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Top 10 Best Animation Stop Motion Software of 2026

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Top 10 Best Animation Stop Motion Software of 2026

Editorial roundup comparing animation stop motion software tools, including Dragonframe, with notes on workflows and fit for creators.

19 min readUpdated Editorially scoped research
How we ranked these tools
01Editorial Scope

Vendors set the topic, but our editors set the inclusion criteria and the evaluation framework before research starts.

02Source Research

AI search agents find sources, extract figures with provenance, and aggregate written reviews. They also transcribe video reviews and podcasts.

Read our full methodology →

Framework: Features 40% · Ease 30% · Value 30%

Gitnux may earn a commission through links on this page — this does not influence rankings. Editorial policy

Stop motion animation software matters because it governs frame capture, timing, and exposure behavior across DSLR, webcam, and timeline editors. This comparison helps operators and technical evaluators weigh how each platform handles camera control, onion skinning, and editing constraints when building repeatable capture-to-edit pipelines.

Zu3D is the best overall pick for small teams working with tethered classroom or home capture because its shot timeline keeps sequencing, frame replacement, and retouching in one sequence workspace, whereas Dragonframe suits production teams that need a tighter capture-to-review loop thanks to direct camera tethering linked to playback decisions.

Editor’s top 3 picks

Three quick recommendations before you dive into the full comparison below — each one leads on a different dimension.

Editor pick
1

Zu3D

Shot timeline plus frame replacement and retouching in one sequence workspace.

Best for: Fits when small production teams need frame control and sequence editing around tethered camera capture.

2

Dragonframe

Editor pick

Direct camera tethering plus capture-time review tightly links camera control, playback, and frame decisions during the shoot.

Best for: Fits when production teams need disciplined capture control, tethered review, and motion-control coordination in one workflow.

3

Boinx iStopMotion

Editor pick

Real-time playback in the capture workflow helps validate timing before leaving the set.

Best for: Fits when capture-to-timeline iteration matters more than custom automation or deep extensibility.

Comparison Table

1
Zu3DBest overall
education
9.1/10
Overall
2
vertical specialist
8.9/10
Overall
3
8.7/10
Overall
4
8.3/10
Overall
5
8.1/10
Overall
6
vertical specialist
7.8/10
Overall
7
vertical specialist
7.4/10
Overall
8
7.3/10
Overall
9
vertical specialist
6.8/10
Overall
10
open-source
6.6/10
Overall
#1

Zu3D

education

Stop motion animation software and camera kits designed for classroom and home use.

9.1/10
Overall
Features9.1/10
Ease of Use9.0/10
Value9.2/10
Standout feature

Shot timeline plus frame replacement and retouching in one sequence workspace.

Zu3D provides a stop-motion workflow with frame-by-frame capture controls, timeline playback, and project management for image sequences. The tool supports camera tethering and remote shutter control patterns used in DSLR and mirrorless setups, plus keyboard and shortcut driven frame operations.

Zu3D also includes editing functions for frame handling tasks like retouching and frame replacement within a shot sequence. Export pipelines support rendering and delivering the final sequence as video or image outputs for downstream compositing.

Pros
  • +Tethering and remote shutter workflows fit DSLR and mirrorless capture rigs
  • +Timeline playback keeps sequence review tight during frame-by-frame work
  • +Frame-level editing supports retouching and frame replacement inside a shot
  • +Keyboard-driven capture and navigation reduce context switching
Cons
  • –Advanced capture customization takes setup time and scene-specific tuning
  • –Motion-control and rig orchestration depth is limited compared with specialized platforms
Use scenarios
  • Indie film crews

    Multi-session shot capture with live feedback

    Fewer reshoots

  • Product animation teams

    Frame replacement after capture mistakes

    Cleaner final sequences

Show 1 more scenario
  • Compositing artists

    Export to image sequences for finishing

    Faster handoff

    Export pipelines deliver image or video outputs for downstream compositing workflows.

Best for: Fits when small production teams need frame control and sequence editing around tethered camera capture.

#2

Dragonframe

vertical specialist

Professional stop motion animation software with camera control, onion skinning, and motion capture tools.

8.9/10
Overall
Features8.9/10
Ease of Use8.9/10
Value8.9/10
Standout feature

Direct camera tethering plus capture-time review tightly links camera control, playback, and frame decisions during the shoot.

