Key Takeaways
- 7,300 U.S. animation studios industry count (2022, IBISWorld)
- In 2023, U.S. digital video advertising expenditures were $20.7B
- 92% of marketers use social media as part of their marketing strategy (2024 survey)
- 74% of marketers use email newsletters to engage audiences (2024 survey)
- 48% of marketers use marketing automation tools to segment and personalize campaigns (2024 HubSpot report)
- 10.2% average unsubscribe rate for email in industries excluding e-commerce? (2023 benchmark)
- $0.52 average cost per click (CPC) for social media ads in 2023 (industry benchmark)
- $1.20 average cost per thousand impressions (CPM) for YouTube ads in 2023 (industry benchmark)
- 52% of marketers say budget constraints limit their ability to scale marketing activities (2023 survey)
- The 2024 M&E (media & entertainment) industry labor market vacancy rate was 8.3%
- U.S. video game and animation-related advertising employment had a 2023 mean annual wage of $90,250
- As of 2024, there were 5.04 billion social media users worldwide
- In 2024, YouTube reached 2.7 billion logged-in users
- Instagram was used by 2.0 billion monthly active users globally in 2023
With martech and social video dominating outreach, animation marketers are leveraging first party data to personalize, despite budget limits.
Related reading
01 · Category
Market Size2 stats
Market Size Interpretation
02 · Category
Industry Trends9 stats
Industry Trends Interpretation
03 · Category
Performance Metrics5 stats
Performance Metrics Interpretation
More related reading
04 · Category
Cost Analysis4 stats
Cost Analysis Interpretation
05 · Category
User Adoption3 stats
User Adoption Interpretation
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Nathan Caldwell. (2026, February 13). Marketing In The Animation Industry Statistics. Gitnux. https://gitnux.org/marketing-in-the-animation-industry-statistics
Nathan Caldwell. "Marketing In The Animation Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/marketing-in-the-animation-industry-statistics.
Nathan Caldwell. 2026. "Marketing In The Animation Industry Statistics." Gitnux. https://gitnux.org/marketing-in-the-animation-industry-statistics.
Sources & references
23 datasets cited across this report · attribution is report-level
+10 additional datasets cited (not shown individually)

