or textures when needed.
The tradeoff is that Inkscape is not designed as a frame-by-frame animation system, so onion-skinning style workflows and tween-centric animation stay weaker than dedicated animation apps. Inkscape works best when the production target is panel layout and scalable character illustrations, or when early concept assets need clean vector polish before handing off to a raster animation tool.
- +Vector paths keep line art editable after rough sketching
- +Layered SVG workflow supports reusable character parts
- +Precise path tools help maintain consistent anime outlines
- +PSD import supports mixed pipeline collaboration
- –Frame-by-frame animation tools are limited versus animation-first software
- –Brush engine behavior is less suited to expressive inking styles
- –Color management for print workflows depends on export settings
- –Complex effects often require careful SVG structure management
Manga letterers and editors
Build reusable page panel assets
Fewer redraws across revisions
Illustrators using mixed pipelines
Convert character parts from Photoshop
Faster asset integration
Show 2 more scenarios
Style consistency focused teams
Maintain uniform outlines and shapes
Consistent character styling
Path editing and layer organization support repeated character components across scenes.
Storyboard artists
Export clean thumbnails for review
Clearer review materials
Vector exports produce sharp panels at multiple resolutions for internal feedback.
Best for: Fits when anime artists need scalable line art and reusable assets for panels.
Krita
SMBOpen-source painting software with brushes, stabilizers, vector tools, animation, and customizable workspaces.
Customizable brush engine with stroke stabilization tuned for clean linework in anime inking.
Krita covers the core anime drawing path through layered raster canvases, pressure sensitivity, and brush settings that can target line weight control. The animation workflow includes a timeline with onion skinning and per-frame editing, which fits frame-by-frame scenes and short loops. The UI supports extensive customization with brush presets and dockable tools, which helps teams standardize an inking and coloring workspace across multiple artists.
A tradeoff appears in text and page layout workflows for manga production, where dedicated panel layout tools are less central than in app-first manga systems. Krita fits best when an artist needs strong inking plus color layering and occasional short 2D animation exports, without relying on a tightly coupled panel compositor.
- +Line-focused inking control via configurable brush engine and stabilization
- +Onion skinning supports frame-by-frame animation edits
- +Layer blending and transparency workflows stay consistent across edits
- +Dockable UI and brush presets speed repeatable anime production
- –Manga-specific page panel layout tooling is less direct than manga-first apps
- –Advanced automation and API access are limited for pipeline integration
- –Large projects can feel heavy when many layers and frames stack
Freelance anime inkers
Consistent lineart across many commissions
Fewer cleanup passes on lines
2D animators
Short animation loops with timing control
Faster iteration on arcs
Show 2 more scenarios
Manga colorists
Layered flats and color corrections
Reliable revisions during deadlines
Layer blending and alpha transparency workflows support non-destructive repainting over lineart.
Art teams standardizing tools
Reusable inking presets per project
Less variation in line thickness
Configurable brushes and UI layouts help teams keep tool settings consistent across artists.
Best for: Fits when an artist wants inking precision and layered color, plus occasional frame-by-frame animation.
ibisPaint
vertical specialistMobile and desktop drawing software with anime-focused brushes, stabilizers, layers, and screen tones.
Built-in drawing history with step-by-step timelapse per artwork simplifies process review and teaching.
ibisPaint is a mobile-first anime drawing tool that pairs frame-by-frame workflows with a large brush library for manga-style linework. It supports layered raster canvases with alpha transparency, plus sketch tools like symmetry guidance and onion skinning for animation.
The app’s panel and page tools help organize comic layouts, then export finished work as image files for sharing. ibisPaint is strongest for artists who want drawing, inking, and lightweight animation on a single device.
- +Onion skinning supports quick frame-by-frame alignment for animation
- +Layered raster canvases with clipping masks fit manga coloring workflows
- +Symmetry guidance speeds up character and costume pose drafting
- +Brush library and pen stabilization improve clean line quality
- –PSD import can break complex blend behavior between editors
- –Advanced animation controls are thinner than pro timeline editors
- –High-layer pages can feel slow on mid-range devices
- –Deep color management features are limited for print-grade CMYK work
Best for: Fits when solo artists need manga drawing and light frame animation on mobile or tablets.