Dragonframe is stop-motion animation software built around camera tethering and real-time capture control for precise frame-by-frame work. The workflow centers on a shot-centric project timeline with a strong feedback loop between what the camera records and what the editor sees.

Dragonframe also supports advanced capture conditions such as controlled exposure behavior and stage-ready playback for reviewing takes. Motion-control rigs can be coordinated from the same capture environment to keep animation timing consistent across sessions.

Pros
  • +Tight camera tethering workflow keeps capture and review in one loop
  • +Per-shot timeline supports quick navigation across takes and frame revisions
  • +Motion-control coordination reduces drift between rig moves and captured frames
  • +Playback and review workflow supports confident retakes during capture sessions
Cons
  • –Requires deliberate setup of camera, triggers, and capture settings per workstation
  • –Editing features outside the capture loop can feel less granular than dedicated editors
  • –Project handoff depends on consistent environment setup for reliable interchange
  • –Complex multi-camera workflows can add operational overhead during production
Use scenarios
  • Production teams

    Motion-controlled camera movement repeats

    More repeatable moves

  • Claymation animators

    Check pose continuity between frames

    Earlier continuity fixes

Show 2 more scenarios
  • Puppet animation teams

    Refine armature timing with overlays

    Controlled pose iteration

    Tethered capture and onion skinning help teams iterate puppet poses and reshoot reliably.

  • Physical media animators

    Timing checks during live capture

    Frame-accurate pacing

    Teams use timeline playback to verify frame-accurate timing while moving paper or set elements.

Best for: Fits when production teams need disciplined capture control, tethered review, and motion-control coordination in one workflow.

#3

Boinx iStopMotion

SMB

Stop motion animation app for macOS and iOS with timeline editing and time-lapse capture features.

8.7/10
Overall
Features8.7/10
Ease of Use8.7/10
Value8.7/10
Standout feature

Real-time playback in the capture workflow helps validate timing before leaving the set.

iStopMotion is a good fit for teams that want tight capture-to-review loops, because it combines camera control, playback timing, and per-frame refinement in one project file. The core workflow centers on frame-by-frame capture with onion skinning overlays, which helps keep character and prop motion aligned between shots.

A practical tradeoff is that advanced, pipeline-style automation and extensibility depend on how the camera control and capture path are configured for a specific setup. It fits best when a studio needs repeatable capture sessions on a known camera and output target rather than rapid experimentation across many hardware combinations.

Pros
  • +Onion skinning overlays improve frame-to-frame motion alignment.
  • +Frame-by-frame capture stays synchronized with playback for timing checks.
  • +Camera tethering workflow supports predictable capture sessions.
  • +Integrated frame replacement and ordering reduces round-trips.
Cons
  • –Automation and API surface are limited for custom pipeline control.
  • –Complex multi-camera rigs require careful configuration discipline.
Use scenarios
  • Independent filmmakers

    Short animation with rapid timing checks

    Fewer reshoots

  • Small production teams

    Tethered capture for repeatable sessions

    Stable dailies

Show 2 more scenarios
  • VFX and compositing artists

    Image-sequence export to composites

    Cleaner post workflow

    Exports frame sequences to keep grading and compositing consistent across revisions.

  • Music video animators

    Timing-driven character motion

    Smoother motion

    Uses onion skinning overlays to maintain movement continuity across beat changes.

Best for: Fits when capture-to-timeline iteration matters more than custom automation or deep extensibility.

#4

AnimatorHD

SMB

Stop motion and time-lapse capture software for Windows with DSLR and webcam support including 3D stereoscopic capabilities.

8.3/10
Overall
Features8.3/10
Ease of Use8.3/10
Value8.3/10
Standout feature

Onion-skin preview tied to the playback timeline speeds frame matching during replacement and hold operations.

AnimatorHD gives a capture-to-edit loop built around frame control, timeline playback, and onion-skin preview so changes land on specific frames. It supports DSLR and mirrorless tethering plus remote shutter control for consistent capture and repeatable take cadence. Image-sequence import and export support project interchange through external sequences.

