Key Takeaways
- 65% of mobile gamers in Indonesia played daily in 2023, averaging 1.8 hours per session
- Android devices held 95.3% market share among Indonesian gamers in 2023
- iOS gaming penetration was 4.7% in Indonesia in 2023, mostly in urban areas
- Indonesia hosted 1,250 esports tournaments in 2023 with 15 million participants
- MPL Indonesia Season 12 had peak viewership of 2.8 million for Mobile Legends finals in 2023
- PUBG Mobile national championship drew 1.5 million viewers in 2023
- PUBG Mobile was the top downloaded game with 450 million downloads in Indonesia in 2023
- Mobile Legends: Bang Bang generated $450 million in IAP revenue in Indonesia 2023
- Free Fire had 380 million downloads and was preferred by 45% of gamers in 2023
- In 2023, Indonesia's gaming market generated $1.84 billion in revenue, marking a 7.5% year-over-year growth driven primarily by mobile gaming
- Indonesia ranked as the 6th largest gaming market globally by player numbers with 212.3 million gamers in 2023
- Mobile gaming accounted for 92.4% of total gaming revenue in Indonesia in 2023, totaling approximately $1.70 billion
- Indonesia had 212.3 million gamers in 2023, representing 77.3% of the population aged 4+
- 55.2% of Indonesian gamers were female in 2023, up from 48% in 2020
- The average age of gamers in Indonesia was 20.8 years in 2023, with 45% under 18
In 2023 Indonesia had 212.3 million gamers, and mobile dominated with 92.4% of revenue growth.
Related reading
01 · Category
Device And Platform Usage24 stats
Device And Platform Usage Interpretation
02 · Category
Esports, Events, And Future Projections22 stats
Esports, Events, And Future Projections Interpretation
03 · Category
Game Preferences And Genres23 stats
Game Preferences And Genres Interpretation
More related reading
04 · Category
Revenue And Market Size29 stats
Revenue And Market Size Interpretation
05 · Category
User Base And Demographics26 stats
User Base And Demographics Interpretation
Indonesia’s gaming ecosystem: mobile engagement dominates
Mobile remains the primary engine of Indonesia’s gaming ecosystem, with most gamers playing online thanks to widespread 4G coverage and strong daily engagement among mobile players.
Cite This Report
This report is designed to be cited. We maintain stable URLs and versioned verification dates. Copy the format appropriate for your publication below.
Christopher Morgan. (2026, February 13). Indonesia Gaming Industry Statistics. Gitnux. https://gitnux.org/indonesia-gaming-industry-statistics
Christopher Morgan. "Indonesia Gaming Industry Statistics." Gitnux, 13 Feb 2026, https://gitnux.org/indonesia-gaming-industry-statistics.
Christopher Morgan. 2026. "Indonesia Gaming Industry Statistics." Gitnux. https://gitnux.org/indonesia-gaming-industry-statistics.
Sources & references
15 datasets cited across this report · attribution is report-level