MediBang Paint
vertical specialistFree drawing software with manga panels, screen tones, comic templates, and cloud collaboration.
Manga-oriented page and panel tooling with screentone and guide overlays geared for comic assembly.
MediBang Paint focuses on anime and manga drawing with a manga-first workspace that supports panel and page construction. It provides a layered raster brush workflow with common inking tools, line stabilization, and pressure sensitivity for pen display and tablet use cases.
The app also includes manga utilities such as screentone patterns, perspective assistance, and symmetry drawing for faster construction lines. Exports cover common comic outputs like image formats for pages and panels.
- +Manga workspace tools speed panel layout and page assembly
- +Screentone patterns and fill behaviors reduce manual texture work
- +Line stabilization improves consistency on curved anime lineart
- +Perspective and symmetry guides help with construction lines
- –Advanced layout workflows rely on manual composition for complex pages
- –Brush customization can feel limiting for highly specialized ink styles
- –File interchange depends on raster workflows and layer fidelity
- –Animation features are not aimed at frame-by-frame series production
Best for: Fits when manga authors want inking speed, screentones, and construction guides in a raster-first workflow.
Sketchbook
SMBDrawing software with natural brushes, symmetry tools, layers, and desktop and mobile support.
Symmetry drawing with stroke continuity controls speeds up character and costume detailing without extra construction layers.
Sketchbook is a dedicated raster drawing app used by anime artists for sketching, inking, and color blocking with pen display support. Its layer workflow supports blending modes and clipping masks for cel-style rendering, and its brushes include line-focused tools with pressure sensitivity for consistent strokes.
Tooling centers on fast canvas navigation, symmetry drawing, and perspective helpers aimed at character proportions and panel composition. Export supports common image formats for manga-ready review cycles and client handoffs.
- +Symmetry drawing helps keep character poses consistent during sketch passes
- +Pressure sensitivity and stroke stabilization support cleaner anime linework
- +Layer blending and clipping masks fit common cel shading workflows
- +Pen-display input feels immediate for inking and refinement
- –Frame-by-frame animation tooling is limited compared with dedicated animation suites
- –Perspective assistant and panel layout features are less comprehensive than manga tools
- –Asset and screentone libraries are thinner than specialized comic software
- –Collaboration and automation features are limited versus editor-grade pipelines
Best for: Fits when anime artists need fast sketch-to-ink refinement with a lightweight canvas workflow.
Moho
vertical specialist2D animation software with rigging and bone tools for anime-style workflows.
Bone rigging with deformable layers lets hand-drawn parts move without redrawing poses per frame.
Moho focuses on rigged 2D animation workflows for character motion and frame-by-frame refinement, rather than being only a paint tool. It combines a paint and drawing stack with bone rigging, deformation controls, and animation timelines so line and color assets can be reused across takes.
Layered scene building supports complex character setups with components that stay editable after rigging. For anime-style output, Moho’s strength is turning drawn elements into repeatable motion while keeping the illustration workflow connected to the animation timeline.
- +Rigged character animation works directly from drawn assets
- +Layer controls support reusable component-based character construction
- +Timeline-driven workflow keeps animation and illustration in one file
- +Deformation tools make character poses consistent across frames
- –Advanced rigging setup increases learning time versus pure painters
- –Brush and inking ergonomics feel less centered than specialized raster editors
- –Complex character files can become harder to manage at large scales
- –Some comic-specific layout tools are thinner than in manga-first apps
Best for: Fits when animators need character rigs built from hand-drawn assets with timeline-linked iteration.
Procreate
SMBiPad illustration software with customizable brushes, animation tools, layers, and Apple Pencil support.
Procreate’s brush engine supports pressure-driven inking with fast brush customization for anime linework.
Procreate is a raster drawing app built for touch-first sketching, and it fits manga and anime workflows when speed and gesture accuracy matter. It provides pressure-sensitive brushes, extensive layer support, and practical comic production utilities like symmetry tools and onion-skin style workflows for cleaner line repeats.
Procreate also targets portability with document syncing options and quick export formats for sharing finished panels. Clip Studio Paint covers more animation-specific authoring depth, while Photoshop covers broader cross-app production pipelines that Procreate cannot match.
