GITNUXREPORT 2026

Vita Statistics

The PlayStation Vita is a feature-packed handheld console with a passionate legacy.

Alexander Schmidt

Alexander Schmidt

Research Analyst specializing in technology and digital transformation trends.

First published: Feb 13, 2026

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Key Statistics

Statistic 1

PlayStation Vita was announced on January 27, 2011, at PlayStation Meeting.

Statistic 2

Vita development began in early 2009 under code name "NGP".

Statistic 3

Japanese launch date: December 17, 2011, with 1.08 million units shipped.

Statistic 4

North American release: February 22, 2012, at $249.99 Wi-Fi / $299.99 3G.

Statistic 5

European launch: February 22, 2012, same pricing as NA.

Statistic 6

Vita Slim (PCH-2000) released in Japan on October 10, 2013.

Statistic 7

Firmware 3.74 was the last major update for Vita in 2021.

Statistic 8

Vita OS based on FreeBSD kernel with custom UI "LiveArea".

Statistic 9

Initial launch titles included Uncharted: Golden Abyss and Wipeout 2048.

Statistic 10

Sony discontinued Vita manufacturing in 2019.

Statistic 11

Vita supported PS3 Remote Play from launch.

Statistic 12

1000 series OLED discontinued in 2014 for cost reasons.

Statistic 13

Vita TV (PSTV) announced September 2013, released 2014.

Statistic 14

PS Vita store closure announced February 2021 for new purchases.

Statistic 15

Development kits for Vita released to third-parties in 2010.

Statistic 16

Firmware 1.0 released December 17, 2011, with initial OS.

Statistic 17

Vita 2000 series added built-in NFC reader.

Statistic 18

Project NGP prototype shown at E3 2010.

Statistic 19

Vita PCH-1100 borderless model released only in Japan 2014.

Statistic 20

PlayStation Vita launched with over 100 titles announced globally.

Statistic 21

Total Vita games released: 1,367 physical and digital worldwide by 2023.

Statistic 22

Japan-exclusive Vita titles number 456.

Statistic 23

Top Vita game by Metacritic: Gravity Rush at 83/100.

Statistic 24

Vita library includes 144 first-party Sony titles.

Statistic 25

Cross-buy Vita/PS4 games: over 200 titles available.

Statistic 26

Vita PSN store added 50 new indies in 2018 alone.

Statistic 27

Freedom Wars released with 40,000 pre-orders in Japan.

Statistic 28

Vita ports from PSP: approximately 300 titles.

Statistic 29

Killzone: Mercenary holds 82 Metacritic score for Vita.

Statistic 30

Tearaway garnered 84 Metacritic average on Vita.

Statistic 31

Vita received 12 mainline Atelier series games.

Statistic 32

Danganronpa series has 4 Vita entries.

Statistic 33

Rayman Legends Vita version supports cross-play with PS3.

Statistic 34

Vita library peaked at 1,400+ games by store closure announcement.

Statistic 35

Assassin's Creed III: Liberation exclusive to Vita initially.

Statistic 36

Soul Sacrifice series has 3 Vita titles.

Statistic 37

Vita supported Remote Play for PS4 with 1,000+ compatible games.

Statistic 38

The PlayStation Vita (PCH-1000 model) measures 183 mm × 84 mm × 20.6 mm (7.20 in × 3.30 in × 0.81 in) in dimensions.

Statistic 39

The PlayStation Vita weighs 260 grams (9.2 oz) for the PCH-1000 model.

Statistic 40

The Vita's front features a 5-inch (130 mm) 960×544 qHD OLED touchscreen with 24-bit color depth.

Statistic 41

The rear touchpad on the Vita is 4.3 inches (110 mm) with multi-touch capability up to 127 points.

Statistic 42

Vita includes dual analog sticks, each with digital L3/R3 pressure-sensitive buttons.

Statistic 43

The Vita has a 960×544 pixel front-facing camera at 220 ppi resolution.