Pros
  • +Onion-skin preview makes frame alignment and reshoots faster
  • +Per-frame replacement and hold-frame controls support iterative cleanup
  • +Tethered capture plus remote shutter control keeps timing consistent
  • +Image-sequence import and export enable pipeline interchange
Cons
  • –Advanced motion-control integration depends on external rig capabilities
  • –Large multi-shot projects can feel slower when constantly re-scrubbing frames
Use scenarios
  • Independent stop-motion artists

    Reshoot and fix frame timing

    Cleaner cut points

  • Small production studios

    Tethered camera capture sessions

    Fewer capture errors

Show 1 more scenario
  • Video editors on image sequences

    Round-trip through sequence-based pipelines

    Stable handoff between tools

    Image-sequence import and export support exchanging frames with compositing and editing tools.

Best for: Fits when a single operator needs tight frame control and tethered capture during stop-motion reshoots.

#5

Stop Motion Studio

SMB

Stop motion software for creating animated videos on desktop and mobile devices.

8.1/10
Overall
Features8.1/10
Ease of Use8.2/10
Value8.0/10
Standout feature

Tethered capture plus onion skinning stays synchronized with the playback timeline during frame-by-frame work.

Stop Motion Studio targets frame-by-frame stop-motion editing with a capture workflow that stays tied to a project timeline from filming through export. The app supports DSLR and mirrorless camera tethering plus webcam capture, and it manages frame sequencing with onion skinning to keep motion consistent.

Pros
  • +Onion skinning makes it practical to correct micro-movements during capture
  • +Built-in camera tethering workflow supports DSLR and mirrorless filming
  • +Frame-based editing keeps retakes localized to the affected segment
  • +Image-sequence import and export support helps pipeline projects into other tools
Cons
  • –Advanced camera controls beyond basic capture pacing are limited
  • –Tethered workflows depend on device setup and reliable USB connection stability
Use scenarios
  • Small businesses

    Capture and export short brand scenes

    Shareable promo clip

  • Hobbyists and independents

    Animate toys with repeatable timing

    Consistent object timing

Show 2 more scenarios
  • Teachers and students

    Classroom stop-motion project workflow

    Completed lesson animation

    Students capture, sequence, and review simple scenes in one workflow that ends with an export-ready project.

  • Clay animators and hobbyists

    Incremental clay movement review

    Timed clay sequence

    Animators capture pose changes and review timing between frames so the clay sequence is ready to share or finish.

Best for: Fits when a solo creator or small team needs quick frame control and timeline playback.

#6

OpenStopMotion

vertical specialist

Linux and FreeBSD webcam-based stop motion capture program with onion skinning, chroma keying, and Arduino light control.

7.8/10
Overall
Features7.8/10
Ease of Use7.8/10
Value7.8/10
Standout feature

Onion-skinning tied directly to the capture and playback workflow for rapid motion alignment.

OpenStopMotion targets stop-motion production with frame-by-frame capture, timeline playback, and image-sequence export. It is distinct for combining camera control workflows with editor-side frame review so animators can validate timing and continuity while shooting.

Pros
  • +Onion-skinning preview helps align frame-to-frame motion during capture
  • +Image-sequence import and export fits iterative revision workflows
  • +Playback timeline supports quick checks of frame rate and continuity
  • +Camera tethering workflows reduce reliance on manual file transfers
Cons
  • –Advanced capture setups can require careful configuration for consistent timing
  • –Project interchange support is limited compared with DAW-style interchange depth
  • –Frame editing tools focus on captured frames and are lighter for deeper compositing
  • –Collaboration controls such as RBAC and audit logs are not a primary strength
Use scenarios
  • Independent animators and studios

    Shoot a stop-motion sequence frame by frame

    Faster continuity and timing review

  • Stop-motion beginners learning workflows

    Review motion with onion-skin previews

    More consistent movement arcs

Show 2 more scenarios
  • Video editors revising shots

    Import image sequences for iterative edits

    Reduced reshoot time

    Imported image sequences enable review of revisions without reshooting prior frames across takes.

  • Production teams managing continuity

    Validate shot continuity before export

    Fewer downstream edit fixes

    Frame-side editing tools allow validation of timing and continuity before exporting the final image sequence.

Best for: Fits when a small team needs camera-assisted capture review and sequence-based iteration without heavy compositing.

#7

Stop Motion Pro

vertical specialist

Stop motion animation software with frame capture, exposure control, and editing features.

7.4/10
Overall
Features7.4/10
Ease of Use7.4/10
Value7.4/10
Standout feature

Frame replacement built around the shot timeline lets bad frames be swapped while preserving timing across the sequence.