- +Fast gesture drawing with strong line stabilization behavior
- +Layer blending modes and clipping masks for anime shading workflows
- +Symmetry ruler and guide setup for consistent manga panel geometry
- +Brush engine tuned for pressure sensitivity and textured inking
- –Frame-by-frame and rigged animation tools are limited versus animation-first editors
- –Desktop-centric workflows like PSD production need manual translation steps
- –Large multi-page comic projects become harder to manage without a page layout manager
- –Advanced color management and CMYK publishing workflows are not as production-focused
Best for: Fits when solo artists need touch-first manga and anime inking with rapid iteration.
GIMP
SMBFree open-source image editor with layers, paths, brushes, selections, and extensibility.
Batch-capable scripting and filter pipelines for automating cleanup, recoloring, and export from the same layered document.
GIMP performs raster image creation and editing with a layer-based canvas and a full set of drawing and painting tools. It supports anime-oriented workflows like digital inking with custom brush behavior, non-destructive adjustment layers, and export-ready artwork from layered files.
The program also handles common illustration interchange paths through PSD import and layered file compatibility. Extensibility through filters and scripting tools lets studios automate recurring cleanup, toning, and export steps without leaving the editor.
- +Layer-based workflow with blending modes and alpha transparency for clean line edits
- +Customizable brush engine for pen-like inking behavior and texture control
- +Scripting and batch processing for repeatable cleanup and export tasks
- +PSD import keeps many layered assets usable for manga page production
- –No native frame timeline for 2D animation compared to dedicated animation tools
- –Precision drawing helpers like symmetry and stabilization need manual tuning
- –Brush and filter setup often requires extra configuration to match anime styles
- –UI and tool terminology can slow down first-time manga artists
Best for: Fits when solo artists or small studios need raster manga art editing, automation, and format interop.
FireAlpaca
SMBFree desktop painting software with stabilizers, comic panel tools, brushes, and lightweight performance.
Symmetry ruler that works directly during stroke creation for character construction in mirrored angles.
FireAlpaca is an anime-focused raster drawing app that prioritizes fast line workflows and a light-weight installation footprint. It includes core manga art tools such as layers, onion skinning, a symmetry ruler, and multiple brush controls for linework consistency.
Export support targets common comic workflows through layered file handling and common image output for panels. For artists comparing anime drawing options, its tradeoff is a simpler animation and asset pipeline than Clip Studio Paint, Photoshop, or Procreate.
- +Symmetry ruler workflow reduces character drawing time for mirrored poses
- +Onion skinning supports frame-by-frame animation timing checks
- +Layered PSD import keeps established line and color separations usable
- +Low-friction interface supports frequent pen and layer changes
- –Animation toolkit is thinner than dedicated comic and animation suites
- –Brush engine tuning lacks the depth and material variety found elsewhere
- –Panel layout and manuscript tooling are limited compared with pro manga apps
- –Asset management features are basic for teams with shared libraries
Best for: Fits when solo artists need responsive manga linework and quick frame checking for small animation sequences.
Conclusion
After evaluating 10 art design, Clip Studio Paint stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.
Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.
How to Choose the Right anime drawing software
Anime drawing software spans manga-first raster editors, vector line tools, and animation-capable workbenches, so workflow fit matters as much as drawing quality. This guide covers Clip Studio Paint, Photoshop, Procreate, and eight more tools that show up repeatedly in real anime and manga production patterns.
Across the lineup, manga layout systems show up next to inking precision features and lightweight animation aids. Clip Studio Paint leads with document-level panel and composition tooling, while Inkscape and Krita shift the emphasis toward editable strokes and inking-focused brush engines.
Anime Drawing Software for Inking, Panel Layout, and Frame-by-Frame Work
Anime drawing software typically combines raster or vector drawing with layered coloring workflows, plus manga-oriented guides for panels, speech balloons, and page construction. Clip Studio Paint anchors this category by coordinating Manga Manuscript and panel layout inside the same document that holds the final layered linework and export-ready page structure.
Some tools prioritize line control rather than page grids. Inkscape enables editable SVG stroke and path workflows that keep line art redrawable across multiple panels, while Krita tunes a customizable brush engine with stroke stabilization for clean anime inking and includes onion skinning for frame-by-frame edits when animation is part of the project.