Statistic 44

Rear camera on Vita is 1.3 megapixels with 640×480 video recording capability.

Statistic 45

Vita's CPU is a 4-core ARM Cortex-A9 MPCore at 444 MHz.

Statistic 46

GPU in Vita is PowerVR SGX543MP4+ at 200 MHz.

Statistic 47

Vita RAM is 512 MB DDR2 with additional 128 MB VRAM for graphics.

Statistic 48

Original Vita battery (PCH-1000) is 2210 mAh, providing up to 4-6 hours of gameplay.

Statistic 49

Vita supports 802.11b/g/n Wi-Fi and Bluetooth 2.1+EDR.

Statistic 50

Vita has 1 GB internal storage on PCH-1000 model.

Statistic 51

Slim Vita (PCH-2000) weighs 219 grams (7.7 oz).

Statistic 52

Slim Vita battery is 1560 mAh, extending playtime to 4-8 hours.

Statistic 53

Vita Slim has LCD screen instead of OLED, at 960x544 resolution.

Statistic 54

Vita features stereo speakers and a built-in microphone.

Statistic 55

Vita has a 3.5 mm headphone jack and supports 3D audio.

Statistic 56

The device includes three-axis gyro and accelerometer sensors.

Statistic 57

Vita's digital compass provides 3-axis orientation data.

Statistic 58

Vita supports Sony's proprietary PS Vita Camera accessory.

Statistic 59

Power button, PS button, and live area button are on the Vita's top panel.

Statistic 60

Vita has volume controls and screen brightness adjustment buttons.

Statistic 61

The console uses micro-USB for charging and data transfer.

Statistic 62

Vita supports proprietary memory cards: 4GB, 8GB, 16GB, 32GB, 64GB.

Statistic 63

Vita's Wi-Fi module supports ad-hoc and infrastructure modes.

Statistic 64

The device has a multi-touch rear panel for additional input gestures.

Statistic 65

Vita's clock speed can be overclocked via homebrew to 500 MHz.

Statistic 66

Vita supports up to 16GB PSN storage for cloud saves.

Statistic 67

PlayStation Vita received "Handheld of the Year" at Golden Joystick Awards 2011.

Statistic 68

Metacritic user score for Vita hardware averaged 7.5/10.

Statistic 69

IGN gave Vita 8.5/10 in 2012 review for innovative controls.

Statistic 70

Vita sales underperformed PSP's 80 million units benchmark.

Statistic 71

Destructoid awarded Vita "Best Handheld" at year-end 2012.

Statistic 72

Persona 4 Golden won RPG of the Year 2013 from multiple outlets.

Statistic 73

Killzone: Mercenary scored "Platinum" from Xplay magazine.

Statistic 74

Vita library praised for quality indies post-2015.

Statistic 75

User polls on ResetEra rate Vita 8.2/10 overall.

Statistic 76

Tearaway won BAFTA Children's Award for Best Game 2014.

Statistic 77

Gravity Rush received "Best Handheld Game" at Spike VGAs 2012.

Statistic 78

Vita criticized for high game prices averaging $40.

Statistic 79

OlliOlli on Vita holds 88 Metacritic, indie standout.

Statistic 80

Muramasa Rebirth Vita port lauded 90/100 Famitsu.

Statistic 81

Vita community hacking scene peaked with HENkaku in 2016.

Statistic 82

Digital Foundry praised Vita's GPU performance vs contemporaries.

Statistic 83

Vita attach rate improved to 3.5 software units by 2018.

Statistic 84

PlayStation Vita global lifetime shipments reached 16 million units as of March 2019.

Statistic 85

Vita sold 4.5 million units in Japan by end of 2012.

Statistic 86

North America saw 1.2 million Vita units sold in first year (2012).

Statistic 87

Europe Vita sales hit 1.8 million units by mid-2013.

Statistic 88

Vita PCH-1000 model accounted for 75% of initial shipments.

