Key Takeaways
- $133.3B global mobile games revenue in 2024 (estimate).
- $149.0B global mobile games revenue in 2025 (estimate).
- $163.9B global mobile games revenue in 2026 (estimate).
- 43.1% of time spent on mobile devices is on games (2023 average share of time by category in the mobile web/app ecosystem, per data.ai).
- 3.8 billion people worldwide are mobile internet users (2023).
- In the U.S., 79% of adults are smartphone owners (2024).
- In 2024, rewarded video ads were used in 72% of top-grossing mobile games (data.ai benchmark).
- In 2024, interstitial ads appeared in 38% of top-grossing mobile games (data.ai benchmark).
- 34% of mobile game revenue comes from in-app purchases (IAP) and 66% comes from advertising in 2024 for the global mobile games category (data.ai channel mix).
- $0.84 average effective revenue per daily active user (ARPDAU) for top mobile game titles in 2024 (data.ai benchmark).
- 3% median day-30 retention for newly launched mobile games (industry benchmark).
- Average CPI (cost per install) for mobile games increased by 19% year-over-year in Q1 2024 (Liftoff market data).
- 77% of top-grossing mobile games use live-ops events weekly or more frequently (data.ai).
- 65% of mobile game publishers increased live-ops spend in 2024 versus 2023 (Unity survey).
- In 2024, 41% of mobile game developers reported using AI tools for ad targeting, UA, or content production (GDC survey summary).
Mobile games are still surging, with global revenue forecast to hit $186.0B by 2028.
Related reading
01 · Category
Market Size10 stats
Market Size Interpretation
02 · Category
User Adoption4 stats
User Adoption Interpretation
03 · Category
Monetization & Pricing6 stats
Monetization & Pricing Interpretation
More related reading
04 · Category
Performance Metrics9 stats
Performance Metrics Interpretation
05 · Category
Industry Trends12 stats
Industry Trends Interpretation
06 · Category
Cost Analysis6 stats
Cost Analysis Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Thomas Lindqvist. (2026, February 13). Mobile Games Industry Statistics. Gitnux. https://gitnux.org/mobile-games-industry-statistics
Thomas Lindqvist. "Mobile Games Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/mobile-games-industry-statistics.
Thomas Lindqvist. 2026. "Mobile Games Industry Statistics." Gitnux. https://gitnux.org/mobile-games-industry-statistics.
Sources & references
47 datasets cited across this report · attribution is report-level
+32 additional datasets cited (not shown individually)