Stop Motion Pro focuses on frame-by-frame production workflows with an integrated shot timeline for capture and review. The editor supports onion skinning and frame replacement so captured sequences can be corrected without losing pacing.

Pros
  • +Onion skinning and hold-frame workflow for tight continuity decisions
  • +Frame replacement workflow for correcting bad frames without redoing shots
  • +Camera tethering and remote shutter control for consistent capture sessions
  • +Single project timeline supports capture, preview, and output from one place
Cons
  • –Editing tools rely on frame-level operations that slow large retouches
  • –Camera setup requires careful configuration to avoid shutter interval drift
  • –Complex compositing and color work are limited versus dedicated VFX editors
  • –Frame interpolation and retiming tools are not designed as primary editing layers
Use scenarios
  • Independent animators and students

    Create character animations with tight timing

    Faster iteration on scenes

  • DSLR and mirrorless shooters

    Tethered stop motion capture sessions

    More consistent frame pacing

Show 2 more scenarios
  • Video production teams

    Deliver image sequences and videos

    Unified handoff across formats

    Exports generate both image sequences and video outputs from the same project timeline.

  • Studio assistants and editors

    Review shots during capture

    Quicker shot corrections

    The integrated shot timeline supports ongoing review without switching between tools.

Best for: Fits when capture-timeline control matters more than heavy post-compositing for small teams.

#8

MonkeyJam

SMB

Free digital pencil-test and stop motion capture program for Windows supporting webcam and scanner input.

7.3/10
Overall
Features7.3/10
Ease of Use7.3/10
Value7.3/10
Standout feature

Frame replacement inside the project timeline lets missed or flawed frames be swapped without rebuilding the sequence.

MonkeyJam provides a browser-based workflow for building frame-by-frame stop-motion projects with live camera preview and direct frame capture controls. The editor centers on a timeline-like sequence of frames with onion-skin overlays for alignment and continuity.

Pros
  • +Onion-skin overlay makes frame alignment faster during capture
  • +Frame replacement workflow supports fixing mistakes without restarting projects
  • +Image-sequence import and export supports interchange with external editors
  • +Capture pacing controls reduce timing drift during long sessions
Cons
  • –Advanced compositing and effects are limited compared with dedicated editors
  • –USB camera tethering and remote shutter setup takes configuration discipline
Use scenarios
  • Independent animators

    Create short stop-motion clips

    Faster frame replacement cycle

  • Stop-motion teachers

    Guide student frame sequencing

    Better continuity across frames

Show 2 more scenarios
  • Photo and video studios

    Ingest image sequences into edits

    Reduced rework between tools

    Image-sequence import supports continuing projects across editing tools and external pipelines.

  • Content creators

    Record and export animated GIFs

    More publish-ready animations

    Direct capture controls let creators replace frames quickly before exporting final sequences.

Best for: Fits when small teams need browser-based frame capture, quick corrections, and interchange via image sequences.

#9

Stop Motion Eclipse

vertical specialist

Free stop motion capture software developed by animateclay.com for claymation and puppet animation workflows.

6.8/10
Overall
Features6.8/10
Ease of Use6.8/10
Value6.8/10
Standout feature

Frame-level operations that include hold frames and frame replacement inside the capture workflow.

Stop Motion Eclipse is built around tethered or webcam-style capture sessions where each shot is tied to a repeatable frame timeline. Onion skinning helps align incremental changes without leaving the capture flow, and playback supports checking motion timing during production. Basic frame operations like holds and replacement support fixes without restarting the whole project.

Pros
  • +Onion skinning stays available during capture for faster alignment checks
  • +Timeline playback supports mid-production timing validation
  • +Frame hold and frame replacement enable quick reshoots without rebuilding
  • +Capture session flow reduces mistakes during repeated frame capture
Cons
  • –Advanced compositing features are limited compared with NLE-centric workflows
  • –Complex animation refinements require more external tools for finishing
Use scenarios
  • Independent animators

    Fix minor continuity errors quickly

    Fewer reshoot costs

  • Production teams

    Validate motion timing during capture

    Earlier timing corrections

Show 2 more scenarios
  • Stop-motion educators

    Teach alignment with overlays

    Clearer student technique

    Use onion skinning overlays to demonstrate incremental object movement and registration.