Statistic 89

Slim Vita (PCH-2000) boosted sales by 20% in Japan post-launch.

Statistic 90

Total Vita software shipments exceeded 38 million units by 2019.

Statistic 91

Uncharted: Golden Abyss sold 1.4 million copies on Vita.

Statistic 92

Call of Duty: Black Ops Declassified sold under 500,000 units worldwide.

Statistic 93

Vita attach rate (software per hardware) was 2.4 units by 2015.

Statistic 94

Japan Vita sales totaled 6.3 million units lifetime.

Statistic 95

US Vita sales reached 5.5 million by 2019.

Statistic 96

Vita digital sales represented 40% of total software revenue by 2017.

Statistic 97

Monster Hunter Freedom Unite port sold 1.2 million on Vita.

Statistic 98

Persona 4 Golden sold over 800,000 units worldwide.

Statistic 99

Vita hardware price dropped to $199 in 2013 US bundle.

Statistic 100

Borderlands 2 Vita Edition sold 300,000 units.

Statistic 101

Final Fantasy X/X-2 HD Remaster sold 1.5 million on Vita.

Statistic 102

Vita 3G model shipments were limited to 1.5 million units.

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Despite its modest sales of 16 million units worldwide, the PlayStation Vita's enduring legacy is built on a surprising powerhouse of specs—like its gorgeous 5-inch OLED screen, dual analog sticks, and a revolutionary rear touchpad—that fostered a critically adored library and a fiercely devoted community.

Key Takeaways

  • The PlayStation Vita (PCH-1000 model) measures 183 mm × 84 mm × 20.6 mm (7.20 in × 3.30 in × 0.81 in) in dimensions.
  • The PlayStation Vita weighs 260 grams (9.2 oz) for the PCH-1000 model.
  • The Vita's front features a 5-inch (130 mm) 960×544 qHD OLED touchscreen with 24-bit color depth.
  • PlayStation Vita global lifetime shipments reached 16 million units as of March 2019.
  • Vita sold 4.5 million units in Japan by end of 2012.
  • North America saw 1.2 million Vita units sold in first year (2012).
  • PlayStation Vita launched with over 100 titles announced globally.
  • Total Vita games released: 1,367 physical and digital worldwide by 2023.
  • Japan-exclusive Vita titles number 456.
  • PlayStation Vita was announced on January 27, 2011, at PlayStation Meeting.
  • Vita development began in early 2009 under code name "NGP".
  • Japanese launch date: December 17, 2011, with 1.08 million units shipped.
  • PlayStation Vita received "Handheld of the Year" at Golden Joystick Awards 2011.
  • Metacritic user score for Vita hardware averaged 7.5/10.
  • IGN gave Vita 8.5/10 in 2012 review for innovative controls.

The PlayStation Vita is a feature-packed handheld console with a passionate legacy.

Development and Release History

  • PlayStation Vita was announced on January 27, 2011, at PlayStation Meeting.
  • Vita development began in early 2009 under code name "NGP".
  • Japanese launch date: December 17, 2011, with 1.08 million units shipped.
  • North American release: February 22, 2012, at $249.99 Wi-Fi / $299.99 3G.
  • European launch: February 22, 2012, same pricing as NA.
  • Vita Slim (PCH-2000) released in Japan on October 10, 2013.
  • Firmware 3.74 was the last major update for Vita in 2021.
  • Vita OS based on FreeBSD kernel with custom UI "LiveArea".
  • Initial launch titles included Uncharted: Golden Abyss and Wipeout 2048.
  • Sony discontinued Vita manufacturing in 2019.
  • Vita supported PS3 Remote Play from launch.
  • 1000 series OLED discontinued in 2014 for cost reasons.
  • Vita TV (PSTV) announced September 2013, released 2014.
  • PS Vita store closure announced February 2021 for new purchases.
  • Development kits for Vita released to third-parties in 2010.
  • Firmware 1.0 released December 17, 2011, with initial OS.
  • Vita 2000 series added built-in NFC reader.
  • Project NGP prototype shown at E3 2010.
  • Vita PCH-1100 borderless model released only in Japan 2014.