Anime-specific capabilities that affect speed, line quality, and export control
Panel and page construction matter because anime and manga work often turns into finished pages with consistent grids, margins, and composition rules. Clip Studio Paint coordinates Manga Manuscript and panel layout inside the same document, so page assembly and linework can stay aligned through export.
Document-level manga manuscript and panel layout control
Clip Studio Paint integrates Manga Manuscript and panel layout so page grids and composition constraints live beside the layered linework and export-ready page structure. In MediBang Paint, manga workspace tools also target page and panel assembly, but complex page workflows rely more on manual composition.
Inking precision from brush engine tuning and stroke stabilization
Krita focuses on line-focused inking control through a configurable brush engine and stabilization tuned for anime linework. Sketchbook delivers fast sketch-to-ink refinement using pressure sensitivity plus stroke stabilization, while Procreate emphasizes pressure-driven inking with quick brush customization for anime linework.
Animation timing aids for frame-by-frame adjustments
ibisPaint includes onion skinning to align frames quickly during light animation edits on tablet workflows. FireAlpaca also uses onion skinning for small sequence timing checks, while Krita adds onion skinning on top of inking-focused brush controls.
Editable linework for redrawable, reusable anime assets
Inkscape uses editable SVG stroke and path workflows that keep line art redrawable across multiple anime panels without quality loss. This redrawability is reinforced by a layered SVG workflow that supports reusable character parts, which raster-first tools do not match as directly.
Manga construction guidance that reduces manual build time
MediBang Paint provides screentone patterns and guide overlays designed for comic assembly, so texture and placement work can happen inside the manga workspace. Clip Studio Paint still stays strongest for coordinated panel and manuscript setup, but MediBang Paint can feel faster when the workflow is mostly raster-first manga construction.
Automation and batch workflows for cleanup and export prep
GIMP offers batch-capable scripting and filter pipelines from the same layered document, which supports cleanup, recoloring, and export prep without switching tools. That automation depth is a different decision axis than animation timelines, which GIMP does not provide natively.
Pick a tool by matching page assembly, linework control, and animation depth to the pipeline
Anime drawing software selection should start with what must stay consistent across a full deliverable, not just what draws well on a single canvas. Clip Studio Paint targets that full deliverable path by tying manga manuscript and panel layout to the same layered document used for final linework and export control.
Choose the workflow backbone: manga pages, panel reuse, or motion rigs
If the deliverable is manga or anime pages with strict grids, start with Clip Studio Paint because Manga Manuscript and panel layout coordination lives inside the same document as layered linework. If reusable line assets across panels matter more than page grids, choose Inkscape because SVG strokes and paths stay editable for redraws.
Match inking cleanup needs to brush-engine behavior
If clean linework depends on stroke stabilization tuning, pick Krita because its brush engine and stabilization are configured for anime inking. If speed during sketch passes matters, choose Sketchbook or Procreate because both pair pressure sensitivity with line stabilization behavior for rapid refinement.
Set your animation depth expectation before comparing onion skinning
If animation work is limited to light frame checks, choose ibisPaint or FireAlpaca because onion skinning supports quick alignment and timing checks during small sequences. If animation requires more than checks, Moho should be evaluated because bone rigging and deformable layers are built for rigged character motion rather than only frame overlays.
Plan for interoperability and document transfers in cross-editor pipelines
If production involves PSD interchange, compare Clip Studio Paint with ibisPaint because ibisPaint can break complex blend behavior when PSD import is used. If the pipeline relies on layered raster edits with batch steps, GIMP adds scripting and filter pipelines that operate from the same layered document.
Verify whether the layout tooling matches complex pages or mostly guides
If page composition needs complex assembly beyond guides, Clip Studio Paint should be prioritized because panel layout tooling is designed to coordinate with the manuscript workflow. If the project style emphasizes screentone and guide overlays in a manga workspace, MediBang Paint can match that style faster, but advanced layout workflows lean on manual composition.
Who each anime drawing tool fits best
The best anime drawing software choice depends on whether the work is page composition first, linework precision first, or animation motion first. The lineup below targets distinct production patterns that show up in manga panels, anime inking, and rigged or light frame-by-frame work.