  • Small studios

    Run repeatable capture sessions

    More predictable output

    Reuse capture session workflows to keep frame counts and intervals consistent across takes.

Best for: Fits when teams need steady capture control and fast frame fixes during stop-motion production.

#10

qStopMotion

open-source

Open-source stop motion animation software for capturing and editing frame-based sequences.

6.6/10
Overall
Features6.6/10
Ease of Use6.7/10
Value6.5/10
Standout feature

Shot and frame management designed around capture-time review so adjustments happen before capture ends.

qStopMotion targets stop-motion frame-by-frame capture workflows with project control built around shot sequences and frame management. The software supports camera tethering, remote shutter control, and common DSLR and mirrorless capture use cases.

Pros
  • +Frame-centric capture workflow with quick review and shot playback
  • +Camera tethering support reduces manual file juggling during shoots
  • +Remote shutter control supports consistent frame cadence on set
  • +Image-sequence export fits compositing and reformat pipelines
Cons
  • –Advanced motion-control style integrations are limited compared with specialized rigs
  • –On-disk project organization can feel light for large multi-shot batches
  • –Editing tooling for non-linear frame replacement workflows is basic
  • –Higher-end camera calibration and focus tools require external handling
Use scenarios
  • Independent animators

    Animate product shots with frame timing

    Fewer reshoots, tighter animation timing

  • Stop-motion studios

    Manage multi-shot projects by sequence

    More consistent daily production

Show 2 more scenarios
  • Photographers using tethering

    Remote trigger for DSLR capture

    Reduced handling between frames

    Use camera tethering and remote shutter control to keep capture consistent for each frame.

  • VFX and compositing artists

    Export sequences for post workflows

    Faster post integration

    Render image sequences for compositing handoff while validating animation playback during capture.

Best for: Fits when small studios need reliable tethered capture, frame review, and image-sequence output for post.

Conclusion

After evaluating 10 animation stop motion software, Zu3D stands out as our overall top pick — it scored highest across our combined criteria of features, ease of use, and value, which is why it sits at #1 in the rankings above.

Our Top Pick
Zu3D

Use the comparison table and detailed reviews above to validate the fit against your own requirements before committing to a tool.

Frequently Asked Questions About Animation Stop Motion Software

How does AnimatorHD handle frame replacement while keeping timing consistent?
AnimatorHD ties its onion-skin preview to the playback timeline, so frame replacement and hold frames happen with direct visual timing validation. The workflow centers on per-frame operations inside image-sequence projects, which reduces re-timing after reshoots.
Which tool keeps capture-time review in the same workflow as editing, from tethering to export?
Dragonframe keeps shot-centric capture-time review tightly coupled to the timeline, so timing decisions are made while the camera is tethered. It also supports motion-control coordination from the same capture environment, which helps keep staged takes consistent across sessions.
When do onion-skin overlays actually matter during stop-motion capture?
Boinx iStopMotion uses onion skinning during capture-time review to validate consistent motion before leaving the set. Stop Motion Studio applies onion skinning in its frame-by-frame editing workflow so retakes and timing tweaks remain aligned to the playback timeline.
What breaks if remote shutter control is not supported for a given camera setup?
Zu3D depends on remote shutter control patterns used with DSLR and mirrorless camera setups, so missing support forces manual triggering and weakens interval consistency. qStopMotion and Stop Motion Pro also orient around tethered capture, so without reliable shutter control, frame rate accuracy becomes harder to maintain.
How do MonkeyJam and OpenStopMotion differ in how they support iterative revisions with image sequences?
MonkeyJam runs as a browser-based workflow where frame replacement occurs inside a project session and image sequences support interchange. OpenStopMotion imports and reuses image sequences for iterative revisions tied to its capture and playback workflow, which is useful when revisiting earlier takes.
Which software best fits a workflow that emphasizes capture session management over post-only editing?
Stop Motion Eclipse focuses on camera-first capture workflows with session management and timeline-based playback. Editing stays close to repeating capture cycles with frame holds and replacement for rough timing passes, while deeper post compositing is not the center of the design.
Where does frame interpolation fall short in stop-motion projects managed by these tools?
These tools focus on frame-by-frame capture decisions rather than interpolation-driven motion synthesis, so frame interpolation does not correct a missed exposure or a wrong shutter interval. In AnimatorHD and qStopMotion, the workflow instead relies on frame replacement, holds, and capture-time review to fix pacing at the source frame.
How do editing timelines differ between Zu3D and Stop Motion Pro for shot-level corrections?
Zu3D uses a shot timeline plus sequence workspace where retouching and frame replacement operate within the same sequence context. Stop Motion Pro places frame replacement on an integrated shot timeline so corrected frames preserve pacing across the captured sequence.
What security and access controls exist for production teams, and what is the practical impact in practice?
None of the listed tools is described as offering enterprise RBAC, provisioning, or an audit log in the provided feature coverage. Teams typically reduce risk by limiting physical camera access to the capture operator and standardizing project interchange through image-sequence exports instead of relying on administrator-level governance controls.