Development and Release History Interpretation

A console that announced itself with a "Next Generation Portable" swagger, promising blockbuster gaming in your palm, only to have its OLED light snuffed by cost cuts, its storefront closed with a whimper, and its final firmware sigh arriving a decade later, marking the elegant but ultimately tragic lifespan of a powerhouse before its time.

Game Library Statistics

  • PlayStation Vita launched with over 100 titles announced globally.
  • Total Vita games released: 1,367 physical and digital worldwide by 2023.
  • Japan-exclusive Vita titles number 456.
  • Top Vita game by Metacritic: Gravity Rush at 83/100.
  • Vita library includes 144 first-party Sony titles.
  • Cross-buy Vita/PS4 games: over 200 titles available.
  • Vita PSN store added 50 new indies in 2018 alone.
  • Freedom Wars released with 40,000 pre-orders in Japan.
  • Vita ports from PSP: approximately 300 titles.
  • Killzone: Mercenary holds 82 Metacritic score for Vita.
  • Tearaway garnered 84 Metacritic average on Vita.
  • Vita received 12 mainline Atelier series games.
  • Danganronpa series has 4 Vita entries.
  • Rayman Legends Vita version supports cross-play with PS3.
  • Vita library peaked at 1,400+ games by store closure announcement.
  • Assassin's Creed III: Liberation exclusive to Vita initially.
  • Soul Sacrifice series has 3 Vita titles.
  • Vita supported Remote Play for PS4 with 1,000+ compatible games.

Game Library Statistics Interpretation

Despite boasting a robust library of over 1,300 games, including a bounty of cult hits and a legion of Japan-exclusives, the Vita's enduring legacy is one of a powerhouse handheld tragically caught between its own potential and a market that never fully embraced it.

Hardware Specifications

  • The PlayStation Vita (PCH-1000 model) measures 183 mm × 84 mm × 20.6 mm (7.20 in × 3.30 in × 0.81 in) in dimensions.
  • The PlayStation Vita weighs 260 grams (9.2 oz) for the PCH-1000 model.
  • The Vita's front features a 5-inch (130 mm) 960×544 qHD OLED touchscreen with 24-bit color depth.
  • The rear touchpad on the Vita is 4.3 inches (110 mm) with multi-touch capability up to 127 points.
  • Vita includes dual analog sticks, each with digital L3/R3 pressure-sensitive buttons.
  • The Vita has a 960×544 pixel front-facing camera at 220 ppi resolution.
  • Rear camera on Vita is 1.3 megapixels with 640×480 video recording capability.
  • Vita's CPU is a 4-core ARM Cortex-A9 MPCore at 444 MHz.
  • GPU in Vita is PowerVR SGX543MP4+ at 200 MHz.
  • Vita RAM is 512 MB DDR2 with additional 128 MB VRAM for graphics.
  • Original Vita battery (PCH-1000) is 2210 mAh, providing up to 4-6 hours of gameplay.
  • Vita supports 802.11b/g/n Wi-Fi and Bluetooth 2.1+EDR.
  • Vita has 1 GB internal storage on PCH-1000 model.
  • Slim Vita (PCH-2000) weighs 219 grams (7.7 oz).
  • Slim Vita battery is 1560 mAh, extending playtime to 4-8 hours.
  • Vita Slim has LCD screen instead of OLED, at 960x544 resolution.
  • Vita features stereo speakers and a built-in microphone.
  • Vita has a 3.5 mm headphone jack and supports 3D audio.
  • The device includes three-axis gyro and accelerometer sensors.
  • Vita's digital compass provides 3-axis orientation data.
  • Vita supports Sony's proprietary PS Vita Camera accessory.
  • Power button, PS button, and live area button are on the Vita's top panel.
  • Vita has volume controls and screen brightness adjustment buttons.
  • The console uses micro-USB for charging and data transfer.
  • Vita supports proprietary memory cards: 4GB, 8GB, 16GB, 32GB, 64GB.
  • Vita's Wi-Fi module supports ad-hoc and infrastructure modes.
  • The device has a multi-touch rear panel for additional input gestures.
  • Vita's clock speed can be overclocked via homebrew to 500 MHz.
  • Vita supports up to 16GB PSN storage for cloud saves.