Manga authors building finished pages with consistent panel grids
Clip Studio Paint fits because Manga Manuscript and panel layout coordination controls page structure inside the same document as layered linework. MediBang Paint fits when screentone patterns and guide overlays drive assembly in a raster-first manga workflow.
Anime ink artists who prioritize clean line output and stabilization
Krita fits because its brush engine customization and stroke stabilization are tuned for anime inking. Procreate fits for quick pressure-driven inking iterations, and Sketchbook fits for symmetry-guided sketch-to-ink refinement with stroke continuity controls.
Artists adding only light animation or frame alignment checks to manga art
ibisPaint fits because onion skinning and built-in drawing history support step-by-step review on mobile-friendly tablet workflows. FireAlpaca fits for mirrored character construction and frame checking in small animation sequences using onion skinning.
Creators building reusable line assets across multiple panels and redraws
Inkscape fits because editable SVG stroke and path workflows keep line art redrawable without quality loss. Vector path reuse is a direct advantage when the same character parts must stay consistent across many panel variations.
Animators who want rigged character motion from drawn parts
Moho fits because bone rigging with deformable layers supports hand-drawn parts moving without redrawing poses per frame. Layer controls also support component-based character construction tied to a timeline.
Common selection mistakes that slow anime production later
Many delays come from picking a tool for drawing alone and then discovering that page assembly, animation depth, or interchange breaks the pipeline. Another common failure is assuming that features like guides or stabilization mean the same behavior across editors.
Choosing an inking-first editor without verifying page grid and manga manuscript needs
Krita and Procreate emphasize inking quality, but Manga Manuscript and coordinated panel layout are less direct than in Clip Studio Paint. For finished manga pages with strict composition control, Clip Studio Paint is the safer backbone.
Assuming onion skinning implies a full animation timeline workflow
ibisPaint and FireAlpaca use onion skinning for frame alignment checks, but their advanced animation controls are thinner than timeline-focused editors. If rigged motion or deeper animation workflow is required, Moho should be evaluated instead.
Relying on PSD import when complex blend behavior must carry through edits
ibisPaint can break complex blend behavior between editors when PSD import is used, which can shift shading and blending outcomes. Clip Studio Paint and GIMP should be checked in the same import path if the pipeline depends on layered blend fidelity.
Picking a vector workflow and then expecting animation-first frame tools to match
Inkscape excels at editable SVG stroke and path redraws, but its frame-by-frame animation tools are limited versus animation-first software. For projects that need more than panel reuse, pair vector reuse decisions with an animation-capable tool rather than expecting Inkscape to handle the full timeline.
Buying a tool for batching and automation, then expecting a native animation timeline
GIMP supports batch-capable scripting and filter pipelines for cleanup and recoloring inside layered documents. It does not provide a native frame timeline for 2D animation compared with dedicated animation tools.
How We Selected and Ranked These Tools
We evaluated Clip Studio Paint, Photoshop-style general editors reflected by workflow comparisons, and the rest of the lineup using features coverage and anime production fit as primary signals. We weighted features at 40% and ease/value at 30% each, then used the supplied tool-specific strengths to separate line quality workflows from page assembly and animation depth.
We treated integration depth as a deciding factor when a tool coordinates manga manuscript and panel layout inside the same document, which is why Clip Studio Paint ranks highest across the set. We also graded automation and interoperability using concrete behaviors like GIMP batch-capable scripting and ibisPaint PSD import blend behavior, since those affect production throughput in real pipelines.
Frequently Asked Questions About anime drawing software
How do Clip Studio Paint and Procreate handle pressure sensitivity for anime linework on pen displays?
Which tool is better for manga page composition and panel layout in a single document?
When does onion skinning and frame-by-frame export matter for 2D animation output?
What breaks if a team needs rigged character motion instead of redraw-per-frame animation?
Which app is best for scalable line art and reusable vector assets across multiple anime panels?
How does PSD import and layered file interop affect production handoffs between editors?
Where does line stabilization help most, and which tools offer it in the ink stage?
How do brush customization and asset reuse differ between GIMP and Clip Studio Paint for recurring cleanup and export?
Which tool supports symmetry guidance during construction, and where does the tradeoff show up?
What admin controls and security features are available when multiple contributors collaborate on an anime art pipeline?
Tools reviewed
Primary sources checked during evaluation.
Referenced in the comparison table and product reviews above.
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