Tools reviewed

Primary sources checked during evaluation.

Referenced in the comparison table and product reviews above.

How to Choose the Right Animation Stop Motion Software

Options separate mainly in how they handle frame-level control and export reliability. We prioritize features like onion skinning, sequencing, and export color handling because they directly affect whether your stop-motion footage stays consistent from shot to shot.

Onion skinning behavior and controls

Why it matters

Onion skinning behavior affects how accurately we judge pose changes between frames, especially for hand-made motion. If the overlay is hard to tune, small timing errors show up as jitter.

How to check

In a new project, load or capture a few frames and turn on onion skinning. Check whether we can control how many frames show, their opacity, and their color/contrast so the current frame remains readable.

Frame capture and image-sequence import

Why it matters

Good frame capture and image-sequence import keeps the workflow from breaking mid-animation. When import formatting is fragile, we risk missing frames or losing ordering.

How to check

Try a simple workflow: import an image sequence (or capture a short burst) and confirm the app keeps correct frame order and naming. Scrub frame-by-frame to ensure each frame lands where it should without gaps.

Frame-by-frame timeline scrubbing

Why it matters

Frame-by-frame timeline scrubbing determines whether we can correct timing by eye. If scrubbing skips frames or playback doesn’t match the frame grid, edits become guesswork.

How to check

Open a sample project and step through frames slowly using frame advance/step. Verify the playhead aligns with the frame count shown in the UI, and that edits (delete/insert/replace frames) update the timeline predictably.

Export pipeline and frame rendering mode

Why it matters

Export pipeline and rendering mode affect whether our output matches what we saw while animating. In stop motion, color, gamma, and frame integrity matter more than generic “video export” labels.

How to check

Export once as an image sequence and once as video with the closest available settings to your deliverable. Confirm the frame count matches the project, then spot-check a few frames for color shifts or missing frames by comparing before/after frames.

Autosave, project recovery, and versioning

Why it matters

Autosave and recovery reduce the risk of losing work during long capture sessions. Versioning also helps when we need to revert a sequence after timing adjustments.

How to check

In a test session, make a few edits, then force-close the app (without exporting) and reopen. Check whether we recover the latest state and whether we can revert to a prior save point after undo/redo becomes unreliable.

Shot organization and per-frame metadata

Why it matters

Shot organization and per-frame metadata reduce confusion when we manage multiple takes. If the app can’t store useful notes tied to frames or shots, reviewing later becomes time-consuming.

How to check

Create two short shots within one project and add notes or labels tied to each shot/frame if supported. Export a report view or inspect the project structure to confirm the annotations stay attached to the right frames/segments.

Red flags

  • Onion skinning can’t be tuned, and overlays obscure the active frame.
  • Imported frame sequences arrive out of order or with missing frames.
  • Export changes color, drops frames, or doesn’t match the project frame count.

Fit by situation

  • If we rely on precise pose changes, prioritize onion skinning behavior and controls.
  • If we assemble animations from captured bursts, prioritize frame capture and image-sequence import.
  • If we deliver to editors or pipelines, prioritize export pipeline and frame rendering mode.
Commissioned Research

Funding and competing interests

This study was co-funded by several of the vendors assessed in it. No single vendor funded it. Funders could propose the market studied.

They had no role in selecting vendors, setting or weighting criteria, analysing data or drawing conclusions, and they received the same factual-accuracy check as every other vendor assessed.

Market definition, inclusion rules and criteria weights were fixed by an editor before research began and did not change afterwards. Editorial process →

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