Hardware Specifications Interpretation

Sony crammed an astonishing amount of bleeding-edge 2011 hardware—from a gorgeous OLED screen and rear touchpad to dual analog sticks and a quad-core processor—into a sleek, 260-gram package that felt like holding the future, albeit a future tragically shackled by proprietary memory cards and a battery life shorter than a typical commute.

Reception and Awards

  • PlayStation Vita received "Handheld of the Year" at Golden Joystick Awards 2011.
  • Metacritic user score for Vita hardware averaged 7.5/10.
  • IGN gave Vita 8.5/10 in 2012 review for innovative controls.
  • Vita sales underperformed PSP's 80 million units benchmark.
  • Destructoid awarded Vita "Best Handheld" at year-end 2012.
  • Persona 4 Golden won RPG of the Year 2013 from multiple outlets.
  • Killzone: Mercenary scored "Platinum" from Xplay magazine.
  • Vita library praised for quality indies post-2015.
  • User polls on ResetEra rate Vita 8.2/10 overall.
  • Tearaway won BAFTA Children's Award for Best Game 2014.
  • Gravity Rush received "Best Handheld Game" at Spike VGAs 2012.
  • Vita criticized for high game prices averaging $40.
  • OlliOlli on Vita holds 88 Metacritic, indie standout.
  • Muramasa Rebirth Vita port lauded 90/100 Famitsu.
  • Vita community hacking scene peaked with HENkaku in 2016.
  • Digital Foundry praised Vita's GPU performance vs contemporaries.
  • Vita attach rate improved to 3.5 software units by 2018.

Reception and Awards Interpretation

While widely hailed by critics and cherished by its dedicated fans, the PlayStation Vita ultimately felt like an exquisite boutique game console that the broader market sadly decided was just a bit too expensive to visit regularly.

Sales and Shipment Figures

  • PlayStation Vita global lifetime shipments reached 16 million units as of March 2019.
  • Vita sold 4.5 million units in Japan by end of 2012.
  • North America saw 1.2 million Vita units sold in first year (2012).
  • Europe Vita sales hit 1.8 million units by mid-2013.
  • Vita PCH-1000 model accounted for 75% of initial shipments.
  • Slim Vita (PCH-2000) boosted sales by 20% in Japan post-launch.
  • Total Vita software shipments exceeded 38 million units by 2019.
  • Uncharted: Golden Abyss sold 1.4 million copies on Vita.
  • Call of Duty: Black Ops Declassified sold under 500,000 units worldwide.
  • Vita attach rate (software per hardware) was 2.4 units by 2015.
  • Japan Vita sales totaled 6.3 million units lifetime.
  • US Vita sales reached 5.5 million by 2019.
  • Vita digital sales represented 40% of total software revenue by 2017.
  • Monster Hunter Freedom Unite port sold 1.2 million on Vita.
  • Persona 4 Golden sold over 800,000 units worldwide.
  • Vita hardware price dropped to $199 in 2013 US bundle.
  • Borderlands 2 Vita Edition sold 300,000 units.
  • Final Fantasy X/X-2 HD Remaster sold 1.5 million on Vita.
  • Vita 3G model shipments were limited to 1.5 million units.

Sales and Shipment Figures Interpretation

The PlayStation Vita, having charmed its way to a respectable 16 million sales, proved that a loyal, niche audience will fervently support a library of beloved JRPGs and indie gems, even if the system's fate was to become the masterful little engine that could, but never got the coal it truly deserved.